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	<updated>2026-05-07T13:28:31Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://vgaplanets.org/index.php?title=Cat%27s_Paw_Class_Destroyer&amp;diff=1146</id>
		<title>Cat&#039;s Paw Class Destroyer</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Cat%27s_Paw_Class_Destroyer&amp;diff=1146"/>
		<updated>2011-09-03T21:11:12Z</updated>

		<summary type="html">&lt;p&gt;Strider712: Created page with &amp;quot;The Cylon&amp;#039;s only torpedo ship, quite a decent ship but won&amp;#039;t stand up well in a fight. Better than the Empire&amp;#039;s Frigate because it can carry a lot of torpedoes and coupled with t…&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Cylon&#039;s only torpedo ship, quite a decent ship but won&#039;t stand up well in a fight. Better than the Empire&#039;s Frigate because it can carry a lot of torpedoes and coupled with the Cylons 4x minelaying bonus can create huge minefields. Can also be used to tow the bigger baseships. You must have these because you can&#039;t sweep mines very well, the baseships are poorly equipped with beams. The only way to get rid of them is lay a bigger field of your own and knock out the enemy&#039;s minefield this way. But make an effort to trade/steal a better torp ship. Ideally, a cloaking minelayer is what you want as the Bots, best choice is the Resolute if at all possible. However any reasonably experienced Romulan commander will be reluctant to let you as Bots have one of these unless you are in a really close alliance.&lt;/div&gt;</summary>
		<author><name>Strider712</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=The_Robotic_Imperium&amp;diff=1145</id>
		<title>The Robotic Imperium</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=The_Robotic_Imperium&amp;diff=1145"/>
		<updated>2011-09-03T21:09:44Z</updated>

		<summary type="html">&lt;p&gt;Strider712: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Robots_Race_Icon_Nu.png|thumb|left|Robotic race icon from [http://vgaplanets.nu VGA Planets Nu]]]&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
* Q-Tankers are handy for running cash and fuel back and forth.  It&#039;s usually worth putting T6-T7 drives on them, even if you only expect to sit them in one spot indefinitely.  Early-game, build at least one transwarp QT.&lt;br /&gt;
* A QT carries enough (100 clans, 20 supplies, 300 money) to give a reasonably-temped planet its start.&lt;br /&gt;
* The Automa looks like a poor bargain compared to the Instru, but it holds many more fighters and can more effectively build fighters in the field.  Instrus are good strike ships, but you need to keep a fighter reserve to refill them nearby, and the Automa fits this bill well.  &lt;br /&gt;
* Golems are powerful but they are fuel pigs; they are excellent starbase defence with T1 engines.&lt;br /&gt;
* A forward Siliconoid starbase near your front lines is cheap, and can instantly produce resupply for your [[Cat&#039;s Paw Class Destroyer|Cat&#039;s Paw (CP)]]s.  A [[Engines|Transwarp]] CP with mk4 torpedoes can tow a warp 1 CP with mk7 [[Torpedos|torps]]!&lt;br /&gt;
* Use mk4 torps if you have too much minerals, use mk7 if you have too much money.&lt;br /&gt;
* Get a cloaker.  It&#039;s the best thing ever.&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Races]]&lt;/div&gt;</summary>
		<author><name>Strider712</name></author>
	</entry>
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