<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://vgaplanets.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Sirius113</id>
	<title>VGA Planets Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://vgaplanets.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Sirius113"/>
	<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Special:Contributions/Sirius113"/>
	<updated>2026-05-30T14:17:38Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Host_Configuration&amp;diff=998</id>
		<title>Host Configuration</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Host_Configuration&amp;diff=998"/>
		<updated>2011-07-23T13:17:57Z</updated>

		<summary type="html">&lt;p&gt;Sirius113: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;VGA Planets Nu Default Config&lt;br /&gt;
&lt;br /&gt;
= General setup =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Recycle rate of colonizing ships:&#039;&#039;&#039; 75 % ( minerals recovered from hull )&lt;br /&gt;
:The percentage of minerals invested in a ship&#039;s hull that are regained when a ship is colonized. Note that the recycling rate (at a starbase) is always 100%.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Odds of a large meteor impact:&#039;&#039;&#039; 1% {{color|red|(original: 2%)}}&lt;br /&gt;
:The chance that a large meteor will hit one of the 500 planets in the cluster.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ground Attack Kill Ratio:&#039;&#039;&#039; (Lizards 30:1 / Fascists 15:1 / all others 1:1)&lt;br /&gt;
:When a player drops clans on an enemy planet, they will attack the enemy colonists. Due to the nature of their races, the Lizards and Fascists have an advantage when it comes to ground combat.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ground Defense Kill Ratio:&#039;&#039;&#039; (Lizards 15:1 / Fascists 5:1 / all others 1:1) {{color|red|(original: Lizards 10:1)}}&lt;br /&gt;
:When attacked by colonists dropped from enemy ships, Lizard and Fascist colonists defend better than other races due to the nature of their people.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Free fighters at starbases:&#039;&#039;&#039; (Empire 5 / all others 0)&lt;br /&gt;
:The Evil Empire get 5 &amp;quot;free&amp;quot; fighters per starbase per turn. These five fighters are built from minerals only, and do not require any megacredits.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crystal desert advantage:&#039;&#039;&#039; YES&lt;br /&gt;
:Because of their Siliconoid nature, the Crystalline&#039;s love desert temperatures. They have a higher growth rate and maximum population on hot planets. If this is set to no, Crystal colonists behave like all other colonists.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One engine ships tow:&#039;&#039;&#039; NO&lt;br /&gt;
:Ships with only one engine cannot tow other ships.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ion Storms:&#039;&#039;&#039; 4 {{color|red|(original: 5)}}&lt;br /&gt;
:The number of Ion storms that can be present in the cluster at the beginning of each host run. Note: since up to 3 extra storms can be added on any turn there can be a maximum of 8 showing, in that case the 3 storms with the lowest voltage will disapear at the beginning of the next turn. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ion Storms hide mines:&#039;&#039;&#039; YES&lt;br /&gt;
:Ion Storms can hide minefields from enemy sensors: a (web)minefield of which the center is inside an ion storm can neither be scanned or swept. The last known report will appear on your starmap.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cloaked ships attack:&#039;&#039;&#039; YES&lt;br /&gt;
:Cloaked ships can attack ships belonging to their primary enemy. A cloaked ship with a primary enemy set will attack ships belonging to that enemy, but not their planets.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cloaked ships may be robbed:&#039;&#039;&#039; NO&lt;br /&gt;
:The Privateers can rob ships of their fuel and cargo, but they can&#039;t rob cloaked ships.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ship cloning:&#039;&#039;&#039; YES&lt;br /&gt;
:Except for the Privateers and Crystalline&#039;s, all races can clone captured enemy ships at their starbases.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gravity wells:&#039;&#039;&#039; YES&lt;br /&gt;
:Each planet has a warpwell around it, which pulls every ship within three light years with a warp speed higher than 1 into orbit of the planet.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planets attack ships:&#039;&#039;&#039; YES&lt;br /&gt;
:Using the NUK or ATT friendly code, a planet can use its fighters and beams to attack enemy ships.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;VPA extra features:&#039;&#039;&#039; YES {{color|red|(original: NO)}}&lt;br /&gt;
:With the VPA interface, it is possible to give transfer commands and intercept commands that the official clients won&#039;t let you (like intercepting unseen ships). By default, these commands are considered illegal but hosts may enable them.&lt;br /&gt;
&lt;br /&gt;
= Ranges and rates =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fuel used to cloak:&#039;&#039;&#039; 5&lt;br /&gt;
:The amount of fuel used to cloak or stay cloaked per turn, per 100 kt of hullmass rounded up. The Resolute and the Darkwing do not use any fuel to stay cloaked.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Odds that a cloak will fail:&#039;&#039;&#039; 1% {{color|red|(original: 0%)}}&lt;br /&gt;
:The chance that a cloaking device will malfunction, for no apparent reason. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Damage to prevent cloaking:&#039;&#039;&#039; 1%&lt;br /&gt;
:A ship with 1% damage or worse cannot cloak or stay cloaked. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ships without fuel can move:&#039;&#039;&#039; YES&lt;br /&gt;
:Ships with 0 fuel can move a couple of light years, depending on their mass. Very light ships can move large distances without any fuel, while heavy ships can hardly move at all if they&#039;re fuelless.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ships visible range:&#039;&#039;&#039; 350 {{color|red|(original: 300)}}&lt;br /&gt;
:The detectable range of non-cloaked ships is 350 light years. Planets, starbases and ships all automatically look for ships.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sensor mission range:&#039;&#039;&#039; 200&lt;br /&gt;
:The range of the sensor sweep mission. This also applies to bioscanners.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Engine-Shield bonus:&#039;&#039;&#039; 0%&lt;br /&gt;
:Ships do not gain mass in battles depending on their type of engines.&lt;br /&gt;
&lt;br /&gt;
= Race advantages =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Federation super refit:&#039;&#039;&#039; YES&lt;br /&gt;
:The Federation can use their super refit mission to outfit ships with better parts (engines, beams and torpedolaunchers).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Federation Crew Bonus:&#039;&#039;&#039; YES&lt;br /&gt;
:Because of the highly trained crews, Federation ships receive several bonuses in combat: extra mass, shield regeneration and full weapons usage regardless of damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lizards can use hiss mission:&#039;&#039;&#039; YES&lt;br /&gt;
:The Lizards can use their hiss mission to keep natives and colonists happy, or make them happy again when angry.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effect of hiss mission:&#039;&#039;&#039; 5&lt;br /&gt;
:The effect of the Lizard Hiss mission is 5 happiness points gained per hissing ship.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Super-Spy Deluxe:&#039;&#039;&#039; YES&lt;br /&gt;
:Next to their regular Superspy mission (which can not be disabled), the deluxe part of superspying allows the Birdmen to control a planet&#039;s friendly code.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planets can attack Fascist ships:&#039;&#039;&#039; NO&lt;br /&gt;
:Fascist can use their ships to pillage planets, and are therefore immune to attacks from planets.&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Privateer Rob mission failure:&#039;&#039;&#039; 1%&lt;br /&gt;
:There is a slight chance that the Privateer rob mission will fail.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Privateer / Crystalline boarding party:&#039;&#039;&#039; YES&lt;br /&gt;
:The Crystalline and Privateers can capture fuelless ships via boarding parties by simply towing them.&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Cyborg assimilation rate:&#039;&#039;&#039; 100%&lt;br /&gt;
:The Borg assimilate natives into the collective at this rate. That is, 1 colonist will assimilate 1 native. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crystalline web mines:&#039;&#039;&#039; YES&lt;br /&gt;
:The Crystallines can convert torpedoes into webmines, used to trap enemy ships and drain them of fuel.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Empire&#039;s Dark Sense range:&#039;&#039;&#039; 200&lt;br /&gt;
:The Evil Empire&#039;s Dark Sense mission tells them everything about owned planets within this range.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Robots/Rebels/Colonies build fighters in space:&#039;&#039;&#039; YES&lt;br /&gt;
:These races can build fighters onboard their carriers. They require minerals and supplies only, no megacredits.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rebel ground attack:&#039;&#039;&#039; YES&lt;br /&gt;
:The Rebels can perform a planetary groundattack, sabotaging structures, destroying resources and killing colonists.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planets can attack Rebel ships:&#039;&#039;&#039; NO&lt;br /&gt;
:The Rebels can perform groundattacks on planets, and are therefore immune to attacks from planets.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Colonial fighter mine sweep rate:&#039;&#039;&#039; 20&lt;br /&gt;
:The Colonies of Man have highly skilled fighterpilots: their fighters can be used to sweep mines and each fighter can destroy 20 mine-units per turn.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Colonial fighter can sweep webs:&#039;&#039;&#039; NO&lt;br /&gt;
:Because of the special nature of webmines, Colonial fighters can not sweep them as they can normal mines.&lt;br /&gt;
&lt;br /&gt;
= Mines and webmines =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mine field decay rate:&#039;&#039;&#039; 5%&lt;br /&gt;
:Five percent of all mines plus one additional mine vanish from each minefield each turn as a result of natural causes, like flying spacedebris.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Web mine decay rate:&#039;&#039;&#039; 5 %&lt;br /&gt;
:Five percent of all webmines plus one additional webmine vanish from each webminefield each turn as a result of natural causes, like flying spacedebris.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Odds of hitting a mine per LY:&#039;&#039;&#039; 1%&lt;br /&gt;
:The chance of hitting a mine for each lightyear of mines a spaceship passes through. This is independent of the ship&#039;s mass, speed or size.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Odds of hitting a mine while cloaked:&#039;&#039;&#039; 0.5%&lt;br /&gt;
:Cloaked ships run a lower risk of hitting a mine per lightyear than other ships; half a percent instead of 1%. This is independent of the ship&#039;s mass, speed or size.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Odds of hitting a webmine per LY:&#039;&#039;&#039; 5%&lt;br /&gt;
:The chance of hitting a webmine is higher than for normal minefields, at 5% per lightyear travelled. This is independent of the ship&#039;s mass, speed or size. The odds for hitting a webmine when cloaked are the same: 5%.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Maximum minefield radius:&#039;&#039;&#039; 150&lt;br /&gt;
:The maximum radius (not diameter, radius) of a minefield is 150 lightyears. This is also the maximum radius for webmine fields.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minefield detect range:&#039;&#039;&#039; 200&lt;br /&gt;
:Ships on a minesweep mission will detect minefields within 200 lightyears.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mines destroy enemy mines:&#039;&#039;&#039; YES&lt;br /&gt;
:Overlapping minefields of non-allied races will destroy each other.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mines destroy enemy webmines:&#039;&#039;&#039; NO&lt;br /&gt;
:Minefields laid over webmines won&#039;t destroy the webmines (nor the other way around).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minefield sweep rate:&#039;&#039;&#039; 4&lt;br /&gt;
:One laser type beam on a ship will sweep four spacemines from a minefield. Higher tech beams sweep more mines, depending on their type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Webminefield sweep rate:&#039;&#039;&#039; 3&lt;br /&gt;
:One laser type beam on a ship will sweep three spacemines from a webminefield. Higher tech beams sweep more webmines, depending on their type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minefield sweep range:&#039;&#039;&#039; 5&lt;br /&gt;
:A minefield can only be swept from within five lightyears of the edge of the field, or from inside the field itself.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Web minefield sweep range:&#039;&#039;&#039; 0&lt;br /&gt;
:Webmines can only be swept from within the web.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hull tech not slowed by minehits:&#039;&#039;&#039; 7&lt;br /&gt;
:Ships with a hull of techlevel seven or higher are not slowed down by minehits. Ships with lower tech hulls slow down immediately upon hitting a spacemine. All ships come to an immediate halt when hitting a webmine.&lt;br /&gt;
&lt;br /&gt;
= Special ships =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hyper drive ships:&#039;&#039;&#039; YES&lt;br /&gt;
:Ships equipped with a hyperjumping device can make jumps through hyperspace. The Cyborg-built B200 class probe, the PL21 class probe built by the Evil Empire and the Falcon built by the Rebels have these hyperjumping devices installed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Firecloud Chunnel:&#039;&#039;&#039; YES&lt;br /&gt;
:Two Firecloud Class Cruisers (built by the Cyborg) can create a chunnel through space in which an unlimited number of ships can be moved over an unlimited distance, burning only 50 kilotons of fuel on the chunneling Firecloud.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Glory device:&#039;&#039;&#039; YES&lt;br /&gt;
:The Fascists can build two shiptypes with glory devices built into them (the D19 Nefarious and the Saber). Those ships can be set to explode after movement or upon detection of cloaked enemy ships (also after movement).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Loki anti-cloak:&#039;&#039;&#039; YES&lt;br /&gt;
:The Federation and Lizards can build the Loki Class Destroyer, which can decloak enemy ships.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Loki decloaks Bird Men:&#039;&#039;&#039; NO&lt;br /&gt;
:Due to their sophisticated cloaking technique, cloaked Birdmen ships are not decloaked by Lokis.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lady Royale gambling ship:&#039;&#039;&#039; YES&lt;br /&gt;
:The Privateers and Colonies can build the Lady Royale, capable of producing one megacredit per turn for every clan onboard.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Imperial Assault:&#039;&#039;&#039; YES&lt;br /&gt;
:The Super Star Destroyer, built by the Evil Empire, can take over an entire planet by simply dropping ten clans onto that planet so long as the ship is not damaged.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cobol fuel per LY:&#039;&#039;&#039; 2kt&lt;br /&gt;
:The Cobol (built by the Colonies) scoops up fuel from space while flying, at a default rate of 2 kilotons of fuel per lightyear travelled.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alchemy ships:&#039;&#039;&#039; YES&lt;br /&gt;
:This enables the alchemy functions for the Merlin and the Neutronic Refinery Ship. They can convert supplies into minerals (Merlin) and supplies plus minerals into Neutronium fuel (Neutronic refinery).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aries makes fuel:&#039;&#039;&#039; YES&lt;br /&gt;
:The Aries (built by the Colonies) makes fuel out of minerals without needing supplies; this is an improved version of the Neutronic Refinery Ship.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bioscanners:&#039;&#039;&#039; YES&lt;br /&gt;
:The Brynhild, the Cobol and the Pawn have bioscanners which scan for natives and temperatures of all planets within scanning range, as long as this is set to YES.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Science Missions:&#039;&#039;&#039; YES&lt;br /&gt;
:This setting enables the terraforming functions of the Eros, Bohemian and Onyx&lt;br /&gt;
&lt;br /&gt;
= Planets, population, economy =&lt;br /&gt;
-----------&lt;br /&gt;
&#039;&#039;&#039;New natives appear:&#039;&#039;&#039; YES&lt;br /&gt;
:On colonized planets thought to be devoid of native lifeforms, new natives may be discovered.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tax collection rates:&#039;&#039;&#039; (Feds 200 / All others 100)&lt;br /&gt;
:Colonists and natives living on planets can be taxed for money. The Federation is very good at making friends with the natives, natives just lover the Federation and will pay them 200% of normal taxes. Federation colonists also pay 200% of normal taxes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Max income per planet:&#039;&#039;&#039; 5000 MC&lt;br /&gt;
:Natives and colonists can be taxed for money. The maximum amount that can be earned from natives and colonists combined per planet per turn is limited by this setting.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Climate limits population:&#039;&#039;&#039; YES&lt;br /&gt;
:Normally, on planets with a temperature below 15 degrees or above 84 the number of colonists that can survive is limited. The exact number depends on the Climate Death Rate and the colonist race.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Climate Death Rate:&#039;&#039;&#039; 10%&lt;br /&gt;
:On planets with a temperature below 15 degrees or above 84 degrees the number of colonists that can live there is limited. The actual amount of colonists that can live on the planet is controlled by this number. The higher this setting, the lower the maximum population. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Overpopulations eat supplies?&#039;&#039;&#039; YES&lt;br /&gt;
:A planet&#039;s maximum population is based on it&#039;s temperature. If enabled, part of a planet&#039;s overpopulation can survive the harsh climate by eating supply-units.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mineral mining rates:&#039;&#039;&#039; (Feds 70 / Lizards 200 / All others 100)&lt;br /&gt;
:Due to their environmentally-aware nature, the Federation mines planets at only 70% of the speed of most other races. The Lizards are very strong and mine twice as fast as other races.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isotope Trans-uranium mutation rate:&#039;&#039;&#039; 5&lt;br /&gt;
:The rate at which new minerals are formed inside a planet. For the actual number of kilotons that appear, this rate is multiplied by the density first: on a planet with a 60% density of Duranium for example, 3 kilotons will appear every turn.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planetary structure decay rate:&#039;&#039;&#039; 10&lt;br /&gt;
:The number of mines, factories and defenseposts is limited by the number of clans on a planet. When there are insufficient clans to support the number of structures, they will disappear each turn until the maximum amount that can be maintained by the colonists is reached.&lt;/div&gt;</summary>
		<author><name>Sirius113</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=The_Empire_of_Birds&amp;diff=913</id>
		<title>The Empire of Birds</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=The_Empire_of_Birds&amp;diff=913"/>
		<updated>2011-07-05T21:57:31Z</updated>

		<summary type="html">&lt;p&gt;Sirius113: /* Quickstart */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Birds_Race_Icon_Nu.png|thumb|left|Empire of the Birds race icon from [http://vgaplanets.nu VGA Planets Nu]]]&lt;br /&gt;
= History =&lt;br /&gt;
&lt;br /&gt;
[[The Empire of Birds]] also known as Birdmen are based on the Romulan Empire, from the &amp;quot;Star Trek&amp;quot; universe.&lt;br /&gt;
&lt;br /&gt;
== Good Players ==&lt;br /&gt;
There are some players who played the Birds pretty well. Timo Kreike and Merlyn were pretty strong, so if you find guides from those two, you should read them.&lt;br /&gt;
&lt;br /&gt;
= Racial Abilities =&lt;br /&gt;
&lt;br /&gt;
* [[Super Spy]]&lt;br /&gt;
* [[Cloaking|cloaking device]] on most ships&lt;br /&gt;
* 2 Ships with [[Advanced Cloak|advanced cloaking device]]&lt;br /&gt;
&lt;br /&gt;
= Ship List =&lt;br /&gt;
      &amp;lt;table border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;700&amp;quot; bgcolor=&amp;quot;Light Steel Blue4&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;tr bgcolor=#CFECEC valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;350&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Tech Levels|Tc]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Beams|Bm]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Torpedo|T]]/[[Fighter|F]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Engines|En]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Megacredits|MC]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Minerals#Duranium|Dur]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Minerals#Tritanium|Tri]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Minerals#Molybdenum|Mol]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Mass]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Cargo|Car]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Minerals#Neutronium|Fuel]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Crew]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Small Deep Space Freighter]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;30&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;70&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Swift Heart Class Scout]] ([[Cloaking|cloaks]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;60&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;20&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;5&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;45&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;20&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;170&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;126&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Medium Deep Space Freighter]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;65&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;60&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;250&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Neutronic Fuel Carrier]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;20&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;20&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;900&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[White Falcon Class Cruiser]] ([[Cloaking|cloaks]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;110&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;32&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;61&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;33&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;120&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;140&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;430&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Bright Heart Class Destroyer]] ([[Cloaking|cloaks]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;140&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;22&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;43&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;15&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;80&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;40&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;90&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;122&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Small Transport]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;25&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;20&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;30&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;50&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;180&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;15&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Fearless Wing Cruiser]] ([[Cloaking|cloaks]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;5&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;180&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;52&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;81&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;63&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;240&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;360&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;300&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Skyfire Class Cruiser]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;5&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;250&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;52&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;61&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;83&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;250&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;370&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;270&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Large Deep Space Freighter]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;160&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;85&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;7&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;8&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;130&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1200&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;600&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;102&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Valiant Wind Class Carrier]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;7&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/3&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;380&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;52&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;61&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;123&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;180&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;80&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;190&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;322&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Deth Specula Class Frigate]] ([[Cloaking|cloaks]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;280&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;25&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;45&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;89&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;113&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;35&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;140&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;240&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Resolute Class Battlecruiser]] ([[Advanced Cloak|adv. cloaking]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;7&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;8&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;3/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;380&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;52&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;71&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;93&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;180&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;280&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;480&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;348&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Red Wind Class Carrier]] ([[Cloaking|cloaks]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;8&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;22&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;37&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;15&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;70&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;60&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;85&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;40&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Neutronic Refinery Ship]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;9&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;970&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;125&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;527&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;712&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1050&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;800&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;190&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
       &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Super Transport Freighter]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;220&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;125&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;13&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;18&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;160&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2600&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1200&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;202&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Merlin Class Alchemy Ship]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;8&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;840&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;625&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;250&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;134&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;920&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2700&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;450&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;120&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Dark Wing Class Battleship]] ([[Advanced Cloak|adv. cloaking]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;8/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;450&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;170&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;183&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;110&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;491&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;290&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;910&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Notable Ships ===&lt;br /&gt;
&lt;br /&gt;
[[Swift Heart Class Scout]]:&lt;br /&gt;
This ship will be your primary scout. Quite a large fuel tank and really lightweight.&lt;br /&gt;
Perfect for changing [[friendly code]]s with [[Super Spy]] and for capturing freighters.&lt;br /&gt;
Build them with Transwarp drives and X-Rays/Disruptor.&lt;br /&gt;
&lt;br /&gt;
[[Neutronic Fuel Carrier]]:&lt;br /&gt;
Useful for transporting Neutronium and as MC transport. With Transwarp drives it can move its max range without consuming any Neutronium.&lt;br /&gt;
&lt;br /&gt;
[[Large Deep Space Freighter]]:&lt;br /&gt;
Best hullmass/cargo ratio of all ships. So, if you want to save on Neutronium, this is the best ship. Useful for colonizing and moving minerals. Always use Transwarp drives on this ship.&lt;br /&gt;
&lt;br /&gt;
[[Resolute Class Battlecruiser]]:&lt;br /&gt;
Really good mid class ship. Its cargo is enough to use it as freighter, if you&#039;re running short on freighters, or lay large minefields. Its fuel tank is large enough to refuel your battleships, which have a really small tank. Mine sweeping with 8 beams works pretty well, too. It&#039;s one of the strongest mid class ships. Best of all, it has an advanced cloaking device, so cloaking won&#039;t consume any Neutronium. Decloaking doesn&#039;t work on this ship.&lt;br /&gt;
Transwarp drives are a must here. For beams, you should choose between Disruptor, Heavy Blaster, Heavy Disruptor and Heavy Phaser (both Disruptors would be the best choice, cause you can capture ships with them). Mark 4 or Mark 7 as torpedoes is a must.&lt;br /&gt;
&lt;br /&gt;
[[Neutronic Refinery Ship]]:&lt;br /&gt;
Later on you will run short on Neutronium, so its good to have these ships.&lt;br /&gt;
Don&#039;t use any expensive engines on this ship, you won&#039;t move it much. For defense, you should use some better beams. Because of its hull mass, it can take some ships down.&lt;br /&gt;
&lt;br /&gt;
[[Merlin Class Alchemy Ship]]:&lt;br /&gt;
With a Merlin over Bovinoid worlds, you won&#039;t run short on minerals.&lt;br /&gt;
Don&#039;t use any expensive engines on this ship, you won&#039;t move it much. For defense you should use some better beams, cause of its hullmass, it can take some ships down.&lt;br /&gt;
&lt;br /&gt;
[[Dark Wing Class Battleship]]:&lt;br /&gt;
Your big ship. It has the best strength/cost ratio of all ships. It also has an advanced cloaking device.&lt;br /&gt;
Its stronger then the main battleships of the Federation (only few players use Novas), Lizards, Fascists, Privateers and Crystals.&lt;br /&gt;
Versus Cyborg, Empire, Robotic, Rebel and Colonial you need 2-3 to destroy their capital ship, but your ship is significantly more favourable and after the 500 shiplimit, it needs much less Priority Build Points.&lt;br /&gt;
Transwarps, X-Rays(just if you wanna throw it at a carrier and it won&#039;t survive)/Disruptor/Heavy Blaster/Heavy Disruptor/Heavy Phaser and Mark4(only in the very beginning)/Mark7/Mark8 should be used.&lt;br /&gt;
&lt;br /&gt;
= Alliances =&lt;br /&gt;
&lt;br /&gt;
UNDER CONSTRUCTION&lt;br /&gt;
&lt;br /&gt;
A Bird is a really good ally. It&#039;s easy for them to locate starbases, enemy planets and to distinguish bad planets from good ones. And best of all, nobody will know what informations he has. Birds are more like a support in a war. Destroying minefields, laying minefields and attacking unprotected planets/ships will help every race and no other race is as good in it, as the Birds.&lt;br /&gt;
They offer some pretty interesting ships for other races. Nearly everyone should be interested in your Resolute and Dark Wing.&lt;br /&gt;
&lt;br /&gt;
== Federation ==&lt;br /&gt;
== Lizard ==&lt;br /&gt;
Since the Dark Wing is better then the Lizard Tc10 ship, [[Lizards]] are usually interested in it. [[Eros Class Research Vessel]]s are quite interesting. And sometimes the Bird could need a[[Loki Class Destroyer]] aswell.&amp;lt;br&amp;gt;&lt;br /&gt;
The Lizard could support the economy of the Birds with [[Hiss]]-ships, especially an [[Eros Class Research Vessel]] could be interesting for it. Because of the Super Spy mission, Birds can inform the Lzard, how many defense posts there are on a planet, which helps at Ground attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Summarized: &amp;lt;font color=&amp;quot;#CC0000&amp;quot;&amp;gt;Not a good Alliance&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Fascists ==&lt;br /&gt;
Since the Dark Wing is better then the Fascist Tc10 ship, [[Fascists]] are usually interested in it. Since Fascist cloakers have little cargo, a Resolute is quite interesting for ground attacks. On the other side there aren&#039;t many intersting ships. [[Saber Class Frigate]] and [[D19b Nefarious Class Destroyer]] are just a little bit interesting.&amp;lt;br&amp;gt;&lt;br /&gt;
The Fascist could support the economy of the Birds with Pillaging and the Birds could help with their intelligence collection.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Summarized: &amp;lt;font color=&amp;quot;#CC0000&amp;quot;&amp;gt;Not a good Alliance&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Privateers ==&lt;br /&gt;
[[Privateers]] would love your [[White Falcon Class Cruiser]] and especially your [[Resolute Class Battlecruiser]]. On the other side, a [[Meteor Class Blockade Runner]] is a ship everyone wants to have.&amp;lt;br&amp;gt;&lt;br /&gt;
They are pretty good allies. [[Privateers]] together with Birds should know almost everything about their opponents. Birds take out [[planets]], [[starbases]] and every ship besides big hitter ([[Virgo Class Battlestar|Virgo]], [[Rush Class Heavy Carrier|Rush]], [[Biocide Class Carrier|Biocide]], ...) and the Privateer captures those big ships (together, they should know where every big hitter of a single opponent is located).&amp;lt;br&amp;gt;&lt;br /&gt;
Birds are able to take out Privateers biggest threat: [[minefields]].&lt;br /&gt;
They are pretty fast at it through [[Super Spy]] or with their cloakable [[Resolute Class Battlecruiser]]s or [[Dark Wing Class Battleship]]s.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Summarized: &amp;lt;font color=&amp;quot;#00FF00&amp;quot;&amp;gt;Very good Alliance&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Cyborgs ==&lt;br /&gt;
== Crystals ==&lt;br /&gt;
The chance to get a [[White Falcon Class Cruiser]], [[Fearless Wing Cruiser]] or [[Resolute Class Battlecruiser]] should be enough, so that every [[Crystals|Crystal]] player wants an alliance with the Bird. The only ship thats interesting for the Bird is the [[Onyx Class Frigate]].&amp;lt;br&amp;gt;&lt;br /&gt;
Birds are master of attack. Sneak in, destroy unprotected small/midsized ships, planets, starbases or even homeworlds and get out without losing any ships. But if a Carrier race decides to rush into the Birds empire, it gets really difficult. [[Crystals]] are masters of defending, so they can help Birds and neutralize their weaknesses.  Knowing where your enemy is and the possibility to sneak cloaked into someones empire and lay big webmine fields is really powerful.  On the other side, [[Crystals]] are a really tough opponent, especially for Birds. So why fight against them, if you can have a strong alliance partner.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Summarized: &amp;lt;font color=&amp;quot;#00FF00&amp;quot;&amp;gt;Very good Alliance&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Empire ==&lt;br /&gt;
== Robots ==&lt;br /&gt;
The chance to get a [[White Falcon Class Cruiser]], [[Fearless Wing Cruiser]] or [[Resolute Class Battlecruiser]] should be enough, so that every [[Robotics|Robot]] player wants an alliance with the Bird too.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Pawn Class Baseship]], [[Automa Class Baseship]] and a [[Golem Class Baseship]] are really interesting for Birds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Birds get informations about planets and fleet movement. They could destroy small/midsized ships, planets and starbases. The Robot is good at destroying big ships. Since Birds have their weakness in defense, [[Robots]] can help them with large minefields.&amp;lt;br&amp;gt;&lt;br /&gt;
Birds get a big carrier, [[Robots]] one of the best cloakable minefield layers.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Summarized: &amp;lt;font color=&amp;quot;#00FF00&amp;quot;&amp;gt;Very Good Alliance&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Rebels ==&lt;br /&gt;
[[Rebels]] should be interested in a cloaker. It could be quite interesting for [[RGA]] and scouting.&amp;lt;br&amp;gt;&lt;br /&gt;
A [[Falcon Class Escort]] could be interesting, if you wanna build a [[starbase]] in each others empire, so you can produce ships for your ally (Rebels could live with a 0 degree world with good [[natives]]).&amp;lt;br&amp;gt;&lt;br /&gt;
A [[Rush Class Heavy Carrier]] is better at fighting big ships, but a [[Dark Wing Class Battleship]] is just a little bit weaker and invisible. Nevertheless, a [[Dark Wing Class Battleship|Dark Wing]] and a [[Rush Class Heavy Carrier|Rush]] are able to destroy every other ship. Even a [[Resolute Class Battlecruiser|Resolute]] and a [[Rush Class Heavy Carrier|Rush]] are pretty strong. And because of their [[Cloaking|cloaking device]], you can fight other big ships 1on1.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rebels]] could fill your [[starbase|Starbases]] with fighters and attack big hitters. And if the Bird and the Rebel work close together, they&#039;re pretty strong. They should combine their forces, to destroy big ships.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Summarized: &amp;lt;font color=&amp;quot;#00BB00&amp;quot;&amp;gt;Good Alliance&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Colonials ==&lt;br /&gt;
A [[Cobol Class Research Cruiser]] or [[Aries Class Transport Advanced Alchemy]] is always interesting, since everyone will run short on Neutronium. [[Dark Wing Class Battleship|Dark Wings]] and [[Resolute Class Battlecruiser|Resolutes]] are interesting for everyone aswell.&amp;lt;br&amp;gt;&lt;br /&gt;
A [[Virgo Class Battlestar]] is better at fighting big ships, but a [[Dark Wing Class Battleship]] is just a little bit weaker and invisible. Nevertheless, a [[Dark Wing Class Battleship|Dark Wing]] and a [[Virgo Class Battlestar|Virgo]] are able to destroy every other ship (Rush+Dark Wing are better, nevertheless). Even a Resolute and a [[Virgo Class Battlestar|Virgo]] are pretty strong. And because of their cloaking device, you can fight other big ships 1on1.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Colonials]] could fill your Starbases with fighters and attack big hitters. And if the Bird and the Colonial work close together, they&#039;re pretty strong. They should combine their forces, to destroy big ships.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Summarized: &amp;lt;font color=&amp;quot;#bbbb01&amp;quot;&amp;gt;Ok Alliance&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Other races as enemies =&lt;br /&gt;
&lt;br /&gt;
UNDER CONSTRUCTION&lt;br /&gt;
&lt;br /&gt;
= Strategy =&lt;br /&gt;
UNDER CONSTRUCTION&lt;br /&gt;
&lt;br /&gt;
== Quickstart ==&lt;br /&gt;
=== General ===&lt;br /&gt;
Try to build a ship on each starbase you own.&amp;lt;br&amp;gt;&lt;br /&gt;
On your colonized planets you should bring 100 clans each (if the climate doesn&#039;t support 100, get max clans to that planet; 100 is optimal, because you can build 100 factories with them). Good planets should probably get more clans.&amp;lt;br&amp;gt;&lt;br /&gt;
Always build 15 factories first (15 factories aren&#039;t detectable). Next try to increase to 20 mines or 15 defense posts (so the planets can&#039;t be detected anymore) and after that raise the factories to the max.&lt;br /&gt;
&lt;br /&gt;
=== Turn 1-5 ===&lt;br /&gt;
Increase the factories on your homeworld to the max and build about 250 mines.&amp;lt;br&amp;gt;&lt;br /&gt;
Build 2 Swift Hearts at the beginning, so you can explore your neighbour planets. Put 20 Clans on each and drop a clan on every planet, so a later ship can transfer money to the planet and beam up Neutronium.&amp;lt;br&amp;gt;&lt;br /&gt;
Next build 2 or 3 LDSF&#039;s and colonise those planets, the good ones as fast as possible. &lt;br /&gt;
&lt;br /&gt;
=== Turn 5-11 ===&lt;br /&gt;
Try to expand and find your neighbours unseen. Your LDSF&#039;s should bring minerals and money back, if they&#039;re empty. And you should build a ship each round. Communicate at least with one neighbour and try to get an alliance or a non-aggression pact. Use one of your LDSF&#039;s as mineral transporter and a Swift Heart (for example) as money transport.&lt;br /&gt;
&lt;br /&gt;
=== Turn 12-14 ===&lt;br /&gt;
You have to decide what to do next. Build your 2nd starbase? Engage your neighbour? Build a Merlin?&amp;lt;br&amp;gt;&lt;br /&gt;
If you wanna engage your neighbour, you should know where their homeworld is. Build at least 2 Dark Wings, but if your facing an unexperienced player, a Resolute could be enough.&amp;lt;br&amp;gt;&lt;br /&gt;
If you found a real good Bovinoid planet and a planet which produce much money, you should think about a Merlin.&lt;br /&gt;
&lt;br /&gt;
=== Turn 18-22 ===&lt;br /&gt;
Build a 3rd Starbase.&lt;br /&gt;
&lt;br /&gt;
=== Later on ===&lt;br /&gt;
Try to have about 6-7 starbases at turn 30 (Ghipsoldal planets are great for producing Swift Hearts)&lt;br /&gt;
&lt;br /&gt;
== Advanced combat tactics ==&lt;br /&gt;
=== Scorched earth ===&lt;br /&gt;
A really basic but important tactic. If someone attacks you, try to get every drop of neutronium, ... of each planet you will loose. Raise the native and colonist taxes to the max, aswell. This will slow down your enemy, because he needs support (fuel, torpedos, fighters). Sometimes you can even use your minerals and beam it on an enemy vessel, so it looses even more fuel. Perhaps you should even think about towing enemies into open space, if they&#039;re low on fuel. If he finally sends support to the front, engage it.&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Races]]&lt;/div&gt;</summary>
		<author><name>Sirius113</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Talk:Virgo_Class_Battlestar&amp;diff=821</id>
		<title>Talk:Virgo Class Battlestar</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Talk:Virgo_Class_Battlestar&amp;diff=821"/>
		<updated>2011-06-17T13:22:18Z</updated>

		<summary type="html">&lt;p&gt;Sirius113: removed ads&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Sirius113</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Virgo_Class_Battlestar&amp;diff=820</id>
		<title>Virgo Class Battlestar</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Virgo_Class_Battlestar&amp;diff=820"/>
		<updated>2011-06-17T13:21:08Z</updated>

		<summary type="html">&lt;p&gt;Sirius113: Undo revision 818 by 91.207.6.170 (Talk) - removed ads&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Virgo Class Battlestar ==&lt;br /&gt;
[[File:Virgo.png]]&lt;br /&gt;
&lt;br /&gt;
*[[Race]]: [[Colonies]]&lt;br /&gt;
Specs&lt;br /&gt;
*[[Hull Tech]]: 10&lt;br /&gt;
*[[Engines]]: 8&lt;br /&gt;
*[[Beams]]: 10&lt;br /&gt;
*[[Fighter Bays]]: 8&lt;br /&gt;
*[[Crew]]: 1858&lt;br /&gt;
*[[Neutronium]]: 1550kt&lt;br /&gt;
*[[Cargo]]: 290kt&lt;br /&gt;
*[[Hull Mass]]: 625kt&lt;br /&gt;
Construction&lt;br /&gt;
*[[Cost]]: 887mc&lt;br /&gt;
*[[Duranium]]: 142kt&lt;br /&gt;
*[[Tritanium]]: 371kt&lt;br /&gt;
*[[Molybdenum]]: 134kt&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The Virgo Class Battlestar is the main warship of the Colonies.  It is the 5th most powerful carrier in the game, but stands up well against all of them.  If fighting another heavy carrier do what you can to ensure that you have the [[left-side advantage]].  A Virgo will carry different ordnance complements depending on mission, this is discussed in the [[Virgo Battlegroups]] section below.&lt;br /&gt;
&lt;br /&gt;
== Virgo Battlegroups ==&lt;br /&gt;
=== Survivalist Group ===&lt;br /&gt;
=== Spearhead Group ===&lt;br /&gt;
=== Support Group ===&lt;br /&gt;
=== Defense Group ===&lt;br /&gt;
&lt;br /&gt;
== Special Uses ==&lt;/div&gt;</summary>
		<author><name>Sirius113</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Talk:Friendly_Codes&amp;diff=819</id>
		<title>Talk:Friendly Codes</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Talk:Friendly_Codes&amp;diff=819"/>
		<updated>2011-06-17T13:19:12Z</updated>

		<summary type="html">&lt;p&gt;Sirius113: removed ads&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Sirius113</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Host_Configuration&amp;diff=769</id>
		<title>Host Configuration</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Host_Configuration&amp;diff=769"/>
		<updated>2011-06-13T22:30:51Z</updated>

		<summary type="html">&lt;p&gt;Sirius113: /* General setup */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;VGA Planets Nu Default Config&lt;br /&gt;
&lt;br /&gt;
= General setup =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Recycle rate of colonizing ships:&#039;&#039;&#039; 75 % ( minerals recovered from hull )&lt;br /&gt;
:The percentage of minerals invested in a ship&#039;s hull that are regained when a ship is colonized. Note that the recycling rate (at a starbase) is always 100%.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Odds of a large meteor impact:&#039;&#039;&#039; 1% {{color|red|(original: 2%)}}&lt;br /&gt;
:The chance that a large meteor will hit one of the 500 planets in the cluster.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ground Attack Kill Ratio:&#039;&#039;&#039; (Lizards 30:1 / Fascists 15:1 / all others 1:1)&lt;br /&gt;
:When a player drops clans on an enemy planet, they will attack the enemy colonists. Due to the nature of their races, the Lizards and Fascists have an advantage when it comes to ground combat.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ground Defense Kill Ratio:&#039;&#039;&#039; (Lizards 15:1 / Fascists 5:1 / all others 1:1) {{color|red|(original: Lizards 10:1)}}&lt;br /&gt;
:When attacked by colonists dropped from enemy ships, Lizard and Fascist colonists defend better than other races due to the nature of their people.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Free fighters at starbases:&#039;&#039;&#039; (Empire 5 / all others 0)&lt;br /&gt;
:The Evil Empire get 5 &amp;quot;free&amp;quot; fighters per starbase per turn. These five fighters are built from minerals only, and do not require any megacredits.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crystal desert advantage:&#039;&#039;&#039; YES&lt;br /&gt;
:Because of their Siliconoid nature, the Crystalline&#039;s love desert temperatures. They have a higher growth rate and maximum population on hot planets. If this is set to no, Crystal colonists behave like all other colonists.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One engine ships tow:&#039;&#039;&#039; NO&lt;br /&gt;
:Ships with only one engine cannot tow other ships.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ion Storms:&#039;&#039;&#039; 4 {{color|red|(original: 5)}}&lt;br /&gt;
:The number of Ion storms that can be present in the cluster at the beginning of each host run. Note: since up to 3 extra storms can be added on any turn there can be a maximum of 8 showing, in that case the 3 storms with the lowest voltage will disapear at the beginning of the next turn. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ion Storms hide mines:&#039;&#039;&#039; YES&lt;br /&gt;
:Ion Storms can hide minefields from enemy sensors: a (web)minefield of which the center is inside an ion storm can neither be scanned or swept. The last known report will appear on your starmap.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cloaked ships attack:&#039;&#039;&#039; YES&lt;br /&gt;
:Cloaked ships can attack ships belonging to their primary enemy. A cloaked ship with a primary enemy set will attack ships belonging to that enemy, but not their planets.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cloaked ships may be robbed:&#039;&#039;&#039; NO&lt;br /&gt;
:The Privateers can rob ships of their fuel and cargo, but they can&#039;t rob cloaked ships.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ship cloning:&#039;&#039;&#039; YES&lt;br /&gt;
:Except for the Privateers and Crystalline&#039;s, all races can clone captured enemy ships at their starbases.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gravity wells:&#039;&#039;&#039; YES&lt;br /&gt;
:Each planet has a warpwell around it, which pulls every ship within three light years with a warp speed higher than 1 into orbit of the planet.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planets attack ships:&#039;&#039;&#039; YES&lt;br /&gt;
:Using the NUK or ATT friendly code, a planet can use its fighters and beams to attack enemy ships.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;VPA extra features:&#039;&#039;&#039; YES {{color|red|(original: NO)}}&lt;br /&gt;
:With the VPA interface, it is possible to give transfer commands and intercept commands that the official clients won&#039;t let you (like intercepting unseen ships). By default, these commands are considered illegal but hosts may enable them.&lt;br /&gt;
&lt;br /&gt;
= Ranges and rates =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fuel used to cloak:&#039;&#039;&#039; 5&lt;br /&gt;
:The amount of fuel used to cloak or stay cloaked per turn, per 100 kt of hullmass rounded up. The Resolute and the Darkwing do not use any fuel to stay cloaked.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Odds that a cloak will fail:&#039;&#039;&#039; 1% {{color|red|(original: 0%)}}&lt;br /&gt;
:The chance that a cloaking device will malfunction, for no apparent reason. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Damage to prevent cloaking:&#039;&#039;&#039; 1%&lt;br /&gt;
:A ship with 1% damage or worse cannot cloak or stay cloaked. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ships without fuel can move:&#039;&#039;&#039; YES&lt;br /&gt;
:Ships with 0 fuel can move a couple of light years, depending on their mass. Very light ships can move large distances without any fuel, while heavy ships can hardly move at all if they&#039;re fuelless.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ships visible range:&#039;&#039;&#039; 350 {{color|red|(original: 300)}}&lt;br /&gt;
:The detectable range of non-cloaked ships is 350 light years. Planets, starbases and ships all automatically look for ships.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sensor mission range:&#039;&#039;&#039; 200&lt;br /&gt;
:The range of the sensor sweep mission. This also applies to bioscanners.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Engine-Shield bonus:&#039;&#039;&#039; 0%&lt;br /&gt;
:Ships do not gain mass in battles depending on their type of engines.&lt;br /&gt;
&lt;br /&gt;
= Race advantages =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Federation super refit:&#039;&#039;&#039; YES&lt;br /&gt;
:The Federation can use their super refit mission to outfit ships with better parts (engines, beams and torpedolaunchers).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Federation Crew Bonus:&#039;&#039;&#039; YES&lt;br /&gt;
:Because of the highly trained crews, Federation ships receive several bonuses in combat: extra mass, shield regeneration and full weapons usage regardless of damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lizards can use hiss mission:&#039;&#039;&#039; YES&lt;br /&gt;
:The Lizards can use their hiss mission to keep natives and colonists happy, or make them happy again when angry.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effect of hiss mission:&#039;&#039;&#039; 5&lt;br /&gt;
:The effect of the Lizard Hiss mission is 5 happiness points gained per hissing ship.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Super-Spy Deluxe:&#039;&#039;&#039; YES&lt;br /&gt;
:Next to their regular Superspy mission (which can not be disabled), the deluxe part of superspying allows the Birdmen to control a planet&#039;s friendly code.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planets can attack Fascist ships:&#039;&#039;&#039; NO&lt;br /&gt;
:Fascist can use their ships to pillage planets, and are therefore immune to attacks from planets.&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Privateer Rob mission failure:&#039;&#039;&#039; 1%&lt;br /&gt;
:There is a slight chance that the Privateer rob mission will fail.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Privateer / Crystalline boarding party:&#039;&#039;&#039; YES&lt;br /&gt;
:The Crystalline and Privateers can capture fuelless ships via boarding parties by simply towing them.&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Cyborg assimilation rate:&#039;&#039;&#039; 100%&lt;br /&gt;
:The Borg assimilate natives into the collective at this rate. That is, 1 colonist will assimilate 1 native. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crystalline web mines:&#039;&#039;&#039; YES&lt;br /&gt;
:The Crystallines can convert torpedoes into webmines, used to trap enemy ships and drain them of fuel.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Empire&#039;s Dark Sense range:&#039;&#039;&#039; 200&lt;br /&gt;
:The Evil Empire&#039;s Dark Sense mission tells them everything about owned planets within this range.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Robots/Rebels/Colonies build fighters in space:&#039;&#039;&#039; YES&lt;br /&gt;
:These races can build fighters onboard their carriers. They require minerals and supplies only, no megacredits.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rebel ground attack:&#039;&#039;&#039; YES&lt;br /&gt;
:The Rebels can perform a planetary groundattack, sabotaging structures, destroying resources and killing colonists.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planets can attack Rebel ships:&#039;&#039;&#039; NO&lt;br /&gt;
:The Rebels can perform groundattacks on planets, and are therefore immune to attacks from planets.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Colonial fighter mine sweep rate:&#039;&#039;&#039; 20&lt;br /&gt;
:The Colonies of Man have highly skilled fighterpilots: their fighters can be used to sweep mines and each fighter can destroy 20 mine-units per turn.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Colonial fighter can sweep webs:&#039;&#039;&#039; NO&lt;br /&gt;
:Because of the special nature of webmines, Colonial fighters can not sweep them as they can normal mines.&lt;br /&gt;
&lt;br /&gt;
= Mines and webmines =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mine field decay rate:&#039;&#039;&#039; 5%&lt;br /&gt;
:Five percent of all mines plus one additional mine vanish from each minefield each turn as a result of natural causes, like flying spacedebris.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Web mine decay rate:&#039;&#039;&#039; 5 %&lt;br /&gt;
:Five percent of all webmines plus one additional webmine vanish from each webminefield each turn as a result of natural causes, like flying spacedebris.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Odds of hitting a mine per LY:&#039;&#039;&#039; 1%&lt;br /&gt;
:The chance of hitting a mine for each lightyear of mines a spaceship passes through. This is independent of the ship&#039;s mass, speed or size.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Odds of hitting a mine while cloaked:&#039;&#039;&#039; 0.5%&lt;br /&gt;
:Cloaked ships run a lower risk of hitting a mine per lightyear than other ships; half a percent instead of 1%. This is independent of the ship&#039;s mass, speed or size.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Odds of hitting a webmine per LY:&#039;&#039;&#039; 5%&lt;br /&gt;
:The chance of hitting a webmine is higher than for normal minefields, at 5% per lightyear travelled. This is independent of the ship&#039;s mass, speed or size. The odds for hitting a webmine when cloaked are the same: 5%.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Maximum minefield radius:&#039;&#039;&#039; 150&lt;br /&gt;
:The maximum radius (not diameter, radius) of a minefield is 150 lightyears. This is also the maximum radius for webmine fields.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minefield detect range:&#039;&#039;&#039; 200&lt;br /&gt;
:Ships on a minesweep mission will detect minefields within 200 lightyears.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mines destroy enemy mines:&#039;&#039;&#039; YES&lt;br /&gt;
:Overlapping minefields of non-allied races will destroy each other.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mines destroy enemy webmines:&#039;&#039;&#039; NO&lt;br /&gt;
:Minefields laid over webmines won&#039;t destroy the webmines (nor the other way around).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minefield sweep rate:&#039;&#039;&#039; 4&lt;br /&gt;
:One laser type beam on a ship will sweep four spacemines from a minefield. Higher tech beams sweep more mines, depending on their type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Webminefield sweep rate:&#039;&#039;&#039; 3&lt;br /&gt;
:One laser type beam on a ship will sweep three spacemines from a webminefield. Higher tech beams sweep more webmines, depending on their type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minefield sweep range:&#039;&#039;&#039; 5&lt;br /&gt;
:A minefield can only be swept from within five lightyears of the edge of the field, or from inside the field itself.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Web minefield sweep range:&#039;&#039;&#039; 0&lt;br /&gt;
:Webmines can only be swept from within the web.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hull tech not slowed by minehits:&#039;&#039;&#039; 7&lt;br /&gt;
:Ships with a hull of techlevel seven or higher are not slowed down by minehits. Ships with lower tech hulls slow down immediately upon hitting a spacemine. All ships come to an immediate halt when hitting a webmine.&lt;br /&gt;
&lt;br /&gt;
= Special ships =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hyper drive ships:&#039;&#039;&#039; YES&lt;br /&gt;
:Ships equipped with a hyperjumping device can make jumps through hyperspace. The Cyborg-built B200 class probe, the PL21 class probe built by the Evil Empire and the Falcon built by the Rebels have these hyperjumping devices installed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Firecloud Chunnel:&#039;&#039;&#039; YES&lt;br /&gt;
:Two Firecloud Class Cruisers (built by the Cyborg) can create a chunnel through space in which an unlimited number of ships can be moved over an unlimited distance, burning only 50 kilotons of fuel on the chunneling Firecloud.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Glory device:&#039;&#039;&#039; YES&lt;br /&gt;
:The Fascists can build two shiptypes with glory devices built into them (the D19 Nefarious and the Saber). Those ships can be set to explode after movement or upon detection of cloaked enemy ships (also after movement).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Loki anti-cloak:&#039;&#039;&#039; YES&lt;br /&gt;
:The Federation and Lizards can build the Loki Class Destroyer, which can decloak enemy ships.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Loki decloaks Bird Men:&#039;&#039;&#039; NO&lt;br /&gt;
:Due to their sophisticated cloaking technique, cloaked Birdmen ships are not decloaked by Lokis.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lady Royale gambling ship:&#039;&#039;&#039; YES&lt;br /&gt;
:The Privateers and Colonies can build the Lady Royale, capable of producing one megacredit per turn for every clan onboard.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Imperial Assault:&#039;&#039;&#039; YES&lt;br /&gt;
:The Super Star Destroyer, built by the Evil Empire, can take over an entire planet by simply dropping ten clans onto that planet so long as the ship is not damaged.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cobol fuel per LY:&#039;&#039;&#039; 2kt&lt;br /&gt;
:The Cobol (built by the Colonies) scoops up fuel from space while flying, at a default rate of 2 kilotons of fuel per lightyear travelled.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alchemy ships:&#039;&#039;&#039; YES&lt;br /&gt;
:This enables the alchemy functions for the Merlin and the Neutronic Refinery Ship. They can convert supplies into minerals (Merlin) and supplies plus minerals into Neutronium fuel (Neutronic refinery).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aries makes fuel:&#039;&#039;&#039; YES&lt;br /&gt;
:The Aries (built by the Colonies) makes fuel out of minerals without needing supplies; this is an improved version of the Neutronic Refinery Ship.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bioscanners:&#039;&#039;&#039; YES&lt;br /&gt;
:The Brynhild, the Cobol and the Pawn have bioscanners which scan for natives and temperatures of all planets within scanning range, as long as this is set to YES.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Science Missions:&#039;&#039;&#039; YES&lt;br /&gt;
:This setting enables the terraforming functions of the Eros, Bohemian and Onyx&lt;br /&gt;
&lt;br /&gt;
= Planets, population, economy =&lt;br /&gt;
&lt;br /&gt;
New natives appear: YES&lt;br /&gt;
On colonized planets thought to be devoid of native lifeforms, new natives may be discovered.&lt;br /&gt;
&lt;br /&gt;
Tax collection rates: (Feds 200 / All others 100)&lt;br /&gt;
Colonists and natives living on planets can be taxed for money. The Federation is very good at making friends with the natives, natives just lover the Federation and will pay them 200% of normal taxes. Federation colonists also pay 200% of normal taxes.&lt;br /&gt;
&lt;br /&gt;
Max income per planet: 5000 MC&lt;br /&gt;
Natives and colonists can be taxed for money. The maximum amount that can be earned from natives and colonists combined per planet per turn is limited by this setting.&lt;br /&gt;
&lt;br /&gt;
Climate limits population: YES&lt;br /&gt;
Normally, on planets with a temperature below 15 degrees or above 84 the number of colonists that can survive is limited. The exact number depends on the Climate Death Rate and the colonist race.&lt;br /&gt;
&lt;br /&gt;
Climate Death Rate: 10%&lt;br /&gt;
On planets with a temperature below 15 degrees or above 84 degrees the number of colonists that can live there is limited. The actual amount of colonists that can live on the planet is controlled by this number. The higher this setting, the lower the maximum population. &lt;br /&gt;
&lt;br /&gt;
Overpopulations eat supplies? YES&lt;br /&gt;
A planet&#039;s maximum population is based on it&#039;s temperature. If enabled, part of a planet&#039;s overpopulation can survive the harsh climate by eating supply-units.&lt;br /&gt;
&lt;br /&gt;
Mineral mining rates: (Feds 70 / Lizards 200 / All others 100)&lt;br /&gt;
Due to their environmentally-aware nature, the Federation mines planets at only 70% of the speed of most other races. The Lizards are very strong and mine twice as fast as other races.&lt;br /&gt;
&lt;br /&gt;
Isotope Trans-uranium mutation rate: 5&lt;br /&gt;
The rate at which new minerals are formed inside a planet. For the actual number of kilotons that appear, this rate is multiplied by the density first: on a planet with a 60% density of Duranium for example, 3 kilotons will appear every turn.&lt;br /&gt;
&lt;br /&gt;
Planetary structure decay rate: 10&lt;br /&gt;
The number of mines, factories and defenseposts is limited by the number of clans on a planet. When there are insufficient clans to support the number of structures, they will disappear each turn until the maximum amount that can be maintained by the colonists is reached.&lt;/div&gt;</summary>
		<author><name>Sirius113</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Host_Configuration&amp;diff=768</id>
		<title>Host Configuration</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Host_Configuration&amp;diff=768"/>
		<updated>2011-06-13T22:30:29Z</updated>

		<summary type="html">&lt;p&gt;Sirius113: /* General setup */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;VGA Planets Nu Default Config&lt;br /&gt;
&lt;br /&gt;
= General setup =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Recycle rate of colonizing ships:&#039;&#039;&#039; 75 % ( minerals recovered from hull )&lt;br /&gt;
:The percentage of minerals invested in a ship&#039;s hull that are regained when a ship is colonized. Note that the recycling rate (at a starbase) is always 100%.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Odds of a large meteor impact:&#039;&#039;&#039; 1% {{color|red|(original: 2%)}}&lt;br /&gt;
:The chance that a large meteor will hit one of the 500 planets in the cluster.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ground Attack Kill Ratio:&#039;&#039;&#039; (Lizards 30:1 / Fascists 15:1 / all others 1:1)&lt;br /&gt;
:When a player drops clans on an enemy planet, they will attack the enemy colonists. Due to the nature of their races, the Lizards and Fascists have an advantage when it comes to ground combat.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ground Defense Kill Ratio:&#039;&#039;&#039; (Lizards 15:1 / Fascists 5:1 / all others 1:1) {{color|red|(original: Lizards 10:1)}}&lt;br /&gt;
:When attacked by colonists dropped from enemy ships, Lizard and Fascist colonists defend better than other races due to the nature of their people.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Free fighters at starbases:&#039;&#039;&#039; (Empire 5 / all others 0)&lt;br /&gt;
:The Evil Empire get 5 &amp;quot;free&amp;quot; fighters per starbase per turn. These five fighters are built from minerals only, and do not require any megacredits.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crystal desert advantage:&#039;&#039;&#039; YES&lt;br /&gt;
:Because of their Siliconoid nature, the Crystalline&#039;s love desert temperatures. They have a higher growth rate and maximum population on hot planets. If this is set to no, Crystal colonists behave like all other colonists.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One engine ships tow:&#039;&#039;&#039; NO&lt;br /&gt;
:Ships with only one engine cannot tow other ships.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ion Storms:&#039;&#039;&#039; 5 {{color|red|(original: 4)}}&lt;br /&gt;
:The number of Ion storms that can be present in the cluster at the beginning of each host run. Note: since up to 3 extra storms can be added on any turn there can be a maximum of 8 showing, in that case the 3 storms with the lowest voltage will disapear at the beginning of the next turn. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ion Storms hide mines:&#039;&#039;&#039; YES&lt;br /&gt;
:Ion Storms can hide minefields from enemy sensors: a (web)minefield of which the center is inside an ion storm can neither be scanned or swept. The last known report will appear on your starmap.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cloaked ships attack:&#039;&#039;&#039; YES&lt;br /&gt;
:Cloaked ships can attack ships belonging to their primary enemy. A cloaked ship with a primary enemy set will attack ships belonging to that enemy, but not their planets.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cloaked ships may be robbed:&#039;&#039;&#039; NO&lt;br /&gt;
:The Privateers can rob ships of their fuel and cargo, but they can&#039;t rob cloaked ships.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ship cloning:&#039;&#039;&#039; YES&lt;br /&gt;
:Except for the Privateers and Crystalline&#039;s, all races can clone captured enemy ships at their starbases.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gravity wells:&#039;&#039;&#039; YES&lt;br /&gt;
:Each planet has a warpwell around it, which pulls every ship within three light years with a warp speed higher than 1 into orbit of the planet.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planets attack ships:&#039;&#039;&#039; YES&lt;br /&gt;
:Using the NUK or ATT friendly code, a planet can use its fighters and beams to attack enemy ships.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;VPA extra features:&#039;&#039;&#039; YES {{color|red|(original: NO)}}&lt;br /&gt;
:With the VPA interface, it is possible to give transfer commands and intercept commands that the official clients won&#039;t let you (like intercepting unseen ships). By default, these commands are considered illegal but hosts may enable them.&lt;br /&gt;
&lt;br /&gt;
= Ranges and rates =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fuel used to cloak:&#039;&#039;&#039; 5&lt;br /&gt;
:The amount of fuel used to cloak or stay cloaked per turn, per 100 kt of hullmass rounded up. The Resolute and the Darkwing do not use any fuel to stay cloaked.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Odds that a cloak will fail:&#039;&#039;&#039; 1% {{color|red|(original: 0%)}}&lt;br /&gt;
:The chance that a cloaking device will malfunction, for no apparent reason. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Damage to prevent cloaking:&#039;&#039;&#039; 1%&lt;br /&gt;
:A ship with 1% damage or worse cannot cloak or stay cloaked. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ships without fuel can move:&#039;&#039;&#039; YES&lt;br /&gt;
:Ships with 0 fuel can move a couple of light years, depending on their mass. Very light ships can move large distances without any fuel, while heavy ships can hardly move at all if they&#039;re fuelless.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ships visible range:&#039;&#039;&#039; 350 {{color|red|(original: 300)}}&lt;br /&gt;
:The detectable range of non-cloaked ships is 350 light years. Planets, starbases and ships all automatically look for ships.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sensor mission range:&#039;&#039;&#039; 200&lt;br /&gt;
:The range of the sensor sweep mission. This also applies to bioscanners.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Engine-Shield bonus:&#039;&#039;&#039; 0%&lt;br /&gt;
:Ships do not gain mass in battles depending on their type of engines.&lt;br /&gt;
&lt;br /&gt;
= Race advantages =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Federation super refit:&#039;&#039;&#039; YES&lt;br /&gt;
:The Federation can use their super refit mission to outfit ships with better parts (engines, beams and torpedolaunchers).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Federation Crew Bonus:&#039;&#039;&#039; YES&lt;br /&gt;
:Because of the highly trained crews, Federation ships receive several bonuses in combat: extra mass, shield regeneration and full weapons usage regardless of damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lizards can use hiss mission:&#039;&#039;&#039; YES&lt;br /&gt;
:The Lizards can use their hiss mission to keep natives and colonists happy, or make them happy again when angry.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effect of hiss mission:&#039;&#039;&#039; 5&lt;br /&gt;
:The effect of the Lizard Hiss mission is 5 happiness points gained per hissing ship.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Super-Spy Deluxe:&#039;&#039;&#039; YES&lt;br /&gt;
:Next to their regular Superspy mission (which can not be disabled), the deluxe part of superspying allows the Birdmen to control a planet&#039;s friendly code.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planets can attack Fascist ships:&#039;&#039;&#039; NO&lt;br /&gt;
:Fascist can use their ships to pillage planets, and are therefore immune to attacks from planets.&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Privateer Rob mission failure:&#039;&#039;&#039; 1%&lt;br /&gt;
:There is a slight chance that the Privateer rob mission will fail.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Privateer / Crystalline boarding party:&#039;&#039;&#039; YES&lt;br /&gt;
:The Crystalline and Privateers can capture fuelless ships via boarding parties by simply towing them.&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Cyborg assimilation rate:&#039;&#039;&#039; 100%&lt;br /&gt;
:The Borg assimilate natives into the collective at this rate. That is, 1 colonist will assimilate 1 native. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crystalline web mines:&#039;&#039;&#039; YES&lt;br /&gt;
:The Crystallines can convert torpedoes into webmines, used to trap enemy ships and drain them of fuel.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Empire&#039;s Dark Sense range:&#039;&#039;&#039; 200&lt;br /&gt;
:The Evil Empire&#039;s Dark Sense mission tells them everything about owned planets within this range.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Robots/Rebels/Colonies build fighters in space:&#039;&#039;&#039; YES&lt;br /&gt;
:These races can build fighters onboard their carriers. They require minerals and supplies only, no megacredits.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rebel ground attack:&#039;&#039;&#039; YES&lt;br /&gt;
:The Rebels can perform a planetary groundattack, sabotaging structures, destroying resources and killing colonists.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planets can attack Rebel ships:&#039;&#039;&#039; NO&lt;br /&gt;
:The Rebels can perform groundattacks on planets, and are therefore immune to attacks from planets.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Colonial fighter mine sweep rate:&#039;&#039;&#039; 20&lt;br /&gt;
:The Colonies of Man have highly skilled fighterpilots: their fighters can be used to sweep mines and each fighter can destroy 20 mine-units per turn.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Colonial fighter can sweep webs:&#039;&#039;&#039; NO&lt;br /&gt;
:Because of the special nature of webmines, Colonial fighters can not sweep them as they can normal mines.&lt;br /&gt;
&lt;br /&gt;
= Mines and webmines =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mine field decay rate:&#039;&#039;&#039; 5%&lt;br /&gt;
:Five percent of all mines plus one additional mine vanish from each minefield each turn as a result of natural causes, like flying spacedebris.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Web mine decay rate:&#039;&#039;&#039; 5 %&lt;br /&gt;
:Five percent of all webmines plus one additional webmine vanish from each webminefield each turn as a result of natural causes, like flying spacedebris.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Odds of hitting a mine per LY:&#039;&#039;&#039; 1%&lt;br /&gt;
:The chance of hitting a mine for each lightyear of mines a spaceship passes through. This is independent of the ship&#039;s mass, speed or size.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Odds of hitting a mine while cloaked:&#039;&#039;&#039; 0.5%&lt;br /&gt;
:Cloaked ships run a lower risk of hitting a mine per lightyear than other ships; half a percent instead of 1%. This is independent of the ship&#039;s mass, speed or size.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Odds of hitting a webmine per LY:&#039;&#039;&#039; 5%&lt;br /&gt;
:The chance of hitting a webmine is higher than for normal minefields, at 5% per lightyear travelled. This is independent of the ship&#039;s mass, speed or size. The odds for hitting a webmine when cloaked are the same: 5%.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Maximum minefield radius:&#039;&#039;&#039; 150&lt;br /&gt;
:The maximum radius (not diameter, radius) of a minefield is 150 lightyears. This is also the maximum radius for webmine fields.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minefield detect range:&#039;&#039;&#039; 200&lt;br /&gt;
:Ships on a minesweep mission will detect minefields within 200 lightyears.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mines destroy enemy mines:&#039;&#039;&#039; YES&lt;br /&gt;
:Overlapping minefields of non-allied races will destroy each other.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mines destroy enemy webmines:&#039;&#039;&#039; NO&lt;br /&gt;
:Minefields laid over webmines won&#039;t destroy the webmines (nor the other way around).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minefield sweep rate:&#039;&#039;&#039; 4&lt;br /&gt;
:One laser type beam on a ship will sweep four spacemines from a minefield. Higher tech beams sweep more mines, depending on their type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Webminefield sweep rate:&#039;&#039;&#039; 3&lt;br /&gt;
:One laser type beam on a ship will sweep three spacemines from a webminefield. Higher tech beams sweep more webmines, depending on their type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minefield sweep range:&#039;&#039;&#039; 5&lt;br /&gt;
:A minefield can only be swept from within five lightyears of the edge of the field, or from inside the field itself.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Web minefield sweep range:&#039;&#039;&#039; 0&lt;br /&gt;
:Webmines can only be swept from within the web.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hull tech not slowed by minehits:&#039;&#039;&#039; 7&lt;br /&gt;
:Ships with a hull of techlevel seven or higher are not slowed down by minehits. Ships with lower tech hulls slow down immediately upon hitting a spacemine. All ships come to an immediate halt when hitting a webmine.&lt;br /&gt;
&lt;br /&gt;
= Special ships =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hyper drive ships:&#039;&#039;&#039; YES&lt;br /&gt;
:Ships equipped with a hyperjumping device can make jumps through hyperspace. The Cyborg-built B200 class probe, the PL21 class probe built by the Evil Empire and the Falcon built by the Rebels have these hyperjumping devices installed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Firecloud Chunnel:&#039;&#039;&#039; YES&lt;br /&gt;
:Two Firecloud Class Cruisers (built by the Cyborg) can create a chunnel through space in which an unlimited number of ships can be moved over an unlimited distance, burning only 50 kilotons of fuel on the chunneling Firecloud.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Glory device:&#039;&#039;&#039; YES&lt;br /&gt;
:The Fascists can build two shiptypes with glory devices built into them (the D19 Nefarious and the Saber). Those ships can be set to explode after movement or upon detection of cloaked enemy ships (also after movement).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Loki anti-cloak:&#039;&#039;&#039; YES&lt;br /&gt;
:The Federation and Lizards can build the Loki Class Destroyer, which can decloak enemy ships.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Loki decloaks Bird Men:&#039;&#039;&#039; NO&lt;br /&gt;
:Due to their sophisticated cloaking technique, cloaked Birdmen ships are not decloaked by Lokis.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lady Royale gambling ship:&#039;&#039;&#039; YES&lt;br /&gt;
:The Privateers and Colonies can build the Lady Royale, capable of producing one megacredit per turn for every clan onboard.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Imperial Assault:&#039;&#039;&#039; YES&lt;br /&gt;
:The Super Star Destroyer, built by the Evil Empire, can take over an entire planet by simply dropping ten clans onto that planet so long as the ship is not damaged.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cobol fuel per LY:&#039;&#039;&#039; 2kt&lt;br /&gt;
:The Cobol (built by the Colonies) scoops up fuel from space while flying, at a default rate of 2 kilotons of fuel per lightyear travelled.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alchemy ships:&#039;&#039;&#039; YES&lt;br /&gt;
:This enables the alchemy functions for the Merlin and the Neutronic Refinery Ship. They can convert supplies into minerals (Merlin) and supplies plus minerals into Neutronium fuel (Neutronic refinery).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aries makes fuel:&#039;&#039;&#039; YES&lt;br /&gt;
:The Aries (built by the Colonies) makes fuel out of minerals without needing supplies; this is an improved version of the Neutronic Refinery Ship.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bioscanners:&#039;&#039;&#039; YES&lt;br /&gt;
:The Brynhild, the Cobol and the Pawn have bioscanners which scan for natives and temperatures of all planets within scanning range, as long as this is set to YES.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Science Missions:&#039;&#039;&#039; YES&lt;br /&gt;
:This setting enables the terraforming functions of the Eros, Bohemian and Onyx&lt;br /&gt;
&lt;br /&gt;
= Planets, population, economy =&lt;br /&gt;
&lt;br /&gt;
New natives appear: YES&lt;br /&gt;
On colonized planets thought to be devoid of native lifeforms, new natives may be discovered.&lt;br /&gt;
&lt;br /&gt;
Tax collection rates: (Feds 200 / All others 100)&lt;br /&gt;
Colonists and natives living on planets can be taxed for money. The Federation is very good at making friends with the natives, natives just lover the Federation and will pay them 200% of normal taxes. Federation colonists also pay 200% of normal taxes.&lt;br /&gt;
&lt;br /&gt;
Max income per planet: 5000 MC&lt;br /&gt;
Natives and colonists can be taxed for money. The maximum amount that can be earned from natives and colonists combined per planet per turn is limited by this setting.&lt;br /&gt;
&lt;br /&gt;
Climate limits population: YES&lt;br /&gt;
Normally, on planets with a temperature below 15 degrees or above 84 the number of colonists that can survive is limited. The exact number depends on the Climate Death Rate and the colonist race.&lt;br /&gt;
&lt;br /&gt;
Climate Death Rate: 10%&lt;br /&gt;
On planets with a temperature below 15 degrees or above 84 degrees the number of colonists that can live there is limited. The actual amount of colonists that can live on the planet is controlled by this number. The higher this setting, the lower the maximum population. &lt;br /&gt;
&lt;br /&gt;
Overpopulations eat supplies? YES&lt;br /&gt;
A planet&#039;s maximum population is based on it&#039;s temperature. If enabled, part of a planet&#039;s overpopulation can survive the harsh climate by eating supply-units.&lt;br /&gt;
&lt;br /&gt;
Mineral mining rates: (Feds 70 / Lizards 200 / All others 100)&lt;br /&gt;
Due to their environmentally-aware nature, the Federation mines planets at only 70% of the speed of most other races. The Lizards are very strong and mine twice as fast as other races.&lt;br /&gt;
&lt;br /&gt;
Isotope Trans-uranium mutation rate: 5&lt;br /&gt;
The rate at which new minerals are formed inside a planet. For the actual number of kilotons that appear, this rate is multiplied by the density first: on a planet with a 60% density of Duranium for example, 3 kilotons will appear every turn.&lt;br /&gt;
&lt;br /&gt;
Planetary structure decay rate: 10&lt;br /&gt;
The number of mines, factories and defenseposts is limited by the number of clans on a planet. When there are insufficient clans to support the number of structures, they will disappear each turn until the maximum amount that can be maintained by the colonists is reached.&lt;/div&gt;</summary>
		<author><name>Sirius113</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Host_Configuration&amp;diff=767</id>
		<title>Host Configuration</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Host_Configuration&amp;diff=767"/>
		<updated>2011-06-13T22:29:44Z</updated>

		<summary type="html">&lt;p&gt;Sirius113: /* Special ships */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;VGA Planets Nu Default Config&lt;br /&gt;
&lt;br /&gt;
= General setup =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Recycle rate of colonizing ships:&#039;&#039;&#039; 75 % ( minerals recovered from hull )&lt;br /&gt;
:The percentage of minerals invested in a ship&#039;s hull that are regained when a ship is colonized. Note that the recycling rate (at a starbase) is always 100%.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Odds of a large meteor impact:&#039;&#039;&#039; 1% {{color|red|(original: 2%)}}&lt;br /&gt;
:The chance that a large meteor will hit one of the 500 planets in the cluster.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ground Attack Kill Ratio:&#039;&#039;&#039; (Lizards 30:1 / Fascists 15:1 / all others 1:1)&lt;br /&gt;
:When a player drops clans on an enemy planet, they will attack the enemy colonists. Due to the nature of their races, the Lizards and Fascists have an advantage when it comes to ground combat.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ground Defense Kill Ratio:&#039;&#039;&#039; (Lizards 15:1 / Fascists 5:1 / all others 1:1) {{color|red|(original: Lizards 10:1)}}&lt;br /&gt;
:When attacked by colonists dropped from enemy ships, Lizard and Fascist colonists defend better than other races due to the nature of their people.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Free fighters at starbases:&#039;&#039;&#039; (Empire 5 / all others 0)&lt;br /&gt;
:The Evil Empire get 5 &amp;quot;free&amp;quot; fighters per starbase per turn. These five fighters are built from minerals only, and do not require any megacredits.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crystal desert advantage:&#039;&#039;&#039; YES&lt;br /&gt;
:Because of their Siliconoid nature, the Crystalline&#039;s love desert temperatures. They have a higher growth rate and maximum population on hot planets. If this is set to no, Crystal colonists behave like all other colonists.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One engine ships tow:&#039;&#039;&#039; NO&lt;br /&gt;
:Ships with only one engine cannot tow other ships.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ion Storms:&#039;&#039;&#039; 5&lt;br /&gt;
:The number of Ion storms that can be present in the cluster at the beginning of each host run. Note: since up to 3 extra storms can be added on any turn there can be a maximum of 8 showing, in that case the 3 storms with the lowest voltage will disapear at the beginning of the next turn. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ion Storms hide mines:&#039;&#039;&#039; YES&lt;br /&gt;
:Ion Storms can hide minefields from enemy sensors: a (web)minefield of which the center is inside an ion storm can neither be scanned or swept. The last known report will appear on your starmap.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cloaked ships attack:&#039;&#039;&#039; YES&lt;br /&gt;
:Cloaked ships can attack ships belonging to their primary enemy. A cloaked ship with a primary enemy set will attack ships belonging to that enemy, but not their planets.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cloaked ships may be robbed:&#039;&#039;&#039; NO&lt;br /&gt;
:The Privateers can rob ships of their fuel and cargo, but they can&#039;t rob cloaked ships.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ship cloning:&#039;&#039;&#039; YES&lt;br /&gt;
:Except for the Privateers and Crystalline&#039;s, all races can clone captured enemy ships at their starbases.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gravity wells:&#039;&#039;&#039; YES&lt;br /&gt;
:Each planet has a warpwell around it, which pulls every ship within three light years with a warp speed higher than 1 into orbit of the planet.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planets attack ships:&#039;&#039;&#039; YES&lt;br /&gt;
:Using the NUK or ATT friendly code, a planet can use its fighters and beams to attack enemy ships.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;VPA extra features:&#039;&#039;&#039; YES {{color|red|(original: NO)}}&lt;br /&gt;
:With the VPA interface, it is possible to give transfer commands and intercept commands that the official clients won&#039;t let you (like intercepting unseen ships). By default, these commands are considered illegal but hosts may enable them.&lt;br /&gt;
&lt;br /&gt;
= Ranges and rates =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fuel used to cloak:&#039;&#039;&#039; 5&lt;br /&gt;
:The amount of fuel used to cloak or stay cloaked per turn, per 100 kt of hullmass rounded up. The Resolute and the Darkwing do not use any fuel to stay cloaked.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Odds that a cloak will fail:&#039;&#039;&#039; 1% {{color|red|(original: 0%)}}&lt;br /&gt;
:The chance that a cloaking device will malfunction, for no apparent reason. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Damage to prevent cloaking:&#039;&#039;&#039; 1%&lt;br /&gt;
:A ship with 1% damage or worse cannot cloak or stay cloaked. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ships without fuel can move:&#039;&#039;&#039; YES&lt;br /&gt;
:Ships with 0 fuel can move a couple of light years, depending on their mass. Very light ships can move large distances without any fuel, while heavy ships can hardly move at all if they&#039;re fuelless.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ships visible range:&#039;&#039;&#039; 350 {{color|red|(original: 300)}}&lt;br /&gt;
:The detectable range of non-cloaked ships is 350 light years. Planets, starbases and ships all automatically look for ships.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sensor mission range:&#039;&#039;&#039; 200&lt;br /&gt;
:The range of the sensor sweep mission. This also applies to bioscanners.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Engine-Shield bonus:&#039;&#039;&#039; 0%&lt;br /&gt;
:Ships do not gain mass in battles depending on their type of engines.&lt;br /&gt;
&lt;br /&gt;
= Race advantages =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Federation super refit:&#039;&#039;&#039; YES&lt;br /&gt;
:The Federation can use their super refit mission to outfit ships with better parts (engines, beams and torpedolaunchers).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Federation Crew Bonus:&#039;&#039;&#039; YES&lt;br /&gt;
:Because of the highly trained crews, Federation ships receive several bonuses in combat: extra mass, shield regeneration and full weapons usage regardless of damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lizards can use hiss mission:&#039;&#039;&#039; YES&lt;br /&gt;
:The Lizards can use their hiss mission to keep natives and colonists happy, or make them happy again when angry.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effect of hiss mission:&#039;&#039;&#039; 5&lt;br /&gt;
:The effect of the Lizard Hiss mission is 5 happiness points gained per hissing ship.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Super-Spy Deluxe:&#039;&#039;&#039; YES&lt;br /&gt;
:Next to their regular Superspy mission (which can not be disabled), the deluxe part of superspying allows the Birdmen to control a planet&#039;s friendly code.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planets can attack Fascist ships:&#039;&#039;&#039; NO&lt;br /&gt;
:Fascist can use their ships to pillage planets, and are therefore immune to attacks from planets.&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Privateer Rob mission failure:&#039;&#039;&#039; 1%&lt;br /&gt;
:There is a slight chance that the Privateer rob mission will fail.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Privateer / Crystalline boarding party:&#039;&#039;&#039; YES&lt;br /&gt;
:The Crystalline and Privateers can capture fuelless ships via boarding parties by simply towing them.&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Cyborg assimilation rate:&#039;&#039;&#039; 100%&lt;br /&gt;
:The Borg assimilate natives into the collective at this rate. That is, 1 colonist will assimilate 1 native. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crystalline web mines:&#039;&#039;&#039; YES&lt;br /&gt;
:The Crystallines can convert torpedoes into webmines, used to trap enemy ships and drain them of fuel.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Empire&#039;s Dark Sense range:&#039;&#039;&#039; 200&lt;br /&gt;
:The Evil Empire&#039;s Dark Sense mission tells them everything about owned planets within this range.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Robots/Rebels/Colonies build fighters in space:&#039;&#039;&#039; YES&lt;br /&gt;
:These races can build fighters onboard their carriers. They require minerals and supplies only, no megacredits.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rebel ground attack:&#039;&#039;&#039; YES&lt;br /&gt;
:The Rebels can perform a planetary groundattack, sabotaging structures, destroying resources and killing colonists.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planets can attack Rebel ships:&#039;&#039;&#039; NO&lt;br /&gt;
:The Rebels can perform groundattacks on planets, and are therefore immune to attacks from planets.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Colonial fighter mine sweep rate:&#039;&#039;&#039; 20&lt;br /&gt;
:The Colonies of Man have highly skilled fighterpilots: their fighters can be used to sweep mines and each fighter can destroy 20 mine-units per turn.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Colonial fighter can sweep webs:&#039;&#039;&#039; NO&lt;br /&gt;
:Because of the special nature of webmines, Colonial fighters can not sweep them as they can normal mines.&lt;br /&gt;
&lt;br /&gt;
= Mines and webmines =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mine field decay rate:&#039;&#039;&#039; 5%&lt;br /&gt;
:Five percent of all mines plus one additional mine vanish from each minefield each turn as a result of natural causes, like flying spacedebris.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Web mine decay rate:&#039;&#039;&#039; 5 %&lt;br /&gt;
:Five percent of all webmines plus one additional webmine vanish from each webminefield each turn as a result of natural causes, like flying spacedebris.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Odds of hitting a mine per LY:&#039;&#039;&#039; 1%&lt;br /&gt;
:The chance of hitting a mine for each lightyear of mines a spaceship passes through. This is independent of the ship&#039;s mass, speed or size.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Odds of hitting a mine while cloaked:&#039;&#039;&#039; 0.5%&lt;br /&gt;
:Cloaked ships run a lower risk of hitting a mine per lightyear than other ships; half a percent instead of 1%. This is independent of the ship&#039;s mass, speed or size.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Odds of hitting a webmine per LY:&#039;&#039;&#039; 5%&lt;br /&gt;
:The chance of hitting a webmine is higher than for normal minefields, at 5% per lightyear travelled. This is independent of the ship&#039;s mass, speed or size. The odds for hitting a webmine when cloaked are the same: 5%.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Maximum minefield radius:&#039;&#039;&#039; 150&lt;br /&gt;
:The maximum radius (not diameter, radius) of a minefield is 150 lightyears. This is also the maximum radius for webmine fields.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minefield detect range:&#039;&#039;&#039; 200&lt;br /&gt;
:Ships on a minesweep mission will detect minefields within 200 lightyears.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mines destroy enemy mines:&#039;&#039;&#039; YES&lt;br /&gt;
:Overlapping minefields of non-allied races will destroy each other.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mines destroy enemy webmines:&#039;&#039;&#039; NO&lt;br /&gt;
:Minefields laid over webmines won&#039;t destroy the webmines (nor the other way around).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minefield sweep rate:&#039;&#039;&#039; 4&lt;br /&gt;
:One laser type beam on a ship will sweep four spacemines from a minefield. Higher tech beams sweep more mines, depending on their type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Webminefield sweep rate:&#039;&#039;&#039; 3&lt;br /&gt;
:One laser type beam on a ship will sweep three spacemines from a webminefield. Higher tech beams sweep more webmines, depending on their type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minefield sweep range:&#039;&#039;&#039; 5&lt;br /&gt;
:A minefield can only be swept from within five lightyears of the edge of the field, or from inside the field itself.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Web minefield sweep range:&#039;&#039;&#039; 0&lt;br /&gt;
:Webmines can only be swept from within the web.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hull tech not slowed by minehits:&#039;&#039;&#039; 7&lt;br /&gt;
:Ships with a hull of techlevel seven or higher are not slowed down by minehits. Ships with lower tech hulls slow down immediately upon hitting a spacemine. All ships come to an immediate halt when hitting a webmine.&lt;br /&gt;
&lt;br /&gt;
= Special ships =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hyper drive ships:&#039;&#039;&#039; YES&lt;br /&gt;
:Ships equipped with a hyperjumping device can make jumps through hyperspace. The Cyborg-built B200 class probe, the PL21 class probe built by the Evil Empire and the Falcon built by the Rebels have these hyperjumping devices installed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Firecloud Chunnel:&#039;&#039;&#039; YES&lt;br /&gt;
:Two Firecloud Class Cruisers (built by the Cyborg) can create a chunnel through space in which an unlimited number of ships can be moved over an unlimited distance, burning only 50 kilotons of fuel on the chunneling Firecloud.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Glory device:&#039;&#039;&#039; YES&lt;br /&gt;
:The Fascists can build two shiptypes with glory devices built into them (the D19 Nefarious and the Saber). Those ships can be set to explode after movement or upon detection of cloaked enemy ships (also after movement).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Loki anti-cloak:&#039;&#039;&#039; YES&lt;br /&gt;
:The Federation and Lizards can build the Loki Class Destroyer, which can decloak enemy ships.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Loki decloaks Bird Men:&#039;&#039;&#039; NO&lt;br /&gt;
:Due to their sophisticated cloaking technique, cloaked Birdmen ships are not decloaked by Lokis.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lady Royale gambling ship:&#039;&#039;&#039; YES&lt;br /&gt;
:The Privateers and Colonies can build the Lady Royale, capable of producing one megacredit per turn for every clan onboard.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Imperial Assault:&#039;&#039;&#039; YES&lt;br /&gt;
:The Super Star Destroyer, built by the Evil Empire, can take over an entire planet by simply dropping ten clans onto that planet so long as the ship is not damaged.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cobol fuel per LY:&#039;&#039;&#039; 2kt&lt;br /&gt;
:The Cobol (built by the Colonies) scoops up fuel from space while flying, at a default rate of 2 kilotons of fuel per lightyear travelled.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alchemy ships:&#039;&#039;&#039; YES&lt;br /&gt;
:This enables the alchemy functions for the Merlin and the Neutronic Refinery Ship. They can convert supplies into minerals (Merlin) and supplies plus minerals into Neutronium fuel (Neutronic refinery).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aries makes fuel:&#039;&#039;&#039; YES&lt;br /&gt;
:The Aries (built by the Colonies) makes fuel out of minerals without needing supplies; this is an improved version of the Neutronic Refinery Ship.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bioscanners:&#039;&#039;&#039; YES&lt;br /&gt;
:The Brynhild, the Cobol and the Pawn have bioscanners which scan for natives and temperatures of all planets within scanning range, as long as this is set to YES.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Science Missions:&#039;&#039;&#039; YES&lt;br /&gt;
:This setting enables the terraforming functions of the Eros, Bohemian and Onyx&lt;br /&gt;
&lt;br /&gt;
= Planets, population, economy =&lt;br /&gt;
&lt;br /&gt;
New natives appear: YES&lt;br /&gt;
On colonized planets thought to be devoid of native lifeforms, new natives may be discovered.&lt;br /&gt;
&lt;br /&gt;
Tax collection rates: (Feds 200 / All others 100)&lt;br /&gt;
Colonists and natives living on planets can be taxed for money. The Federation is very good at making friends with the natives, natives just lover the Federation and will pay them 200% of normal taxes. Federation colonists also pay 200% of normal taxes.&lt;br /&gt;
&lt;br /&gt;
Max income per planet: 5000 MC&lt;br /&gt;
Natives and colonists can be taxed for money. The maximum amount that can be earned from natives and colonists combined per planet per turn is limited by this setting.&lt;br /&gt;
&lt;br /&gt;
Climate limits population: YES&lt;br /&gt;
Normally, on planets with a temperature below 15 degrees or above 84 the number of colonists that can survive is limited. The exact number depends on the Climate Death Rate and the colonist race.&lt;br /&gt;
&lt;br /&gt;
Climate Death Rate: 10%&lt;br /&gt;
On planets with a temperature below 15 degrees or above 84 degrees the number of colonists that can live there is limited. The actual amount of colonists that can live on the planet is controlled by this number. The higher this setting, the lower the maximum population. &lt;br /&gt;
&lt;br /&gt;
Overpopulations eat supplies? YES&lt;br /&gt;
A planet&#039;s maximum population is based on it&#039;s temperature. If enabled, part of a planet&#039;s overpopulation can survive the harsh climate by eating supply-units.&lt;br /&gt;
&lt;br /&gt;
Mineral mining rates: (Feds 70 / Lizards 200 / All others 100)&lt;br /&gt;
Due to their environmentally-aware nature, the Federation mines planets at only 70% of the speed of most other races. The Lizards are very strong and mine twice as fast as other races.&lt;br /&gt;
&lt;br /&gt;
Isotope Trans-uranium mutation rate: 5&lt;br /&gt;
The rate at which new minerals are formed inside a planet. For the actual number of kilotons that appear, this rate is multiplied by the density first: on a planet with a 60% density of Duranium for example, 3 kilotons will appear every turn.&lt;br /&gt;
&lt;br /&gt;
Planetary structure decay rate: 10&lt;br /&gt;
The number of mines, factories and defenseposts is limited by the number of clans on a planet. When there are insufficient clans to support the number of structures, they will disappear each turn until the maximum amount that can be maintained by the colonists is reached.&lt;/div&gt;</summary>
		<author><name>Sirius113</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Talk:Missouri_Class_Battleship&amp;diff=757</id>
		<title>Talk:Missouri Class Battleship</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Talk:Missouri_Class_Battleship&amp;diff=757"/>
		<updated>2011-06-12T22:45:10Z</updated>

		<summary type="html">&lt;p&gt;Sirius113: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I decided to give the Missouri the attributes of the Galaxy Class Starships from Star Trek, since Romulan Warbirds were actually stronger than the Galaxy Class.  Also, Nu uses the Galaxy Class as the picture for the Missy.  I guess the question is, what is the Nova based on?  Anyone have any input?[[User:Veldan|Veldan]] 03:01, 10 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hmm, not easy, i don&#039;t think that it isn&#039;t based on anything. But i try to find something ^^&lt;br /&gt;
Onyl 1 possibility comes to my mind, the modified 1701-D out of the future (but it had only 3 engines). http://memory-beta.wikia.com/wiki/Galaxy_X_class&lt;br /&gt;
Later on there was a ship with 4 engines, but that was after VPL. It was called Prometheus (Voyager - message in a bottle) - http://memory-alpha.org/wiki/Message_in_a_Bottle_%28episode%29&lt;br /&gt;
&amp;lt;br&amp;gt;edit: Forget it, it was published 1994&lt;br /&gt;
[[User:Sirius113|Sirius113]] 14:36, 10 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
Imo if you look ate the orig ships, there aren&#039;t many based on real ships.&lt;br /&gt;
For the Federation only Nova (2x 1701D), Loki (Nebula Class), Nebula (perhaps 1701A) , Missouri (perhaps USS Excelsior), Banshee (Miranda Class/USS Saratoga), Eros (Oberth Class) look similar to &#039;real&#039; ships.&lt;br /&gt;
&amp;lt;br&amp;gt;Excelsior: http://images.wikia.com/memoryalpha/en/images/9/9b/USS_Excelsior_stalls_outside_Spacedock.jpg&lt;br /&gt;
&amp;lt;br&amp;gt;And the ultimate VPL triple Eros, Loki, Banshee: http://images1.wikia.nocookie.net/__cb20070715224029/memoryalpha/de/images/a/a2/Nebula2.jpg&lt;br /&gt;
&amp;lt;br&amp;gt;Here are the old VPL pictures: http://img8.imageshack.us/i/oldships.png/&lt;br /&gt;
&lt;br /&gt;
[[User:Sirius113|Sirius113]] 15:04, 10 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
Most Lizard/Privateer/Bird/Fascist/Fed/common ships (NFC, STF, BR4/5, MBR, TR/Madonnzilla, Saurian, ...) are based on &amp;quot;FASA Star Trek Starship Tactical Combat Simulator&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
Looks like that most VCR pictures of those ships were copied from FASA xD&amp;lt;br&amp;gt;&lt;br /&gt;
Here you can find them: http://home.comcast.net/~ststcsolda/&lt;br /&gt;
[[User:Sirius113|Sirius113]] 22:38, 12 June 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Sirius113</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Talk:Missouri_Class_Battleship&amp;diff=756</id>
		<title>Talk:Missouri Class Battleship</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Talk:Missouri_Class_Battleship&amp;diff=756"/>
		<updated>2011-06-12T22:38:24Z</updated>

		<summary type="html">&lt;p&gt;Sirius113: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I decided to give the Missouri the attributes of the Galaxy Class Starships from Star Trek, since Romulan Warbirds were actually stronger than the Galaxy Class.  Also, Nu uses the Galaxy Class as the picture for the Missy.  I guess the question is, what is the Nova based on?  Anyone have any input?[[User:Veldan|Veldan]] 03:01, 10 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hmm, not easy, i don&#039;t think that it isn&#039;t based on anything. But i try to find something ^^&lt;br /&gt;
Onyl 1 possibility comes to my mind, the modified 1701-D out of the future (but it had only 3 engines). http://memory-beta.wikia.com/wiki/Galaxy_X_class&lt;br /&gt;
Later on there was a ship with 4 engines, but that was after VPL. It was called Prometheus (Voyager - message in a bottle) - http://memory-alpha.org/wiki/Message_in_a_Bottle_%28episode%29&lt;br /&gt;
&amp;lt;br&amp;gt;edit: Forget it, it was published 1994&lt;br /&gt;
[[User:Sirius113|Sirius113]] 14:36, 10 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
Imo if you look ate the orig ships, there aren&#039;t many based on real ships.&lt;br /&gt;
For the Federation only Nova (2x 1701D), Loki (Nebula Class), Nebula (perhaps 1701A) , Missouri (perhaps USS Excelsior), Banshee (Miranda Class/USS Saratoga), Eros (Oberth Class) look similar to &#039;real&#039; ships.&lt;br /&gt;
&amp;lt;br&amp;gt;Excelsior: http://images.wikia.com/memoryalpha/en/images/9/9b/USS_Excelsior_stalls_outside_Spacedock.jpg&lt;br /&gt;
&amp;lt;br&amp;gt;And the ultimate VPL triple Eros, Loki, Banshee: http://images1.wikia.nocookie.net/__cb20070715224029/memoryalpha/de/images/a/a2/Nebula2.jpg&lt;br /&gt;
&amp;lt;br&amp;gt;Here are the old VPL pictures: http://img8.imageshack.us/i/oldships.png/&lt;br /&gt;
&lt;br /&gt;
[[User:Sirius113|Sirius113]] 15:04, 10 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
Most Lizard/Privateer/... ships are based on &amp;quot;FASA Star Trek Starship Tactical Combat Simulator&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
Here you can find them: http://home.comcast.net/~ststcsolda/&lt;br /&gt;
[[User:Sirius113|Sirius113]] 22:38, 12 June 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Sirius113</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Template:Color&amp;diff=755</id>
		<title>Template:Color</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Template:Color&amp;diff=755"/>
		<updated>2011-06-12T22:16:07Z</updated>

		<summary type="html">&lt;p&gt;Sirius113: Created page with &amp;quot;&amp;lt;span style=&amp;quot;color:{{{1|}}}&amp;quot;&amp;gt;{{{2|}}}&amp;lt;/span&amp;gt;&amp;lt;noinclude&amp;gt;{{Documentation}}&amp;lt;!-- PLEASE ADD THIS TEMPLATE&amp;#039;S CATEGORIES AND INTERWIKIS TO THE /doc SUBPAGE, THANKS --&amp;gt;&amp;lt;/noinclude&amp;gt;&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;span style=&amp;quot;color:{{{1|}}}&amp;quot;&amp;gt;{{{2|}}}&amp;lt;/span&amp;gt;&amp;lt;noinclude&amp;gt;{{Documentation}}&amp;lt;!-- PLEASE ADD THIS TEMPLATE&#039;S CATEGORIES AND INTERWIKIS TO THE /doc SUBPAGE, THANKS --&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sirius113</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Host_Configuration&amp;diff=754</id>
		<title>Host Configuration</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Host_Configuration&amp;diff=754"/>
		<updated>2011-06-12T22:12:29Z</updated>

		<summary type="html">&lt;p&gt;Sirius113: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;VGA Planets Nu Default Config&lt;br /&gt;
&lt;br /&gt;
= General setup =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Recycle rate of colonizing ships:&#039;&#039;&#039; 75 % ( minerals recovered from hull )&lt;br /&gt;
:The percentage of minerals invested in a ship&#039;s hull that are regained when a ship is colonized. Note that the recycling rate (at a starbase) is always 100%.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Odds of a large meteor impact:&#039;&#039;&#039; 1% {{color|red|(original: 2%)}}&lt;br /&gt;
:The chance that a large meteor will hit one of the 500 planets in the cluster.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ground Attack Kill Ratio:&#039;&#039;&#039; (Lizards 30:1 / Fascists 15:1 / all others 1:1)&lt;br /&gt;
:When a player drops clans on an enemy planet, they will attack the enemy colonists. Due to the nature of their races, the Lizards and Fascists have an advantage when it comes to ground combat.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ground Defense Kill Ratio:&#039;&#039;&#039; (Lizards 15:1 / Fascists 5:1 / all others 1:1) {{color|red|(original: Lizards 10:1)}}&lt;br /&gt;
:When attacked by colonists dropped from enemy ships, Lizard and Fascist colonists defend better than other races due to the nature of their people.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Free fighters at starbases:&#039;&#039;&#039; (Empire 5 / all others 0)&lt;br /&gt;
:The Evil Empire get 5 &amp;quot;free&amp;quot; fighters per starbase per turn. These five fighters are built from minerals only, and do not require any megacredits.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crystal desert advantage:&#039;&#039;&#039; YES&lt;br /&gt;
:Because of their Siliconoid nature, the Crystalline&#039;s love desert temperatures. They have a higher growth rate and maximum population on hot planets. If this is set to no, Crystal colonists behave like all other colonists.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One engine ships tow:&#039;&#039;&#039; NO&lt;br /&gt;
:Ships with only one engine cannot tow other ships.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ion Storms:&#039;&#039;&#039; 5&lt;br /&gt;
:The number of Ion storms that can be present in the cluster at the beginning of each host run. Note: since up to 3 extra storms can be added on any turn there can be a maximum of 8 showing, in that case the 3 storms with the lowest voltage will disapear at the beginning of the next turn. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ion Storms hide mines:&#039;&#039;&#039; YES&lt;br /&gt;
:Ion Storms can hide minefields from enemy sensors: a (web)minefield of which the center is inside an ion storm can neither be scanned or swept. The last known report will appear on your starmap.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cloaked ships attack:&#039;&#039;&#039; YES&lt;br /&gt;
:Cloaked ships can attack ships belonging to their primary enemy. A cloaked ship with a primary enemy set will attack ships belonging to that enemy, but not their planets.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cloaked ships may be robbed:&#039;&#039;&#039; NO&lt;br /&gt;
:The Privateers can rob ships of their fuel and cargo, but they can&#039;t rob cloaked ships.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ship cloning:&#039;&#039;&#039; YES&lt;br /&gt;
:Except for the Privateers and Crystalline&#039;s, all races can clone captured enemy ships at their starbases.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gravity wells:&#039;&#039;&#039; YES&lt;br /&gt;
:Each planet has a warpwell around it, which pulls every ship within three light years with a warp speed higher than 1 into orbit of the planet.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planets attack ships:&#039;&#039;&#039; YES&lt;br /&gt;
:Using the NUK or ATT friendly code, a planet can use its fighters and beams to attack enemy ships.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;VPA extra features:&#039;&#039;&#039; YES {{color|red|(original: NO)}}&lt;br /&gt;
:With the VPA interface, it is possible to give transfer commands and intercept commands that the official clients won&#039;t let you (like intercepting unseen ships). By default, these commands are considered illegal but hosts may enable them.&lt;br /&gt;
&lt;br /&gt;
= Ranges and rates =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fuel used to cloak:&#039;&#039;&#039; 5&lt;br /&gt;
:The amount of fuel used to cloak or stay cloaked per turn, per 100 kt of hullmass rounded up. The Resolute and the Darkwing do not use any fuel to stay cloaked.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Odds that a cloak will fail:&#039;&#039;&#039; 1% {{color|red|(original: 0%)}}&lt;br /&gt;
:The chance that a cloaking device will malfunction, for no apparent reason. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Damage to prevent cloaking:&#039;&#039;&#039; 1%&lt;br /&gt;
:A ship with 1% damage or worse cannot cloak or stay cloaked. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ships without fuel can move:&#039;&#039;&#039; YES&lt;br /&gt;
:Ships with 0 fuel can move a couple of light years, depending on their mass. Very light ships can move large distances without any fuel, while heavy ships can hardly move at all if they&#039;re fuelless.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ships visible range:&#039;&#039;&#039; 350 {{color|red|(original: 300)}}&lt;br /&gt;
:The detectable range of non-cloaked ships is 350 light years. Planets, starbases and ships all automatically look for ships.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sensor mission range:&#039;&#039;&#039; 200&lt;br /&gt;
:The range of the sensor sweep mission. This also applies to bioscanners.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Engine-Shield bonus:&#039;&#039;&#039; 0%&lt;br /&gt;
:Ships do not gain mass in battles depending on their type of engines.&lt;br /&gt;
&lt;br /&gt;
= Race advantages =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Federation super refit:&#039;&#039;&#039; YES&lt;br /&gt;
:The Federation can use their super refit mission to outfit ships with better parts (engines, beams and torpedolaunchers).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Federation Crew Bonus:&#039;&#039;&#039; YES&lt;br /&gt;
:Because of the highly trained crews, Federation ships receive several bonuses in combat: extra mass, shield regeneration and full weapons usage regardless of damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lizards can use hiss mission:&#039;&#039;&#039; YES&lt;br /&gt;
:The Lizards can use their hiss mission to keep natives and colonists happy, or make them happy again when angry.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effect of hiss mission:&#039;&#039;&#039; 5&lt;br /&gt;
:The effect of the Lizard Hiss mission is 5 happiness points gained per hissing ship.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Super-Spy Deluxe:&#039;&#039;&#039; YES&lt;br /&gt;
:Next to their regular Superspy mission (which can not be disabled), the deluxe part of superspying allows the Birdmen to control a planet&#039;s friendly code.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planets can attack Fascist ships:&#039;&#039;&#039; NO&lt;br /&gt;
:Fascist can use their ships to pillage planets, and are therefore immune to attacks from planets.&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Privateer Rob mission failure:&#039;&#039;&#039; 1%&lt;br /&gt;
:There is a slight chance that the Privateer rob mission will fail.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Privateer / Crystalline boarding party:&#039;&#039;&#039; YES&lt;br /&gt;
:The Crystalline and Privateers can capture fuelless ships via boarding parties by simply towing them.&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Cyborg assimilation rate:&#039;&#039;&#039; 100%&lt;br /&gt;
:The Borg assimilate natives into the collective at this rate. That is, 1 colonist will assimilate 1 native. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crystalline web mines:&#039;&#039;&#039; YES&lt;br /&gt;
:The Crystallines can convert torpedoes into webmines, used to trap enemy ships and drain them of fuel.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Empire&#039;s Dark Sense range:&#039;&#039;&#039; 200&lt;br /&gt;
:The Evil Empire&#039;s Dark Sense mission tells them everything about owned planets within this range.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Robots/Rebels/Colonies build fighters in space:&#039;&#039;&#039; YES&lt;br /&gt;
:These races can build fighters onboard their carriers. They require minerals and supplies only, no megacredits.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rebel ground attack:&#039;&#039;&#039; YES&lt;br /&gt;
:The Rebels can perform a planetary groundattack, sabotaging structures, destroying resources and killing colonists.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planets can attack Rebel ships:&#039;&#039;&#039; NO&lt;br /&gt;
:The Rebels can perform groundattacks on planets, and are therefore immune to attacks from planets.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Colonial fighter mine sweep rate:&#039;&#039;&#039; 20&lt;br /&gt;
:The Colonies of Man have highly skilled fighterpilots: their fighters can be used to sweep mines and each fighter can destroy 20 mine-units per turn.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Colonial fighter can sweep webs:&#039;&#039;&#039; NO&lt;br /&gt;
:Because of the special nature of webmines, Colonial fighters can not sweep them as they can normal mines.&lt;br /&gt;
&lt;br /&gt;
= Mines and webmines =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mine field decay rate:&#039;&#039;&#039; 5%&lt;br /&gt;
:Five percent of all mines plus one additional mine vanish from each minefield each turn as a result of natural causes, like flying spacedebris.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Web mine decay rate:&#039;&#039;&#039; 5 %&lt;br /&gt;
:Five percent of all webmines plus one additional webmine vanish from each webminefield each turn as a result of natural causes, like flying spacedebris.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Odds of hitting a mine per LY:&#039;&#039;&#039; 1%&lt;br /&gt;
:The chance of hitting a mine for each lightyear of mines a spaceship passes through. This is independent of the ship&#039;s mass, speed or size.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Odds of hitting a mine while cloaked:&#039;&#039;&#039; 0.5%&lt;br /&gt;
:Cloaked ships run a lower risk of hitting a mine per lightyear than other ships; half a percent instead of 1%. This is independent of the ship&#039;s mass, speed or size.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Odds of hitting a webmine per LY:&#039;&#039;&#039; 5%&lt;br /&gt;
:The chance of hitting a webmine is higher than for normal minefields, at 5% per lightyear travelled. This is independent of the ship&#039;s mass, speed or size. The odds for hitting a webmine when cloaked are the same: 5%.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Maximum minefield radius:&#039;&#039;&#039; 150&lt;br /&gt;
:The maximum radius (not diameter, radius) of a minefield is 150 lightyears. This is also the maximum radius for webmine fields.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minefield detect range:&#039;&#039;&#039; 200&lt;br /&gt;
:Ships on a minesweep mission will detect minefields within 200 lightyears.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mines destroy enemy mines:&#039;&#039;&#039; YES&lt;br /&gt;
:Overlapping minefields of non-allied races will destroy each other.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mines destroy enemy webmines:&#039;&#039;&#039; NO&lt;br /&gt;
:Minefields laid over webmines won&#039;t destroy the webmines (nor the other way around).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minefield sweep rate:&#039;&#039;&#039; 4&lt;br /&gt;
:One laser type beam on a ship will sweep four spacemines from a minefield. Higher tech beams sweep more mines, depending on their type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Webminefield sweep rate:&#039;&#039;&#039; 3&lt;br /&gt;
:One laser type beam on a ship will sweep three spacemines from a webminefield. Higher tech beams sweep more webmines, depending on their type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minefield sweep range:&#039;&#039;&#039; 5&lt;br /&gt;
:A minefield can only be swept from within five lightyears of the edge of the field, or from inside the field itself.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Web minefield sweep range:&#039;&#039;&#039; 0&lt;br /&gt;
:Webmines can only be swept from within the web.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hull tech not slowed by minehits:&#039;&#039;&#039; 7&lt;br /&gt;
:Ships with a hull of techlevel seven or higher are not slowed down by minehits. Ships with lower tech hulls slow down immediately upon hitting a spacemine. All ships come to an immediate halt when hitting a webmine.&lt;br /&gt;
&lt;br /&gt;
= Special ships =&lt;br /&gt;
&lt;br /&gt;
Hyper drive ships: YES&lt;br /&gt;
Ships equipped with a hyperjumping device can make jumps through hyperspace. The Cyborg-built B200 class probe, the PL21 class probe built by the Evil Empire and the Falcon built by the Rebels have these hyperjumping devices installed.&lt;br /&gt;
&lt;br /&gt;
Firecloud Chunnel: YES&lt;br /&gt;
Two Firecloud Class Cruisers (built by the Cyborg) can create a chunnel through space in which an unlimited number of ships can be moved over an unlimited distance, burning only 50 kilotons of fuel on the chunneling Firecloud.&lt;br /&gt;
&lt;br /&gt;
Glory device: YES&lt;br /&gt;
The Fascists can build two shiptypes with glory devices built into them (the D19 Nefarious and the Saber). Those ships can be set to explode after movement or upon detection of cloaked enemy ships (also after movement).&lt;br /&gt;
&lt;br /&gt;
Loki anti-cloak: YES&lt;br /&gt;
The Federation and Lizards can build the Loki Class Destroyer, which can decloak enemy ships.&lt;br /&gt;
&lt;br /&gt;
Loki decloaks Bird Men: NO&lt;br /&gt;
Due to their sophisticated cloaking technique, cloaked Birdmen ships are not decloaked by Lokis.&lt;br /&gt;
&lt;br /&gt;
Lady Royale gambling ship: YES&lt;br /&gt;
The Privateers and Colonies can build the Lady Royale, capable of producing one megacredit per turn for every clan onboard.&lt;br /&gt;
&lt;br /&gt;
Imperial Assault: YES&lt;br /&gt;
The Super Star Destroyer, built by the Evil Empire, can take over an entire planet by simply dropping ten clans onto that planet so long as the ship is not damaged.&lt;br /&gt;
&lt;br /&gt;
Cobol fuel per LY: 2kt&lt;br /&gt;
The Cobol (built by the Colonies) scoops up fuel from space while flying, at a default rate of 2 kilotons of fuel per lightyear travelled.&lt;br /&gt;
&lt;br /&gt;
Alchemy ships: YES&lt;br /&gt;
This enables the alchemy functions for the Merlin and the Neutronic Refinery Ship. They can convert supplies into minerals (Merlin) and supplies plus minerals into Neutronium fuel (Neutronic refinery).&lt;br /&gt;
&lt;br /&gt;
Aries makes fuel: YES&lt;br /&gt;
The Aries (built by the Colonies) makes fuel out of minerals without needing supplies; this is an improved version of the Neutronic Refinery Ship.&lt;br /&gt;
&lt;br /&gt;
Bioscanners: YES&lt;br /&gt;
The Brynhild, the Cobol and the Pawn have bioscanners which scan for natives and temperatures of all planets within scanning range, as long as this is set to YES.&lt;br /&gt;
&lt;br /&gt;
Science Missions: YES&lt;br /&gt;
This setting enables the terraforming functions of the Eros, Bohemian and Onyx&lt;br /&gt;
&lt;br /&gt;
Planets, population, economy&lt;br /&gt;
&lt;br /&gt;
New natives appear: YES&lt;br /&gt;
On colonized planets thought to be devoid of native lifeforms, new natives may be discovered.&lt;br /&gt;
&lt;br /&gt;
Tax collection rates: (Feds 200 / All others 100)&lt;br /&gt;
Colonists and natives living on planets can be taxed for money. The Federation is very good at making friends with the natives, natives just lover the Federation and will pay them 200% of normal taxes. Federation colonists also pay 200% of normal taxes.&lt;br /&gt;
&lt;br /&gt;
Max income per planet: 5000 MC&lt;br /&gt;
Natives and colonists can be taxed for money. The maximum amount that can be earned from natives and colonists combined per planet per turn is limited by this setting.&lt;br /&gt;
&lt;br /&gt;
Climate limits population: YES&lt;br /&gt;
Normally, on planets with a temperature below 15 degrees or above 84 the number of colonists that can survive is limited. The exact number depends on the Climate Death Rate and the colonist race.&lt;br /&gt;
&lt;br /&gt;
Climate Death Rate: 10%&lt;br /&gt;
On planets with a temperature below 15 degrees or above 84 degrees the number of colonists that can live there is limited. The actual amount of colonists that can live on the planet is controlled by this number. The higher this setting, the lower the maximum population. &lt;br /&gt;
&lt;br /&gt;
Overpopulations eat supplies? YES&lt;br /&gt;
A planet&#039;s maximum population is based on it&#039;s temperature. If enabled, part of a planet&#039;s overpopulation can survive the harsh climate by eating supply-units.&lt;br /&gt;
&lt;br /&gt;
Mineral mining rates: (Feds 70 / Lizards 200 / All others 100)&lt;br /&gt;
Due to their environmentally-aware nature, the Federation mines planets at only 70% of the speed of most other races. The Lizards are very strong and mine twice as fast as other races.&lt;br /&gt;
&lt;br /&gt;
Isotope Trans-uranium mutation rate: 5&lt;br /&gt;
The rate at which new minerals are formed inside a planet. For the actual number of kilotons that appear, this rate is multiplied by the density first: on a planet with a 60% density of Duranium for example, 3 kilotons will appear every turn.&lt;br /&gt;
&lt;br /&gt;
Planetary structure decay rate: 10&lt;br /&gt;
The number of mines, factories and defenseposts is limited by the number of clans on a planet. When there are insufficient clans to support the number of structures, they will disappear each turn until the maximum amount that can be maintained by the colonists is reached.&lt;/div&gt;</summary>
		<author><name>Sirius113</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Host_Configuration&amp;diff=753</id>
		<title>Host Configuration</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Host_Configuration&amp;diff=753"/>
		<updated>2011-06-12T22:05:33Z</updated>

		<summary type="html">&lt;p&gt;Sirius113: /* Race advantages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;VGA Planets Nu Default Config&lt;br /&gt;
&lt;br /&gt;
= General setup =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Recycle rate of colonizing ships:&#039;&#039;&#039; 75 % ( minerals recovered from hull )&lt;br /&gt;
:The percentage of minerals invested in a ship&#039;s hull that are regained when a ship is colonized. Note that the recycling rate (at a starbase) is always 100%.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Odds of a large meteor impact:&#039;&#039;&#039; 1% (original: 2%)&lt;br /&gt;
:The chance that a large meteor will hit one of the 500 planets in the cluster.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ground Attack Kill Ratio:&#039;&#039;&#039; (Lizards 30:1 / Fascists 15:1 / all others 1:1)&lt;br /&gt;
:When a player drops clans on an enemy planet, they will attack the enemy colonists. Due to the nature of their races, the Lizards and Fascists have an advantage when it comes to ground combat.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ground Defense Kill Ratio:&#039;&#039;&#039; (Lizards 15:1 / Fascists 5:1 / all others 1:1) (original: Lizards 10:1)&lt;br /&gt;
:When attacked by colonists dropped from enemy ships, Lizard and Fascist colonists defend better than other races due to the nature of their people.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Free fighters at starbases:&#039;&#039;&#039; (Empire 5 / all others 0)&lt;br /&gt;
:The Evil Empire get 5 &amp;quot;free&amp;quot; fighters per starbase per turn. These five fighters are built from minerals only, and do not require any megacredits.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crystal desert advantage:&#039;&#039;&#039; YES&lt;br /&gt;
:Because of their Siliconoid nature, the Crystalline&#039;s love desert temperatures. They have a higher growth rate and maximum population on hot planets. If this is set to no, Crystal colonists behave like all other colonists.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One engine ships tow:&#039;&#039;&#039; NO&lt;br /&gt;
:Ships with only one engine cannot tow other ships.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ion Storms:&#039;&#039;&#039; 5&lt;br /&gt;
:The number of Ion storms that can be present in the cluster at the beginning of each host run. Note: since up to 3 extra storms can be added on any turn there can be a maximum of 8 showing, in that case the 3 storms with the lowest voltage will disapear at the beginning of the next turn. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ion Storms hide mines:&#039;&#039;&#039; YES&lt;br /&gt;
:Ion Storms can hide minefields from enemy sensors: a (web)minefield of which the center is inside an ion storm can neither be scanned or swept. The last known report will appear on your starmap.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cloaked ships attack:&#039;&#039;&#039; YES&lt;br /&gt;
:Cloaked ships can attack ships belonging to their primary enemy. A cloaked ship with a primary enemy set will attack ships belonging to that enemy, but not their planets.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cloaked ships may be robbed:&#039;&#039;&#039; NO&lt;br /&gt;
:The Privateers can rob ships of their fuel and cargo, but they can&#039;t rob cloaked ships.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ship cloning:&#039;&#039;&#039; YES&lt;br /&gt;
:Except for the Privateers and Crystalline&#039;s, all races can clone captured enemy ships at their starbases.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gravity wells:&#039;&#039;&#039; YES&lt;br /&gt;
:Each planet has a warpwell around it, which pulls every ship within three light years with a warp speed higher than 1 into orbit of the planet.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planets attack ships:&#039;&#039;&#039; YES&lt;br /&gt;
:Using the NUK or ATT friendly code, a planet can use its fighters and beams to attack enemy ships.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;VPA extra features:&#039;&#039;&#039; YES (original: NO)&lt;br /&gt;
:With the VPA interface, it is possible to give transfer commands and intercept commands that the official clients won&#039;t let you (like intercepting unseen ships). By default, these commands are considered illegal but hosts may enable them.&lt;br /&gt;
&lt;br /&gt;
= Ranges and rates =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fuel used to cloak:&#039;&#039;&#039; 5&lt;br /&gt;
:The amount of fuel used to cloak or stay cloaked per turn, per 100 kt of hullmass rounded up. The Resolute and the Darkwing do not use any fuel to stay cloaked.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Odds that a cloak will fail:&#039;&#039;&#039; 1% (original: 0%)&lt;br /&gt;
:The chance that a cloaking device will malfunction, for no apparent reason. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Damage to prevent cloaking:&#039;&#039;&#039; 1%&lt;br /&gt;
:A ship with 1% damage or worse cannot cloak or stay cloaked. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ships without fuel can move:&#039;&#039;&#039; YES&lt;br /&gt;
:Ships with 0 fuel can move a couple of light years, depending on their mass. Very light ships can move large distances without any fuel, while heavy ships can hardly move at all if they&#039;re fuelless.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ships visible range:&#039;&#039;&#039; 350 (original: 300)&lt;br /&gt;
:The detectable range of non-cloaked ships is 350 light years. Planets, starbases and ships all automatically look for ships.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sensor mission range:&#039;&#039;&#039; 200&lt;br /&gt;
:The range of the sensor sweep mission. This also applies to bioscanners.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Engine-Shield bonus:&#039;&#039;&#039; 0%&lt;br /&gt;
:Ships do not gain mass in battles depending on their type of engines.&lt;br /&gt;
&lt;br /&gt;
= Race advantages =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Federation super refit:&#039;&#039;&#039; YES&lt;br /&gt;
:The Federation can use their super refit mission to outfit ships with better parts (engines, beams and torpedolaunchers).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Federation Crew Bonus:&#039;&#039;&#039; YES&lt;br /&gt;
:Because of the highly trained crews, Federation ships receive several bonuses in combat: extra mass, shield regeneration and full weapons usage regardless of damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lizards can use hiss mission:&#039;&#039;&#039; YES&lt;br /&gt;
:The Lizards can use their hiss mission to keep natives and colonists happy, or make them happy again when angry.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effect of hiss mission:&#039;&#039;&#039; 5&lt;br /&gt;
:The effect of the Lizard Hiss mission is 5 happiness points gained per hissing ship.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Super-Spy Deluxe:&#039;&#039;&#039; YES&lt;br /&gt;
:Next to their regular Superspy mission (which can not be disabled), the deluxe part of superspying allows the Birdmen to control a planet&#039;s friendly code.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planets can attack Fascist ships:&#039;&#039;&#039; NO&lt;br /&gt;
:Fascist can use their ships to pillage planets, and are therefore immune to attacks from planets.&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Privateer Rob mission failure:&#039;&#039;&#039; 1%&lt;br /&gt;
:There is a slight chance that the Privateer rob mission will fail.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Privateer / Crystalline boarding party:&#039;&#039;&#039; YES&lt;br /&gt;
:The Crystalline and Privateers can capture fuelless ships via boarding parties by simply towing them.&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Cyborg assimilation rate:&#039;&#039;&#039; 100%&lt;br /&gt;
:The Borg assimilate natives into the collective at this rate. That is, 1 colonist will assimilate 1 native. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crystalline web mines:&#039;&#039;&#039; YES&lt;br /&gt;
:The Crystallines can convert torpedoes into webmines, used to trap enemy ships and drain them of fuel.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Empire&#039;s Dark Sense range:&#039;&#039;&#039; 200&lt;br /&gt;
:The Evil Empire&#039;s Dark Sense mission tells them everything about owned planets within this range.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Robots/Rebels/Colonies build fighters in space:&#039;&#039;&#039; YES&lt;br /&gt;
:These races can build fighters onboard their carriers. They require minerals and supplies only, no megacredits.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rebel ground attack:&#039;&#039;&#039; YES&lt;br /&gt;
:The Rebels can perform a planetary groundattack, sabotaging structures, destroying resources and killing colonists.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planets can attack Rebel ships:&#039;&#039;&#039; NO&lt;br /&gt;
:The Rebels can perform groundattacks on planets, and are therefore immune to attacks from planets.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Colonial fighter mine sweep rate:&#039;&#039;&#039; 20&lt;br /&gt;
:The Colonies of Man have highly skilled fighterpilots: their fighters can be used to sweep mines and each fighter can destroy 20 mine-units per turn.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Colonial fighter can sweep webs:&#039;&#039;&#039; NO&lt;br /&gt;
:Because of the special nature of webmines, Colonial fighters can not sweep them as they can normal mines.&lt;br /&gt;
&lt;br /&gt;
= Mines and webmines =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mine field decay rate:&#039;&#039;&#039; 5%&lt;br /&gt;
:Five percent of all mines plus one additional mine vanish from each minefield each turn as a result of natural causes, like flying spacedebris.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Web mine decay rate:&#039;&#039;&#039; 5 %&lt;br /&gt;
:Five percent of all webmines plus one additional webmine vanish from each webminefield each turn as a result of natural causes, like flying spacedebris.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Odds of hitting a mine per LY:&#039;&#039;&#039; 1%&lt;br /&gt;
:The chance of hitting a mine for each lightyear of mines a spaceship passes through. This is independent of the ship&#039;s mass, speed or size.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Odds of hitting a mine while cloaked:&#039;&#039;&#039; 0.5%&lt;br /&gt;
:Cloaked ships run a lower risk of hitting a mine per lightyear than other ships; half a percent instead of 1%. This is independent of the ship&#039;s mass, speed or size.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Odds of hitting a webmine per LY:&#039;&#039;&#039; 5%&lt;br /&gt;
:The chance of hitting a webmine is higher than for normal minefields, at 5% per lightyear travelled. This is independent of the ship&#039;s mass, speed or size. The odds for hitting a webmine when cloaked are the same: 5%.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Maximum minefield radius:&#039;&#039;&#039; 150&lt;br /&gt;
:The maximum radius (not diameter, radius) of a minefield is 150 lightyears. This is also the maximum radius for webmine fields.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minefield detect range:&#039;&#039;&#039; 200&lt;br /&gt;
:Ships on a minesweep mission will detect minefields within 200 lightyears.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mines destroy enemy mines:&#039;&#039;&#039; YES&lt;br /&gt;
:Overlapping minefields of non-allied races will destroy each other.&lt;br /&gt;
&lt;br /&gt;
Mines destroy enemy webmines: NO&lt;br /&gt;
Minefields laid over webmines won&#039;t destroy the webmines (nor the other way around).&lt;br /&gt;
&lt;br /&gt;
Minefield sweep rate: 4&lt;br /&gt;
One laser type beam on a ship will sweep four spacemines from a minefield. Higher tech beams sweep more mines, depending on their type.&lt;br /&gt;
&lt;br /&gt;
Webminefield sweep rate: 3&lt;br /&gt;
One laser type beam on a ship will sweep three spacemines from a webminefield. Higher tech beams sweep more webmines, depending on their type.&lt;br /&gt;
&lt;br /&gt;
Minefield sweep range: 5&lt;br /&gt;
A minefield can only be swept from within five lightyears of the edge of the field, or from inside the field itself.&lt;br /&gt;
&lt;br /&gt;
Web minefield sweep range: 0&lt;br /&gt;
Webmines can only be swept from within the web.&lt;br /&gt;
&lt;br /&gt;
Hull tech not slowed by minehits: 7&lt;br /&gt;
Ships with a hull of techlevel seven or higher are not slowed down by minehits. Ships with lower tech hulls slow down immediately upon hitting a spacemine. All ships come to an immediate halt when hitting a webmine.&lt;br /&gt;
&lt;br /&gt;
Special ships&lt;br /&gt;
&lt;br /&gt;
Hyper drive ships: YES&lt;br /&gt;
Ships equipped with a hyperjumping device can make jumps through hyperspace. The Cyborg-built B200 class probe, the PL21 class probe built by the Evil Empire and the Falcon built by the Rebels have these hyperjumping devices installed.&lt;br /&gt;
&lt;br /&gt;
Firecloud Chunnel: YES&lt;br /&gt;
Two Firecloud Class Cruisers (built by the Cyborg) can create a chunnel through space in which an unlimited number of ships can be moved over an unlimited distance, burning only 50 kilotons of fuel on the chunneling Firecloud.&lt;br /&gt;
&lt;br /&gt;
Glory device: YES&lt;br /&gt;
The Fascists can build two shiptypes with glory devices built into them (the D19 Nefarious and the Saber). Those ships can be set to explode after movement or upon detection of cloaked enemy ships (also after movement).&lt;br /&gt;
&lt;br /&gt;
Loki anti-cloak: YES&lt;br /&gt;
The Federation and Lizards can build the Loki Class Destroyer, which can decloak enemy ships.&lt;br /&gt;
&lt;br /&gt;
Loki decloaks Bird Men: NO&lt;br /&gt;
Due to their sophisticated cloaking technique, cloaked Birdmen ships are not decloaked by Lokis.&lt;br /&gt;
&lt;br /&gt;
Lady Royale gambling ship: YES&lt;br /&gt;
The Privateers and Colonies can build the Lady Royale, capable of producing one megacredit per turn for every clan onboard.&lt;br /&gt;
&lt;br /&gt;
Imperial Assault: YES&lt;br /&gt;
The Super Star Destroyer, built by the Evil Empire, can take over an entire planet by simply dropping ten clans onto that planet so long as the ship is not damaged.&lt;br /&gt;
&lt;br /&gt;
Cobol fuel per LY: 2kt&lt;br /&gt;
The Cobol (built by the Colonies) scoops up fuel from space while flying, at a default rate of 2 kilotons of fuel per lightyear travelled.&lt;br /&gt;
&lt;br /&gt;
Alchemy ships: YES&lt;br /&gt;
This enables the alchemy functions for the Merlin and the Neutronic Refinery Ship. They can convert supplies into minerals (Merlin) and supplies plus minerals into Neutronium fuel (Neutronic refinery).&lt;br /&gt;
&lt;br /&gt;
Aries makes fuel: YES&lt;br /&gt;
The Aries (built by the Colonies) makes fuel out of minerals without needing supplies; this is an improved version of the Neutronic Refinery Ship.&lt;br /&gt;
&lt;br /&gt;
Bioscanners: YES&lt;br /&gt;
The Brynhild, the Cobol and the Pawn have bioscanners which scan for natives and temperatures of all planets within scanning range, as long as this is set to YES.&lt;br /&gt;
&lt;br /&gt;
Science Missions: YES&lt;br /&gt;
This setting enables the terraforming functions of the Eros, Bohemian and Onyx&lt;br /&gt;
&lt;br /&gt;
Planets, population, economy&lt;br /&gt;
&lt;br /&gt;
New natives appear: YES&lt;br /&gt;
On colonized planets thought to be devoid of native lifeforms, new natives may be discovered.&lt;br /&gt;
&lt;br /&gt;
Tax collection rates: (Feds 200 / All others 100)&lt;br /&gt;
Colonists and natives living on planets can be taxed for money. The Federation is very good at making friends with the natives, natives just lover the Federation and will pay them 200% of normal taxes. Federation colonists also pay 200% of normal taxes.&lt;br /&gt;
&lt;br /&gt;
Max income per planet: 5000 MC&lt;br /&gt;
Natives and colonists can be taxed for money. The maximum amount that can be earned from natives and colonists combined per planet per turn is limited by this setting.&lt;br /&gt;
&lt;br /&gt;
Climate limits population: YES&lt;br /&gt;
Normally, on planets with a temperature below 15 degrees or above 84 the number of colonists that can survive is limited. The exact number depends on the Climate Death Rate and the colonist race.&lt;br /&gt;
&lt;br /&gt;
Climate Death Rate: 10%&lt;br /&gt;
On planets with a temperature below 15 degrees or above 84 degrees the number of colonists that can live there is limited. The actual amount of colonists that can live on the planet is controlled by this number. The higher this setting, the lower the maximum population. &lt;br /&gt;
&lt;br /&gt;
Overpopulations eat supplies? YES&lt;br /&gt;
A planet&#039;s maximum population is based on it&#039;s temperature. If enabled, part of a planet&#039;s overpopulation can survive the harsh climate by eating supply-units.&lt;br /&gt;
&lt;br /&gt;
Mineral mining rates: (Feds 70 / Lizards 200 / All others 100)&lt;br /&gt;
Due to their environmentally-aware nature, the Federation mines planets at only 70% of the speed of most other races. The Lizards are very strong and mine twice as fast as other races.&lt;br /&gt;
&lt;br /&gt;
Isotope Trans-uranium mutation rate: 5&lt;br /&gt;
The rate at which new minerals are formed inside a planet. For the actual number of kilotons that appear, this rate is multiplied by the density first: on a planet with a 60% density of Duranium for example, 3 kilotons will appear every turn.&lt;br /&gt;
&lt;br /&gt;
Planetary structure decay rate: 10&lt;br /&gt;
The number of mines, factories and defenseposts is limited by the number of clans on a planet. When there are insufficient clans to support the number of structures, they will disappear each turn until the maximum amount that can be maintained by the colonists is reached.&lt;/div&gt;</summary>
		<author><name>Sirius113</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Host_Configuration&amp;diff=752</id>
		<title>Host Configuration</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Host_Configuration&amp;diff=752"/>
		<updated>2011-06-12T22:04:19Z</updated>

		<summary type="html">&lt;p&gt;Sirius113: /* Ranges and rates */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;VGA Planets Nu Default Config&lt;br /&gt;
&lt;br /&gt;
= General setup =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Recycle rate of colonizing ships:&#039;&#039;&#039; 75 % ( minerals recovered from hull )&lt;br /&gt;
:The percentage of minerals invested in a ship&#039;s hull that are regained when a ship is colonized. Note that the recycling rate (at a starbase) is always 100%.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Odds of a large meteor impact:&#039;&#039;&#039; 1% (original: 2%)&lt;br /&gt;
:The chance that a large meteor will hit one of the 500 planets in the cluster.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ground Attack Kill Ratio:&#039;&#039;&#039; (Lizards 30:1 / Fascists 15:1 / all others 1:1)&lt;br /&gt;
:When a player drops clans on an enemy planet, they will attack the enemy colonists. Due to the nature of their races, the Lizards and Fascists have an advantage when it comes to ground combat.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ground Defense Kill Ratio:&#039;&#039;&#039; (Lizards 15:1 / Fascists 5:1 / all others 1:1) (original: Lizards 10:1)&lt;br /&gt;
:When attacked by colonists dropped from enemy ships, Lizard and Fascist colonists defend better than other races due to the nature of their people.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Free fighters at starbases:&#039;&#039;&#039; (Empire 5 / all others 0)&lt;br /&gt;
:The Evil Empire get 5 &amp;quot;free&amp;quot; fighters per starbase per turn. These five fighters are built from minerals only, and do not require any megacredits.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crystal desert advantage:&#039;&#039;&#039; YES&lt;br /&gt;
:Because of their Siliconoid nature, the Crystalline&#039;s love desert temperatures. They have a higher growth rate and maximum population on hot planets. If this is set to no, Crystal colonists behave like all other colonists.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One engine ships tow:&#039;&#039;&#039; NO&lt;br /&gt;
:Ships with only one engine cannot tow other ships.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ion Storms:&#039;&#039;&#039; 5&lt;br /&gt;
:The number of Ion storms that can be present in the cluster at the beginning of each host run. Note: since up to 3 extra storms can be added on any turn there can be a maximum of 8 showing, in that case the 3 storms with the lowest voltage will disapear at the beginning of the next turn. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ion Storms hide mines:&#039;&#039;&#039; YES&lt;br /&gt;
:Ion Storms can hide minefields from enemy sensors: a (web)minefield of which the center is inside an ion storm can neither be scanned or swept. The last known report will appear on your starmap.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cloaked ships attack:&#039;&#039;&#039; YES&lt;br /&gt;
:Cloaked ships can attack ships belonging to their primary enemy. A cloaked ship with a primary enemy set will attack ships belonging to that enemy, but not their planets.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cloaked ships may be robbed:&#039;&#039;&#039; NO&lt;br /&gt;
:The Privateers can rob ships of their fuel and cargo, but they can&#039;t rob cloaked ships.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ship cloning:&#039;&#039;&#039; YES&lt;br /&gt;
:Except for the Privateers and Crystalline&#039;s, all races can clone captured enemy ships at their starbases.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gravity wells:&#039;&#039;&#039; YES&lt;br /&gt;
:Each planet has a warpwell around it, which pulls every ship within three light years with a warp speed higher than 1 into orbit of the planet.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planets attack ships:&#039;&#039;&#039; YES&lt;br /&gt;
:Using the NUK or ATT friendly code, a planet can use its fighters and beams to attack enemy ships.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;VPA extra features:&#039;&#039;&#039; YES (original: NO)&lt;br /&gt;
:With the VPA interface, it is possible to give transfer commands and intercept commands that the official clients won&#039;t let you (like intercepting unseen ships). By default, these commands are considered illegal but hosts may enable them.&lt;br /&gt;
&lt;br /&gt;
= Ranges and rates =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fuel used to cloak:&#039;&#039;&#039; 5&lt;br /&gt;
:The amount of fuel used to cloak or stay cloaked per turn, per 100 kt of hullmass rounded up. The Resolute and the Darkwing do not use any fuel to stay cloaked.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Odds that a cloak will fail:&#039;&#039;&#039; 1% (original: 0%)&lt;br /&gt;
:The chance that a cloaking device will malfunction, for no apparent reason. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Damage to prevent cloaking:&#039;&#039;&#039; 1%&lt;br /&gt;
:A ship with 1% damage or worse cannot cloak or stay cloaked. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ships without fuel can move:&#039;&#039;&#039; YES&lt;br /&gt;
:Ships with 0 fuel can move a couple of light years, depending on their mass. Very light ships can move large distances without any fuel, while heavy ships can hardly move at all if they&#039;re fuelless.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ships visible range:&#039;&#039;&#039; 350 (original: 300)&lt;br /&gt;
:The detectable range of non-cloaked ships is 350 light years. Planets, starbases and ships all automatically look for ships.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sensor mission range:&#039;&#039;&#039; 200&lt;br /&gt;
:The range of the sensor sweep mission. This also applies to bioscanners.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Engine-Shield bonus:&#039;&#039;&#039; 0%&lt;br /&gt;
:Ships do not gain mass in battles depending on their type of engines.&lt;br /&gt;
&lt;br /&gt;
= Race advantages =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Federation super refit:&#039;&#039;&#039; YES&lt;br /&gt;
:The Federation can use their super refit mission to outfit ships with better parts (engines, beams and torpedolaunchers).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Federation Crew Bonus:&#039;&#039;&#039; YES&lt;br /&gt;
:Because of the highly trained crews, Federation ships receive several bonuses in combat: extra mass, shield regeneration and full weapons usage regardless of damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lizards can use hiss mission:&#039;&#039;&#039; YES&lt;br /&gt;
:The Lizards can use their hiss mission to keep natives and colonists happy, or make them happy again when angry.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effect of hiss mission:&#039;&#039;&#039; 5&lt;br /&gt;
:The effect of the Lizard Hiss mission is 5 happiness points gained per hissing ship.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Super-Spy Deluxe:&#039;&#039;&#039; YES&lt;br /&gt;
:Next to their regular Superspy mission (which can not be disabled), the deluxe part of superspying allows the Birdmen to control a planet&#039;s friendly code.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planets can attack Fascist ships:&#039;&#039;&#039; NO&lt;br /&gt;
:Fascist can use their ships to pillage planets, and are therefore immune to attacks from planets.&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Privateer Rob mission failure:&#039;&#039;&#039; 1%&lt;br /&gt;
:There is a slight chance that the Privateer rob mission will fail.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Privateer / Crystalline boarding party:&#039;&#039;&#039; YES&lt;br /&gt;
:The Crystalline and Privateers can capture fuelless ships via boarding parties by simply towing them.&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Cyborg assimilation rate:&#039;&#039;&#039; 100%&lt;br /&gt;
:The Borg assimilate natives into the collective at this rate. That is, 1 colonist will assimilate 1 native. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crystalline web mines:&#039;&#039;&#039; YES&lt;br /&gt;
:The Crystallines can convert torpedoes into webmines, used to trap enemy ships and drain them of fuel.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Empire&#039;s Dark Sense range:&#039;&#039;&#039; 200&lt;br /&gt;
:The Evil Empire&#039;s Dark Sense mission tells them everything about owned planets within this range.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Robots/Rebels/Colonies build fighters in space:&#039;&#039;&#039; YES&lt;br /&gt;
:These races can build fighters onboard their carriers. They require minerals and supplies only, no megacredits.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rebel ground attack:&#039;&#039;&#039; YES&lt;br /&gt;
:The Rebels can perform a planetary groundattack, sabotaging structures, destroying resources and killing colonists.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planets can attack Rebel ships:&#039;&#039;&#039; NO&lt;br /&gt;
:The Rebels can perform groundattacks on planets, and are therefore immune to attacks from planets.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Colonial fighter mine sweep rate:&#039;&#039;&#039; 20&lt;br /&gt;
:The Colonies of Man have highly skilled fighterpilots: their fighters can be used to sweep mines and each fighter can destroy 20 mine-units per turn.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Colonial fighter can sweep webs:&#039;&#039;&#039; NO&lt;br /&gt;
:Because of the special nature of webmines, Colonial fighters can not sweep them as they can normal mines.&lt;br /&gt;
Mines and webmines&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mine field decay rate:&#039;&#039;&#039; 5%&lt;br /&gt;
:Five percent of all mines plus one additional mine vanish from each minefield each turn as a result of natural causes, like flying spacedebris.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Web mine decay rate:&#039;&#039;&#039; 5 %&lt;br /&gt;
:Five percent of all webmines plus one additional webmine vanish from each webminefield each turn as a result of natural causes, like flying spacedebris.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Odds of hitting a mine per LY:&#039;&#039;&#039; 1%&lt;br /&gt;
:The chance of hitting a mine for each lightyear of mines a spaceship passes through. This is independent of the ship&#039;s mass, speed or size.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Odds of hitting a mine while cloaked:&#039;&#039;&#039; 0.5%&lt;br /&gt;
:Cloaked ships run a lower risk of hitting a mine per lightyear than other ships; half a percent instead of 1%. This is independent of the ship&#039;s mass, speed or size.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Odds of hitting a webmine per LY:&#039;&#039;&#039; 5%&lt;br /&gt;
:The chance of hitting a webmine is higher than for normal minefields, at 5% per lightyear travelled. This is independent of the ship&#039;s mass, speed or size. The odds for hitting a webmine when cloaked are the same: 5%.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Maximum minefield radius:&#039;&#039;&#039; 150&lt;br /&gt;
:The maximum radius (not diameter, radius) of a minefield is 150 lightyears. This is also the maximum radius for webmine fields.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minefield detect range:&#039;&#039;&#039; 200&lt;br /&gt;
:Ships on a minesweep mission will detect minefields within 200 lightyears.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mines destroy enemy mines:&#039;&#039;&#039; YES&lt;br /&gt;
:Overlapping minefields of non-allied races will destroy each other.&lt;br /&gt;
&lt;br /&gt;
Mines destroy enemy webmines: NO&lt;br /&gt;
Minefields laid over webmines won&#039;t destroy the webmines (nor the other way around).&lt;br /&gt;
&lt;br /&gt;
Minefield sweep rate: 4&lt;br /&gt;
One laser type beam on a ship will sweep four spacemines from a minefield. Higher tech beams sweep more mines, depending on their type.&lt;br /&gt;
&lt;br /&gt;
Webminefield sweep rate: 3&lt;br /&gt;
One laser type beam on a ship will sweep three spacemines from a webminefield. Higher tech beams sweep more webmines, depending on their type.&lt;br /&gt;
&lt;br /&gt;
Minefield sweep range: 5&lt;br /&gt;
A minefield can only be swept from within five lightyears of the edge of the field, or from inside the field itself.&lt;br /&gt;
&lt;br /&gt;
Web minefield sweep range: 0&lt;br /&gt;
Webmines can only be swept from within the web.&lt;br /&gt;
&lt;br /&gt;
Hull tech not slowed by minehits: 7&lt;br /&gt;
Ships with a hull of techlevel seven or higher are not slowed down by minehits. Ships with lower tech hulls slow down immediately upon hitting a spacemine. All ships come to an immediate halt when hitting a webmine.&lt;br /&gt;
&lt;br /&gt;
Special ships&lt;br /&gt;
&lt;br /&gt;
Hyper drive ships: YES&lt;br /&gt;
Ships equipped with a hyperjumping device can make jumps through hyperspace. The Cyborg-built B200 class probe, the PL21 class probe built by the Evil Empire and the Falcon built by the Rebels have these hyperjumping devices installed.&lt;br /&gt;
&lt;br /&gt;
Firecloud Chunnel: YES&lt;br /&gt;
Two Firecloud Class Cruisers (built by the Cyborg) can create a chunnel through space in which an unlimited number of ships can be moved over an unlimited distance, burning only 50 kilotons of fuel on the chunneling Firecloud.&lt;br /&gt;
&lt;br /&gt;
Glory device: YES&lt;br /&gt;
The Fascists can build two shiptypes with glory devices built into them (the D19 Nefarious and the Saber). Those ships can be set to explode after movement or upon detection of cloaked enemy ships (also after movement).&lt;br /&gt;
&lt;br /&gt;
Loki anti-cloak: YES&lt;br /&gt;
The Federation and Lizards can build the Loki Class Destroyer, which can decloak enemy ships.&lt;br /&gt;
&lt;br /&gt;
Loki decloaks Bird Men: NO&lt;br /&gt;
Due to their sophisticated cloaking technique, cloaked Birdmen ships are not decloaked by Lokis.&lt;br /&gt;
&lt;br /&gt;
Lady Royale gambling ship: YES&lt;br /&gt;
The Privateers and Colonies can build the Lady Royale, capable of producing one megacredit per turn for every clan onboard.&lt;br /&gt;
&lt;br /&gt;
Imperial Assault: YES&lt;br /&gt;
The Super Star Destroyer, built by the Evil Empire, can take over an entire planet by simply dropping ten clans onto that planet so long as the ship is not damaged.&lt;br /&gt;
&lt;br /&gt;
Cobol fuel per LY: 2kt&lt;br /&gt;
The Cobol (built by the Colonies) scoops up fuel from space while flying, at a default rate of 2 kilotons of fuel per lightyear travelled.&lt;br /&gt;
&lt;br /&gt;
Alchemy ships: YES&lt;br /&gt;
This enables the alchemy functions for the Merlin and the Neutronic Refinery Ship. They can convert supplies into minerals (Merlin) and supplies plus minerals into Neutronium fuel (Neutronic refinery).&lt;br /&gt;
&lt;br /&gt;
Aries makes fuel: YES&lt;br /&gt;
The Aries (built by the Colonies) makes fuel out of minerals without needing supplies; this is an improved version of the Neutronic Refinery Ship.&lt;br /&gt;
&lt;br /&gt;
Bioscanners: YES&lt;br /&gt;
The Brynhild, the Cobol and the Pawn have bioscanners which scan for natives and temperatures of all planets within scanning range, as long as this is set to YES.&lt;br /&gt;
&lt;br /&gt;
Science Missions: YES&lt;br /&gt;
This setting enables the terraforming functions of the Eros, Bohemian and Onyx&lt;br /&gt;
&lt;br /&gt;
Planets, population, economy&lt;br /&gt;
&lt;br /&gt;
New natives appear: YES&lt;br /&gt;
On colonized planets thought to be devoid of native lifeforms, new natives may be discovered.&lt;br /&gt;
&lt;br /&gt;
Tax collection rates: (Feds 200 / All others 100)&lt;br /&gt;
Colonists and natives living on planets can be taxed for money. The Federation is very good at making friends with the natives, natives just lover the Federation and will pay them 200% of normal taxes. Federation colonists also pay 200% of normal taxes.&lt;br /&gt;
&lt;br /&gt;
Max income per planet: 5000 MC&lt;br /&gt;
Natives and colonists can be taxed for money. The maximum amount that can be earned from natives and colonists combined per planet per turn is limited by this setting.&lt;br /&gt;
&lt;br /&gt;
Climate limits population: YES&lt;br /&gt;
Normally, on planets with a temperature below 15 degrees or above 84 the number of colonists that can survive is limited. The exact number depends on the Climate Death Rate and the colonist race.&lt;br /&gt;
&lt;br /&gt;
Climate Death Rate: 10%&lt;br /&gt;
On planets with a temperature below 15 degrees or above 84 degrees the number of colonists that can live there is limited. The actual amount of colonists that can live on the planet is controlled by this number. The higher this setting, the lower the maximum population. &lt;br /&gt;
&lt;br /&gt;
Overpopulations eat supplies? YES&lt;br /&gt;
A planet&#039;s maximum population is based on it&#039;s temperature. If enabled, part of a planet&#039;s overpopulation can survive the harsh climate by eating supply-units.&lt;br /&gt;
&lt;br /&gt;
Mineral mining rates: (Feds 70 / Lizards 200 / All others 100)&lt;br /&gt;
Due to their environmentally-aware nature, the Federation mines planets at only 70% of the speed of most other races. The Lizards are very strong and mine twice as fast as other races.&lt;br /&gt;
&lt;br /&gt;
Isotope Trans-uranium mutation rate: 5&lt;br /&gt;
The rate at which new minerals are formed inside a planet. For the actual number of kilotons that appear, this rate is multiplied by the density first: on a planet with a 60% density of Duranium for example, 3 kilotons will appear every turn.&lt;br /&gt;
&lt;br /&gt;
Planetary structure decay rate: 10&lt;br /&gt;
The number of mines, factories and defenseposts is limited by the number of clans on a planet. When there are insufficient clans to support the number of structures, they will disappear each turn until the maximum amount that can be maintained by the colonists is reached.&lt;/div&gt;</summary>
		<author><name>Sirius113</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Host_Configuration&amp;diff=751</id>
		<title>Host Configuration</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Host_Configuration&amp;diff=751"/>
		<updated>2011-06-12T22:02:54Z</updated>

		<summary type="html">&lt;p&gt;Sirius113: /* General setup */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;VGA Planets Nu Default Config&lt;br /&gt;
&lt;br /&gt;
= General setup =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Recycle rate of colonizing ships:&#039;&#039;&#039; 75 % ( minerals recovered from hull )&lt;br /&gt;
:The percentage of minerals invested in a ship&#039;s hull that are regained when a ship is colonized. Note that the recycling rate (at a starbase) is always 100%.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Odds of a large meteor impact:&#039;&#039;&#039; 1% (original: 2%)&lt;br /&gt;
:The chance that a large meteor will hit one of the 500 planets in the cluster.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ground Attack Kill Ratio:&#039;&#039;&#039; (Lizards 30:1 / Fascists 15:1 / all others 1:1)&lt;br /&gt;
:When a player drops clans on an enemy planet, they will attack the enemy colonists. Due to the nature of their races, the Lizards and Fascists have an advantage when it comes to ground combat.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ground Defense Kill Ratio:&#039;&#039;&#039; (Lizards 15:1 / Fascists 5:1 / all others 1:1) (original: Lizards 10:1)&lt;br /&gt;
:When attacked by colonists dropped from enemy ships, Lizard and Fascist colonists defend better than other races due to the nature of their people.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Free fighters at starbases:&#039;&#039;&#039; (Empire 5 / all others 0)&lt;br /&gt;
:The Evil Empire get 5 &amp;quot;free&amp;quot; fighters per starbase per turn. These five fighters are built from minerals only, and do not require any megacredits.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crystal desert advantage:&#039;&#039;&#039; YES&lt;br /&gt;
:Because of their Siliconoid nature, the Crystalline&#039;s love desert temperatures. They have a higher growth rate and maximum population on hot planets. If this is set to no, Crystal colonists behave like all other colonists.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One engine ships tow:&#039;&#039;&#039; NO&lt;br /&gt;
:Ships with only one engine cannot tow other ships.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ion Storms:&#039;&#039;&#039; 5&lt;br /&gt;
:The number of Ion storms that can be present in the cluster at the beginning of each host run. Note: since up to 3 extra storms can be added on any turn there can be a maximum of 8 showing, in that case the 3 storms with the lowest voltage will disapear at the beginning of the next turn. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ion Storms hide mines:&#039;&#039;&#039; YES&lt;br /&gt;
:Ion Storms can hide minefields from enemy sensors: a (web)minefield of which the center is inside an ion storm can neither be scanned or swept. The last known report will appear on your starmap.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cloaked ships attack:&#039;&#039;&#039; YES&lt;br /&gt;
:Cloaked ships can attack ships belonging to their primary enemy. A cloaked ship with a primary enemy set will attack ships belonging to that enemy, but not their planets.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cloaked ships may be robbed:&#039;&#039;&#039; NO&lt;br /&gt;
:The Privateers can rob ships of their fuel and cargo, but they can&#039;t rob cloaked ships.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ship cloning:&#039;&#039;&#039; YES&lt;br /&gt;
:Except for the Privateers and Crystalline&#039;s, all races can clone captured enemy ships at their starbases.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gravity wells:&#039;&#039;&#039; YES&lt;br /&gt;
:Each planet has a warpwell around it, which pulls every ship within three light years with a warp speed higher than 1 into orbit of the planet.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planets attack ships:&#039;&#039;&#039; YES&lt;br /&gt;
:Using the NUK or ATT friendly code, a planet can use its fighters and beams to attack enemy ships.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;VPA extra features:&#039;&#039;&#039; YES (original: NO)&lt;br /&gt;
:With the VPA interface, it is possible to give transfer commands and intercept commands that the official clients won&#039;t let you (like intercepting unseen ships). By default, these commands are considered illegal but hosts may enable them.&lt;br /&gt;
&lt;br /&gt;
= Ranges and rates =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fuel used to cloak:&#039;&#039;&#039; 5&lt;br /&gt;
:The amount of fuel used to cloak or stay cloaked per turn, per 100 kt of hullmass rounded up. The Resolute and the Darkwing do not use any fuel to stay cloaked.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Odds that a cloak will fail:&#039;&#039;&#039; 1%&lt;br /&gt;
:The chance that a cloaking device will malfunction, for no apparent reason. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Damage to prevent cloaking:&#039;&#039;&#039; 1%&lt;br /&gt;
:A ship with 1% damage or worse cannot cloak or stay cloaked. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ships without fuel can move:&#039;&#039;&#039; YES&lt;br /&gt;
:Ships with 0 fuel can move a couple of light years, depending on their mass. Very light ships can move large distances without any fuel, while heavy ships can hardly move at all if they&#039;re fuelless.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ships visible range:&#039;&#039;&#039; 350&lt;br /&gt;
:The detectable range of non-cloaked ships is 350 light years. Planets, starbases and ships all automatically look for ships.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sensor mission range:&#039;&#039;&#039; 200&lt;br /&gt;
:The range of the sensor sweep mission. This also applies to bioscanners.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Engine-Shield bonus:&#039;&#039;&#039; 0%&lt;br /&gt;
:Ships do not gain mass in battles depending on their type of engines.&lt;br /&gt;
&lt;br /&gt;
= Race advantages =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Federation super refit:&#039;&#039;&#039; YES&lt;br /&gt;
:The Federation can use their super refit mission to outfit ships with better parts (engines, beams and torpedolaunchers).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Federation Crew Bonus:&#039;&#039;&#039; YES&lt;br /&gt;
:Because of the highly trained crews, Federation ships receive several bonuses in combat: extra mass, shield regeneration and full weapons usage regardless of damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lizards can use hiss mission:&#039;&#039;&#039; YES&lt;br /&gt;
:The Lizards can use their hiss mission to keep natives and colonists happy, or make them happy again when angry.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effect of hiss mission:&#039;&#039;&#039; 5&lt;br /&gt;
:The effect of the Lizard Hiss mission is 5 happiness points gained per hissing ship.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Super-Spy Deluxe:&#039;&#039;&#039; YES&lt;br /&gt;
:Next to their regular Superspy mission (which can not be disabled), the deluxe part of superspying allows the Birdmen to control a planet&#039;s friendly code.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planets can attack Fascist ships:&#039;&#039;&#039; NO&lt;br /&gt;
:Fascist can use their ships to pillage planets, and are therefore immune to attacks from planets.&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Privateer Rob mission failure:&#039;&#039;&#039; 1%&lt;br /&gt;
:There is a slight chance that the Privateer rob mission will fail.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Privateer / Crystalline boarding party:&#039;&#039;&#039; YES&lt;br /&gt;
:The Crystalline and Privateers can capture fuelless ships via boarding parties by simply towing them.&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Cyborg assimilation rate:&#039;&#039;&#039; 100%&lt;br /&gt;
:The Borg assimilate natives into the collective at this rate. That is, 1 colonist will assimilate 1 native. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crystalline web mines:&#039;&#039;&#039; YES&lt;br /&gt;
:The Crystallines can convert torpedoes into webmines, used to trap enemy ships and drain them of fuel.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Empire&#039;s Dark Sense range:&#039;&#039;&#039; 200&lt;br /&gt;
:The Evil Empire&#039;s Dark Sense mission tells them everything about owned planets within this range.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Robots/Rebels/Colonies build fighters in space:&#039;&#039;&#039; YES&lt;br /&gt;
:These races can build fighters onboard their carriers. They require minerals and supplies only, no megacredits.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rebel ground attack:&#039;&#039;&#039; YES&lt;br /&gt;
:The Rebels can perform a planetary groundattack, sabotaging structures, destroying resources and killing colonists.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planets can attack Rebel ships:&#039;&#039;&#039; NO&lt;br /&gt;
:The Rebels can perform groundattacks on planets, and are therefore immune to attacks from planets.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Colonial fighter mine sweep rate:&#039;&#039;&#039; 20&lt;br /&gt;
:The Colonies of Man have highly skilled fighterpilots: their fighters can be used to sweep mines and each fighter can destroy 20 mine-units per turn.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Colonial fighter can sweep webs:&#039;&#039;&#039; NO&lt;br /&gt;
:Because of the special nature of webmines, Colonial fighters can not sweep them as they can normal mines.&lt;br /&gt;
Mines and webmines&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mine field decay rate:&#039;&#039;&#039; 5%&lt;br /&gt;
:Five percent of all mines plus one additional mine vanish from each minefield each turn as a result of natural causes, like flying spacedebris.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Web mine decay rate:&#039;&#039;&#039; 5 %&lt;br /&gt;
:Five percent of all webmines plus one additional webmine vanish from each webminefield each turn as a result of natural causes, like flying spacedebris.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Odds of hitting a mine per LY:&#039;&#039;&#039; 1%&lt;br /&gt;
:The chance of hitting a mine for each lightyear of mines a spaceship passes through. This is independent of the ship&#039;s mass, speed or size.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Odds of hitting a mine while cloaked:&#039;&#039;&#039; 0.5%&lt;br /&gt;
:Cloaked ships run a lower risk of hitting a mine per lightyear than other ships; half a percent instead of 1%. This is independent of the ship&#039;s mass, speed or size.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Odds of hitting a webmine per LY:&#039;&#039;&#039; 5%&lt;br /&gt;
:The chance of hitting a webmine is higher than for normal minefields, at 5% per lightyear travelled. This is independent of the ship&#039;s mass, speed or size. The odds for hitting a webmine when cloaked are the same: 5%.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Maximum minefield radius:&#039;&#039;&#039; 150&lt;br /&gt;
:The maximum radius (not diameter, radius) of a minefield is 150 lightyears. This is also the maximum radius for webmine fields.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minefield detect range:&#039;&#039;&#039; 200&lt;br /&gt;
:Ships on a minesweep mission will detect minefields within 200 lightyears.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mines destroy enemy mines:&#039;&#039;&#039; YES&lt;br /&gt;
:Overlapping minefields of non-allied races will destroy each other.&lt;br /&gt;
&lt;br /&gt;
Mines destroy enemy webmines: NO&lt;br /&gt;
Minefields laid over webmines won&#039;t destroy the webmines (nor the other way around).&lt;br /&gt;
&lt;br /&gt;
Minefield sweep rate: 4&lt;br /&gt;
One laser type beam on a ship will sweep four spacemines from a minefield. Higher tech beams sweep more mines, depending on their type.&lt;br /&gt;
&lt;br /&gt;
Webminefield sweep rate: 3&lt;br /&gt;
One laser type beam on a ship will sweep three spacemines from a webminefield. Higher tech beams sweep more webmines, depending on their type.&lt;br /&gt;
&lt;br /&gt;
Minefield sweep range: 5&lt;br /&gt;
A minefield can only be swept from within five lightyears of the edge of the field, or from inside the field itself.&lt;br /&gt;
&lt;br /&gt;
Web minefield sweep range: 0&lt;br /&gt;
Webmines can only be swept from within the web.&lt;br /&gt;
&lt;br /&gt;
Hull tech not slowed by minehits: 7&lt;br /&gt;
Ships with a hull of techlevel seven or higher are not slowed down by minehits. Ships with lower tech hulls slow down immediately upon hitting a spacemine. All ships come to an immediate halt when hitting a webmine.&lt;br /&gt;
&lt;br /&gt;
Special ships&lt;br /&gt;
&lt;br /&gt;
Hyper drive ships: YES&lt;br /&gt;
Ships equipped with a hyperjumping device can make jumps through hyperspace. The Cyborg-built B200 class probe, the PL21 class probe built by the Evil Empire and the Falcon built by the Rebels have these hyperjumping devices installed.&lt;br /&gt;
&lt;br /&gt;
Firecloud Chunnel: YES&lt;br /&gt;
Two Firecloud Class Cruisers (built by the Cyborg) can create a chunnel through space in which an unlimited number of ships can be moved over an unlimited distance, burning only 50 kilotons of fuel on the chunneling Firecloud.&lt;br /&gt;
&lt;br /&gt;
Glory device: YES&lt;br /&gt;
The Fascists can build two shiptypes with glory devices built into them (the D19 Nefarious and the Saber). Those ships can be set to explode after movement or upon detection of cloaked enemy ships (also after movement).&lt;br /&gt;
&lt;br /&gt;
Loki anti-cloak: YES&lt;br /&gt;
The Federation and Lizards can build the Loki Class Destroyer, which can decloak enemy ships.&lt;br /&gt;
&lt;br /&gt;
Loki decloaks Bird Men: NO&lt;br /&gt;
Due to their sophisticated cloaking technique, cloaked Birdmen ships are not decloaked by Lokis.&lt;br /&gt;
&lt;br /&gt;
Lady Royale gambling ship: YES&lt;br /&gt;
The Privateers and Colonies can build the Lady Royale, capable of producing one megacredit per turn for every clan onboard.&lt;br /&gt;
&lt;br /&gt;
Imperial Assault: YES&lt;br /&gt;
The Super Star Destroyer, built by the Evil Empire, can take over an entire planet by simply dropping ten clans onto that planet so long as the ship is not damaged.&lt;br /&gt;
&lt;br /&gt;
Cobol fuel per LY: 2kt&lt;br /&gt;
The Cobol (built by the Colonies) scoops up fuel from space while flying, at a default rate of 2 kilotons of fuel per lightyear travelled.&lt;br /&gt;
&lt;br /&gt;
Alchemy ships: YES&lt;br /&gt;
This enables the alchemy functions for the Merlin and the Neutronic Refinery Ship. They can convert supplies into minerals (Merlin) and supplies plus minerals into Neutronium fuel (Neutronic refinery).&lt;br /&gt;
&lt;br /&gt;
Aries makes fuel: YES&lt;br /&gt;
The Aries (built by the Colonies) makes fuel out of minerals without needing supplies; this is an improved version of the Neutronic Refinery Ship.&lt;br /&gt;
&lt;br /&gt;
Bioscanners: YES&lt;br /&gt;
The Brynhild, the Cobol and the Pawn have bioscanners which scan for natives and temperatures of all planets within scanning range, as long as this is set to YES.&lt;br /&gt;
&lt;br /&gt;
Science Missions: YES&lt;br /&gt;
This setting enables the terraforming functions of the Eros, Bohemian and Onyx&lt;br /&gt;
&lt;br /&gt;
Planets, population, economy&lt;br /&gt;
&lt;br /&gt;
New natives appear: YES&lt;br /&gt;
On colonized planets thought to be devoid of native lifeforms, new natives may be discovered.&lt;br /&gt;
&lt;br /&gt;
Tax collection rates: (Feds 200 / All others 100)&lt;br /&gt;
Colonists and natives living on planets can be taxed for money. The Federation is very good at making friends with the natives, natives just lover the Federation and will pay them 200% of normal taxes. Federation colonists also pay 200% of normal taxes.&lt;br /&gt;
&lt;br /&gt;
Max income per planet: 5000 MC&lt;br /&gt;
Natives and colonists can be taxed for money. The maximum amount that can be earned from natives and colonists combined per planet per turn is limited by this setting.&lt;br /&gt;
&lt;br /&gt;
Climate limits population: YES&lt;br /&gt;
Normally, on planets with a temperature below 15 degrees or above 84 the number of colonists that can survive is limited. The exact number depends on the Climate Death Rate and the colonist race.&lt;br /&gt;
&lt;br /&gt;
Climate Death Rate: 10%&lt;br /&gt;
On planets with a temperature below 15 degrees or above 84 degrees the number of colonists that can live there is limited. The actual amount of colonists that can live on the planet is controlled by this number. The higher this setting, the lower the maximum population. &lt;br /&gt;
&lt;br /&gt;
Overpopulations eat supplies? YES&lt;br /&gt;
A planet&#039;s maximum population is based on it&#039;s temperature. If enabled, part of a planet&#039;s overpopulation can survive the harsh climate by eating supply-units.&lt;br /&gt;
&lt;br /&gt;
Mineral mining rates: (Feds 70 / Lizards 200 / All others 100)&lt;br /&gt;
Due to their environmentally-aware nature, the Federation mines planets at only 70% of the speed of most other races. The Lizards are very strong and mine twice as fast as other races.&lt;br /&gt;
&lt;br /&gt;
Isotope Trans-uranium mutation rate: 5&lt;br /&gt;
The rate at which new minerals are formed inside a planet. For the actual number of kilotons that appear, this rate is multiplied by the density first: on a planet with a 60% density of Duranium for example, 3 kilotons will appear every turn.&lt;br /&gt;
&lt;br /&gt;
Planetary structure decay rate: 10&lt;br /&gt;
The number of mines, factories and defenseposts is limited by the number of clans on a planet. When there are insufficient clans to support the number of structures, they will disappear each turn until the maximum amount that can be maintained by the colonists is reached.&lt;/div&gt;</summary>
		<author><name>Sirius113</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Host_Configuration&amp;diff=750</id>
		<title>Host Configuration</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Host_Configuration&amp;diff=750"/>
		<updated>2011-06-12T21:55:52Z</updated>

		<summary type="html">&lt;p&gt;Sirius113: Created page with &amp;quot;VGA Planets Nu Default Config  = General setup =  &amp;#039;&amp;#039;&amp;#039;Recycle rate of colonizing ships:&amp;#039;&amp;#039;&amp;#039; 75 % ( minerals recovered from hull ) :The percentage of minerals invested in a ship&amp;#039;s h…&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;VGA Planets Nu Default Config&lt;br /&gt;
&lt;br /&gt;
= General setup =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Recycle rate of colonizing ships:&#039;&#039;&#039; 75 % ( minerals recovered from hull )&lt;br /&gt;
:The percentage of minerals invested in a ship&#039;s hull that are regained when a ship is colonized. Note that the recycling rate (at a starbase) is always 100%.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Odds of a large meteor impact:&#039;&#039;&#039; 1% &lt;br /&gt;
:The chance that a large meteor will hit one of the 500 planets in the cluster.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ground Attack Kill Ratio:&#039;&#039;&#039; (Lizards 30:1 / Fascists 15:1 / all others 1:1)&lt;br /&gt;
:When a player drops clans on an enemy planet, they will attack the enemy colonists. Due to the nature of their races, the Lizards and Fascists have an advantage when it comes to ground combat.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ground Defense Kill Ratio:&#039;&#039;&#039; (Lizards 15:1 / Fascists 5:1 / all others 1:1)&lt;br /&gt;
:When attacked by colonists dropped from enemy ships, Lizard and Fascist colonists defend better than other races due to the nature of their people.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Free fighters at starbases:&#039;&#039;&#039; (Empire 5 / all others 0)&lt;br /&gt;
:The Evil Empire get 5 &amp;quot;free&amp;quot; fighters per starbase per turn. These five fighters are built from minerals only, and do not require any megacredits.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crystal desert advantage:&#039;&#039;&#039; YES&lt;br /&gt;
:Because of their Siliconoid nature, the Crystalline&#039;s love desert temperatures. They have a higher growth rate and maximum population on hot planets. If this is set to no, Crystal colonists behave like all other colonists.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One engine ships tow:&#039;&#039;&#039; NO&lt;br /&gt;
:Ships with only one engine cannot tow other ships.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ion Storms:&#039;&#039;&#039; 5&lt;br /&gt;
:The number of Ion storms that can be present in the cluster at the beginning of each host run. Note: since up to 3 extra storms can be added on any turn there can be a maximum of 8 showing, in that case the 3 storms with the lowest voltage will disapear at the beginning of the next turn. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ion Storms hide mines:&#039;&#039;&#039; YES&lt;br /&gt;
:Ion Storms can hide minefields from enemy sensors: a (web)minefield of which the center is inside an ion storm can neither be scanned or swept. The last known report will appear on your starmap.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cloaked ships attack:&#039;&#039;&#039; YES&lt;br /&gt;
:Cloaked ships can attack ships belonging to their primary enemy. A cloaked ship with a primary enemy set will attack ships belonging to that enemy, but not their planets.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cloaked ships may be robbed:&#039;&#039;&#039; NO&lt;br /&gt;
:The Privateers can rob ships of their fuel and cargo, but they can&#039;t rob cloaked ships.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ship cloning:&#039;&#039;&#039; YES&lt;br /&gt;
:Except for the Privateers and Crystalline&#039;s, all races can clone captured enemy ships at their starbases.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gravity wells:&#039;&#039;&#039; YES&lt;br /&gt;
:Each planet has a warpwell around it, which pulls every ship within three light years with a warp speed higher than 1 into orbit of the planet.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planets attack ships:&#039;&#039;&#039; YES&lt;br /&gt;
:Using the NUK or ATT friendly code, a planet can use its fighters and beams to attack enemy ships.&lt;br /&gt;
&lt;br /&gt;
= Ranges and rates =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fuel used to cloak:&#039;&#039;&#039; 5&lt;br /&gt;
:The amount of fuel used to cloak or stay cloaked per turn, per 100 kt of hullmass rounded up. The Resolute and the Darkwing do not use any fuel to stay cloaked.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Odds that a cloak will fail:&#039;&#039;&#039; 1%&lt;br /&gt;
:The chance that a cloaking device will malfunction, for no apparent reason. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Damage to prevent cloaking:&#039;&#039;&#039; 1%&lt;br /&gt;
:A ship with 1% damage or worse cannot cloak or stay cloaked. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ships without fuel can move:&#039;&#039;&#039; YES&lt;br /&gt;
:Ships with 0 fuel can move a couple of light years, depending on their mass. Very light ships can move large distances without any fuel, while heavy ships can hardly move at all if they&#039;re fuelless.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ships visible range:&#039;&#039;&#039; 350&lt;br /&gt;
:The detectable range of non-cloaked ships is 350 light years. Planets, starbases and ships all automatically look for ships.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sensor mission range:&#039;&#039;&#039; 200&lt;br /&gt;
:The range of the sensor sweep mission. This also applies to bioscanners.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Engine-Shield bonus:&#039;&#039;&#039; 0%&lt;br /&gt;
:Ships do not gain mass in battles depending on their type of engines.&lt;br /&gt;
&lt;br /&gt;
= Race advantages =&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Federation super refit:&#039;&#039;&#039; YES&lt;br /&gt;
:The Federation can use their super refit mission to outfit ships with better parts (engines, beams and torpedolaunchers).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Federation Crew Bonus:&#039;&#039;&#039; YES&lt;br /&gt;
:Because of the highly trained crews, Federation ships receive several bonuses in combat: extra mass, shield regeneration and full weapons usage regardless of damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lizards can use hiss mission:&#039;&#039;&#039; YES&lt;br /&gt;
:The Lizards can use their hiss mission to keep natives and colonists happy, or make them happy again when angry.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effect of hiss mission:&#039;&#039;&#039; 5&lt;br /&gt;
:The effect of the Lizard Hiss mission is 5 happiness points gained per hissing ship.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Super-Spy Deluxe:&#039;&#039;&#039; YES&lt;br /&gt;
:Next to their regular Superspy mission (which can not be disabled), the deluxe part of superspying allows the Birdmen to control a planet&#039;s friendly code.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planets can attack Fascist ships:&#039;&#039;&#039; NO&lt;br /&gt;
:Fascist can use their ships to pillage planets, and are therefore immune to attacks from planets.&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Privateer Rob mission failure:&#039;&#039;&#039; 1%&lt;br /&gt;
:There is a slight chance that the Privateer rob mission will fail.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Privateer / Crystalline boarding party:&#039;&#039;&#039; YES&lt;br /&gt;
:The Crystalline and Privateers can capture fuelless ships via boarding parties by simply towing them.&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Cyborg assimilation rate:&#039;&#039;&#039; 100%&lt;br /&gt;
:The Borg assimilate natives into the collective at this rate. That is, 1 colonist will assimilate 1 native. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crystalline web mines:&#039;&#039;&#039; YES&lt;br /&gt;
:The Crystallines can convert torpedoes into webmines, used to trap enemy ships and drain them of fuel.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Empire&#039;s Dark Sense range:&#039;&#039;&#039; 200&lt;br /&gt;
:The Evil Empire&#039;s Dark Sense mission tells them everything about owned planets within this range.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Robots/Rebels/Colonies build fighters in space:&#039;&#039;&#039; YES&lt;br /&gt;
:These races can build fighters onboard their carriers. They require minerals and supplies only, no megacredits.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rebel ground attack:&#039;&#039;&#039; YES&lt;br /&gt;
:The Rebels can perform a planetary groundattack, sabotaging structures, destroying resources and killing colonists.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planets can attack Rebel ships:&#039;&#039;&#039; NO&lt;br /&gt;
:The Rebels can perform groundattacks on planets, and are therefore immune to attacks from planets.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Colonial fighter mine sweep rate:&#039;&#039;&#039; 20&lt;br /&gt;
:The Colonies of Man have highly skilled fighterpilots: their fighters can be used to sweep mines and each fighter can destroy 20 mine-units per turn.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Colonial fighter can sweep webs:&#039;&#039;&#039; NO&lt;br /&gt;
:Because of the special nature of webmines, Colonial fighters can not sweep them as they can normal mines.&lt;br /&gt;
Mines and webmines&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mine field decay rate:&#039;&#039;&#039; 5%&lt;br /&gt;
:Five percent of all mines plus one additional mine vanish from each minefield each turn as a result of natural causes, like flying spacedebris.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Web mine decay rate:&#039;&#039;&#039; 5 %&lt;br /&gt;
:Five percent of all webmines plus one additional webmine vanish from each webminefield each turn as a result of natural causes, like flying spacedebris.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Odds of hitting a mine per LY:&#039;&#039;&#039; 1%&lt;br /&gt;
:The chance of hitting a mine for each lightyear of mines a spaceship passes through. This is independent of the ship&#039;s mass, speed or size.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Odds of hitting a mine while cloaked:&#039;&#039;&#039; 0.5%&lt;br /&gt;
:Cloaked ships run a lower risk of hitting a mine per lightyear than other ships; half a percent instead of 1%. This is independent of the ship&#039;s mass, speed or size.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Odds of hitting a webmine per LY:&#039;&#039;&#039; 5%&lt;br /&gt;
:The chance of hitting a webmine is higher than for normal minefields, at 5% per lightyear travelled. This is independent of the ship&#039;s mass, speed or size. The odds for hitting a webmine when cloaked are the same: 5%.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Maximum minefield radius:&#039;&#039;&#039; 150&lt;br /&gt;
:The maximum radius (not diameter, radius) of a minefield is 150 lightyears. This is also the maximum radius for webmine fields.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minefield detect range:&#039;&#039;&#039; 200&lt;br /&gt;
:Ships on a minesweep mission will detect minefields within 200 lightyears.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mines destroy enemy mines:&#039;&#039;&#039; YES&lt;br /&gt;
:Overlapping minefields of non-allied races will destroy each other.&lt;br /&gt;
&lt;br /&gt;
Mines destroy enemy webmines: NO&lt;br /&gt;
Minefields laid over webmines won&#039;t destroy the webmines (nor the other way around).&lt;br /&gt;
&lt;br /&gt;
Minefield sweep rate: 4&lt;br /&gt;
One laser type beam on a ship will sweep four spacemines from a minefield. Higher tech beams sweep more mines, depending on their type.&lt;br /&gt;
&lt;br /&gt;
Webminefield sweep rate: 3&lt;br /&gt;
One laser type beam on a ship will sweep three spacemines from a webminefield. Higher tech beams sweep more webmines, depending on their type.&lt;br /&gt;
&lt;br /&gt;
Minefield sweep range: 5&lt;br /&gt;
A minefield can only be swept from within five lightyears of the edge of the field, or from inside the field itself.&lt;br /&gt;
&lt;br /&gt;
Web minefield sweep range: 0&lt;br /&gt;
Webmines can only be swept from within the web.&lt;br /&gt;
&lt;br /&gt;
Hull tech not slowed by minehits: 7&lt;br /&gt;
Ships with a hull of techlevel seven or higher are not slowed down by minehits. Ships with lower tech hulls slow down immediately upon hitting a spacemine. All ships come to an immediate halt when hitting a webmine.&lt;br /&gt;
&lt;br /&gt;
Special ships&lt;br /&gt;
&lt;br /&gt;
Hyper drive ships: YES&lt;br /&gt;
Ships equipped with a hyperjumping device can make jumps through hyperspace. The Cyborg-built B200 class probe, the PL21 class probe built by the Evil Empire and the Falcon built by the Rebels have these hyperjumping devices installed.&lt;br /&gt;
&lt;br /&gt;
Firecloud Chunnel: YES&lt;br /&gt;
Two Firecloud Class Cruisers (built by the Cyborg) can create a chunnel through space in which an unlimited number of ships can be moved over an unlimited distance, burning only 50 kilotons of fuel on the chunneling Firecloud.&lt;br /&gt;
&lt;br /&gt;
Glory device: YES&lt;br /&gt;
The Fascists can build two shiptypes with glory devices built into them (the D19 Nefarious and the Saber). Those ships can be set to explode after movement or upon detection of cloaked enemy ships (also after movement).&lt;br /&gt;
&lt;br /&gt;
Loki anti-cloak: YES&lt;br /&gt;
The Federation and Lizards can build the Loki Class Destroyer, which can decloak enemy ships.&lt;br /&gt;
&lt;br /&gt;
Loki decloaks Bird Men: NO&lt;br /&gt;
Due to their sophisticated cloaking technique, cloaked Birdmen ships are not decloaked by Lokis.&lt;br /&gt;
&lt;br /&gt;
Lady Royale gambling ship: YES&lt;br /&gt;
The Privateers and Colonies can build the Lady Royale, capable of producing one megacredit per turn for every clan onboard.&lt;br /&gt;
&lt;br /&gt;
Imperial Assault: YES&lt;br /&gt;
The Super Star Destroyer, built by the Evil Empire, can take over an entire planet by simply dropping ten clans onto that planet so long as the ship is not damaged.&lt;br /&gt;
&lt;br /&gt;
Cobol fuel per LY: 2kt&lt;br /&gt;
The Cobol (built by the Colonies) scoops up fuel from space while flying, at a default rate of 2 kilotons of fuel per lightyear travelled.&lt;br /&gt;
&lt;br /&gt;
Alchemy ships: YES&lt;br /&gt;
This enables the alchemy functions for the Merlin and the Neutronic Refinery Ship. They can convert supplies into minerals (Merlin) and supplies plus minerals into Neutronium fuel (Neutronic refinery).&lt;br /&gt;
&lt;br /&gt;
Aries makes fuel: YES&lt;br /&gt;
The Aries (built by the Colonies) makes fuel out of minerals without needing supplies; this is an improved version of the Neutronic Refinery Ship.&lt;br /&gt;
&lt;br /&gt;
Bioscanners: YES&lt;br /&gt;
The Brynhild, the Cobol and the Pawn have bioscanners which scan for natives and temperatures of all planets within scanning range, as long as this is set to YES.&lt;br /&gt;
&lt;br /&gt;
Science Missions: YES&lt;br /&gt;
This setting enables the terraforming functions of the Eros, Bohemian and Onyx&lt;br /&gt;
&lt;br /&gt;
Planets, population, economy&lt;br /&gt;
&lt;br /&gt;
New natives appear: YES&lt;br /&gt;
On colonized planets thought to be devoid of native lifeforms, new natives may be discovered.&lt;br /&gt;
&lt;br /&gt;
Tax collection rates: (Feds 200 / All others 100)&lt;br /&gt;
Colonists and natives living on planets can be taxed for money. The Federation is very good at making friends with the natives, natives just lover the Federation and will pay them 200% of normal taxes. Federation colonists also pay 200% of normal taxes.&lt;br /&gt;
&lt;br /&gt;
Max income per planet: 5000 MC&lt;br /&gt;
Natives and colonists can be taxed for money. The maximum amount that can be earned from natives and colonists combined per planet per turn is limited by this setting.&lt;br /&gt;
&lt;br /&gt;
Climate limits population: YES&lt;br /&gt;
Normally, on planets with a temperature below 15 degrees or above 84 the number of colonists that can survive is limited. The exact number depends on the Climate Death Rate and the colonist race.&lt;br /&gt;
&lt;br /&gt;
Climate Death Rate: 10%&lt;br /&gt;
On planets with a temperature below 15 degrees or above 84 degrees the number of colonists that can live there is limited. The actual amount of colonists that can live on the planet is controlled by this number. The higher this setting, the lower the maximum population. &lt;br /&gt;
&lt;br /&gt;
Overpopulations eat supplies? YES&lt;br /&gt;
A planet&#039;s maximum population is based on it&#039;s temperature. If enabled, part of a planet&#039;s overpopulation can survive the harsh climate by eating supply-units.&lt;br /&gt;
&lt;br /&gt;
Mineral mining rates: (Feds 70 / Lizards 200 / All others 100)&lt;br /&gt;
Due to their environmentally-aware nature, the Federation mines planets at only 70% of the speed of most other races. The Lizards are very strong and mine twice as fast as other races.&lt;br /&gt;
&lt;br /&gt;
Isotope Trans-uranium mutation rate: 5&lt;br /&gt;
The rate at which new minerals are formed inside a planet. For the actual number of kilotons that appear, this rate is multiplied by the density first: on a planet with a 60% density of Duranium for example, 3 kilotons will appear every turn.&lt;br /&gt;
&lt;br /&gt;
Planetary structure decay rate: 10&lt;br /&gt;
The number of mines, factories and defenseposts is limited by the number of clans on a planet. When there are insufficient clans to support the number of structures, they will disappear each turn until the maximum amount that can be maintained by the colonists is reached.&lt;/div&gt;</summary>
		<author><name>Sirius113</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Main_Page&amp;diff=749</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Main_Page&amp;diff=749"/>
		<updated>2011-06-12T21:45:50Z</updated>

		<summary type="html">&lt;p&gt;Sirius113: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== VGA Planets Wiki ==&lt;br /&gt;
&lt;br /&gt;
This wiki is intended to serve as a repository for information about the game &#039;&#039;&#039;VGA Planets&#039;&#039;&#039;, by Tim Wisseman: a turn-based strategy game designed to be played by up to 11 players. VGA Planets (or VGAP, or Planets) was released in 1992 as a BBS &amp;quot;door game&amp;quot;, and is now played over the Internet via email or via Web interface.&lt;br /&gt;
&lt;br /&gt;
This wiki is largely intended to serve as a supplement for [http://vgaplanets.nu VGA Planets Nu], but should more or less apply to all VGA Planets 3 implementations.&lt;br /&gt;
&lt;br /&gt;
* [[Where To Play]]&lt;br /&gt;
&lt;br /&gt;
* Races:&lt;br /&gt;
** [[The Solar Federation]]&lt;br /&gt;
** [[Lizards]]&lt;br /&gt;
** [[The Empire of Birds]]&lt;br /&gt;
** [[Fascists]]&lt;br /&gt;
** [[Privateers]]&lt;br /&gt;
** [[Cyborg]]&lt;br /&gt;
** [[Crystals]]&lt;br /&gt;
** [[Empire]]&lt;br /&gt;
** [[Robots]]&lt;br /&gt;
** [[Rebels]]&lt;br /&gt;
** [[The Lost Colonies of Man]]&lt;br /&gt;
&lt;br /&gt;
* Ships:&lt;br /&gt;
** [[Ship List]]&lt;br /&gt;
** [[Ship Components]]&lt;br /&gt;
** [[Ship Movement]]&lt;br /&gt;
&lt;br /&gt;
* Planets &amp;amp; Economics:&lt;br /&gt;
** [[Native Race Advantages]]&lt;br /&gt;
** [[Taxes, Happiness, and Population Growth]]&lt;br /&gt;
** [[Defenses]]&lt;br /&gt;
** [[Hostile Planets]]&lt;br /&gt;
** [[Priority Build Points]]&lt;br /&gt;
&lt;br /&gt;
* Tactics:&lt;br /&gt;
** [[Cloak Intercept]]&lt;br /&gt;
** [[Disguising Ship Movement]]&lt;br /&gt;
** [[Warp Wells]]&lt;br /&gt;
** [[Combat Order]]&lt;br /&gt;
** [[Mine Laying]]&lt;br /&gt;
** [[Ship vs Ship]]&lt;br /&gt;
&lt;br /&gt;
* Strategies:&lt;br /&gt;
** [[Alliances]]&lt;br /&gt;
** [[Enemies]]&lt;br /&gt;
&lt;br /&gt;
* Game Mechanics&lt;br /&gt;
** [[Friendly Codes]]&lt;br /&gt;
** [[Host Order]]&lt;br /&gt;
** [[Host Configuration]]&lt;br /&gt;
&lt;br /&gt;
== Proposed article templates ==&lt;br /&gt;
&lt;br /&gt;
[[Race Template]]&lt;br /&gt;
[[Ship Template]]&lt;/div&gt;</summary>
		<author><name>Sirius113</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Combat_Order&amp;diff=670</id>
		<title>Combat Order</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Combat_Order&amp;diff=670"/>
		<updated>2011-06-10T21:13:27Z</updated>

		<summary type="html">&lt;p&gt;Sirius113: Mission kill/PE is just for starting the fight, hasn&amp;#039;t todo anything with the combat order if the fcode is numerical&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Cloak Intercept===&lt;br /&gt;
&lt;br /&gt;
Ships with a [[Cloaking Device]], the mission [[Intercept]], and [[Primary Enemy]] set appropriately will always attack first (presumably in order of ship ID or [[Friendly Codes|friendly code]]), and they will specifically attack the target they are set to intercept.  Once they have intercepted (and presumably destroyed) their target, they will then be decloaked and participate in the main combat order.&lt;br /&gt;
&lt;br /&gt;
===Main combat order===&lt;br /&gt;
Ships fight according to their battlevalue. Lowest battlevalue begins.&lt;br /&gt;
&lt;br /&gt;
Battlevalue:&lt;br /&gt;
&lt;br /&gt;
* if friendlycode is numerical: friendlycode&lt;br /&gt;
* else: 1000 + 10 (if mission is not kill) + 5 (if no Primary Enemy is set) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===2nd combat order===&lt;br /&gt;
(if both ships have the same main combat order)&lt;br /&gt;
&lt;br /&gt;
Combat order sorted by ship [[ID]]s. Ships with a lower ship [[ID]] attack earlier.&lt;/div&gt;</summary>
		<author><name>Sirius113</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Combat_Order&amp;diff=669</id>
		<title>Combat Order</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Combat_Order&amp;diff=669"/>
		<updated>2011-06-10T20:55:35Z</updated>

		<summary type="html">&lt;p&gt;Sirius113: /* Main combat order */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Cloak Intercept===&lt;br /&gt;
&lt;br /&gt;
Ships with a [[Cloaking Device]], the mission [[Intercept]], and [[Primary Enemy]] set appropriately will always attack first (presumably in order of ship ID or [[Friendly Codes|friendly code]]), and they will specifically attack the target they are set to intercept.  Once they have intercepted (and presumably destroyed) their target, they will then be decloaked and participate in the main combat order.&lt;br /&gt;
&lt;br /&gt;
===Main combat order===&lt;br /&gt;
The following table is sorted by combat order.&lt;br /&gt;
&lt;br /&gt;
* Mission: Kill&lt;br /&gt;
* [[Primary Enemy]]: Enemy&lt;br /&gt;
* all other ships, which get attacked&lt;br /&gt;
&lt;br /&gt;
===2nd combat order===&lt;br /&gt;
(if both ships have the same main combat order)&lt;br /&gt;
&lt;br /&gt;
[[Friendly Codes]] consisting of numbers, lower means earlier attack&lt;br /&gt;
If there is a letter, the whole [[Friendly Codes|friendly code]] is counted as 1000.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===3rd combat order===&lt;br /&gt;
(if both ships have the same main/secondary combat order)&lt;br /&gt;
&lt;br /&gt;
Combat order sorted by ship [[ID]]s. Ships with a lower ship [[ID]] attack earlier.&lt;/div&gt;</summary>
		<author><name>Sirius113</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Talk:Missouri_Class_Battleship&amp;diff=668</id>
		<title>Talk:Missouri Class Battleship</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Talk:Missouri_Class_Battleship&amp;diff=668"/>
		<updated>2011-06-10T15:29:31Z</updated>

		<summary type="html">&lt;p&gt;Sirius113: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I decided to give the Missouri the attributes of the Galaxy Class Starships from Star Trek, since Romulan Warbirds were actually stronger than the Galaxy Class.  Also, Nu uses the Galaxy Class as the picture for the Missy.  I guess the question is, what is the Nova based on?  Anyone have any input?[[User:Veldan|Veldan]] 03:01, 10 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hmm, not easy, i don&#039;t think that it isn&#039;t based on anything. But i try to find something ^^&lt;br /&gt;
Onyl 1 possibility comes to my mind, the modified 1701-D out of the future (but it had only 3 engines). http://memory-beta.wikia.com/wiki/Galaxy_X_class&lt;br /&gt;
Later on there was a ship with 4 engines, but that was after VPL. It was called Prometheus (Voyager - message in a bottle) - http://memory-alpha.org/wiki/Message_in_a_Bottle_%28episode%29&lt;br /&gt;
&amp;lt;br&amp;gt;edit: Forget it, it was published 1994&lt;br /&gt;
[[User:Sirius113|Sirius113]] 14:36, 10 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
Imo if you look ate the orig ships, there aren&#039;t many based on real ships.&lt;br /&gt;
For the Federation only Nova (2x 1701D), Loki (Nebula Class), Nebula (perhaps 1701A) , Missouri (perhaps USS Excelsior), Banshee (Miranda Class/USS Saratoga), Eros (Oberth Class) look similar to &#039;real&#039; ships.&lt;br /&gt;
&amp;lt;br&amp;gt;Excelsior: http://images.wikia.com/memoryalpha/en/images/9/9b/USS_Excelsior_stalls_outside_Spacedock.jpg&lt;br /&gt;
&amp;lt;br&amp;gt;And the ultimate VPL triple Eros, Loki, Banshee: http://images1.wikia.nocookie.net/__cb20070715224029/memoryalpha/de/images/a/a2/Nebula2.jpg&lt;br /&gt;
&amp;lt;br&amp;gt;Here are the old VPL pictures: http://img8.imageshack.us/i/oldships.png/&lt;br /&gt;
&lt;br /&gt;
[[User:Sirius113|Sirius113]] 15:04, 10 June 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Sirius113</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Talk:Missouri_Class_Battleship&amp;diff=667</id>
		<title>Talk:Missouri Class Battleship</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Talk:Missouri_Class_Battleship&amp;diff=667"/>
		<updated>2011-06-10T15:29:03Z</updated>

		<summary type="html">&lt;p&gt;Sirius113: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I decided to give the Missouri the attributes of the Galaxy Class Starships from Star Trek, since Romulan Warbirds were actually stronger than the Galaxy Class.  Also, Nu uses the Galaxy Class as the picture for the Missy.  I guess the question is, what is the Nova based on?  Anyone have any input?[[User:Veldan|Veldan]] 03:01, 10 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hmm, not easy, i don&#039;t think that it isn&#039;t based on anything. But i try to find something ^^&lt;br /&gt;
Onyl 1 possibility comes to my mind, the modified 1701-D out of the future (but it had only 3 engines). http://memory-beta.wikia.com/wiki/Galaxy_X_class&lt;br /&gt;
Later on there was a ship with 4 engines, but that was after VPL. It was called Prometheus (Voyager - message in a bottle) - http://memory-alpha.org/wiki/Message_in_a_Bottle_%28episode%29&lt;br /&gt;
&amp;lt;br&amp;gt;edit: Forget it, it was published 1994&lt;br /&gt;
[[User:Sirius113|Sirius113]] 14:36, 10 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
Imo if you look ate the orig ships, there aren&#039;t many based on real ships.&lt;br /&gt;
For the Federation only Nova (2x 1701D), Loki (Nebula Class), Nebula (perhaps 1701A) , Missouri (perhaps USS Excelsior), Banshee (Miranda Class/USS Saratoga), Eros (Oberth Class) look similar to &#039;real&#039; ships.&lt;br /&gt;
Excelsior: http://images.wikia.com/memoryalpha/en/images/9/9b/USS_Excelsior_stalls_outside_Spacedock.jpg&lt;br /&gt;
And the ultimate VPL triple Eros, Loki, Banshee: http://images1.wikia.nocookie.net/__cb20070715224029/memoryalpha/de/images/a/a2/Nebula2.jpg&lt;br /&gt;
Here are the old VPL pictures: http://img8.imageshack.us/i/oldships.png/&lt;br /&gt;
&lt;br /&gt;
[[User:Sirius113|Sirius113]] 15:04, 10 June 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Sirius113</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Talk:Missouri_Class_Battleship&amp;diff=666</id>
		<title>Talk:Missouri Class Battleship</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Talk:Missouri_Class_Battleship&amp;diff=666"/>
		<updated>2011-06-10T15:04:14Z</updated>

		<summary type="html">&lt;p&gt;Sirius113: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I decided to give the Missouri the attributes of the Galaxy Class Starships from Star Trek, since Romulan Warbirds were actually stronger than the Galaxy Class.  Also, Nu uses the Galaxy Class as the picture for the Missy.  I guess the question is, what is the Nova based on?  Anyone have any input?[[User:Veldan|Veldan]] 03:01, 10 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hmm, not easy, i don&#039;t think that it isn&#039;t based on anything. But i try to find something ^^&lt;br /&gt;
Onyl 1 possibility comes to my mind, the modified 1701-D out of the future (but it had only 3 engines). http://memory-beta.wikia.com/wiki/Galaxy_X_class&lt;br /&gt;
Later on there was a ship with 4 engines, but that was after VPL. It was called Prometheus (Voyager - message in a bottle) - http://memory-alpha.org/wiki/Message_in_a_Bottle_%28episode%29&lt;br /&gt;
&amp;lt;br&amp;gt;edit: Forget it, it was published 1994&lt;br /&gt;
[[User:Sirius113|Sirius113]] 14:36, 10 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
Imo if you look ate the orig ships, there aren&#039;t many based on real ships.&lt;br /&gt;
For the Federation only Nova (2x 1701D), Loki (Nebula Class), Nebula (perhaps 1701A) , Missouri (perhaps USS Excelsior), Banshee (Miranda Class/USS Saratoga), Eros (Oberth Class) look similar to &#039;real&#039; ships.&lt;br /&gt;
Excelsior: http://images.wikia.com/memoryalpha/en/images/9/9b/USS_Excelsior_stalls_outside_Spacedock.jpg&lt;br /&gt;
And the ultimate VPL triple Eros, Loki, Banshee: http://images1.wikia.nocookie.net/__cb20070715224029/memoryalpha/de/images/a/a2/Nebula2.jpg&lt;br /&gt;
&lt;br /&gt;
[[User:Sirius113|Sirius113]] 15:04, 10 June 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Sirius113</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Talk:Missouri_Class_Battleship&amp;diff=665</id>
		<title>Talk:Missouri Class Battleship</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Talk:Missouri_Class_Battleship&amp;diff=665"/>
		<updated>2011-06-10T15:03:55Z</updated>

		<summary type="html">&lt;p&gt;Sirius113: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I decided to give the Missouri the attributes of the Galaxy Class Starships from Star Trek, since Romulan Warbirds were actually stronger than the Galaxy Class.  Also, Nu uses the Galaxy Class as the picture for the Missy.  I guess the question is, what is the Nova based on?  Anyone have any input?[[User:Veldan|Veldan]] 03:01, 10 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hmm, not easy, i don&#039;t think that it isn&#039;t based on anything. But i try to find something ^^&lt;br /&gt;
Onyl 1 possibility comes to my mind, the modified 1701-D out of the future (but it had only 3 engines). http://memory-beta.wikia.com/wiki/Galaxy_X_class&lt;br /&gt;
Later on there was a ship with 4 engines, but that was after VPL. It was called Prometheus (Voyager - message in a bottle) - http://memory-alpha.org/wiki/Message_in_a_Bottle_%28episode%29&lt;br /&gt;
&amp;lt;br&amp;gt;edit: Forget it, it was published 1994&lt;br /&gt;
[[User:Sirius113|Sirius113]] 14:36, 10 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
Imo if you look ate the orig ships, there aren&#039;t many based on real ships.&lt;br /&gt;
For the Federation only Nova (2x 1701D), Loki (Nebula Class), Nebula (perhaps 1701A) , Missouri (perhaps USS Excelsior), Banshee (Miranda Class/USS Saratoga), Eros (Oberth Class) look similar to &#039;real&#039; ships.&lt;br /&gt;
Excelsior: http://images.wikia.com/memoryalpha/en/images/9/9b/USS_Excelsior_stalls_outside_Spacedock.jpg&lt;br /&gt;
And the ultimate VPL triple Eros, Loki, Banshee: http://images1.wikia.nocookie.net/__cb20070715224029/memoryalpha/de/images/a/a2/Nebula2.jpg&lt;/div&gt;</summary>
		<author><name>Sirius113</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Talk:Diplomacy_Class_Cruiser&amp;diff=664</id>
		<title>Talk:Diplomacy Class Cruiser</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Talk:Diplomacy_Class_Cruiser&amp;diff=664"/>
		<updated>2011-06-10T14:42:53Z</updated>

		<summary type="html">&lt;p&gt;Sirius113: Created page with &amp;quot;I don&amp;#039;t think that the Diplomacy is based on anything. Nevertheless, in my shiplist it&amp;#039;s the Voyager xD ~~~~&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I don&#039;t think that the Diplomacy is based on anything.&lt;br /&gt;
Nevertheless, in my shiplist it&#039;s the Voyager xD&lt;br /&gt;
[[User:Sirius113|Sirius113]] 14:42, 10 June 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Sirius113</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Talk:Missouri_Class_Battleship&amp;diff=663</id>
		<title>Talk:Missouri Class Battleship</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Talk:Missouri_Class_Battleship&amp;diff=663"/>
		<updated>2011-06-10T14:40:52Z</updated>

		<summary type="html">&lt;p&gt;Sirius113: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I decided to give the Missouri the attributes of the Galaxy Class Starships from Star Trek, since Romulan Warbirds were actually stronger than the Galaxy Class.  Also, Nu uses the Galaxy Class as the picture for the Missy.  I guess the question is, what is the Nova based on?  Anyone have any input?[[User:Veldan|Veldan]] 03:01, 10 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hmm, not easy, i don&#039;t think that it isn&#039;t based on anything. But i try to find something ^^&lt;br /&gt;
Onyl 1 possibility comes to my mind, the modified 1701-D out of the future (but it had only 3 engines). http://memory-beta.wikia.com/wiki/Galaxy_X_class&lt;br /&gt;
Later on there was a ship with 4 engines, but that was after VPL. It was called Prometheus (Voyager - message in a bottle) - http://memory-alpha.org/wiki/Message_in_a_Bottle_%28episode%29&lt;br /&gt;
&amp;lt;br&amp;gt;edit: Forget it, it was published 1994&lt;br /&gt;
[[User:Sirius113|Sirius113]] 14:36, 10 June 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Sirius113</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Talk:Missouri_Class_Battleship&amp;diff=662</id>
		<title>Talk:Missouri Class Battleship</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Talk:Missouri_Class_Battleship&amp;diff=662"/>
		<updated>2011-06-10T14:36:15Z</updated>

		<summary type="html">&lt;p&gt;Sirius113: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I decided to give the Missouri the attributes of the Galaxy Class Starships from Star Trek, since Romulan Warbirds were actually stronger than the Galaxy Class.  Also, Nu uses the Galaxy Class as the picture for the Missy.  I guess the question is, what is the Nova based on?  Anyone have any input?[[User:Veldan|Veldan]] 03:01, 10 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hmm, not easy, i don&#039;t think that it isn&#039;t based on anything. But i try to find something ^^&lt;br /&gt;
Onyl 1 possibility comes to my mind, the modified 1701-D out of the future (but it had only 3 engines). http://memory-beta.wikia.com/wiki/Galaxy_X_class&lt;br /&gt;
Later on there was a ship with 4 engines, but that was after VPL. It was called Prometheus (Voyager - message in a bottle) - http://memory-alpha.org/wiki/Message_in_a_Bottle_%28episode%29&lt;br /&gt;
[[User:Sirius113|Sirius113]] 14:36, 10 June 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Sirius113</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Ship_vs_Ship&amp;diff=646</id>
		<title>Ship vs Ship</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Ship_vs_Ship&amp;diff=646"/>
		<updated>2011-06-09T14:25:13Z</updated>

		<summary type="html">&lt;p&gt;Sirius113: /* Left and Right side */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
&lt;br /&gt;
This page will discuss various tactical considerations when pitting two or more ships against each other.&lt;br /&gt;
&lt;br /&gt;
Usually ships with 3 or fewer fighter bays are not considered combat vessels.  The [[Evil Empire]]&#039;s [[Super Star Destroyer]] for instance is better used in conjunction with a beefier ship (its [[Imperial Assault]] ability is much more valuable than the ship per se), and can only effectively fight ships with a few beams.  Additionally, 1- or 2-bay carriers like the [[Iron Slave Class Baseship]] are seldom built, simply because they are not powerful at all.&lt;br /&gt;
&lt;br /&gt;
The outcome of combat between two ships depends on the abilities of the ships involved, and the combination used.  A cheap combination of ships can take out an expensive ship, and a race that trades cheap ships to kill expensive ships can often lose more ships, but win the war in the end by bleeding dry their opponent.&lt;br /&gt;
&lt;br /&gt;
== Most Powerful Ships ==&lt;br /&gt;
&lt;br /&gt;
By consensus, the most powerful ships in the game, all things considered, are the following:&lt;br /&gt;
&lt;br /&gt;
# [[Gorbie Class Battlecarrier|Gorbie]] ([[Empire|Evil Empire]], Carrier)&lt;br /&gt;
# [[Biocide Class Carrier|Biocide]]  ([[Cyborg]], Carrier) [[Biocide Class Carrier|Biocide]] 67.3% vs [[Virgo Class Battlestar|Virgo]] 27.3%&lt;br /&gt;
# [[Golem Class Baseship|Golem]] ([[Robots]], Carrier)&lt;br /&gt;
# [[Rush Class Heavy Carrier|Rush]] ([[Rebels]], Carrier)&lt;br /&gt;
# [[Virgo Class Battlestar|Virgo]] ([[Colonies]], Carrier)&lt;br /&gt;
# [[Automa Class Baseship|Automa]] ([[Robots]], Carrier)/ [[Crystal Thunder Class Carrier|Crystal Thunder]] ([[Crystals]], Carrier)&lt;br /&gt;
# [[Annihilation Class Battleship|Annihilation]] ([[Cyborg]], Torp)&lt;br /&gt;
# [[Nova Class Super-Dreadnought|Nova]] ([[The_Solar_Federation|Feds]], Torp)&lt;br /&gt;
# [[Dark Wing Class Battleship|Darkwing]] ([[The_Empire_of_Birds|Birdmen]], Torp)&lt;br /&gt;
# [[Instrumentality Class Baseship|Instrumentality]] ([[Robots]], Carrier)&lt;br /&gt;
# [[Victorious Class Battleship|Victorious]] ([[Fascists]], Torp)/ [[Diamond Flame Class Battleship|Diamond Flame]] ([[Crystals]], Torp)&lt;br /&gt;
# [[T-Rex Class Battleship|T-Rex]] ([[Lizards]], Torp; with Liz crew is better then a Vict/Diamond Fl)&lt;br /&gt;
# [[Missouri Class Battleship|Missouri]] ([[The_Solar_Federation|Feds]], Torp)&lt;br /&gt;
&lt;br /&gt;
However, don&#039;t underestimate ship combinations. The [[The Solar Federation|Feds]], [[Lizards]] and [[Crystals]] in particular have reasonably strong, cheap ships, that while unable to go toe-to-toe against the heavy hitters can still win an economic war against the far more expensive, larger ships.  A [[Diplomacy Class Cruiser|Diplomacy]] or a [[Missouri Class Battleship|Missouri]] followed by a [[Kittyhawk Class Carrier|Kittyhawk]] is most of the time much stronger then 2 of the same kind (a [[Missouri Class Battleship|Missouri]] followed by a [[Kittyhawk Class Carrier|Kittyhawk]] with [[Scotty Bonus]] are superior to a [[Rush Class Heavy Carrier|Rush]], while you need 3-4 [[Missouri Class Battleship|Missouris]] or 3-4 [[Kittyhawk Class Carrier|Kittyhawks]] or 2 [[Nova Class Super-Dreadnought|Novas]] for a similar result). If you fight with a Thor on the right and with a Kittyhawk on the left, that combination is slight superior to a Rush. Mixing [[T-Rex Class Battleship|T-Rexes]] and [[Madonnzilla Class Carrier|Madonnzilas]] works better than either individually. A [[Diamond Flame Class Battleship|Diamond Flame]] followed by a [[Crystal Thunder Class Carrier|Crystal Thunder]] is really strong, aswell.&lt;br /&gt;
&lt;br /&gt;
= Left and Right side =&lt;br /&gt;
The ship with the higher battlevalue will fight from the left&lt;br /&gt;
&lt;br /&gt;
Battlevalue:&lt;br /&gt;
* if friendlycode is numerical: friendlycode&lt;br /&gt;
* else: 1000 + 10 (if mission is not kill) + 5 (if no Primary Enemy is set)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Carriers on the left side have a huge advantage. Ships between 140kt and 320kt get in 60% of the fights versus carriers +320kt hullmass. Following sides you should select:&lt;br /&gt;
* Torp ship (140-320kt) vs Carrier: Torp ship should get on the &#039;&#039;&#039;right&#039;&#039;&#039; side&lt;br /&gt;
* Torp ship (all others) vs Carrier: Torp ship should get on the &#039;&#039;&#039;left&#039;&#039;&#039; to deny the bonus to the carrier&lt;br /&gt;
* Carrier vs Carrier: &#039;&#039;&#039;left&#039;&#039;&#039; side carrier has a big advantage, even with a hull bonus mass on right side, its still superior&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* That why this is awesome strategy game, with diplomacy and luck.&lt;br /&gt;
* Most races don&#039;t have more than few battleships that they need to build, and freighters as needed.&lt;br /&gt;
* Small ships can be good scouts or money runners.&lt;br /&gt;
* While [[Colonies]] don&#039;t need medium or smaller freighters at all because they have the [[Cobol Class Research Cruiser|Cobol]].&lt;br /&gt;
&lt;br /&gt;
See [http://vgaplanets.nu/ships The VGA Planets Nu ship list].&lt;br /&gt;
&lt;br /&gt;
Good medium-sized ships are (in no particular order):&lt;br /&gt;
[[Ill Wind Class Battlecruiser]], [[Super Star Carrier]], [[Lizard Class Cruiser]], [[Emerald Class Cruiser]], [[Resolute Class Battlecruiser]].&lt;br /&gt;
The [[Empire]]&#039;s [[Super Star Cruiser]] is bad, if it has high-level beams agaist torp race.&lt;br /&gt;
But it&#039;s a tech 9 hull.&lt;br /&gt;
&lt;br /&gt;
But like the [[Fascists|Fascist]] coldpain 4 beam and 2 tube should not be ignored. Cos they come in cloak, and pillage. Same goes [[The Empire of Birds|Birdmen]] ships, and they steal your fuel and beam up all money.&lt;br /&gt;
&lt;br /&gt;
The [[Empire|Evil Empire&#039;s]] [[Super Star Destroyer]] is widely overrated.  Though it&#039;s [[Imperial Assault]] ability it incredibly powerful, it is difficult to use, as the [[Super Star Destroyer|SSD]] is a relatively weak carrier with only 3 bays.  Though it cannot be attacked by planets, it is easily destroyed by enemy ships, and most enemy planets worth taking will have defending ships in orbit that will destroy the [[Super Star Destroyer|SSD]].  Therefore, it is most easily used in attacking frontier planets, though they would usually be captured just as easily by a direct battle.  The [[Super Star Destroyer|SSD]] really shines toward the end of a game when most of an enemy&#039;s ships were either destroyed or occupied in space battles; an [[Empire|Evil Empire]] player could then safely move their [[Super Star Destroyer|SSD]]s into orbit for [[Imperial Assault]].  It would also be possible to perform an [[Imperial Assault]] early or in the middle of a game if you are allied with a cloaking race; just reach the orbit with 0 fuel. Planets can&#039;t attack a SSD and ships can&#039;t attack ships without fuel. Since force a surrender of the starbase comes before movement, you won&#039;t loose your SSD in that turn. Next turn a cloaked ship in the same orbit has to transfer fuel to the SSD, so you can start an [[Imperial Assault]].&lt;/div&gt;</summary>
		<author><name>Sirius113</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Ship_vs_Ship&amp;diff=645</id>
		<title>Ship vs Ship</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Ship_vs_Ship&amp;diff=645"/>
		<updated>2011-06-09T14:22:50Z</updated>

		<summary type="html">&lt;p&gt;Sirius113: /* Most Powerful Ships */ Battlevalue and left/right side advantages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
&lt;br /&gt;
This page will discuss various tactical considerations when pitting two or more ships against each other.&lt;br /&gt;
&lt;br /&gt;
Usually ships with 3 or fewer fighter bays are not considered combat vessels.  The [[Evil Empire]]&#039;s [[Super Star Destroyer]] for instance is better used in conjunction with a beefier ship (its [[Imperial Assault]] ability is much more valuable than the ship per se), and can only effectively fight ships with a few beams.  Additionally, 1- or 2-bay carriers like the [[Iron Slave Class Baseship]] are seldom built, simply because they are not powerful at all.&lt;br /&gt;
&lt;br /&gt;
The outcome of combat between two ships depends on the abilities of the ships involved, and the combination used.  A cheap combination of ships can take out an expensive ship, and a race that trades cheap ships to kill expensive ships can often lose more ships, but win the war in the end by bleeding dry their opponent.&lt;br /&gt;
&lt;br /&gt;
== Most Powerful Ships ==&lt;br /&gt;
&lt;br /&gt;
By consensus, the most powerful ships in the game, all things considered, are the following:&lt;br /&gt;
&lt;br /&gt;
# [[Gorbie Class Battlecarrier|Gorbie]] ([[Empire|Evil Empire]], Carrier)&lt;br /&gt;
# [[Biocide Class Carrier|Biocide]]  ([[Cyborg]], Carrier) [[Biocide Class Carrier|Biocide]] 67.3% vs [[Virgo Class Battlestar|Virgo]] 27.3%&lt;br /&gt;
# [[Golem Class Baseship|Golem]] ([[Robots]], Carrier)&lt;br /&gt;
# [[Rush Class Heavy Carrier|Rush]] ([[Rebels]], Carrier)&lt;br /&gt;
# [[Virgo Class Battlestar|Virgo]] ([[Colonies]], Carrier)&lt;br /&gt;
# [[Automa Class Baseship|Automa]] ([[Robots]], Carrier)/ [[Crystal Thunder Class Carrier|Crystal Thunder]] ([[Crystals]], Carrier)&lt;br /&gt;
# [[Annihilation Class Battleship|Annihilation]] ([[Cyborg]], Torp)&lt;br /&gt;
# [[Nova Class Super-Dreadnought|Nova]] ([[The_Solar_Federation|Feds]], Torp)&lt;br /&gt;
# [[Dark Wing Class Battleship|Darkwing]] ([[The_Empire_of_Birds|Birdmen]], Torp)&lt;br /&gt;
# [[Instrumentality Class Baseship|Instrumentality]] ([[Robots]], Carrier)&lt;br /&gt;
# [[Victorious Class Battleship|Victorious]] ([[Fascists]], Torp)/ [[Diamond Flame Class Battleship|Diamond Flame]] ([[Crystals]], Torp)&lt;br /&gt;
# [[T-Rex Class Battleship|T-Rex]] ([[Lizards]], Torp; with Liz crew is better then a Vict/Diamond Fl)&lt;br /&gt;
# [[Missouri Class Battleship|Missouri]] ([[The_Solar_Federation|Feds]], Torp)&lt;br /&gt;
&lt;br /&gt;
However, don&#039;t underestimate ship combinations. The [[The Solar Federation|Feds]], [[Lizards]] and [[Crystals]] in particular have reasonably strong, cheap ships, that while unable to go toe-to-toe against the heavy hitters can still win an economic war against the far more expensive, larger ships.  A [[Diplomacy Class Cruiser|Diplomacy]] or a [[Missouri Class Battleship|Missouri]] followed by a [[Kittyhawk Class Carrier|Kittyhawk]] is most of the time much stronger then 2 of the same kind (a [[Missouri Class Battleship|Missouri]] followed by a [[Kittyhawk Class Carrier|Kittyhawk]] with [[Scotty Bonus]] are superior to a [[Rush Class Heavy Carrier|Rush]], while you need 3-4 [[Missouri Class Battleship|Missouris]] or 3-4 [[Kittyhawk Class Carrier|Kittyhawks]] or 2 [[Nova Class Super-Dreadnought|Novas]] for a similar result). If you fight with a Thor on the right and with a Kittyhawk on the left, that combination is slight superior to a Rush. Mixing [[T-Rex Class Battleship|T-Rexes]] and [[Madonnzilla Class Carrier|Madonnzilas]] works better than either individually. A [[Diamond Flame Class Battleship|Diamond Flame]] followed by a [[Crystal Thunder Class Carrier|Crystal Thunder]] is really strong, aswell.&lt;br /&gt;
&lt;br /&gt;
= Left and Right side =&lt;br /&gt;
The ship with the higher battlevalue will fight from the left&lt;br /&gt;
&lt;br /&gt;
Battlevalue:&lt;br /&gt;
*if friendlycode is numerical: friendlycode&lt;br /&gt;
*else: 1000 + 10 (if mission is not kill) + 5 (if no Primary Enemy is set)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Carriers on the left side have a quiet huge advantage. Ships between 140kt and 320kt get in 60% of the fights versus a Carrier +320kt hullmass. Since the normal advantage on the left side for carriers is superior, ..., following sides you should use:&lt;br /&gt;
Torp ship (140-320kt) vs Carrier: Torp ship should get on the &#039;&#039;&#039;right side&#039;&#039;&#039;&lt;br /&gt;
Torp ship (all others) vs Carrier: Torp ship should get on the &#039;&#039;&#039;left&#039;&#039;&#039; to deny the bonus to the carrier&lt;br /&gt;
Carrier vs Carrier: &#039;&#039;&#039;left&#039;&#039;&#039; side carrier has a big advantage, even with a hull bonus mass on right side, its still superior&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* That why this is awesome strategy game, with diplomacy and luck.&lt;br /&gt;
* Most races don&#039;t have more than few battleships that they need to build, and freighters as needed.&lt;br /&gt;
* Small ships can be good scouts or money runners.&lt;br /&gt;
* While [[Colonies]] don&#039;t need medium or smaller freighters at all because they have the [[Cobol Class Research Cruiser|Cobol]].&lt;br /&gt;
&lt;br /&gt;
See [http://vgaplanets.nu/ships The VGA Planets Nu ship list].&lt;br /&gt;
&lt;br /&gt;
Good medium-sized ships are (in no particular order):&lt;br /&gt;
[[Ill Wind Class Battlecruiser]], [[Super Star Carrier]], [[Lizard Class Cruiser]], [[Emerald Class Cruiser]], [[Resolute Class Battlecruiser]].&lt;br /&gt;
The [[Empire]]&#039;s [[Super Star Cruiser]] is bad, if it has high-level beams agaist torp race.&lt;br /&gt;
But it&#039;s a tech 9 hull.&lt;br /&gt;
&lt;br /&gt;
But like the [[Fascists|Fascist]] coldpain 4 beam and 2 tube should not be ignored. Cos they come in cloak, and pillage. Same goes [[The Empire of Birds|Birdmen]] ships, and they steal your fuel and beam up all money.&lt;br /&gt;
&lt;br /&gt;
The [[Empire|Evil Empire&#039;s]] [[Super Star Destroyer]] is widely overrated.  Though it&#039;s [[Imperial Assault]] ability it incredibly powerful, it is difficult to use, as the [[Super Star Destroyer|SSD]] is a relatively weak carrier with only 3 bays.  Though it cannot be attacked by planets, it is easily destroyed by enemy ships, and most enemy planets worth taking will have defending ships in orbit that will destroy the [[Super Star Destroyer|SSD]].  Therefore, it is most easily used in attacking frontier planets, though they would usually be captured just as easily by a direct battle.  The [[Super Star Destroyer|SSD]] really shines toward the end of a game when most of an enemy&#039;s ships were either destroyed or occupied in space battles; an [[Empire|Evil Empire]] player could then safely move their [[Super Star Destroyer|SSD]]s into orbit for [[Imperial Assault]].  It would also be possible to perform an [[Imperial Assault]] early or in the middle of a game if you are allied with a cloaking race; just reach the orbit with 0 fuel. Planets can&#039;t attack a SSD and ships can&#039;t attack ships without fuel. Since force a surrender of the starbase comes before movement, you won&#039;t loose your SSD in that turn. Next turn a cloaked ship in the same orbit has to transfer fuel to the SSD, so you can start an [[Imperial Assault]].&lt;/div&gt;</summary>
		<author><name>Sirius113</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Ship_vs_Ship&amp;diff=644</id>
		<title>Ship vs Ship</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Ship_vs_Ship&amp;diff=644"/>
		<updated>2011-06-09T13:23:58Z</updated>

		<summary type="html">&lt;p&gt;Sirius113: /* Most Powerful Ships */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
&lt;br /&gt;
This page will discuss various tactical considerations when pitting two or more ships against each other.&lt;br /&gt;
&lt;br /&gt;
Usually ships with 3 or fewer fighter bays are not considered combat vessels.  The [[Evil Empire]]&#039;s [[Super Star Destroyer]] for instance is better used in conjunction with a beefier ship (its [[Imperial Assault]] ability is much more valuable than the ship per se), and can only effectively fight ships with a few beams.  Additionally, 1- or 2-bay carriers like the [[Iron Slave Class Baseship]] are seldom built, simply because they are not powerful at all.&lt;br /&gt;
&lt;br /&gt;
The outcome of combat between two ships depends on the abilities of the ships involved, and the combination used.  A cheap combination of ships can take out an expensive ship, and a race that trades cheap ships to kill expensive ships can often lose more ships, but win the war in the end by bleeding dry their opponent.&lt;br /&gt;
&lt;br /&gt;
== Most Powerful Ships ==&lt;br /&gt;
&lt;br /&gt;
By consensus, the most powerful ships in the game, all things considered, are the following:&lt;br /&gt;
&lt;br /&gt;
# [[Gorbie Class Battlecarrier|Gorbie]] ([[Empire|Evil Empire]], Carrier)&lt;br /&gt;
# [[Biocide Class Carrier|Biocide]]  ([[Cyborg]], Carrier) [[Biocide Class Carrier|Biocide]] 67.3% vs [[Virgo Class Battlestar|Virgo]] 27.3%&lt;br /&gt;
# [[Golem Class Baseship|Golem]] ([[Robots]], Carrier)&lt;br /&gt;
# [[Rush Class Heavy Carrier|Rush]] ([[Rebels]], Carrier)&lt;br /&gt;
# [[Virgo Class Battlestar|Virgo]] ([[Colonies]], Carrier)&lt;br /&gt;
# [[Automa Class Baseship|Automa]] ([[Robots]], Carrier)/ [[Crystal Thunder Class Carrier|Crystal Thunder]] ([[Crystals]], Carrier)&lt;br /&gt;
# [[Annihilation Class Battleship|Annihilation]] ([[Cyborg]], Torp)&lt;br /&gt;
# [[Nova Class Super-Dreadnought|Nova]] ([[The_Solar_Federation|Feds]], Torp)&lt;br /&gt;
# [[Dark Wing Class Battleship|Darkwing]] ([[The_Empire_of_Birds|Birdmen]], Torp)&lt;br /&gt;
# [[Instrumentality Class Baseship|Instrumentality]] ([[Robots]], Carrier)&lt;br /&gt;
# [[Victorious Class Battleship|Victorious]] ([[Fascists]], Torp)/ [[Diamond Flame Class Battleship|Diamond Flame]] ([[Crystals]], Torp)&lt;br /&gt;
# [[T-Rex Class Battleship|T-Rex]] ([[Lizards]], Torp; with Liz crew is better then a Vict/Diamond Fl)&lt;br /&gt;
# [[Missouri Class Battleship|Missouri]] ([[The_Solar_Federation|Feds]], Torp)&lt;br /&gt;
&lt;br /&gt;
However, don&#039;t underestimate ship combinations. The [[The Solar Federation|Feds]], [[Lizards]] and [[Crystals]] in particular have reasonably strong, cheap ships, that while unable to go toe-to-toe against the heavy hitters can still win an economic war against the far more expensive, larger ships.  A [[Diplomacy Class Cruiser|Diplomacy]] or a [[Missouri Class Battleship|Missouri]] followed by a [[Kittyhawk Class Carrier|Kittyhawk]] is most of the time much stronger then 2 of the same kind (a [[Missouri Class Battleship|Missouri]] followed by a [[Kittyhawk Class Carrier|Kittyhawk]] with [[Scotty Bonus]] are superior to a [[Rush Class Heavy Carrier|Rush]], while you need 3-4 [[Missouri Class Battleship|Missouris]] or 3-4 [[Kittyhawk Class Carrier|Kittyhawks]] or 2 [[Nova Class Super-Dreadnought|Novas]] for a similar result). If you fight with a Thor on the right and with a Kittyhawk on the left, that combination is slight superior to a Rush. Mixing [[T-Rex Class Battleship|T-Rexes]] and [[Madonnzilla Class Carrier|Madonnzilas]] works better than either individually. A [[Diamond Flame Class Battleship|Diamond Flame]] followed by a [[Crystal Thunder Class Carrier|Crystal Thunder]] is really strong, aswell.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* That why this is awesome strategy game, with diplomacy and luck.&lt;br /&gt;
* Most races don&#039;t have more than few battleships that they need to build, and freighters as needed.&lt;br /&gt;
* Small ships can be good scouts or money runners.&lt;br /&gt;
* While [[Colonies]] don&#039;t need medium or smaller freighters at all because they have the [[Cobol Class Research Cruiser|Cobol]].&lt;br /&gt;
&lt;br /&gt;
See [http://vgaplanets.nu/ships The VGA Planets Nu ship list].&lt;br /&gt;
&lt;br /&gt;
Good medium-sized ships are (in no particular order):&lt;br /&gt;
[[Ill Wind Class Battlecruiser]], [[Super Star Carrier]], [[Lizard Class Cruiser]], [[Emerald Class Cruiser]], [[Resolute Class Battlecruiser]].&lt;br /&gt;
The [[Empire]]&#039;s [[Super Star Cruiser]] is bad, if it has high-level beams agaist torp race.&lt;br /&gt;
But it&#039;s a tech 9 hull.&lt;br /&gt;
&lt;br /&gt;
But like the [[Fascists|Fascist]] coldpain 4 beam and 2 tube should not be ignored. Cos they come in cloak, and pillage. Same goes [[The Empire of Birds|Birdmen]] ships, and they steal your fuel and beam up all money.&lt;br /&gt;
&lt;br /&gt;
The [[Empire|Evil Empire&#039;s]] [[Super Star Destroyer]] is widely overrated.  Though it&#039;s [[Imperial Assault]] ability it incredibly powerful, it is difficult to use, as the [[Super Star Destroyer|SSD]] is a relatively weak carrier with only 3 bays.  Though it cannot be attacked by planets, it is easily destroyed by enemy ships, and most enemy planets worth taking will have defending ships in orbit that will destroy the [[Super Star Destroyer|SSD]].  Therefore, it is most easily used in attacking frontier planets, though they would usually be captured just as easily by a direct battle.  The [[Super Star Destroyer|SSD]] really shines toward the end of a game when most of an enemy&#039;s ships were either destroyed or occupied in space battles; an [[Empire|Evil Empire]] player could then safely move their [[Super Star Destroyer|SSD]]s into orbit for [[Imperial Assault]].  It would also be possible to perform an [[Imperial Assault]] early or in the middle of a game if you are allied with a cloaking race; just reach the orbit with 0 fuel. Planets can&#039;t attack a SSD and ships can&#039;t attack ships without fuel. Since force a surrender of the starbase comes before movement, you won&#039;t loose your SSD in that turn. Next turn a cloaked ship in the same orbit has to transfer fuel to the SSD, so you can start an [[Imperial Assault]].&lt;/div&gt;</summary>
		<author><name>Sirius113</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Ship_vs_Ship&amp;diff=643</id>
		<title>Ship vs Ship</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Ship_vs_Ship&amp;diff=643"/>
		<updated>2011-06-09T13:22:27Z</updated>

		<summary type="html">&lt;p&gt;Sirius113: /* Most Powerful Ships */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
&lt;br /&gt;
This page will discuss various tactical considerations when pitting two or more ships against each other.&lt;br /&gt;
&lt;br /&gt;
Usually ships with 3 or fewer fighter bays are not considered combat vessels.  The [[Evil Empire]]&#039;s [[Super Star Destroyer]] for instance is better used in conjunction with a beefier ship (its [[Imperial Assault]] ability is much more valuable than the ship per se), and can only effectively fight ships with a few beams.  Additionally, 1- or 2-bay carriers like the [[Iron Slave Class Baseship]] are seldom built, simply because they are not powerful at all.&lt;br /&gt;
&lt;br /&gt;
The outcome of combat between two ships depends on the abilities of the ships involved, and the combination used.  A cheap combination of ships can take out an expensive ship, and a race that trades cheap ships to kill expensive ships can often lose more ships, but win the war in the end by bleeding dry their opponent.&lt;br /&gt;
&lt;br /&gt;
== Most Powerful Ships ==&lt;br /&gt;
&lt;br /&gt;
By consensus, the most powerful ships in the game, all things considered, are the following:&lt;br /&gt;
&lt;br /&gt;
# [[Gorbie Class Battlecarrier|Gorbie]] ([[Empire|Evil Empire]], Carrier)&lt;br /&gt;
# [[Biocide Class Carrier|Biocide]]  ([[Cyborg]], Carrier) [[Biocide Class Carrier|Biocide]] 67.3% vs [[Virgo Class Battlestar|Virgo]] 27.3%&lt;br /&gt;
# [[Golem Class Baseship|Golem]] ([[Robots]], Carrier)&lt;br /&gt;
# [[Rush Class Heavy Carrier|Rush]] ([[Rebels]], Carrier)&lt;br /&gt;
# [[Virgo Class Battlestar|Virgo]] ([[Colonies]], Carrier)&lt;br /&gt;
# [[Automa Class Baseship|Automa]] ([[Robots]], Carrier)/ [[Crystal Thunder Class Carrier|Crystal Thunder]] ([[Crystals]], Carrier)&lt;br /&gt;
# [[Annihilation Class Battleship|Annihilation]] ([[Cyborg]], Torp)&lt;br /&gt;
# [[Nova Class Super-Dreadnought|Nova]] ([[The_Solar_Federation|Feds]], Torp)&lt;br /&gt;
# [[Dark Wing Class Battleship|Darkwing]] ([[The_Empire_of_Birds|Birdmen]], Torp)&lt;br /&gt;
# [[Instrumentality Class Baseship|Instrumentality]] ([[Robots]], Carrier)&lt;br /&gt;
# [[Victorious Class Battleship|Victorious]] ([[Fascists]], Torp)/ [[Diamond Flame Class Battleship|Diamond Flame]] ([[Crystals]], Torp)&lt;br /&gt;
# [[T-Rex Class Battleship|T-Rex]] ([[Lizards]], Torp; with Liz crew is better then a Vict/Diamond Fl)&lt;br /&gt;
# [[Missouri Class Battleship|Missouri]] ([[The_Solar_Federation|Feds]], Torp)&lt;br /&gt;
&lt;br /&gt;
However, don&#039;t underestimate ship combinations. The [[The Solar Federation|Feds]], [[Lizards]] and [[Crystals]] in particular have reasonably strong, cheap ships, that while unable to go toe-to-toe against the heavy hitters can still win an economic war against the far more expensive, larger ships.  A [[Diplomacy Class Cruiser|Diplomacy]] or a [[Missouri Class Battleship|Missouri]] followed by a [[Kittyhawk Class Carrier|Kittyhawk]] is most of the time much stronger then 2 of the same kind (a [[Missouri Class Battleship|Missouri]] followed by a [[Kittyhawk Class Carrier|Kittyhawk]] with [[Scotty Bonus]] are superior to a [[Rush Class Heavy Carrier|Rush]], while you need 3-4 [[Missouri Class Battleship|Missouris]] or 3-4 [[Kittyhawk Class Carrier|Kittyhawks]] or 2 [[Nova Class Super-Dreadnought|Novas]] for a similar result). If you fight on the right side, even a Thor and a Kittyhawk are slight superior to a Rush. Mixing [[T-Rex Class Battleship|T-Rexes]] and [[Madonnzilla Class Carrier|Madonnzilas]] works better than either individually. A [[Diamond Flame Class Battleship|Diamond Flame]] followed by a [[Crystal Thunder Class Carrier|Crystal Thunder]] is really strong, aswell.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* That why this is awesome strategy game, with diplomacy and luck.&lt;br /&gt;
* Most races don&#039;t have more than few battleships that they need to build, and freighters as needed.&lt;br /&gt;
* Small ships can be good scouts or money runners.&lt;br /&gt;
* While [[Colonies]] don&#039;t need medium or smaller freighters at all because they have the [[Cobol Class Research Cruiser|Cobol]].&lt;br /&gt;
&lt;br /&gt;
See [http://vgaplanets.nu/ships The VGA Planets Nu ship list].&lt;br /&gt;
&lt;br /&gt;
Good medium-sized ships are (in no particular order):&lt;br /&gt;
[[Ill Wind Class Battlecruiser]], [[Super Star Carrier]], [[Lizard Class Cruiser]], [[Emerald Class Cruiser]], [[Resolute Class Battlecruiser]].&lt;br /&gt;
The [[Empire]]&#039;s [[Super Star Cruiser]] is bad, if it has high-level beams agaist torp race.&lt;br /&gt;
But it&#039;s a tech 9 hull.&lt;br /&gt;
&lt;br /&gt;
But like the [[Fascists|Fascist]] coldpain 4 beam and 2 tube should not be ignored. Cos they come in cloak, and pillage. Same goes [[The Empire of Birds|Birdmen]] ships, and they steal your fuel and beam up all money.&lt;br /&gt;
&lt;br /&gt;
The [[Empire|Evil Empire&#039;s]] [[Super Star Destroyer]] is widely overrated.  Though it&#039;s [[Imperial Assault]] ability it incredibly powerful, it is difficult to use, as the [[Super Star Destroyer|SSD]] is a relatively weak carrier with only 3 bays.  Though it cannot be attacked by planets, it is easily destroyed by enemy ships, and most enemy planets worth taking will have defending ships in orbit that will destroy the [[Super Star Destroyer|SSD]].  Therefore, it is most easily used in attacking frontier planets, though they would usually be captured just as easily by a direct battle.  The [[Super Star Destroyer|SSD]] really shines toward the end of a game when most of an enemy&#039;s ships were either destroyed or occupied in space battles; an [[Empire|Evil Empire]] player could then safely move their [[Super Star Destroyer|SSD]]s into orbit for [[Imperial Assault]].  It would also be possible to perform an [[Imperial Assault]] early or in the middle of a game if you are allied with a cloaking race; just reach the orbit with 0 fuel. Planets can&#039;t attack a SSD and ships can&#039;t attack ships without fuel. Since force a surrender of the starbase comes before movement, you won&#039;t loose your SSD in that turn. Next turn a cloaked ship in the same orbit has to transfer fuel to the SSD, so you can start an [[Imperial Assault]].&lt;/div&gt;</summary>
		<author><name>Sirius113</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Ship_vs_Ship&amp;diff=640</id>
		<title>Ship vs Ship</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Ship_vs_Ship&amp;diff=640"/>
		<updated>2011-06-09T04:01:45Z</updated>

		<summary type="html">&lt;p&gt;Sirius113: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
&lt;br /&gt;
This page will discuss various tactical considerations when pitting two or more ships against each other.&lt;br /&gt;
&lt;br /&gt;
Usually ships with 3 or fewer fighter bays are not considered combat vessels.  The [[Evil Empire]]&#039;s [[Super Star Destroyer]] for instance is better used in conjunction with a beefier ship (its [[Imperial Assault]] ability is much more valuable than the ship per se), and can only effectively fight ships with a few beams.  Additionally, 1- or 2-bay carriers like the [[Iron Slave Class Baseship]] are seldom built, simply because they are not powerful at all.&lt;br /&gt;
&lt;br /&gt;
The outcome of combat between two ships depends on the abilities of the ships involved, and the combination used.  A cheap combination of ships can take out an expensive ship, and a race that trades cheap ships to kill expensive ships can often lose more ships, but win the war in the end by bleeding dry their opponent.&lt;br /&gt;
&lt;br /&gt;
== Most Powerful Ships ==&lt;br /&gt;
&lt;br /&gt;
By consensus, the most powerful ships in the game, all things considered, are the following:&lt;br /&gt;
&lt;br /&gt;
# [[Gorbie Class Battlecarrier|Gorbie]] ([[Empire|Evil Empire]], Carrier)&lt;br /&gt;
# [[Biocide Class Carrier|Biocide]]  ([[Cyborg]], Carrier) [[Biocide Class Carrier|Biocide]] 67.3% vs [[Virgo Class Battlestar|Virgo]] 27.3%&lt;br /&gt;
# [[Golem Class Baseship|Golem]] ([[Robots]], Carrier)&lt;br /&gt;
# [[Rush Class Heavy Carrier|Rush]] ([[Rebels]], Carrier)&lt;br /&gt;
# [[Virgo Class Battlestar|Virgo]] ([[Colonies]], Carrier)&lt;br /&gt;
# [[Automa Class Baseship|Automa]] ([[Robots]], Carrier)/ [[Crystal Thunder Class Carrier|Crystal Thunder]] ([[Crystals]], Carrier)&lt;br /&gt;
# [[Annihilation Class Battleship|Annihilation]] ([[Cyborg]], Torp)&lt;br /&gt;
# [[Nova Class Super-Dreadnought|Nova]] ([[The_Solar_Federation|Feds]], Torp)&lt;br /&gt;
# [[Dark Wing Class Battleship|Darkwing]] ([[The_Empire_of_Birds|Birdmen]], Torp)&lt;br /&gt;
# [[Instrumentality Class Baseship|Instrumentality]] ([[Robots]], Carrier)&lt;br /&gt;
# [[Victorious Class Battleship|Victorious]] ([[Fascists]], Torp)/ [[Diamond Flame Class Battleship|Diamond Flame]] ([[Crystals]], Torp)&lt;br /&gt;
# [[T-Rex Class Battleship|T-Rex]] ([[Lizards]], Torp; with Liz crew is better then a Vict/Diamond Fl)&lt;br /&gt;
# [[Missouri Class Battleship|Missouri]] ([[The_Solar_Federation|Feds]], Torp)&lt;br /&gt;
&lt;br /&gt;
However, don&#039;t underestimate ship combinations. The [[The Solar Federation|Feds]], [[Lizards]] and [[Crystals]] in particular have reasonably strong, cheap ships, that while unable to go toe-to-toe against the heavy hitters can still win an economic war against the far more expensive, larger ships.  A [[Diplomacy Class Cruiser|Diplomacy]] or a [[Missouri Class Battleship|Missouri]] followed by a [[Kittyhawk Class Carrier|Kittyhawk]] is most of the time much stronger then 2 of the same kind (a [[Missouri Class Battleship|Missouri]] followed by a [[Kittyhawk Class Carrier|Kittyhawk]] with [[Scotty Bonus]] are superior to a [[Rush Class Heavy Carrier|Rush]], while you need 3-4 [[Missouri Class Battleship|Missouris]] or 3-4 [[Kittyhawk Class Carrier|Kittyhawks]] or 2 [[Nova Class Super-Dreadnought|Novas]] for a similar result). Mixing [[T-Rex Class Battleship|T-Rexes]] and [[Madonnzilla Class Carrier|Madonnzilas]] works better than either individually. A [[Diamond Flame Class Battleship|Diamond Flame]] followed by a [[Crystal Thunder Class Carrier|Crystal Thunder]] is really strong, aswell.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* That why this is awesome strategy game, with diplomacy and luck.&lt;br /&gt;
* Most races don&#039;t have more than few battleships that they need to build, and freighters as needed.&lt;br /&gt;
* Small ships can be good scouts or money runners.&lt;br /&gt;
* While [[Colonies]] don&#039;t need medium or smaller freighters at all because they have the [[Cobol Class Research Cruiser|Cobol]].&lt;br /&gt;
&lt;br /&gt;
See [http://vgaplanets.nu/ships The VGA Planets Nu ship list].&lt;br /&gt;
&lt;br /&gt;
Good medium-sized ships are (in no particular order):&lt;br /&gt;
[[Ill Wind Class Battlecruiser]], [[Super Star Carrier]], [[Lizard Class Cruiser]], [[Emerald Class Cruiser]], [[Resolute Class Battlecruiser]].&lt;br /&gt;
The [[Empire]]&#039;s [[Super Star Cruiser]] is bad, if it has high-level beams agaist torp race.&lt;br /&gt;
But it&#039;s a tech 9 hull.&lt;br /&gt;
&lt;br /&gt;
But like the [[Fascists|Fascist]] coldpain 4 beam and 2 tube should not be ignored. Cos they come in cloak, and pillage. Same goes [[The Empire of Birds|Birdmen]] ships, and they steal your fuel and beam up all money.&lt;br /&gt;
&lt;br /&gt;
The [[Empire|Evil Empire&#039;s]] [[Super Star Destroyer]] is widely overrated.  Though it&#039;s [[Imperial Assault]] ability it incredibly powerful, it is difficult to use, as the [[Super Star Destroyer|SSD]] is a relatively weak carrier with only 3 bays.  Though it cannot be attacked by planets, it is easily destroyed by enemy ships, and most enemy planets worth taking will have defending ships in orbit that will destroy the [[Super Star Destroyer|SSD]].  Therefore, it is most easily used in attacking frontier planets, though they would usually be captured just as easily by a direct battle.  The [[Super Star Destroyer|SSD]] really shines toward the end of a game when most of an enemy&#039;s ships were either destroyed or occupied in space battles; an [[Empire|Evil Empire]] player could then safely move their [[Super Star Destroyer|SSD]]s into orbit for [[Imperial Assault]].  It would also be possible to perform an [[Imperial Assault]] early or in the middle of a game if you are allied with a cloaking race; just reach the orbit with 0 fuel. Planets can&#039;t attack a SSD and ships can&#039;t attack ships without fuel. Since force a surrender of the starbase comes before movement, you won&#039;t loose your SSD in that turn. Next turn a cloaked ship in the same orbit has to transfer fuel to the SSD, so you can start an [[Imperial Assault]].&lt;/div&gt;</summary>
		<author><name>Sirius113</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Ship_vs_Ship&amp;diff=639</id>
		<title>Ship vs Ship</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Ship_vs_Ship&amp;diff=639"/>
		<updated>2011-06-09T03:56:44Z</updated>

		<summary type="html">&lt;p&gt;Sirius113: /* Most Powerful Ships */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
&lt;br /&gt;
This page will discuss various tactical considerations when pitting two or more ships against each other.&lt;br /&gt;
&lt;br /&gt;
Usually ships with 3 or fewer fighter bays are not considered combat vessels.  The [[Evil Empire]]&#039;s [[Super Star Destroyer]] for instance is better used in conjunction with a beefier ship (its [[Imperial Assault]] ability is much more valuable than the ship per se), and can only effectively fight ships with a few beams.  Additionally, 1- or 2-bay carriers like the [[Iron Slave Class Baseship]] are seldom built, simply because they are not powerful at all.&lt;br /&gt;
&lt;br /&gt;
The outcome of combat between two ships depends on the abilities of the ships involved, and the combination used.  A cheap combination of ships can take out an expensive ship, and a race that trades cheap ships to kill expensive ships can often lose almost every battle, and win the war in the end by bleeding dry their opponent.&lt;br /&gt;
&lt;br /&gt;
== Most Powerful Ships ==&lt;br /&gt;
&lt;br /&gt;
By consensus, the most powerful ships in the game, all things considered, are the following:&lt;br /&gt;
&lt;br /&gt;
# [[Gorbie Class Battlecarrier|Gorbie]] ([[Empire|Evil Empire]], Carrier)&lt;br /&gt;
# [[Biocide Class Carrier|Biocide]]  ([[Cyborg]], Carrier) [[Biocide Class Carrier|Biocide]] 67.3% vs [[Virgo Class Battlestar|Virgo]] 27.3%&lt;br /&gt;
# [[Golem Class Baseship|Golem]] ([[Robots]], Carrier)&lt;br /&gt;
# [[Rush Class Heavy Carrier|Rush]] ([[Rebels]], Carrier)&lt;br /&gt;
# [[Virgo Class Battlestar|Virgo]] ([[Colonies]], Carrier)&lt;br /&gt;
# [[Automa Class Baseship|Automa]] ([[Robots]], Carrier)/ [[Crystal Thunder Class Carrier|Crystal Thunder]] ([[Crystals]], Carrier)&lt;br /&gt;
# [[Annihilation Class Battleship|Annihilation]] ([[Cyborg]], Torp)&lt;br /&gt;
# [[Nova Class Super-Dreadnought|Nova]] ([[The_Solar_Federation|Feds]], Torp)&lt;br /&gt;
# [[Dark Wing Class Battleship|Darkwing]] ([[The_Empire_of_Birds|Birdmen]], Torp)&lt;br /&gt;
# [[Instrumentality Class Baseship|Instrumentality]] ([[Robots]], Carrier)&lt;br /&gt;
# [[Victorious Class Battleship|Victorious]] ([[Fascists]], Torp)/ [[Diamond Flame Class Battleship|Diamond Flame]] ([[Crystals]], Torp)&lt;br /&gt;
# [[T-Rex Class Battleship|T-Rex]] ([[Lizards]], Torp; with Liz crew is better then a Vict/Diamond Fl)&lt;br /&gt;
# [[Missouri Class Battleship|Missouri]] ([[The_Solar_Federation|Feds]], Torp)&lt;br /&gt;
&lt;br /&gt;
However, don&#039;t underestimate ship combinations. The [[The Solar Federation|Feds]], [[Lizards]] and [[Crystals]] in particular have reasonably strong, cheap ships, that while unable to go toe-to-toe against the heavy hitters can still win an economic war against the far more expensive, larger ships.  A [[Diplomacy Class Cruiser|Diplomacy]] or a [[Missouri Class Battleship|Missouri]] followed by a [[Kittyhawk Class Carrier|Kittyhawk]] is most of the time much stronger then 2 of the same kind (a [[Missouri Class Battleship|Missouri]] followed by a [[Kittyhawk Class Carrier|Kittyhawk]] with [[Scotty Bonus]] are superior to a [[Rush Class Heavy Carrier|Rush]], while you need 3-4 [[Missouri Class Battleship|Missouris]] or 3-4 [[Kittyhawk Class Carrier|Kittyhawks]] or 2 [[Nova Class Super-Dreadnought|Novas]] for a similar result). Mixing [[T-Rex Class Battleship|T-Rexes]] and [[Madonnzilla Class Carrier|Madonnzilas]] works better than either individually. A [[Diamond Flame Class Battleship|Diamond Flame]] followed by a [[Crystal Thunder Class Carrier|Crystal Thunder]] is really strong, aswell.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* That why this is awesome strategy game, with diplomacy and luck.&lt;br /&gt;
* Most races don&#039;t have more than few battleships that they need to build, and freighters as needed.&lt;br /&gt;
* Small ships can be good scouts or money runners.&lt;br /&gt;
* While [[Colonies]] don&#039;t need medium or smaller freighters at all because they have the [[Cobol Class Research Cruiser|Cobol]].&lt;br /&gt;
&lt;br /&gt;
See [http://vgaplanets.nu/ships The VGA Planets Nu ship list].&lt;br /&gt;
&lt;br /&gt;
Good medium-sized ships are (in no particular order):&lt;br /&gt;
[[Ill Wind Class Battlecruiser]], [[Super Star Carrier]], [[Lizard Class Cruiser]], [[Emerald Class Cruiser]], [[Resolute Class Battlecruiser]].&lt;br /&gt;
The [[Empire]]&#039;s [[Super Star Cruiser]] is bad, if it has high-level beams agaist torp race.&lt;br /&gt;
But it&#039;s a tech 9 hull.&lt;br /&gt;
&lt;br /&gt;
But like the [[Fascists|Fascist]] coldpain 4 beam and 2 tube should not be ignored. Cos they come in cloak, and pillage. Same goes [[The Empire of Birds|Birdmen]] ships, and they steal your fuel and beam up all money.&lt;br /&gt;
&lt;br /&gt;
The [[Empire|Evil Empire&#039;s]] [[Super Star Destroyer]] is widely overrated.  Though it&#039;s [[Imperial Assault]] ability it incredibly powerful, it is difficult to use, as the [[Super Star Destroyer|SSD]] is a relatively weak carrier with only 3 bays.  Though it cannot be attacked by planets, it is easily destroyed by enemy ships, and most enemy planets worth taking will have defending ships in orbit that will destroy the [[Super Star Destroyer|SSD]].  Therefore, it is most easily used in attacking frontier planets, though they would usually be captured just as easily by a direct battle.  The [[Super Star Destroyer|SSD]] really shines toward the end of a game when most of an enemy&#039;s ships were either destroyed or occupied in space battles; an [[Empire|Evil Empire]] player could then safely move their [[Super Star Destroyer|SSD]]s into orbit for [[Imperial Assault]].  It would also be possible to perform an [[Imperial Assault]] early or in the middle of a game if you are allied with a cloaking race; just reach the orbit with 0 fuel. Planets can&#039;t attack a SSD and ships can&#039;t attack ships without fuel. Since force a surrender of the starbase comes before movement, you won&#039;t loose your SSD in that turn. Next turn a cloaked ship in the same orbit has to transfer fuel to the SSD, so you can start an [[Imperial Assault]].&lt;/div&gt;</summary>
		<author><name>Sirius113</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Ship_vs_Ship&amp;diff=638</id>
		<title>Ship vs Ship</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Ship_vs_Ship&amp;diff=638"/>
		<updated>2011-06-09T03:53:37Z</updated>

		<summary type="html">&lt;p&gt;Sirius113: /* Most Powerful Ships */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
&lt;br /&gt;
This page will discuss various tactical considerations when pitting two or more ships against each other.&lt;br /&gt;
&lt;br /&gt;
Usually ships with 3 or fewer fighter bays are not considered combat vessels.  The [[Evil Empire]]&#039;s [[Super Star Destroyer]] for instance is better used in conjunction with a beefier ship (its [[Imperial Assault]] ability is much more valuable than the ship per se), and can only effectively fight ships with a few beams.  Additionally, 1- or 2-bay carriers like the [[Iron Slave Class Baseship]] are seldom built, simply because they are not powerful at all.&lt;br /&gt;
&lt;br /&gt;
The outcome of combat between two ships depends on the abilities of the ships involved, and the combination used.  A cheap combination of ships can take out an expensive ship, and a race that trades cheap ships to kill expensive ships can often lose almost every battle, and win the war in the end by bleeding dry their opponent.&lt;br /&gt;
&lt;br /&gt;
== Most Powerful Ships ==&lt;br /&gt;
&lt;br /&gt;
By consensus, the most powerful ships in the game, all things considered, are the following:&lt;br /&gt;
&lt;br /&gt;
# [[Gorbie Class Battlecarrier|Gorbie]] ([[Empire|Evil Empire]], Carrier)&lt;br /&gt;
# [[Biocide Class Carrier|Biocide]]  ([[Cyborg]], Carrier) [[Biocide Class Carrier|Biocide]] 67.3% vs [[Virgo Class Battlestar|Virgo]] 27.3%&lt;br /&gt;
# [[Golem Class Baseship|Golem]] ([[Robots]], Carrier)&lt;br /&gt;
# [[Rush Class Heavy Carrier|Rush]] ([[Rebels]], Carrier)&lt;br /&gt;
# [[Virgo Class Battlestar|Virgo]] ([[Colonies]], Carrier)&lt;br /&gt;
# [[Automa Class Baseship|Automa]] ([[Robots]], Carrier)/ [[Crystal Thunder Class Carrier|Crystal Thunder]] ([[Crystals]], Carrier)&lt;br /&gt;
# [[Annihilation Class Battleship|Annihilation]] ([[Cyborg]], Torp)&lt;br /&gt;
# [[Nova Class Super-Dreadnought|Nova]] ([[The_Solar_Federation|Feds]], Torp)&lt;br /&gt;
# [[Dark Wing Class Battleship|Darkwing]] ([[The_Empire_of_Birds|Birdmen]], Torp)&lt;br /&gt;
# [[Instrumentality Class Baseship|Instrumentality]] ([[Robots]], Carrier)&lt;br /&gt;
# [[Victorious Class Battleship|Victorious]] ([[Fascists]], Torp)/ [[Diamond Flame Class Battleship|Diamond Flame]] ([[Crystals]], Torp)&lt;br /&gt;
# [[T-Rex Class Battleship|T-Rex]] ([[Lizards]], Torp; with Liz crew is better then a Vict/Diamond Fl)&lt;br /&gt;
# [[Missouri Class Battleship|Missouri]] ([[The_Solar_Federation|Feds]], Torp)&lt;br /&gt;
&lt;br /&gt;
However, don&#039;t underestimate ship combinations. The [[The Solar Federation|Feds]], [[Lizards]] and [[Crystals]] in particular have reasonably strong, cheap ships, that while unable to go toe-to-toe against the heavy hitters can still win an economic war against the far more expensive, larger ships.  A [[Diplomacy Class Cruiser|Diplomacy]] or a [[Missouri Class Battleship|Missouri]] followed by a [[Kittyhawk Class Carrier|Kittyhawk]] is most of the time much stronger then 2 of the same kind (1 [[Missouri Class Battleship|Missouri]] + [[Kittyhawk Class Carrier|Kittyhawk]] with [[Scotty Bonus]] are superior to a [[Rush Class Heavy Carrier|Rush]], while you need 3-4 [[Missouri Class Battleship|Missouris]] or 2 [[Nova Class Super-Dreadnought|Novas]] for a similar result). Mixing [[T-Rex Class Battleship|T-Rexes]] and [[Madonnzilla Class Carrier|Madonnzilas]] works better than either individually. A [[Diamond Flame Class Battleship|Diamond Flame]] followed by a [[Crystal Thunder Class Carrier|Crystal Thunder]] is really strong, aswell.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* That why this is awesome strategy game, with diplomacy and luck.&lt;br /&gt;
* Most races don&#039;t have more than few battleships that they need to build, and freighters as needed.&lt;br /&gt;
* Small ships can be good scouts or money runners.&lt;br /&gt;
* While [[Colonies]] don&#039;t need medium or smaller freighters at all because they have the [[Cobol Class Research Cruiser|Cobol]].&lt;br /&gt;
&lt;br /&gt;
See [http://vgaplanets.nu/ships The VGA Planets Nu ship list].&lt;br /&gt;
&lt;br /&gt;
Good medium-sized ships are (in no particular order):&lt;br /&gt;
[[Ill Wind Class Battlecruiser]], [[Super Star Carrier]], [[Lizard Class Cruiser]], [[Emerald Class Cruiser]], [[Resolute Class Battlecruiser]].&lt;br /&gt;
The [[Empire]]&#039;s [[Super Star Cruiser]] is bad, if it has high-level beams agaist torp race.&lt;br /&gt;
But it&#039;s a tech 9 hull.&lt;br /&gt;
&lt;br /&gt;
But like the [[Fascists|Fascist]] coldpain 4 beam and 2 tube should not be ignored. Cos they come in cloak, and pillage. Same goes [[The Empire of Birds|Birdmen]] ships, and they steal your fuel and beam up all money.&lt;br /&gt;
&lt;br /&gt;
The [[Empire|Evil Empire&#039;s]] [[Super Star Destroyer]] is widely overrated.  Though it&#039;s [[Imperial Assault]] ability it incredibly powerful, it is difficult to use, as the [[Super Star Destroyer|SSD]] is a relatively weak carrier with only 3 bays.  Though it cannot be attacked by planets, it is easily destroyed by enemy ships, and most enemy planets worth taking will have defending ships in orbit that will destroy the [[Super Star Destroyer|SSD]].  Therefore, it is most easily used in attacking frontier planets, though they would usually be captured just as easily by a direct battle.  The [[Super Star Destroyer|SSD]] really shines toward the end of a game when most of an enemy&#039;s ships were either destroyed or occupied in space battles; an [[Empire|Evil Empire]] player could then safely move their [[Super Star Destroyer|SSD]]s into orbit for [[Imperial Assault]].  It would also be possible to perform an [[Imperial Assault]] early or in the middle of a game if you are allied with a cloaking race; just reach the orbit with 0 fuel. Planets can&#039;t attack a SSD and ships can&#039;t attack ships without fuel. Since force a surrender of the starbase comes before movement, you won&#039;t loose your SSD in that turn. Next turn a cloaked ship in the same orbit has to transfer fuel to the SSD, so you can start an [[Imperial Assault]].&lt;/div&gt;</summary>
		<author><name>Sirius113</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Ship_vs_Ship&amp;diff=637</id>
		<title>Ship vs Ship</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Ship_vs_Ship&amp;diff=637"/>
		<updated>2011-06-09T03:50:20Z</updated>

		<summary type="html">&lt;p&gt;Sirius113: /* Most Powerful Ships */ example of a superior combination added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
&lt;br /&gt;
This page will discuss various tactical considerations when pitting two or more ships against each other.&lt;br /&gt;
&lt;br /&gt;
Usually ships with 3 or fewer fighter bays are not considered combat vessels.  The [[Evil Empire]]&#039;s [[Super Star Destroyer]] for instance is better used in conjunction with a beefier ship (its [[Imperial Assault]] ability is much more valuable than the ship per se), and can only effectively fight ships with a few beams.  Additionally, 1- or 2-bay carriers like the [[Iron Slave Class Baseship]] are seldom built, simply because they are not powerful at all.&lt;br /&gt;
&lt;br /&gt;
The outcome of combat between two ships depends on the abilities of the ships involved, and the combination used.  A cheap combination of ships can take out an expensive ship, and a race that trades cheap ships to kill expensive ships can often lose almost every battle, and win the war in the end by bleeding dry their opponent.&lt;br /&gt;
&lt;br /&gt;
== Most Powerful Ships ==&lt;br /&gt;
&lt;br /&gt;
By consensus, the most powerful ships in the game, all things considered, are the following:&lt;br /&gt;
&lt;br /&gt;
# [[Gorbie Class Battlecarrier|Gorbie]] ([[Empire|Evil Empire]], Carrier)&lt;br /&gt;
# [[Biocide Class Carrier|Biocide]]  ([[Cyborg]], Carrier) [[Biocide Class Carrier|Biocide]] 67.3% vs [[Virgo Class Battlestar|Virgo]] 27.3%&lt;br /&gt;
# [[Golem Class Baseship|Golem]] ([[Robots]], Carrier)&lt;br /&gt;
# [[Rush Class Heavy Carrier|Rush]] ([[Rebels]], Carrier)&lt;br /&gt;
# [[Virgo Class Battlestar|Virgo]] ([[Colonies]], Carrier)&lt;br /&gt;
# [[Automa Class Baseship|Automa]] ([[Robots]], Carrier)/ [[Crystal Thunder Class Carrier|Crystal Thunder]] ([[Crystals]], Carrier)&lt;br /&gt;
# [[Annihilation Class Battleship|Annihilation]] ([[Cyborg]], Torp)&lt;br /&gt;
# [[Nova Class Super-Dreadnought|Nova]] ([[The_Solar_Federation|Feds]], Torp)&lt;br /&gt;
# [[Dark Wing Class Battleship|Darkwing]] ([[The_Empire_of_Birds|Birdmen]], Torp)&lt;br /&gt;
# [[Instrumentality Class Baseship|Instrumentality]] ([[Robots]], Carrier)&lt;br /&gt;
# [[Victorious Class Battleship|Victorious]] ([[Fascists]], Torp)/ [[Diamond Flame Class Battleship|Diamond Flame]] ([[Crystals]], Torp)&lt;br /&gt;
# [[T-Rex Class Battleship|T-Rex]] ([[Lizards]], Torp; with Liz crew is better then a Vict/Diamond Fl)&lt;br /&gt;
# [[Missouri Class Battleship|Missouri]] ([[The_Solar_Federation|Feds]], Torp)&lt;br /&gt;
&lt;br /&gt;
However, don&#039;t underestimate ship combinations. The [[The Solar Federation|Feds]], [[Lizards]] and [[Crystals]] in particular have reasonably strong, cheap ships, that while unable to go toe-to-toe against the heavy hitters can still win an economic war against the far more expensive, larger ships.  A [[Diplomacy Class Cruiser|Diplomacy]] or a [[Missouri Class Battleship|Missouri]] followed by a [[Kittyhawk Class Carrier|Kittyhawk]] is most of the time much stronger then 2 of the same kind (1 [[Missouri Class Battleship|Missouri]] + [[Kittyhawk Class Carrier|Kittyhawk]] with [[Scotty Bonus]] are superior to a [[Rush Class Heavy Carrier|Rush]], while you need 3-4 [[Missouri Class Battleship|Missouris]] for the same result). Mixing [[T-Rex Class Battleship|T-Rexes]] and [[Madonnzilla Class Carrier|Madonnzilas]] works better than either individually. A [[Diamond Flame Class Battleship|Diamond Flame]] followed by a [[Crystal Thunder Class Carrier|Crystal Thunder]] is really strong, aswell.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* That why this is awesome strategy game, with diplomacy and luck.&lt;br /&gt;
* Most races don&#039;t have more than few battleships that they need to build, and freighters as needed.&lt;br /&gt;
* Small ships can be good scouts or money runners.&lt;br /&gt;
* While [[Colonies]] don&#039;t need medium or smaller freighters at all because they have the [[Cobol Class Research Cruiser|Cobol]].&lt;br /&gt;
&lt;br /&gt;
See [http://vgaplanets.nu/ships The VGA Planets Nu ship list].&lt;br /&gt;
&lt;br /&gt;
Good medium-sized ships are (in no particular order):&lt;br /&gt;
[[Ill Wind Class Battlecruiser]], [[Super Star Carrier]], [[Lizard Class Cruiser]], [[Emerald Class Cruiser]], [[Resolute Class Battlecruiser]].&lt;br /&gt;
The [[Empire]]&#039;s [[Super Star Cruiser]] is bad, if it has high-level beams agaist torp race.&lt;br /&gt;
But it&#039;s a tech 9 hull.&lt;br /&gt;
&lt;br /&gt;
But like the [[Fascists|Fascist]] coldpain 4 beam and 2 tube should not be ignored. Cos they come in cloak, and pillage. Same goes [[The Empire of Birds|Birdmen]] ships, and they steal your fuel and beam up all money.&lt;br /&gt;
&lt;br /&gt;
The [[Empire|Evil Empire&#039;s]] [[Super Star Destroyer]] is widely overrated.  Though it&#039;s [[Imperial Assault]] ability it incredibly powerful, it is difficult to use, as the [[Super Star Destroyer|SSD]] is a relatively weak carrier with only 3 bays.  Though it cannot be attacked by planets, it is easily destroyed by enemy ships, and most enemy planets worth taking will have defending ships in orbit that will destroy the [[Super Star Destroyer|SSD]].  Therefore, it is most easily used in attacking frontier planets, though they would usually be captured just as easily by a direct battle.  The [[Super Star Destroyer|SSD]] really shines toward the end of a game when most of an enemy&#039;s ships were either destroyed or occupied in space battles; an [[Empire|Evil Empire]] player could then safely move their [[Super Star Destroyer|SSD]]s into orbit for [[Imperial Assault]].  It would also be possible to perform an [[Imperial Assault]] early or in the middle of a game if you are allied with a cloaking race; just reach the orbit with 0 fuel. Planets can&#039;t attack a SSD and ships can&#039;t attack ships without fuel. Since force a surrender of the starbase comes before movement, you won&#039;t loose your SSD in that turn. Next turn a cloaked ship in the same orbit has to transfer fuel to the SSD, so you can start an [[Imperial Assault]].&lt;/div&gt;</summary>
		<author><name>Sirius113</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Talk:Ship_vs_Ship&amp;diff=636</id>
		<title>Talk:Ship vs Ship</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Talk:Ship_vs_Ship&amp;diff=636"/>
		<updated>2011-06-09T03:40:30Z</updated>

		<summary type="html">&lt;p&gt;Sirius113: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;If the SSD is on the left, it will win 50% of his fights vs a perfect equiped LCC. If he&#039;s on the right, the SSD win 100%. So this first sentence is not right&lt;br /&gt;
And some other things are incomplete and not exact.&lt;br /&gt;
Hmm, i&#039;ll edit it a little bit xD&lt;br /&gt;
[[User:Sirius113|Sirius113]] 20:56, 8 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
I&#039;ve clarified the article to be a little more clear as to its purpose.  I think a general page on ship vs ship tactics is a good idea, and this is a pretty good start, if a little incoherent in places.  [[User:rbos]]&lt;br /&gt;
&lt;br /&gt;
Perhaps that SSD/cloaker attack should get into advanced tactics, but i had to write it, as i read the old article xD&lt;br /&gt;
[[User:Sirius113|Sirius113]] 03:40, 9 June 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Sirius113</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Ship_vs_Ship&amp;diff=635</id>
		<title>Ship vs Ship</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Ship_vs_Ship&amp;diff=635"/>
		<updated>2011-06-09T03:36:24Z</updated>

		<summary type="html">&lt;p&gt;Sirius113: /* Notes */ i meant an other cloaking/ssd tactic. This one works better xD&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
&lt;br /&gt;
This page will discuss various tactical considerations when pitting two or more ships against each other.&lt;br /&gt;
&lt;br /&gt;
Usually ships with 3 or fewer fighter bays are not considered combat vessels.  The [[Evil Empire]]&#039;s [[Super Star Destroyer]] for instance is better used in conjunction with a beefier ship (its [[Imperial Assault]] ability is much more valuable than the ship per se), and can only effectively fight ships with a few beams.  Additionally, 1- or 2-bay carriers like the [[Iron Slave Class Baseship]] are seldom built, simply because they are not powerful at all.&lt;br /&gt;
&lt;br /&gt;
The outcome of combat between two ships depends on the abilities of the ships involved, and the combination used.  A cheap combination of ships can take out an expensive ship, and a race that trades cheap ships to kill expensive ships can often lose almost every battle, and win the war in the end by bleeding dry their opponent.&lt;br /&gt;
&lt;br /&gt;
== Most Powerful Ships ==&lt;br /&gt;
&lt;br /&gt;
By consensus, the most powerful ships in the game, all things considered, are the following:&lt;br /&gt;
&lt;br /&gt;
# [[Gorbie Class Battlecarrier|Gorbie]] ([[Empire|Evil Empire]], Carrier)&lt;br /&gt;
# [[Biocide Class Carrier|Biocide]]  ([[Cyborg]], Carrier) [[Biocide Class Carrier|Biocide]] 67.3% vs [[Virgo Class Battlestar|Virgo]] 27.3%&lt;br /&gt;
# [[Golem Class Baseship|Golem]] ([[Robots]], Carrier)&lt;br /&gt;
# [[Rush Class Heavy Carrier|Rush]] ([[Rebels]], Carrier)&lt;br /&gt;
# [[Virgo Class Battlestar|Virgo]] ([[Colonies]], Carrier)&lt;br /&gt;
# [[Automa Class Baseship|Automa]] ([[Robots]], Carrier)/ [[Crystal Thunder Class Carrier|Crystal Thunder]] ([[Crystals]], Carrier)&lt;br /&gt;
# [[Annihilation Class Battleship|Annihilation]] ([[Cyborg]], Torp)&lt;br /&gt;
# [[Nova Class Super-Dreadnought|Nova]] ([[The_Solar_Federation|Feds]], Torp)&lt;br /&gt;
# [[Dark Wing Class Battleship|Darkwing]] ([[The_Empire_of_Birds|Birdmen]], Torp)&lt;br /&gt;
# [[Instrumentality Class Baseship|Instrumentality]] ([[Robots]], Carrier)&lt;br /&gt;
# [[Victorious Class Battleship|Victorious]] ([[Fascists]], Torp)/ [[Diamond Flame Class Battleship|Diamond Flame]] ([[Crystals]], Torp)&lt;br /&gt;
# [[T-Rex Class Battleship|T-Rex]] ([[Lizards]], Torp; with Liz crew is better then a Vict/Diamond Fl)&lt;br /&gt;
# [[Missouri Class Battleship|Missouri]] ([[The_Solar_Federation|Feds]], Torp)&lt;br /&gt;
&lt;br /&gt;
However, don&#039;t underestimate ship combinations. The [[The Solar Federation|Feds]], [[Lizards]] and [[Crystals]] in particular have reasonably strong, cheap ships, that while unable to go toe-to-toe against the heavy hitters can still win an economic war against the far more expensive, larger ships.  A [[Diplomacy Class Cruiser|Diplomacy]] or a [[Missouri Class Battleship|Missouri]] followed by a [[Kittyhawk Class Carrier|Kittyhawk]] is most of the time much stronger then 2 of the same kind. Mixing [[T-Rex Class Battleship|T-Rexes]] and [[Madonnzilla Class Carrier|Madonnzilas]] works better than either individually. A [[Diamond Flame Class Battleship|Diamond Flame]] followed by a [[Crystal Thunder Class Carrier|Crystal Thunder]] is really strong. &lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* That why this is awesome strategy game, with diplomacy and luck.&lt;br /&gt;
* Most races don&#039;t have more than few battleships that they need to build, and freighters as needed.&lt;br /&gt;
* Small ships can be good scouts or money runners.&lt;br /&gt;
* While [[Colonies]] don&#039;t need medium or smaller freighters at all because they have the [[Cobol Class Research Cruiser|Cobol]].&lt;br /&gt;
&lt;br /&gt;
See [http://vgaplanets.nu/ships The VGA Planets Nu ship list].&lt;br /&gt;
&lt;br /&gt;
Good medium-sized ships are (in no particular order):&lt;br /&gt;
[[Ill Wind Class Battlecruiser]], [[Super Star Carrier]], [[Lizard Class Cruiser]], [[Emerald Class Cruiser]], [[Resolute Class Battlecruiser]].&lt;br /&gt;
The [[Empire]]&#039;s [[Super Star Cruiser]] is bad, if it has high-level beams agaist torp race.&lt;br /&gt;
But it&#039;s a tech 9 hull.&lt;br /&gt;
&lt;br /&gt;
But like the [[Fascists|Fascist]] coldpain 4 beam and 2 tube should not be ignored. Cos they come in cloak, and pillage. Same goes [[The Empire of Birds|Birdmen]] ships, and they steal your fuel and beam up all money.&lt;br /&gt;
&lt;br /&gt;
The [[Empire|Evil Empire&#039;s]] [[Super Star Destroyer]] is widely overrated.  Though it&#039;s [[Imperial Assault]] ability it incredibly powerful, it is difficult to use, as the [[Super Star Destroyer|SSD]] is a relatively weak carrier with only 3 bays.  Though it cannot be attacked by planets, it is easily destroyed by enemy ships, and most enemy planets worth taking will have defending ships in orbit that will destroy the [[Super Star Destroyer|SSD]].  Therefore, it is most easily used in attacking frontier planets, though they would usually be captured just as easily by a direct battle.  The [[Super Star Destroyer|SSD]] really shines toward the end of a game when most of an enemy&#039;s ships were either destroyed or occupied in space battles; an [[Empire|Evil Empire]] player could then safely move their [[Super Star Destroyer|SSD]]s into orbit for [[Imperial Assault]].  It would also be possible to perform an [[Imperial Assault]] early or in the middle of a game if you are allied with a cloaking race; just reach the orbit with 0 fuel. Planets can&#039;t attack a SSD and ships can&#039;t attack ships without fuel. Since force a surrender of the starbase comes before movement, you won&#039;t loose your SSD in that turn. Next turn a cloaked ship in the same orbit has to transfer fuel to the SSD, so you can start an [[Imperial Assault]].&lt;/div&gt;</summary>
		<author><name>Sirius113</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Ship_vs_Ship&amp;diff=624</id>
		<title>Ship vs Ship</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Ship_vs_Ship&amp;diff=624"/>
		<updated>2011-06-08T21:28:51Z</updated>

		<summary type="html">&lt;p&gt;Sirius113: ordered best ships, corrected LCC/SSD, Ship combinations, SSD is not overrated if you have a cloaker&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Usually who got fighter bay 3 or less are not combat vessels.&lt;br /&gt;
Like empire super star destroyer which is just a little bit stronger then a LCC (lizard class cruiser, if LCC got good torps)&lt;br /&gt;
&lt;br /&gt;
Best variation of fighter ships are found (my humble oppinium) from Cylons/robots.&lt;br /&gt;
Instru/automa/golem they are bad news. But they need awfull lot of Dur/Fuel.&lt;br /&gt;
And that why i think they are the best carrier race there is. Some player will say otherwise :)&lt;br /&gt;
&lt;br /&gt;
So like you see, there is not just one unit what can kill all the rest. That why this game have lived 20 years :)&lt;br /&gt;
&lt;br /&gt;
that why this is awsome strategy game, with diplomacy and luck.&lt;br /&gt;
Most of races dont got more than few ship battleships what they need to build.&lt;br /&gt;
and freighters as needed.&lt;br /&gt;
small ones can be good scouts or money runners.&lt;br /&gt;
While Colonists dont need medium or smaller freighters at all cos they got Cobol.&lt;br /&gt;
&lt;br /&gt;
Best ships in game:&lt;br /&gt;
# Gorbie (EE, Carrier)&lt;br /&gt;
# Biocide (Cyborg, Carrier)&lt;br /&gt;
# Golem (Rob, Carrier)&lt;br /&gt;
# Rush (Reb, Carrier)&lt;br /&gt;
# Virgo (Col, Carrier)&lt;br /&gt;
# Automa (Rob, Carrier)/ Crystal Thunder (Cryst, Carrier)&lt;br /&gt;
# ANNI (Cyborg, Torp)&lt;br /&gt;
# NOVA (fed, Torp)&lt;br /&gt;
# Darkwing (bird, Torp)&lt;br /&gt;
# Instru (Rob, Carrier)&lt;br /&gt;
# Victorious (Fas, Torp)/ Diamond Flame (Cryst, Torp)&lt;br /&gt;
# T-Rex (Liz, Torp; with Liz crew its better then a Vict/Diamond Fl)&lt;br /&gt;
# Missouri(fed, Torp)&lt;br /&gt;
&lt;br /&gt;
But don&#039;t underestimate ship combinations. Especially Feds, Lizards and Crystals have good ones and shouldn&#039;t build only one kind. A Diplomacy or a Missouri followed by a Kittyhawk is most of the time much stronger then 2 of the same kind. Mixing T-Rexes and Madonnzilas works better, too. And a Diamond Flame followed by a Crystal Thunder is really strong aswell. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
http://www.cygan.com/vgap/ships.html&lt;br /&gt;
&lt;br /&gt;
Low/mid level good ships are.. not in particual order&lt;br /&gt;
ILLwind, Super Star Carrier, Lizard Class Cruiser, Emerald class, Resolute Class.&lt;br /&gt;
Empires Super Star Cruiser is bad, if it got high beams agaist torp race.&lt;br /&gt;
But its tech 9 hull.&lt;br /&gt;
&lt;br /&gt;
But like klingon coldpain 4 beam and 2 tube should not be ignored. Cos they come in cloak, and pillage. Same goes Birdmen ships, and they steal your fuel and beam up all money.&lt;br /&gt;
&lt;br /&gt;
I think games overrated ships is EE&#039;s Super Star Destroyer, what can take planets with 10 clan.&lt;br /&gt;
That is so hard to do, and that ship cant fight. 3 fighter bays and low mass...&lt;br /&gt;
Its perhaps end game ship, when fight is moved away. And it come and take all what is left :)&lt;br /&gt;
Perhaps then it show its power.&lt;br /&gt;
But if you have a cloaking ship/an ally with a cloaker, its quiet nice and easy to capture starbases with it.&lt;/div&gt;</summary>
		<author><name>Sirius113</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Talk:Ship_vs_Ship&amp;diff=623</id>
		<title>Talk:Ship vs Ship</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Talk:Ship_vs_Ship&amp;diff=623"/>
		<updated>2011-06-08T20:56:29Z</updated>

		<summary type="html">&lt;p&gt;Sirius113: Created page with &amp;quot;If the SSD is on the left, it will win 50% of his fights vs a perfect equiped LCC. If he&amp;#039;s on the right, the SSD win 100%. So this first sentence is not right And some other thin…&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;If the SSD is on the left, it will win 50% of his fights vs a perfect equiped LCC. If he&#039;s on the right, the SSD win 100%. So this first sentence is not right&lt;br /&gt;
And some other things are incomplete and not exact.&lt;br /&gt;
Hmm, i&#039;ll edit it a little bit xD&lt;br /&gt;
[[User:Sirius113|Sirius113]] 20:56, 8 June 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Sirius113</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=The_Empire_of_Birds&amp;diff=612</id>
		<title>The Empire of Birds</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=The_Empire_of_Birds&amp;diff=612"/>
		<updated>2011-06-05T14:11:35Z</updated>

		<summary type="html">&lt;p&gt;Sirius113: /* Scorched earth */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Birds_Race_Icon_Nu.png|thumb|left|Empire of the Birds race icon from [http://vgaplanets.nu VGA Planets Nu]]]&lt;br /&gt;
= History =&lt;br /&gt;
&lt;br /&gt;
[[The Empire of Birds]] also known as Birdmen are based on the Romulan Empire, from the &amp;quot;Star Trek&amp;quot; universe.&lt;br /&gt;
&lt;br /&gt;
== Good Players ==&lt;br /&gt;
There are some players who played the Birds pretty well. Timo Kreike and Merlyn were pretty strong, so if you find guides from those two, you should read them.&lt;br /&gt;
&lt;br /&gt;
= Racial Abilities =&lt;br /&gt;
&lt;br /&gt;
* [[Super Spy]]&lt;br /&gt;
* [[Cloaking|cloaking device]] on most ships&lt;br /&gt;
* 2 Ships with [[Advanced Cloak|advanced cloaking device]]&lt;br /&gt;
&lt;br /&gt;
= Ship List =&lt;br /&gt;
      &amp;lt;table border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;700&amp;quot; bgcolor=&amp;quot;Light Steel Blue4&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;tr bgcolor=#CFECEC valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;350&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Tech Levels|Tc]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Beams|Bm]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Torpedo|T]]/[[Fighter|F]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Engines|En]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Megacredits|MC]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Minerals#Duranium|Dur]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Minerals#Tritanium|Tri]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Minerals#Molybdenum|Mol]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Mass]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Cargo|Car]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Minerals#Neutronium|Fuel]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Crew]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Small Deep Space Freighter]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;30&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;70&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Swift Heart Class Scout]] ([[Cloaking|cloaks]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;60&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;20&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;5&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;45&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;20&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;170&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;126&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Medium Deep Space Freighter]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;65&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;60&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;250&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Neutronic Fuel Carrier]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;20&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;20&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;900&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[White Falcon Class Cruiser]] ([[Cloaking|cloaks]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;110&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;32&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;61&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;33&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;120&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;140&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;430&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Bright Heart Class Destroyer]] ([[Cloaking|cloaks]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;140&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;22&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;43&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;15&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;80&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;40&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;90&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;122&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Small Transport]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;25&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;20&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;30&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;50&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;180&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;15&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Fearless Wing Cruiser]] ([[Cloaking|cloaks]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;5&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;180&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;52&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;81&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;63&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;240&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;360&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;300&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Skyfire Class Cruiser]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;5&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;250&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;52&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;61&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;83&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;250&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;370&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;270&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Large Deep Space Freighter]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;160&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;85&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;7&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;8&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;130&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1200&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;600&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;102&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Valiant Wind Class Carrier]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;7&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/3&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;380&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;52&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;61&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;123&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;180&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;80&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;190&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;322&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Deth Specula Class Frigate]] ([[Cloaking|cloaks]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;280&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;25&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;45&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;89&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;113&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;35&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;140&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;240&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Resolute Class Battlecruiser]] ([[Advanced Cloak|adv. cloaking]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;7&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;8&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;3/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;380&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;52&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;71&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;93&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;180&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;280&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;480&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;348&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Red Wind Class Carrier]] ([[Cloaking|cloaks]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;8&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;22&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;37&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;15&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;70&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;60&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;85&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;40&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Neutronic Refinery Ship]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;9&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;970&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;125&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;527&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;712&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1050&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;800&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;190&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
       &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Super Transport Freighter]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;220&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;125&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;13&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;18&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;160&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2600&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1200&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;202&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Merlin Class Alchemy Ship]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;8&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;840&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;625&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;250&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;134&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;920&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2700&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;450&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;120&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Dark Wing Class Battleship]] ([[Advanced Cloak|adv. cloaking]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;8/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;450&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;170&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;183&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;110&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;491&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;290&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;910&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Notable Ships ===&lt;br /&gt;
&lt;br /&gt;
[[Swift Heart Class Scout]]:&lt;br /&gt;
This ship will be your primary scout. Quite a large fuel tank and really lightweight.&lt;br /&gt;
Perfect for changing [[friendly code]]s with [[Super Spy]] and for capturing freighters.&lt;br /&gt;
Build them with Transwarp drives and X-Rays/Disruptor.&lt;br /&gt;
&lt;br /&gt;
[[Neutronic Fuel Carrier]]:&lt;br /&gt;
Useful for transporting Neutronium and as MC transport. With Transwarp drives it can move its max range without consuming any Neutronium.&lt;br /&gt;
&lt;br /&gt;
[[Large Deep Space Freighter]]:&lt;br /&gt;
Best hullmass/cargo ratio of all ships. So, if you want to save on Neutronium, this is the best ship. Useful for colonizing and moving minerals. Always use Transwarp drives on this ship.&lt;br /&gt;
&lt;br /&gt;
[[Resolute Class Battlecruiser]]:&lt;br /&gt;
Really good mid class ship. Its cargo is enough to use it as freighter, if you&#039;re running short on freighters, or lay large minefields. Its fuel tank is large enough to refuel your battleships, which have a really small tank. Mine sweeping with 8 beams works pretty well, too. It&#039;s one of the strongest mid class ships. Best of all, it has an advanced cloaking device, so cloaking won&#039;t consume any Neutronium. Decloaking doesn&#039;t work on this ship.&lt;br /&gt;
Transwarp drives are a must here. For beams, you should choose between Disruptor, Heavy Blaster, Heavy Disruptor and Heavy Phaser (both Disruptors would be the best choice, cause you can capture ships with them). Mark 4 or Mark 7 as torpedoes is a must.&lt;br /&gt;
&lt;br /&gt;
[[Neutronic Refinery Ship]]:&lt;br /&gt;
Later on you will run short on Neutronium, so its good to have these ships.&lt;br /&gt;
Don&#039;t use any expensive engines on this ship, you won&#039;t move it much. For defense, you should use some better beams. Because of its hull mass, it can take some ships down.&lt;br /&gt;
&lt;br /&gt;
[[Merlin Class Alchemy Ship]]:&lt;br /&gt;
With a Merlin over Bovinoid worlds, you won&#039;t run short on minerals.&lt;br /&gt;
Don&#039;t use any expensive engines on this ship, you won&#039;t move it much. For defense you should use some better beams, cause of its hullmass, it can take some ships down.&lt;br /&gt;
&lt;br /&gt;
[[Dark Wing Class Battleship]]:&lt;br /&gt;
Your big ship. It has the best strength/cost ratio of all ships. It also has an advanced cloaking device.&lt;br /&gt;
Its stronger then the main battleships of the Federation (only few players use Novas), Lizards, Fascists, Privateers and Crystals.&lt;br /&gt;
Versus Cyborg, Empire, Robotic, Rebel and Colonial you need 2-3 to destroy their capital ship, but your ship is significantly more favourable and after the 500 shiplimit, it needs much less Priority Build Points.&lt;br /&gt;
Transwarps, X-Rays(just if you wanna throw it at a carrier and it won&#039;t survive)/Disruptor/Heavy Blaster/Heavy Disruptor/Heavy Phaser and Mark4(only in the very beginning)/Mark7/Mark8 should be used.&lt;br /&gt;
&lt;br /&gt;
= Alliances =&lt;br /&gt;
&lt;br /&gt;
UNDER CONSTRUCTION&lt;br /&gt;
&lt;br /&gt;
A Bird is a really good ally. It&#039;s easy for them to locate starbases, enemy planets and to distinguish bad planets from good ones. And best of all, nobody will know what informations he has. Birds are more like a support in a war. Destroying minefields, laying minefields and attacking unprotected planets/ships will help every race and no other race is as good in it, as the Birds.&lt;br /&gt;
They offer some pretty interesting ships for other races. Nearly everyone should be interested in your Resolute and Dark Wing.&lt;br /&gt;
&lt;br /&gt;
== Federation ==&lt;br /&gt;
== Lizard ==&lt;br /&gt;
Since the Dark Wing is better then the Lizard Tc10 ship, [[Lizards]] are usually interested in it. [[Eros Class Research Vessel]]s are quiet interesting. And sometimes the Bird could need a[[Loki Class Destroyer]] aswell.&amp;lt;br&amp;gt;&lt;br /&gt;
The Lizard could support the economy of the Birds with [[Hiss]]-ships, especially an [[Eros Class Research Vessel]] could be interesting for it. Because of the Super Spy mission, Birds can inform the Lzard, how many defense posts there are on a planet, which helps at Ground attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Summarized: &amp;lt;font color=&amp;quot;#CC0000&amp;quot;&amp;gt;Not a good Alliance&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Fascists ==&lt;br /&gt;
Since the Dark Wing is better then the Fascist Tc10 ship, [[Fascists]] are usually interested in it. Since Fascist cloakers have little cargo, a Resolute is quiet interesting for ground attacks. On the other side there aren&#039;t many intersting ships. [[Saber Class Frigate]] and [[D19b Nefarious Class Destroyer]] are just a little bit interesting.&amp;lt;br&amp;gt;&lt;br /&gt;
The Fascist could support the economy of the Birds with Pillaging and the Birds could help with their intelligence collection.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Summarized: &amp;lt;font color=&amp;quot;#CC0000&amp;quot;&amp;gt;Not a good Alliance&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Privateers ==&lt;br /&gt;
[[Privateers]] would love your [[White Falcon Class Cruiser]] and especially your [[Resolute Class Battlecruiser]]. On the other side, a [[Meteor Class Blockade Runner]] is a ship everyone wants to have.&amp;lt;br&amp;gt;&lt;br /&gt;
They are pretty good allies. [[Privateers]] together with Birds should know almost everything about their opponents. Birds take out [[planets]], [[starbases]] and every ship besides big hitter ([[Virgo Class Battlestar|Virgo]], [[Rush Class Heavy Carrier|Rush]], [[Biocide Class Carrier|Biocide]], ...) and the Privateer captures those big ships (together, they should know where every big hitter of a single opponent is located).&amp;lt;br&amp;gt;&lt;br /&gt;
Birds are able to take out Privateers biggest threat: [[minefields]].&lt;br /&gt;
They are pretty fast at it through [[Super Spy]] or with their cloakable [[Resolute Class Battlecruiser]]s or [[Dark Wing Class Battleship]]s.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Summarized: &amp;lt;font color=&amp;quot;#00FF00&amp;quot;&amp;gt;Very good Alliance&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Cyborgs ==&lt;br /&gt;
== Crystals ==&lt;br /&gt;
The chance to get a [[White Falcon Class Cruiser]], [[Fearless Wing Cruiser]] or [[Resolute Class Battlecruiser]] should be enough, so that every [[Crystals|Crystal]] player wants an alliance with the Bird. The only ship thats interesting for the Bird is the [[Onyx Class Frigate]].&amp;lt;br&amp;gt;&lt;br /&gt;
Birds are master of attack. Sneak in, destroy unprotected small/midsized ships, planets, starbases or even homeworlds and get out without losing any ships. But if a Carrier race decides to rush into the Birds empire, it gets really difficult. [[Crystals]] are masters of defending, so they can help Birds and neutralize their weaknesses.  Knowing where your enemy is and the possibility to sneak cloaked into someones empire and lay big webmine fields is really powerful.  On the other side, [[Crystals]] are a really tough opponent, especially for Birds. So why fight against them, if you can have a strong alliance partner.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Summarized: &amp;lt;font color=&amp;quot;#00FF00&amp;quot;&amp;gt;Very good Alliance&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Empire ==&lt;br /&gt;
== Robots ==&lt;br /&gt;
The chance to get a [[White Falcon Class Cruiser]], [[Fearless Wing Cruiser]] or [[Resolute Class Battlecruiser]] should be enough, so that every [[Robotics|Robot]] player wants an alliance with the Bird too.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Pawn Class Baseship]], [[Automa Class Baseship]] and a [[Golem Class Baseship]] are really interesting for Birds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Birds get informations about planets and fleet movement. They could destroy small/midsized ships, planets and starbases. The Robot is good at destroying big ships. Since Birds have their weakness in defense, [[Robots]] can help them with large minefields.&amp;lt;br&amp;gt;&lt;br /&gt;
Birds get a big carrier, [[Robots]] one of the best cloakable minefield layers.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Summarized: &amp;lt;font color=&amp;quot;#00FF00&amp;quot;&amp;gt;Very Good Alliance&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Rebels ==&lt;br /&gt;
[[Rebels]] should be interested in a cloaker. It could be quiet interesting for [[RGA]] and scouting.&amp;lt;br&amp;gt;&lt;br /&gt;
A [[Falcon Class Escort]] could be interesting, if you wanna build a [[starbase]] in each others empire, so you can produce ships for your ally (Rebels could live with a 0 degree world with good [[natives]]).&amp;lt;br&amp;gt;&lt;br /&gt;
A [[Rush Class Heavy Carrier]] is better at fighting big ships, but a [[Dark Wing Class Battleship]] is just a little bit weaker and invisible. Nevertheless, a [[Dark Wing Class Battleship|Dark Wing]] and a [[Rush Class Heavy Carrier|Rush]] are able to destroy every other ship. Even a [[Resolute Class Battlecruiser|Resolute]] and a [[Rush Class Heavy Carrier|Rush]] are pretty strong. And because of their [[Cloaking|cloaking device]], you can fight other big ships 1on1.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rebels]] could fill your [[starbase|Starbases]] with fighters and attack big hitters. And if the Bird and the Rebel work close together, they&#039;re pretty strong. They should combine their forces, to destroy big ships.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Summarized: &amp;lt;font color=&amp;quot;#00BB00&amp;quot;&amp;gt;Good Alliance&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Colonials ==&lt;br /&gt;
A [[Cobol Class Research Cruiser]] or [[Aries Class Transport Advanced Alchemy]] is always interesting, since everyone will run short on Neutronium. [[Dark Wing Class Battleship|Dark Wings]] and [[Resolute Class Battlecruiser|Resolutes]] are interesting for everyone aswell.&amp;lt;br&amp;gt;&lt;br /&gt;
A [[Virgo Class Battlestar]] is better at fighting big ships, but a [[Dark Wing Class Battleship]] is just a little bit weaker and invisible. Nevertheless, a [[Dark Wing Class Battleship|Dark Wing]] and a [[Virgo Class Battlestar|Virgo]] are able to destroy every other ship (Rush+Dark Wing are better, nevertheless). Even a Resolute and a [[Virgo Class Battlestar|Virgo]] are pretty strong. And because of their cloaking device, you can fight other big ships 1on1.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Colonials]] could fill your Starbases with fighters and attack big hitters. And if the Bird and the Colonial work close together, they&#039;re pretty strong. They should combine their forces, to destroy big ships.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Summarized: &amp;lt;font color=&amp;quot;#bbbb01&amp;quot;&amp;gt;Ok Alliance&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Other races as enemies =&lt;br /&gt;
&lt;br /&gt;
UNDER CONSTRUCTION&lt;br /&gt;
&lt;br /&gt;
= Strategy =&lt;br /&gt;
UNDER CONSTRUCTION&lt;br /&gt;
&lt;br /&gt;
== Quickstart ==&lt;br /&gt;
=== General ===&lt;br /&gt;
Try to build a ship on each starbase you own.&amp;lt;br&amp;gt;&lt;br /&gt;
On your colonized planets you should bring 100 clans each (if the climate doesn&#039;t support 100, get max clans to that planet; 100 is optimal, because you can build 100 factories with them). Good planets should probably get more clans.&amp;lt;br&amp;gt;&lt;br /&gt;
Always build 15 factories first (15 factories aren&#039;t detectable). Next try to increase to 15 defense posts (so the planets can&#039;t be detected anymore) and after that raise the factories to the max.&lt;br /&gt;
&lt;br /&gt;
=== Turn 1-5 ===&lt;br /&gt;
Increase the factories on your homeworld to the max and build about 250 mines.&amp;lt;br&amp;gt;&lt;br /&gt;
Build 2 Swift Hearts at the beginning, so you can explore your neighbour planets. Put 20 Clans on each and drop a clan on every planet, so a later ship can transfer money to the planet and beam up Neutronium.&amp;lt;br&amp;gt;&lt;br /&gt;
Next build 2 or 3 LDSF&#039;s and colonise those planets, the good ones as fast as possible. &lt;br /&gt;
&lt;br /&gt;
=== Turn 5-11 ===&lt;br /&gt;
Try to expand and find your neighbours unseen. Your LDSF&#039;s should bring minerals and money back, if they&#039;re empty. And you should build a ship each round. Communicate at least with one neighbour and try to get an alliance or a non-aggression pact. Use one of your LDSF&#039;s as mineral transporter and a Swift Heart (for example) as money transport.&lt;br /&gt;
&lt;br /&gt;
=== Turn 12-14 ===&lt;br /&gt;
You have to decide what to do next. Build your 2nd starbase? Engage your neighbour? Build a Merlin?&amp;lt;br&amp;gt;&lt;br /&gt;
If you wanna engage your neighbour, you should know where their homeworld is. Build at least 2 Dark Wings, but if your facing an unexperienced player, a Resolute could be enough.&amp;lt;br&amp;gt;&lt;br /&gt;
If you found a real good Bovinoid planet and a planet which produce much money, you should think about a Merlin.&lt;br /&gt;
&lt;br /&gt;
=== Turn 18-22 ===&lt;br /&gt;
Build a 3rd Starbase.&lt;br /&gt;
&lt;br /&gt;
== Advanced combat tactics ==&lt;br /&gt;
=== Scorched earth ===&lt;br /&gt;
A really basic but important tactic. If someone attacks you, try to get every drop of neutronium, ... of each planet you will loose. Raise the native and colonist taxes to the max, aswell. This will slow down your enemy, because he needs support (fuel, torpedos, fighters). Sometimes you can even use your minerals and beam it on an enemy vessel, so it looses even more fuel. Perhaps you should even think about towing enemies into open space, if they&#039;re low on fuel. If he finally sends support to the front, engage it.&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Races]]&lt;/div&gt;</summary>
		<author><name>Sirius113</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=The_Empire_of_Birds&amp;diff=611</id>
		<title>The Empire of Birds</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=The_Empire_of_Birds&amp;diff=611"/>
		<updated>2011-06-05T13:51:06Z</updated>

		<summary type="html">&lt;p&gt;Sirius113: /* Advanced combat tactics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Birds_Race_Icon_Nu.png|thumb|left|Empire of the Birds race icon from [http://vgaplanets.nu VGA Planets Nu]]]&lt;br /&gt;
= History =&lt;br /&gt;
&lt;br /&gt;
[[The Empire of Birds]] also known as Birdmen are based on the Romulan Empire, from the &amp;quot;Star Trek&amp;quot; universe.&lt;br /&gt;
&lt;br /&gt;
== Good Players ==&lt;br /&gt;
There are some players who played the Birds pretty well. Timo Kreike and Merlyn were pretty strong, so if you find guides from those two, you should read them.&lt;br /&gt;
&lt;br /&gt;
= Racial Abilities =&lt;br /&gt;
&lt;br /&gt;
* [[Super Spy]]&lt;br /&gt;
* [[Cloaking|cloaking device]] on most ships&lt;br /&gt;
* 2 Ships with [[Advanced Cloak|advanced cloaking device]]&lt;br /&gt;
&lt;br /&gt;
= Ship List =&lt;br /&gt;
      &amp;lt;table border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;700&amp;quot; bgcolor=&amp;quot;Light Steel Blue4&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;tr bgcolor=#CFECEC valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;350&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Tech Levels|Tc]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Beams|Bm]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Torpedo|T]]/[[Fighter|F]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Engines|En]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Megacredits|MC]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Minerals#Duranium|Dur]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Minerals#Tritanium|Tri]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Minerals#Molybdenum|Mol]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Mass]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Cargo|Car]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Minerals#Neutronium|Fuel]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Crew]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Small Deep Space Freighter]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;30&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;70&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Swift Heart Class Scout]] ([[Cloaking|cloaks]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;60&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;20&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;5&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;45&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;20&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;170&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;126&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Medium Deep Space Freighter]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;65&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;60&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;250&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Neutronic Fuel Carrier]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;20&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;20&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;900&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[White Falcon Class Cruiser]] ([[Cloaking|cloaks]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;110&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;32&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;61&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;33&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;120&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;140&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;430&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Bright Heart Class Destroyer]] ([[Cloaking|cloaks]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;140&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;22&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;43&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;15&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;80&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;40&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;90&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;122&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Small Transport]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;25&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;20&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;30&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;50&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;180&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;15&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Fearless Wing Cruiser]] ([[Cloaking|cloaks]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;5&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;180&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;52&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;81&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;63&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;240&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;360&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;300&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Skyfire Class Cruiser]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;5&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;250&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;52&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;61&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;83&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;250&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;370&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;270&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Large Deep Space Freighter]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;160&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;85&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;7&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;8&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;130&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1200&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;600&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;102&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Valiant Wind Class Carrier]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;7&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/3&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;380&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;52&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;61&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;123&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;180&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;80&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;190&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;322&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Deth Specula Class Frigate]] ([[Cloaking|cloaks]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;280&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;25&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;45&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;89&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;113&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;35&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;140&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;240&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Resolute Class Battlecruiser]] ([[Advanced Cloak|adv. cloaking]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;7&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;8&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;3/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;380&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;52&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;71&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;93&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;180&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;280&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;480&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;348&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Red Wind Class Carrier]] ([[Cloaking|cloaks]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;8&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;22&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;37&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;15&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;70&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;60&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;85&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;40&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Neutronic Refinery Ship]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;9&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;970&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;125&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;527&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;712&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1050&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;800&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;190&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
       &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Super Transport Freighter]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;220&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;125&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;13&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;18&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;160&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2600&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1200&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;202&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Merlin Class Alchemy Ship]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;8&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;840&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;625&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;250&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;134&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;920&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2700&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;450&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;120&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Dark Wing Class Battleship]] ([[Advanced Cloak|adv. cloaking]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;8/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;450&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;170&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;183&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;110&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;491&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;290&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;910&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Notable Ships ===&lt;br /&gt;
&lt;br /&gt;
[[Swift Heart Class Scout]]:&lt;br /&gt;
This ship will be your primary scout. Quite a large fuel tank and really lightweight.&lt;br /&gt;
Perfect for changing [[friendly code]]s with [[Super Spy]] and for capturing freighters.&lt;br /&gt;
Build them with Transwarp drives and X-Rays/Disruptor.&lt;br /&gt;
&lt;br /&gt;
[[Neutronic Fuel Carrier]]:&lt;br /&gt;
Useful for transporting Neutronium and as MC transport. With Transwarp drives it can move its max range without consuming any Neutronium.&lt;br /&gt;
&lt;br /&gt;
[[Large Deep Space Freighter]]:&lt;br /&gt;
Best hullmass/cargo ratio of all ships. So, if you want to save on Neutronium, this is the best ship. Useful for colonizing and moving minerals. Always use Transwarp drives on this ship.&lt;br /&gt;
&lt;br /&gt;
[[Resolute Class Battlecruiser]]:&lt;br /&gt;
Really good mid class ship. Its cargo is enough to use it as freighter, if you&#039;re running short on freighters, or lay large minefields. Its fuel tank is large enough to refuel your battleships, which have a really small tank. Mine sweeping with 8 beams works pretty well, too. It&#039;s one of the strongest mid class ships. Best of all, it has an advanced cloaking device, so cloaking won&#039;t consume any Neutronium. Decloaking doesn&#039;t work on this ship.&lt;br /&gt;
Transwarp drives are a must here. For beams, you should choose between Disruptor, Heavy Blaster, Heavy Disruptor and Heavy Phaser (both Disruptors would be the best choice, cause you can capture ships with them). Mark 4 or Mark 7 as torpedoes is a must.&lt;br /&gt;
&lt;br /&gt;
[[Neutronic Refinery Ship]]:&lt;br /&gt;
Later on you will run short on Neutronium, so its good to have these ships.&lt;br /&gt;
Don&#039;t use any expensive engines on this ship, you won&#039;t move it much. For defense, you should use some better beams. Because of its hull mass, it can take some ships down.&lt;br /&gt;
&lt;br /&gt;
[[Merlin Class Alchemy Ship]]:&lt;br /&gt;
With a Merlin over Bovinoid worlds, you won&#039;t run short on minerals.&lt;br /&gt;
Don&#039;t use any expensive engines on this ship, you won&#039;t move it much. For defense you should use some better beams, cause of its hullmass, it can take some ships down.&lt;br /&gt;
&lt;br /&gt;
[[Dark Wing Class Battleship]]:&lt;br /&gt;
Your big ship. It has the best strength/cost ratio of all ships. It also has an advanced cloaking device.&lt;br /&gt;
Its stronger then the main battleships of the Federation (only few players use Novas), Lizards, Fascists, Privateers and Crystals.&lt;br /&gt;
Versus Cyborg, Empire, Robotic, Rebel and Colonial you need 2-3 to destroy their capital ship, but your ship is significantly more favourable and after the 500 shiplimit, it needs much less Priority Build Points.&lt;br /&gt;
Transwarps, X-Rays(just if you wanna throw it at a carrier and it won&#039;t survive)/Disruptor/Heavy Blaster/Heavy Disruptor/Heavy Phaser and Mark4(only in the very beginning)/Mark7/Mark8 should be used.&lt;br /&gt;
&lt;br /&gt;
= Alliances =&lt;br /&gt;
&lt;br /&gt;
UNDER CONSTRUCTION&lt;br /&gt;
&lt;br /&gt;
A Bird is a really good ally. It&#039;s easy for them to locate starbases, enemy planets and to distinguish bad planets from good ones. And best of all, nobody will know what informations he has. Birds are more like a support in a war. Destroying minefields, laying minefields and attacking unprotected planets/ships will help every race and no other race is as good in it, as the Birds.&lt;br /&gt;
They offer some pretty interesting ships for other races. Nearly everyone should be interested in your Resolute and Dark Wing.&lt;br /&gt;
&lt;br /&gt;
== Federation ==&lt;br /&gt;
== Lizard ==&lt;br /&gt;
Since the Dark Wing is better then the Lizard Tc10 ship, [[Lizards]] are usually interested in it. [[Eros Class Research Vessel]]s are quiet interesting. And sometimes the Bird could need a[[Loki Class Destroyer]] aswell.&amp;lt;br&amp;gt;&lt;br /&gt;
The Lizard could support the economy of the Birds with [[Hiss]]-ships, especially an [[Eros Class Research Vessel]] could be interesting for it. Because of the Super Spy mission, Birds can inform the Lzard, how many defense posts there are on a planet, which helps at Ground attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Summarized: &amp;lt;font color=&amp;quot;#CC0000&amp;quot;&amp;gt;Not a good Alliance&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Fascists ==&lt;br /&gt;
Since the Dark Wing is better then the Fascist Tc10 ship, [[Fascists]] are usually interested in it. Since Fascist cloakers have little cargo, a Resolute is quiet interesting for ground attacks. On the other side there aren&#039;t many intersting ships. [[Saber Class Frigate]] and [[D19b Nefarious Class Destroyer]] are just a little bit interesting.&amp;lt;br&amp;gt;&lt;br /&gt;
The Fascist could support the economy of the Birds with Pillaging and the Birds could help with their intelligence collection.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Summarized: &amp;lt;font color=&amp;quot;#CC0000&amp;quot;&amp;gt;Not a good Alliance&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Privateers ==&lt;br /&gt;
[[Privateers]] would love your [[White Falcon Class Cruiser]] and especially your [[Resolute Class Battlecruiser]]. On the other side, a [[Meteor Class Blockade Runner]] is a ship everyone wants to have.&amp;lt;br&amp;gt;&lt;br /&gt;
They are pretty good allies. [[Privateers]] together with Birds should know almost everything about their opponents. Birds take out [[planets]], [[starbases]] and every ship besides big hitter ([[Virgo Class Battlestar|Virgo]], [[Rush Class Heavy Carrier|Rush]], [[Biocide Class Carrier|Biocide]], ...) and the Privateer captures those big ships (together, they should know where every big hitter of a single opponent is located).&amp;lt;br&amp;gt;&lt;br /&gt;
Birds are able to take out Privateers biggest threat: [[minefields]].&lt;br /&gt;
They are pretty fast at it through [[Super Spy]] or with their cloakable [[Resolute Class Battlecruiser]]s or [[Dark Wing Class Battleship]]s.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Summarized: &amp;lt;font color=&amp;quot;#00FF00&amp;quot;&amp;gt;Very good Alliance&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Cyborgs ==&lt;br /&gt;
== Crystals ==&lt;br /&gt;
The chance to get a [[White Falcon Class Cruiser]], [[Fearless Wing Cruiser]] or [[Resolute Class Battlecruiser]] should be enough, so that every [[Crystals|Crystal]] player wants an alliance with the Bird. The only ship thats interesting for the Bird is the [[Onyx Class Frigate]].&amp;lt;br&amp;gt;&lt;br /&gt;
Birds are master of attack. Sneak in, destroy unprotected small/midsized ships, planets, starbases or even homeworlds and get out without losing any ships. But if a Carrier race decides to rush into the Birds empire, it gets really difficult. [[Crystals]] are masters of defending, so they can help Birds and neutralize their weaknesses.  Knowing where your enemy is and the possibility to sneak cloaked into someones empire and lay big webmine fields is really powerful.  On the other side, [[Crystals]] are a really tough opponent, especially for Birds. So why fight against them, if you can have a strong alliance partner.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Summarized: &amp;lt;font color=&amp;quot;#00FF00&amp;quot;&amp;gt;Very good Alliance&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Empire ==&lt;br /&gt;
== Robots ==&lt;br /&gt;
The chance to get a [[White Falcon Class Cruiser]], [[Fearless Wing Cruiser]] or [[Resolute Class Battlecruiser]] should be enough, so that every [[Robotics|Robot]] player wants an alliance with the Bird too.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Pawn Class Baseship]], [[Automa Class Baseship]] and a [[Golem Class Baseship]] are really interesting for Birds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Birds get informations about planets and fleet movement. They could destroy small/midsized ships, planets and starbases. The Robot is good at destroying big ships. Since Birds have their weakness in defense, [[Robots]] can help them with large minefields.&amp;lt;br&amp;gt;&lt;br /&gt;
Birds get a big carrier, [[Robots]] one of the best cloakable minefield layers.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Summarized: &amp;lt;font color=&amp;quot;#00FF00&amp;quot;&amp;gt;Very Good Alliance&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Rebels ==&lt;br /&gt;
[[Rebels]] should be interested in a cloaker. It could be quiet interesting for [[RGA]] and scouting.&amp;lt;br&amp;gt;&lt;br /&gt;
A [[Falcon Class Escort]] could be interesting, if you wanna build a [[starbase]] in each others empire, so you can produce ships for your ally (Rebels could live with a 0 degree world with good [[natives]]).&amp;lt;br&amp;gt;&lt;br /&gt;
A [[Rush Class Heavy Carrier]] is better at fighting big ships, but a [[Dark Wing Class Battleship]] is just a little bit weaker and invisible. Nevertheless, a [[Dark Wing Class Battleship|Dark Wing]] and a [[Rush Class Heavy Carrier|Rush]] are able to destroy every other ship. Even a [[Resolute Class Battlecruiser|Resolute]] and a [[Rush Class Heavy Carrier|Rush]] are pretty strong. And because of their [[Cloaking|cloaking device]], you can fight other big ships 1on1.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rebels]] could fill your [[starbase|Starbases]] with fighters and attack big hitters. And if the Bird and the Rebel work close together, they&#039;re pretty strong. They should combine their forces, to destroy big ships.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Summarized: &amp;lt;font color=&amp;quot;#00BB00&amp;quot;&amp;gt;Good Alliance&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Colonials ==&lt;br /&gt;
A [[Cobol Class Research Cruiser]] or [[Aries Class Transport Advanced Alchemy]] is always interesting, since everyone will run short on Neutronium. [[Dark Wing Class Battleship|Dark Wings]] and [[Resolute Class Battlecruiser|Resolutes]] are interesting for everyone aswell.&amp;lt;br&amp;gt;&lt;br /&gt;
A [[Virgo Class Battlestar]] is better at fighting big ships, but a [[Dark Wing Class Battleship]] is just a little bit weaker and invisible. Nevertheless, a [[Dark Wing Class Battleship|Dark Wing]] and a [[Virgo Class Battlestar|Virgo]] are able to destroy every other ship (Rush+Dark Wing are better, nevertheless). Even a Resolute and a [[Virgo Class Battlestar|Virgo]] are pretty strong. And because of their cloaking device, you can fight other big ships 1on1.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Colonials]] could fill your Starbases with fighters and attack big hitters. And if the Bird and the Colonial work close together, they&#039;re pretty strong. They should combine their forces, to destroy big ships.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Summarized: &amp;lt;font color=&amp;quot;#bbbb01&amp;quot;&amp;gt;Ok Alliance&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Other races as enemies =&lt;br /&gt;
&lt;br /&gt;
UNDER CONSTRUCTION&lt;br /&gt;
&lt;br /&gt;
= Strategy =&lt;br /&gt;
UNDER CONSTRUCTION&lt;br /&gt;
&lt;br /&gt;
== Quickstart ==&lt;br /&gt;
=== General ===&lt;br /&gt;
Try to build a ship on each starbase you own.&amp;lt;br&amp;gt;&lt;br /&gt;
On your colonized planets you should bring 100 clans each (if the climate doesn&#039;t support 100, get max clans to that planet; 100 is optimal, because you can build 100 factories with them). Good planets should probably get more clans.&amp;lt;br&amp;gt;&lt;br /&gt;
Always build 15 factories first (15 factories aren&#039;t detectable). Next try to increase to 15 defense posts (so the planets can&#039;t be detected anymore) and after that raise the factories to the max.&lt;br /&gt;
&lt;br /&gt;
=== Turn 1-5 ===&lt;br /&gt;
Increase the factories on your homeworld to the max and build about 250 mines.&amp;lt;br&amp;gt;&lt;br /&gt;
Build 2 Swift Hearts at the beginning, so you can explore your neighbour planets. Put 20 Clans on each and drop a clan on every planet, so a later ship can transfer money to the planet and beam up Neutronium.&amp;lt;br&amp;gt;&lt;br /&gt;
Next build 2 or 3 LDSF&#039;s and colonise those planets, the good ones as fast as possible. &lt;br /&gt;
&lt;br /&gt;
=== Turn 5-11 ===&lt;br /&gt;
Try to expand and find your neighbours unseen. Your LDSF&#039;s should bring minerals and money back, if they&#039;re empty. And you should build a ship each round. Communicate at least with one neighbour and try to get an alliance or a non-aggression pact. Use one of your LDSF&#039;s as mineral transporter and a Swift Heart (for example) as money transport.&lt;br /&gt;
&lt;br /&gt;
=== Turn 12-14 ===&lt;br /&gt;
You have to decide what to do next. Build your 2nd starbase? Engage your neighbour? Build a Merlin?&amp;lt;br&amp;gt;&lt;br /&gt;
If you wanna engage your neighbour, you should know where their homeworld is. Build at least 2 Dark Wings, but if your facing an unexperienced player, a Resolute could be enough.&amp;lt;br&amp;gt;&lt;br /&gt;
If you found a real good Bovinoid planet and a planet which produce much money, you should think about a Merlin.&lt;br /&gt;
&lt;br /&gt;
=== Turn 18-22 ===&lt;br /&gt;
Build a 3rd Starbase.&lt;br /&gt;
&lt;br /&gt;
== Advanced combat tactics ==&lt;br /&gt;
=== Scorched earth ===&lt;br /&gt;
A really basic but important tactic. If someone attacks you, try to get every drop of neutronium, ... of each planet you will loose. Raise the native and colonist taxes to the max, aswell.&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Races]]&lt;/div&gt;</summary>
		<author><name>Sirius113</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=The_Empire_of_Birds&amp;diff=610</id>
		<title>The Empire of Birds</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=The_Empire_of_Birds&amp;diff=610"/>
		<updated>2011-06-05T13:40:29Z</updated>

		<summary type="html">&lt;p&gt;Sirius113: /* Quickstart */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Birds_Race_Icon_Nu.png|thumb|left|Empire of the Birds race icon from [http://vgaplanets.nu VGA Planets Nu]]]&lt;br /&gt;
= History =&lt;br /&gt;
&lt;br /&gt;
[[The Empire of Birds]] also known as Birdmen are based on the Romulan Empire, from the &amp;quot;Star Trek&amp;quot; universe.&lt;br /&gt;
&lt;br /&gt;
== Good Players ==&lt;br /&gt;
There are some players who played the Birds pretty well. Timo Kreike and Merlyn were pretty strong, so if you find guides from those two, you should read them.&lt;br /&gt;
&lt;br /&gt;
= Racial Abilities =&lt;br /&gt;
&lt;br /&gt;
* [[Super Spy]]&lt;br /&gt;
* [[Cloaking|cloaking device]] on most ships&lt;br /&gt;
* 2 Ships with [[Advanced Cloak|advanced cloaking device]]&lt;br /&gt;
&lt;br /&gt;
= Ship List =&lt;br /&gt;
      &amp;lt;table border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;700&amp;quot; bgcolor=&amp;quot;Light Steel Blue4&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;tr bgcolor=#CFECEC valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;350&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Tech Levels|Tc]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Beams|Bm]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Torpedo|T]]/[[Fighter|F]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Engines|En]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Megacredits|MC]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Minerals#Duranium|Dur]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Minerals#Tritanium|Tri]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Minerals#Molybdenum|Mol]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Mass]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Cargo|Car]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Minerals#Neutronium|Fuel]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Crew]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Small Deep Space Freighter]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;30&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;70&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Swift Heart Class Scout]] ([[Cloaking|cloaks]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;60&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;20&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;5&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;45&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;20&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;170&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;126&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Medium Deep Space Freighter]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;65&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;60&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;250&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Neutronic Fuel Carrier]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;20&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;20&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;900&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[White Falcon Class Cruiser]] ([[Cloaking|cloaks]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;110&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;32&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;61&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;33&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;120&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;140&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;430&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Bright Heart Class Destroyer]] ([[Cloaking|cloaks]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;140&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;22&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;43&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;15&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;80&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;40&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;90&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;122&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Small Transport]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;25&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;20&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;30&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;50&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;180&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;15&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Fearless Wing Cruiser]] ([[Cloaking|cloaks]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;5&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;180&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;52&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;81&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;63&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;240&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;360&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;300&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Skyfire Class Cruiser]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;5&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;250&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;52&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;61&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;83&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;250&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;370&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;270&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Large Deep Space Freighter]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;160&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;85&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;7&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;8&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;130&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1200&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;600&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;102&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Valiant Wind Class Carrier]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;7&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/3&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;380&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;52&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;61&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;123&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;180&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;80&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;190&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;322&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Deth Specula Class Frigate]] ([[Cloaking|cloaks]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;280&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;25&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;45&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;89&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;113&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;35&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;140&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;240&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Resolute Class Battlecruiser]] ([[Advanced Cloak|adv. cloaking]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;7&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;8&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;3/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;380&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;52&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;71&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;93&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;180&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;280&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;480&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;348&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Red Wind Class Carrier]] ([[Cloaking|cloaks]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;8&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;22&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;37&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;15&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;70&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;60&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;85&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;40&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Neutronic Refinery Ship]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;9&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;970&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;125&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;527&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;712&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1050&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;800&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;190&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
       &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Super Transport Freighter]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;220&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;125&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;13&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;18&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;160&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2600&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1200&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;202&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Merlin Class Alchemy Ship]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;8&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;840&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;625&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;250&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;134&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;920&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2700&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;450&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;120&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Dark Wing Class Battleship]] ([[Advanced Cloak|adv. cloaking]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;8/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;450&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;170&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;183&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;110&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;491&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;290&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;910&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Notable Ships ===&lt;br /&gt;
&lt;br /&gt;
[[Swift Heart Class Scout]]:&lt;br /&gt;
This ship will be your primary scout. Quite a large fuel tank and really lightweight.&lt;br /&gt;
Perfect for changing [[friendly code]]s with [[Super Spy]] and for capturing freighters.&lt;br /&gt;
Build them with Transwarp drives and X-Rays/Disruptor.&lt;br /&gt;
&lt;br /&gt;
[[Neutronic Fuel Carrier]]:&lt;br /&gt;
Useful for transporting Neutronium and as MC transport. With Transwarp drives it can move its max range without consuming any Neutronium.&lt;br /&gt;
&lt;br /&gt;
[[Large Deep Space Freighter]]:&lt;br /&gt;
Best hullmass/cargo ratio of all ships. So, if you want to save on Neutronium, this is the best ship. Useful for colonizing and moving minerals. Always use Transwarp drives on this ship.&lt;br /&gt;
&lt;br /&gt;
[[Resolute Class Battlecruiser]]:&lt;br /&gt;
Really good mid class ship. Its cargo is enough to use it as freighter, if you&#039;re running short on freighters, or lay large minefields. Its fuel tank is large enough to refuel your battleships, which have a really small tank. Mine sweeping with 8 beams works pretty well, too. It&#039;s one of the strongest mid class ships. Best of all, it has an advanced cloaking device, so cloaking won&#039;t consume any Neutronium. Decloaking doesn&#039;t work on this ship.&lt;br /&gt;
Transwarp drives are a must here. For beams, you should choose between Disruptor, Heavy Blaster, Heavy Disruptor and Heavy Phaser (both Disruptors would be the best choice, cause you can capture ships with them). Mark 4 or Mark 7 as torpedoes is a must.&lt;br /&gt;
&lt;br /&gt;
[[Neutronic Refinery Ship]]:&lt;br /&gt;
Later on you will run short on Neutronium, so its good to have these ships.&lt;br /&gt;
Don&#039;t use any expensive engines on this ship, you won&#039;t move it much. For defense, you should use some better beams. Because of its hull mass, it can take some ships down.&lt;br /&gt;
&lt;br /&gt;
[[Merlin Class Alchemy Ship]]:&lt;br /&gt;
With a Merlin over Bovinoid worlds, you won&#039;t run short on minerals.&lt;br /&gt;
Don&#039;t use any expensive engines on this ship, you won&#039;t move it much. For defense you should use some better beams, cause of its hullmass, it can take some ships down.&lt;br /&gt;
&lt;br /&gt;
[[Dark Wing Class Battleship]]:&lt;br /&gt;
Your big ship. It has the best strength/cost ratio of all ships. It also has an advanced cloaking device.&lt;br /&gt;
Its stronger then the main battleships of the Federation (only few players use Novas), Lizards, Fascists, Privateers and Crystals.&lt;br /&gt;
Versus Cyborg, Empire, Robotic, Rebel and Colonial you need 2-3 to destroy their capital ship, but your ship is significantly more favourable and after the 500 shiplimit, it needs much less Priority Build Points.&lt;br /&gt;
Transwarps, X-Rays(just if you wanna throw it at a carrier and it won&#039;t survive)/Disruptor/Heavy Blaster/Heavy Disruptor/Heavy Phaser and Mark4(only in the very beginning)/Mark7/Mark8 should be used.&lt;br /&gt;
&lt;br /&gt;
= Alliances =&lt;br /&gt;
&lt;br /&gt;
UNDER CONSTRUCTION&lt;br /&gt;
&lt;br /&gt;
A Bird is a really good ally. It&#039;s easy for them to locate starbases, enemy planets and to distinguish bad planets from good ones. And best of all, nobody will know what informations he has. Birds are more like a support in a war. Destroying minefields, laying minefields and attacking unprotected planets/ships will help every race and no other race is as good in it, as the Birds.&lt;br /&gt;
They offer some pretty interesting ships for other races. Nearly everyone should be interested in your Resolute and Dark Wing.&lt;br /&gt;
&lt;br /&gt;
== Federation ==&lt;br /&gt;
== Lizard ==&lt;br /&gt;
Since the Dark Wing is better then the Lizard Tc10 ship, [[Lizards]] are usually interested in it. [[Eros Class Research Vessel]]s are quiet interesting. And sometimes the Bird could need a[[Loki Class Destroyer]] aswell.&amp;lt;br&amp;gt;&lt;br /&gt;
The Lizard could support the economy of the Birds with [[Hiss]]-ships, especially an [[Eros Class Research Vessel]] could be interesting for it. Because of the Super Spy mission, Birds can inform the Lzard, how many defense posts there are on a planet, which helps at Ground attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Summarized: &amp;lt;font color=&amp;quot;#CC0000&amp;quot;&amp;gt;Not a good Alliance&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Fascists ==&lt;br /&gt;
Since the Dark Wing is better then the Fascist Tc10 ship, [[Fascists]] are usually interested in it. Since Fascist cloakers have little cargo, a Resolute is quiet interesting for ground attacks. On the other side there aren&#039;t many intersting ships. [[Saber Class Frigate]] and [[D19b Nefarious Class Destroyer]] are just a little bit interesting.&amp;lt;br&amp;gt;&lt;br /&gt;
The Fascist could support the economy of the Birds with Pillaging and the Birds could help with their intelligence collection.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Summarized: &amp;lt;font color=&amp;quot;#CC0000&amp;quot;&amp;gt;Not a good Alliance&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Privateers ==&lt;br /&gt;
[[Privateers]] would love your [[White Falcon Class Cruiser]] and especially your [[Resolute Class Battlecruiser]]. On the other side, a [[Meteor Class Blockade Runner]] is a ship everyone wants to have.&amp;lt;br&amp;gt;&lt;br /&gt;
They are pretty good allies. [[Privateers]] together with Birds should know almost everything about their opponents. Birds take out [[planets]], [[starbases]] and every ship besides big hitter ([[Virgo Class Battlestar|Virgo]], [[Rush Class Heavy Carrier|Rush]], [[Biocide Class Carrier|Biocide]], ...) and the Privateer captures those big ships (together, they should know where every big hitter of a single opponent is located).&amp;lt;br&amp;gt;&lt;br /&gt;
Birds are able to take out Privateers biggest threat: [[minefields]].&lt;br /&gt;
They are pretty fast at it through [[Super Spy]] or with their cloakable [[Resolute Class Battlecruiser]]s or [[Dark Wing Class Battleship]]s.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Summarized: &amp;lt;font color=&amp;quot;#00FF00&amp;quot;&amp;gt;Very good Alliance&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Cyborgs ==&lt;br /&gt;
== Crystals ==&lt;br /&gt;
The chance to get a [[White Falcon Class Cruiser]], [[Fearless Wing Cruiser]] or [[Resolute Class Battlecruiser]] should be enough, so that every [[Crystals|Crystal]] player wants an alliance with the Bird. The only ship thats interesting for the Bird is the [[Onyx Class Frigate]].&amp;lt;br&amp;gt;&lt;br /&gt;
Birds are master of attack. Sneak in, destroy unprotected small/midsized ships, planets, starbases or even homeworlds and get out without losing any ships. But if a Carrier race decides to rush into the Birds empire, it gets really difficult. [[Crystals]] are masters of defending, so they can help Birds and neutralize their weaknesses.  Knowing where your enemy is and the possibility to sneak cloaked into someones empire and lay big webmine fields is really powerful.  On the other side, [[Crystals]] are a really tough opponent, especially for Birds. So why fight against them, if you can have a strong alliance partner.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Summarized: &amp;lt;font color=&amp;quot;#00FF00&amp;quot;&amp;gt;Very good Alliance&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Empire ==&lt;br /&gt;
== Robots ==&lt;br /&gt;
The chance to get a [[White Falcon Class Cruiser]], [[Fearless Wing Cruiser]] or [[Resolute Class Battlecruiser]] should be enough, so that every [[Robotics|Robot]] player wants an alliance with the Bird too.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Pawn Class Baseship]], [[Automa Class Baseship]] and a [[Golem Class Baseship]] are really interesting for Birds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Birds get informations about planets and fleet movement. They could destroy small/midsized ships, planets and starbases. The Robot is good at destroying big ships. Since Birds have their weakness in defense, [[Robots]] can help them with large minefields.&amp;lt;br&amp;gt;&lt;br /&gt;
Birds get a big carrier, [[Robots]] one of the best cloakable minefield layers.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Summarized: &amp;lt;font color=&amp;quot;#00FF00&amp;quot;&amp;gt;Very Good Alliance&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Rebels ==&lt;br /&gt;
[[Rebels]] should be interested in a cloaker. It could be quiet interesting for [[RGA]] and scouting.&amp;lt;br&amp;gt;&lt;br /&gt;
A [[Falcon Class Escort]] could be interesting, if you wanna build a [[starbase]] in each others empire, so you can produce ships for your ally (Rebels could live with a 0 degree world with good [[natives]]).&amp;lt;br&amp;gt;&lt;br /&gt;
A [[Rush Class Heavy Carrier]] is better at fighting big ships, but a [[Dark Wing Class Battleship]] is just a little bit weaker and invisible. Nevertheless, a [[Dark Wing Class Battleship|Dark Wing]] and a [[Rush Class Heavy Carrier|Rush]] are able to destroy every other ship. Even a [[Resolute Class Battlecruiser|Resolute]] and a [[Rush Class Heavy Carrier|Rush]] are pretty strong. And because of their [[Cloaking|cloaking device]], you can fight other big ships 1on1.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rebels]] could fill your [[starbase|Starbases]] with fighters and attack big hitters. And if the Bird and the Rebel work close together, they&#039;re pretty strong. They should combine their forces, to destroy big ships.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Summarized: &amp;lt;font color=&amp;quot;#00BB00&amp;quot;&amp;gt;Good Alliance&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Colonials ==&lt;br /&gt;
A [[Cobol Class Research Cruiser]] or [[Aries Class Transport Advanced Alchemy]] is always interesting, since everyone will run short on Neutronium. [[Dark Wing Class Battleship|Dark Wings]] and [[Resolute Class Battlecruiser|Resolutes]] are interesting for everyone aswell.&amp;lt;br&amp;gt;&lt;br /&gt;
A [[Virgo Class Battlestar]] is better at fighting big ships, but a [[Dark Wing Class Battleship]] is just a little bit weaker and invisible. Nevertheless, a [[Dark Wing Class Battleship|Dark Wing]] and a [[Virgo Class Battlestar|Virgo]] are able to destroy every other ship (Rush+Dark Wing are better, nevertheless). Even a Resolute and a [[Virgo Class Battlestar|Virgo]] are pretty strong. And because of their cloaking device, you can fight other big ships 1on1.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Colonials]] could fill your Starbases with fighters and attack big hitters. And if the Bird and the Colonial work close together, they&#039;re pretty strong. They should combine their forces, to destroy big ships.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Summarized: &amp;lt;font color=&amp;quot;#bbbb01&amp;quot;&amp;gt;Ok Alliance&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Other races as enemies =&lt;br /&gt;
&lt;br /&gt;
UNDER CONSTRUCTION&lt;br /&gt;
&lt;br /&gt;
= Strategy =&lt;br /&gt;
UNDER CONSTRUCTION&lt;br /&gt;
&lt;br /&gt;
== Quickstart ==&lt;br /&gt;
=== General ===&lt;br /&gt;
Try to build a ship on each starbase you own.&amp;lt;br&amp;gt;&lt;br /&gt;
On your colonized planets you should bring 100 clans each (if the climate doesn&#039;t support 100, get max clans to that planet; 100 is optimal, because you can build 100 factories with them). Good planets should probably get more clans.&amp;lt;br&amp;gt;&lt;br /&gt;
Always build 15 factories first (15 factories aren&#039;t detectable). Next try to increase to 15 defense posts (so the planets can&#039;t be detected anymore) and after that raise the factories to the max.&lt;br /&gt;
&lt;br /&gt;
=== Turn 1-5 ===&lt;br /&gt;
Increase the factories on your homeworld to the max and build about 250 mines.&amp;lt;br&amp;gt;&lt;br /&gt;
Build 2 Swift Hearts at the beginning, so you can explore your neighbour planets. Put 20 Clans on each and drop a clan on every planet, so a later ship can transfer money to the planet and beam up Neutronium.&amp;lt;br&amp;gt;&lt;br /&gt;
Next build 2 or 3 LDSF&#039;s and colonise those planets, the good ones as fast as possible. &lt;br /&gt;
&lt;br /&gt;
=== Turn 5-11 ===&lt;br /&gt;
Try to expand and find your neighbours unseen. Your LDSF&#039;s should bring minerals and money back, if they&#039;re empty. And you should build a ship each round. Communicate at least with one neighbour and try to get an alliance or a non-aggression pact. Use one of your LDSF&#039;s as mineral transporter and a Swift Heart (for example) as money transport.&lt;br /&gt;
&lt;br /&gt;
=== Turn 12-14 ===&lt;br /&gt;
You have to decide what to do next. Build your 2nd starbase? Engage your neighbour? Build a Merlin?&amp;lt;br&amp;gt;&lt;br /&gt;
If you wanna engage your neighbour, you should know where their homeworld is. Build at least 2 Dark Wings, but if your facing an unexperienced player, a Resolute could be enough.&amp;lt;br&amp;gt;&lt;br /&gt;
If you found a real good Bovinoid planet and a planet which produce much money, you should think about a Merlin.&lt;br /&gt;
&lt;br /&gt;
=== Turn 18-22 ===&lt;br /&gt;
Build a 3rd Starbase.&lt;br /&gt;
&lt;br /&gt;
== Advanced combat tactics ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Races]]&lt;/div&gt;</summary>
		<author><name>Sirius113</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=The_Empire_of_Birds&amp;diff=609</id>
		<title>The Empire of Birds</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=The_Empire_of_Birds&amp;diff=609"/>
		<updated>2011-06-05T13:36:36Z</updated>

		<summary type="html">&lt;p&gt;Sirius113: /* Quickstart */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Birds_Race_Icon_Nu.png|thumb|left|Empire of the Birds race icon from [http://vgaplanets.nu VGA Planets Nu]]]&lt;br /&gt;
= History =&lt;br /&gt;
&lt;br /&gt;
[[The Empire of Birds]] also known as Birdmen are based on the Romulan Empire, from the &amp;quot;Star Trek&amp;quot; universe.&lt;br /&gt;
&lt;br /&gt;
== Good Players ==&lt;br /&gt;
There are some players who played the Birds pretty well. Timo Kreike and Merlyn were pretty strong, so if you find guides from those two, you should read them.&lt;br /&gt;
&lt;br /&gt;
= Racial Abilities =&lt;br /&gt;
&lt;br /&gt;
* [[Super Spy]]&lt;br /&gt;
* [[Cloaking|cloaking device]] on most ships&lt;br /&gt;
* 2 Ships with [[Advanced Cloak|advanced cloaking device]]&lt;br /&gt;
&lt;br /&gt;
= Ship List =&lt;br /&gt;
      &amp;lt;table border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;700&amp;quot; bgcolor=&amp;quot;Light Steel Blue4&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;tr bgcolor=#CFECEC valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;350&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Tech Levels|Tc]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Beams|Bm]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Torpedo|T]]/[[Fighter|F]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Engines|En]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Megacredits|MC]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Minerals#Duranium|Dur]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Minerals#Tritanium|Tri]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Minerals#Molybdenum|Mol]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Mass]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Cargo|Car]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Minerals#Neutronium|Fuel]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Crew]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Small Deep Space Freighter]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;30&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;70&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Swift Heart Class Scout]] ([[Cloaking|cloaks]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;60&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;20&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;5&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;45&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;20&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;170&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;126&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Medium Deep Space Freighter]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;65&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;60&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;250&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Neutronic Fuel Carrier]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;20&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;20&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;900&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[White Falcon Class Cruiser]] ([[Cloaking|cloaks]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;110&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;32&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;61&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;33&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;120&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;140&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;430&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Bright Heart Class Destroyer]] ([[Cloaking|cloaks]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;140&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;22&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;43&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;15&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;80&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;40&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;90&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;122&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Small Transport]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;25&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;20&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;30&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;50&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;180&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;15&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Fearless Wing Cruiser]] ([[Cloaking|cloaks]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;5&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;180&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;52&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;81&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;63&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;240&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;360&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;300&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Skyfire Class Cruiser]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;5&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;250&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;52&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;61&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;83&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;250&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;370&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;270&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Large Deep Space Freighter]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;160&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;85&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;7&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;8&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;130&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1200&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;600&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;102&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Valiant Wind Class Carrier]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;7&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/3&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;380&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;52&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;61&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;123&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;180&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;80&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;190&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;322&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Deth Specula Class Frigate]] ([[Cloaking|cloaks]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;280&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;25&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;45&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;89&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;113&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;35&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;140&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;240&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Resolute Class Battlecruiser]] ([[Advanced Cloak|adv. cloaking]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;7&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;8&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;3/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;380&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;52&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;71&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;93&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;180&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;280&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;480&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;348&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Red Wind Class Carrier]] ([[Cloaking|cloaks]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;8&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;22&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;37&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;15&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;70&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;60&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;85&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;40&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Neutronic Refinery Ship]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;9&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;970&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;125&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;527&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;712&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1050&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;800&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;190&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
       &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Super Transport Freighter]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;220&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;125&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;13&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;18&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;160&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2600&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1200&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;202&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Merlin Class Alchemy Ship]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;8&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;840&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;625&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;250&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;134&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;920&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2700&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;450&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;120&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Dark Wing Class Battleship]] ([[Advanced Cloak|adv. cloaking]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;8/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;450&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;170&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;183&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;110&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;491&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;290&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;910&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Notable Ships ===&lt;br /&gt;
&lt;br /&gt;
[[Swift Heart Class Scout]]:&lt;br /&gt;
This ship will be your primary scout. Quite a large fuel tank and really lightweight.&lt;br /&gt;
Perfect for changing [[friendly code]]s with [[Super Spy]] and for capturing freighters.&lt;br /&gt;
Build them with Transwarp drives and X-Rays/Disruptor.&lt;br /&gt;
&lt;br /&gt;
[[Neutronic Fuel Carrier]]:&lt;br /&gt;
Useful for transporting Neutronium and as MC transport. With Transwarp drives it can move its max range without consuming any Neutronium.&lt;br /&gt;
&lt;br /&gt;
[[Large Deep Space Freighter]]:&lt;br /&gt;
Best hullmass/cargo ratio of all ships. So, if you want to save on Neutronium, this is the best ship. Useful for colonizing and moving minerals. Always use Transwarp drives on this ship.&lt;br /&gt;
&lt;br /&gt;
[[Resolute Class Battlecruiser]]:&lt;br /&gt;
Really good mid class ship. Its cargo is enough to use it as freighter, if you&#039;re running short on freighters, or lay large minefields. Its fuel tank is large enough to refuel your battleships, which have a really small tank. Mine sweeping with 8 beams works pretty well, too. It&#039;s one of the strongest mid class ships. Best of all, it has an advanced cloaking device, so cloaking won&#039;t consume any Neutronium. Decloaking doesn&#039;t work on this ship.&lt;br /&gt;
Transwarp drives are a must here. For beams, you should choose between Disruptor, Heavy Blaster, Heavy Disruptor and Heavy Phaser (both Disruptors would be the best choice, cause you can capture ships with them). Mark 4 or Mark 7 as torpedoes is a must.&lt;br /&gt;
&lt;br /&gt;
[[Neutronic Refinery Ship]]:&lt;br /&gt;
Later on you will run short on Neutronium, so its good to have these ships.&lt;br /&gt;
Don&#039;t use any expensive engines on this ship, you won&#039;t move it much. For defense, you should use some better beams. Because of its hull mass, it can take some ships down.&lt;br /&gt;
&lt;br /&gt;
[[Merlin Class Alchemy Ship]]:&lt;br /&gt;
With a Merlin over Bovinoid worlds, you won&#039;t run short on minerals.&lt;br /&gt;
Don&#039;t use any expensive engines on this ship, you won&#039;t move it much. For defense you should use some better beams, cause of its hullmass, it can take some ships down.&lt;br /&gt;
&lt;br /&gt;
[[Dark Wing Class Battleship]]:&lt;br /&gt;
Your big ship. It has the best strength/cost ratio of all ships. It also has an advanced cloaking device.&lt;br /&gt;
Its stronger then the main battleships of the Federation (only few players use Novas), Lizards, Fascists, Privateers and Crystals.&lt;br /&gt;
Versus Cyborg, Empire, Robotic, Rebel and Colonial you need 2-3 to destroy their capital ship, but your ship is significantly more favourable and after the 500 shiplimit, it needs much less Priority Build Points.&lt;br /&gt;
Transwarps, X-Rays(just if you wanna throw it at a carrier and it won&#039;t survive)/Disruptor/Heavy Blaster/Heavy Disruptor/Heavy Phaser and Mark4(only in the very beginning)/Mark7/Mark8 should be used.&lt;br /&gt;
&lt;br /&gt;
= Alliances =&lt;br /&gt;
&lt;br /&gt;
UNDER CONSTRUCTION&lt;br /&gt;
&lt;br /&gt;
A Bird is a really good ally. It&#039;s easy for them to locate starbases, enemy planets and to distinguish bad planets from good ones. And best of all, nobody will know what informations he has. Birds are more like a support in a war. Destroying minefields, laying minefields and attacking unprotected planets/ships will help every race and no other race is as good in it, as the Birds.&lt;br /&gt;
They offer some pretty interesting ships for other races. Nearly everyone should be interested in your Resolute and Dark Wing.&lt;br /&gt;
&lt;br /&gt;
== Federation ==&lt;br /&gt;
== Lizard ==&lt;br /&gt;
Since the Dark Wing is better then the Lizard Tc10 ship, [[Lizards]] are usually interested in it. [[Eros Class Research Vessel]]s are quiet interesting. And sometimes the Bird could need a[[Loki Class Destroyer]] aswell.&amp;lt;br&amp;gt;&lt;br /&gt;
The Lizard could support the economy of the Birds with [[Hiss]]-ships, especially an [[Eros Class Research Vessel]] could be interesting for it. Because of the Super Spy mission, Birds can inform the Lzard, how many defense posts there are on a planet, which helps at Ground attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Summarized: &amp;lt;font color=&amp;quot;#CC0000&amp;quot;&amp;gt;Not a good Alliance&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Fascists ==&lt;br /&gt;
Since the Dark Wing is better then the Fascist Tc10 ship, [[Fascists]] are usually interested in it. Since Fascist cloakers have little cargo, a Resolute is quiet interesting for ground attacks. On the other side there aren&#039;t many intersting ships. [[Saber Class Frigate]] and [[D19b Nefarious Class Destroyer]] are just a little bit interesting.&amp;lt;br&amp;gt;&lt;br /&gt;
The Fascist could support the economy of the Birds with Pillaging and the Birds could help with their intelligence collection.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Summarized: &amp;lt;font color=&amp;quot;#CC0000&amp;quot;&amp;gt;Not a good Alliance&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Privateers ==&lt;br /&gt;
[[Privateers]] would love your [[White Falcon Class Cruiser]] and especially your [[Resolute Class Battlecruiser]]. On the other side, a [[Meteor Class Blockade Runner]] is a ship everyone wants to have.&amp;lt;br&amp;gt;&lt;br /&gt;
They are pretty good allies. [[Privateers]] together with Birds should know almost everything about their opponents. Birds take out [[planets]], [[starbases]] and every ship besides big hitter ([[Virgo Class Battlestar|Virgo]], [[Rush Class Heavy Carrier|Rush]], [[Biocide Class Carrier|Biocide]], ...) and the Privateer captures those big ships (together, they should know where every big hitter of a single opponent is located).&amp;lt;br&amp;gt;&lt;br /&gt;
Birds are able to take out Privateers biggest threat: [[minefields]].&lt;br /&gt;
They are pretty fast at it through [[Super Spy]] or with their cloakable [[Resolute Class Battlecruiser]]s or [[Dark Wing Class Battleship]]s.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Summarized: &amp;lt;font color=&amp;quot;#00FF00&amp;quot;&amp;gt;Very good Alliance&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Cyborgs ==&lt;br /&gt;
== Crystals ==&lt;br /&gt;
The chance to get a [[White Falcon Class Cruiser]], [[Fearless Wing Cruiser]] or [[Resolute Class Battlecruiser]] should be enough, so that every [[Crystals|Crystal]] player wants an alliance with the Bird. The only ship thats interesting for the Bird is the [[Onyx Class Frigate]].&amp;lt;br&amp;gt;&lt;br /&gt;
Birds are master of attack. Sneak in, destroy unprotected small/midsized ships, planets, starbases or even homeworlds and get out without losing any ships. But if a Carrier race decides to rush into the Birds empire, it gets really difficult. [[Crystals]] are masters of defending, so they can help Birds and neutralize their weaknesses.  Knowing where your enemy is and the possibility to sneak cloaked into someones empire and lay big webmine fields is really powerful.  On the other side, [[Crystals]] are a really tough opponent, especially for Birds. So why fight against them, if you can have a strong alliance partner.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Summarized: &amp;lt;font color=&amp;quot;#00FF00&amp;quot;&amp;gt;Very good Alliance&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Empire ==&lt;br /&gt;
== Robots ==&lt;br /&gt;
The chance to get a [[White Falcon Class Cruiser]], [[Fearless Wing Cruiser]] or [[Resolute Class Battlecruiser]] should be enough, so that every [[Robotics|Robot]] player wants an alliance with the Bird too.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Pawn Class Baseship]], [[Automa Class Baseship]] and a [[Golem Class Baseship]] are really interesting for Birds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Birds get informations about planets and fleet movement. They could destroy small/midsized ships, planets and starbases. The Robot is good at destroying big ships. Since Birds have their weakness in defense, [[Robots]] can help them with large minefields.&amp;lt;br&amp;gt;&lt;br /&gt;
Birds get a big carrier, [[Robots]] one of the best cloakable minefield layers.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Summarized: &amp;lt;font color=&amp;quot;#00FF00&amp;quot;&amp;gt;Very Good Alliance&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Rebels ==&lt;br /&gt;
[[Rebels]] should be interested in a cloaker. It could be quiet interesting for [[RGA]] and scouting.&amp;lt;br&amp;gt;&lt;br /&gt;
A [[Falcon Class Escort]] could be interesting, if you wanna build a [[starbase]] in each others empire, so you can produce ships for your ally (Rebels could live with a 0 degree world with good [[natives]]).&amp;lt;br&amp;gt;&lt;br /&gt;
A [[Rush Class Heavy Carrier]] is better at fighting big ships, but a [[Dark Wing Class Battleship]] is just a little bit weaker and invisible. Nevertheless, a [[Dark Wing Class Battleship|Dark Wing]] and a [[Rush Class Heavy Carrier|Rush]] are able to destroy every other ship. Even a [[Resolute Class Battlecruiser|Resolute]] and a [[Rush Class Heavy Carrier|Rush]] are pretty strong. And because of their [[Cloaking|cloaking device]], you can fight other big ships 1on1.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rebels]] could fill your [[starbase|Starbases]] with fighters and attack big hitters. And if the Bird and the Rebel work close together, they&#039;re pretty strong. They should combine their forces, to destroy big ships.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Summarized: &amp;lt;font color=&amp;quot;#00BB00&amp;quot;&amp;gt;Good Alliance&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Colonials ==&lt;br /&gt;
A [[Cobol Class Research Cruiser]] or [[Aries Class Transport Advanced Alchemy]] is always interesting, since everyone will run short on Neutronium. [[Dark Wing Class Battleship|Dark Wings]] and [[Resolute Class Battlecruiser|Resolutes]] are interesting for everyone aswell.&amp;lt;br&amp;gt;&lt;br /&gt;
A [[Virgo Class Battlestar]] is better at fighting big ships, but a [[Dark Wing Class Battleship]] is just a little bit weaker and invisible. Nevertheless, a [[Dark Wing Class Battleship|Dark Wing]] and a [[Virgo Class Battlestar|Virgo]] are able to destroy every other ship (Rush+Dark Wing are better, nevertheless). Even a Resolute and a [[Virgo Class Battlestar|Virgo]] are pretty strong. And because of their cloaking device, you can fight other big ships 1on1.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Colonials]] could fill your Starbases with fighters and attack big hitters. And if the Bird and the Colonial work close together, they&#039;re pretty strong. They should combine their forces, to destroy big ships.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Summarized: &amp;lt;font color=&amp;quot;#bbbb01&amp;quot;&amp;gt;Ok Alliance&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Other races as enemies =&lt;br /&gt;
&lt;br /&gt;
UNDER CONSTRUCTION&lt;br /&gt;
&lt;br /&gt;
= Strategy =&lt;br /&gt;
UNDER CONSTRUCTION&lt;br /&gt;
&lt;br /&gt;
== Quickstart ==&lt;br /&gt;
=== Turn 1-5 ===&lt;br /&gt;
Increase the factories on your homeworld to the max and build about 250 mines.&amp;lt;br&amp;gt;&lt;br /&gt;
Build 2 Swift Hearts at the beginning, so you can explore your neighbour planets. Put 20 Clans on each and drop a clan on every planet, so a later ship can transfer money to the planet and beam up Neutronium.&amp;lt;br&amp;gt;&lt;br /&gt;
Next build 2 or 3 LDSF&#039;s and colonise those planets, the good ones as fast as possible. Try to bring 100 clans to every planet (if the climate doesn&#039;t support as much, get the max clans to that planet; 100 is optimal, because you can build 100 factories with them). Good planets should probably get more clans.&amp;lt;br&amp;gt;&lt;br /&gt;
On the new planets you should build 15 factories first (15 factories aren&#039;t detectable). Next try to increase to 15 defense posts (so the planets can&#039;t be detected anymore) and after that raise the factories to the max.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Turn 5-11 ===&lt;br /&gt;
Try to expand and find your neighbours unseen. Your LDSF&#039;s should bring minerals and money back, if they&#039;re empty. And you should build a ship each round. Communicate at least with one neighbour and try to get an alliance or a non-aggression pact. Use one of your LDSF&#039;s as mineral transporter and a Swift Heart (for example) as money transport.&lt;br /&gt;
&lt;br /&gt;
=== Turn 12-14 ===&lt;br /&gt;
You have to decide what to do next. Build your 2nd starbase? Engage your neighbour? Build a Merlin?&amp;lt;br&amp;gt;&lt;br /&gt;
If you wanna engage your neighbour, you should know where their homeworld is. Build at least 2 Dark Wings, but if your facing an unexperienced player, a Resolute could be enough.&amp;lt;br&amp;gt;&lt;br /&gt;
If you found a real good Bovinoid planet and a planet which produce much money, you should think about a Merlin.&lt;br /&gt;
&lt;br /&gt;
=== Turn 18-22 ===&lt;br /&gt;
Build a 3rd Starbase.&lt;br /&gt;
&lt;br /&gt;
== Advanced combat tactics ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Races]]&lt;/div&gt;</summary>
		<author><name>Sirius113</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=The_Empire_of_Birds&amp;diff=608</id>
		<title>The Empire of Birds</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=The_Empire_of_Birds&amp;diff=608"/>
		<updated>2011-06-05T13:34:55Z</updated>

		<summary type="html">&lt;p&gt;Sirius113: /* Turn 12-14 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Birds_Race_Icon_Nu.png|thumb|left|Empire of the Birds race icon from [http://vgaplanets.nu VGA Planets Nu]]]&lt;br /&gt;
= History =&lt;br /&gt;
&lt;br /&gt;
[[The Empire of Birds]] also known as Birdmen are based on the Romulan Empire, from the &amp;quot;Star Trek&amp;quot; universe.&lt;br /&gt;
&lt;br /&gt;
== Good Players ==&lt;br /&gt;
There are some players who played the Birds pretty well. Timo Kreike and Merlyn were pretty strong, so if you find guides from those two, you should read them.&lt;br /&gt;
&lt;br /&gt;
= Racial Abilities =&lt;br /&gt;
&lt;br /&gt;
* [[Super Spy]]&lt;br /&gt;
* [[Cloaking|cloaking device]] on most ships&lt;br /&gt;
* 2 Ships with [[Advanced Cloak|advanced cloaking device]]&lt;br /&gt;
&lt;br /&gt;
= Ship List =&lt;br /&gt;
      &amp;lt;table border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;700&amp;quot; bgcolor=&amp;quot;Light Steel Blue4&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;tr bgcolor=#CFECEC valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;350&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Tech Levels|Tc]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Beams|Bm]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Torpedo|T]]/[[Fighter|F]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Engines|En]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Megacredits|MC]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Minerals#Duranium|Dur]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Minerals#Tritanium|Tri]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Minerals#Molybdenum|Mol]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Mass]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Cargo|Car]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Minerals#Neutronium|Fuel]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Crew]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Small Deep Space Freighter]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;30&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;70&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Swift Heart Class Scout]] ([[Cloaking|cloaks]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;60&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;20&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;5&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;45&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;20&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;170&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;126&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Medium Deep Space Freighter]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;65&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;60&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;250&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Neutronic Fuel Carrier]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;20&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;20&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;900&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[White Falcon Class Cruiser]] ([[Cloaking|cloaks]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;110&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;32&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;61&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;33&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;120&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;140&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;430&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Bright Heart Class Destroyer]] ([[Cloaking|cloaks]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;140&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;22&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;43&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;15&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;80&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;40&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;90&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;122&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Small Transport]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;25&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;20&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;30&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;50&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;180&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;15&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Fearless Wing Cruiser]] ([[Cloaking|cloaks]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;5&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;180&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;52&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;81&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;63&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;240&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;360&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;300&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Skyfire Class Cruiser]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;5&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;250&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;52&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;61&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;83&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;250&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;370&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;270&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Large Deep Space Freighter]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;160&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;85&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;7&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;8&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;130&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1200&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;600&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;102&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Valiant Wind Class Carrier]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;7&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/3&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;380&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;52&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;61&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;123&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;180&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;80&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;190&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;322&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Deth Specula Class Frigate]] ([[Cloaking|cloaks]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;280&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;25&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;45&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;89&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;113&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;35&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;140&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;240&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Resolute Class Battlecruiser]] ([[Advanced Cloak|adv. cloaking]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;7&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;8&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;3/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;380&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;52&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;71&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;93&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;180&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;280&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;480&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;348&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Red Wind Class Carrier]] ([[Cloaking|cloaks]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;8&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;22&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;37&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;15&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;70&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;60&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;85&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;40&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Neutronic Refinery Ship]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;9&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;970&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;125&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;527&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;712&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1050&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;800&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;190&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
       &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Super Transport Freighter]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;220&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;125&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;13&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;18&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;160&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2600&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1200&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;202&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Merlin Class Alchemy Ship]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;8&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;840&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;625&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;250&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;134&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;920&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2700&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;450&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;120&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Dark Wing Class Battleship]] ([[Advanced Cloak|adv. cloaking]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;8/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;450&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;170&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;183&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;110&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;491&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;290&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;910&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Notable Ships ===&lt;br /&gt;
&lt;br /&gt;
[[Swift Heart Class Scout]]:&lt;br /&gt;
This ship will be your primary scout. Quite a large fuel tank and really lightweight.&lt;br /&gt;
Perfect for changing [[friendly code]]s with [[Super Spy]] and for capturing freighters.&lt;br /&gt;
Build them with Transwarp drives and X-Rays/Disruptor.&lt;br /&gt;
&lt;br /&gt;
[[Neutronic Fuel Carrier]]:&lt;br /&gt;
Useful for transporting Neutronium and as MC transport. With Transwarp drives it can move its max range without consuming any Neutronium.&lt;br /&gt;
&lt;br /&gt;
[[Large Deep Space Freighter]]:&lt;br /&gt;
Best hullmass/cargo ratio of all ships. So, if you want to save on Neutronium, this is the best ship. Useful for colonizing and moving minerals. Always use Transwarp drives on this ship.&lt;br /&gt;
&lt;br /&gt;
[[Resolute Class Battlecruiser]]:&lt;br /&gt;
Really good mid class ship. Its cargo is enough to use it as freighter, if you&#039;re running short on freighters, or lay large minefields. Its fuel tank is large enough to refuel your battleships, which have a really small tank. Mine sweeping with 8 beams works pretty well, too. It&#039;s one of the strongest mid class ships. Best of all, it has an advanced cloaking device, so cloaking won&#039;t consume any Neutronium. Decloaking doesn&#039;t work on this ship.&lt;br /&gt;
Transwarp drives are a must here. For beams, you should choose between Disruptor, Heavy Blaster, Heavy Disruptor and Heavy Phaser (both Disruptors would be the best choice, cause you can capture ships with them). Mark 4 or Mark 7 as torpedoes is a must.&lt;br /&gt;
&lt;br /&gt;
[[Neutronic Refinery Ship]]:&lt;br /&gt;
Later on you will run short on Neutronium, so its good to have these ships.&lt;br /&gt;
Don&#039;t use any expensive engines on this ship, you won&#039;t move it much. For defense, you should use some better beams. Because of its hull mass, it can take some ships down.&lt;br /&gt;
&lt;br /&gt;
[[Merlin Class Alchemy Ship]]:&lt;br /&gt;
With a Merlin over Bovinoid worlds, you won&#039;t run short on minerals.&lt;br /&gt;
Don&#039;t use any expensive engines on this ship, you won&#039;t move it much. For defense you should use some better beams, cause of its hullmass, it can take some ships down.&lt;br /&gt;
&lt;br /&gt;
[[Dark Wing Class Battleship]]:&lt;br /&gt;
Your big ship. It has the best strength/cost ratio of all ships. It also has an advanced cloaking device.&lt;br /&gt;
Its stronger then the main battleships of the Federation (only few players use Novas), Lizards, Fascists, Privateers and Crystals.&lt;br /&gt;
Versus Cyborg, Empire, Robotic, Rebel and Colonial you need 2-3 to destroy their capital ship, but your ship is significantly more favourable and after the 500 shiplimit, it needs much less Priority Build Points.&lt;br /&gt;
Transwarps, X-Rays(just if you wanna throw it at a carrier and it won&#039;t survive)/Disruptor/Heavy Blaster/Heavy Disruptor/Heavy Phaser and Mark4(only in the very beginning)/Mark7/Mark8 should be used.&lt;br /&gt;
&lt;br /&gt;
= Alliances =&lt;br /&gt;
&lt;br /&gt;
UNDER CONSTRUCTION&lt;br /&gt;
&lt;br /&gt;
A Bird is a really good ally. It&#039;s easy for them to locate starbases, enemy planets and to distinguish bad planets from good ones. And best of all, nobody will know what informations he has. Birds are more like a support in a war. Destroying minefields, laying minefields and attacking unprotected planets/ships will help every race and no other race is as good in it, as the Birds.&lt;br /&gt;
They offer some pretty interesting ships for other races. Nearly everyone should be interested in your Resolute and Dark Wing.&lt;br /&gt;
&lt;br /&gt;
== Federation ==&lt;br /&gt;
== Lizard ==&lt;br /&gt;
Since the Dark Wing is better then the Lizard Tc10 ship, [[Lizards]] are usually interested in it. [[Eros Class Research Vessel]]s are quiet interesting. And sometimes the Bird could need a[[Loki Class Destroyer]] aswell.&amp;lt;br&amp;gt;&lt;br /&gt;
The Lizard could support the economy of the Birds with [[Hiss]]-ships, especially an [[Eros Class Research Vessel]] could be interesting for it. Because of the Super Spy mission, Birds can inform the Lzard, how many defense posts there are on a planet, which helps at Ground attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Summarized: &amp;lt;font color=&amp;quot;#CC0000&amp;quot;&amp;gt;Not a good Alliance&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Fascists ==&lt;br /&gt;
Since the Dark Wing is better then the Fascist Tc10 ship, [[Fascists]] are usually interested in it. Since Fascist cloakers have little cargo, a Resolute is quiet interesting for ground attacks. On the other side there aren&#039;t many intersting ships. [[Saber Class Frigate]] and [[D19b Nefarious Class Destroyer]] are just a little bit interesting.&amp;lt;br&amp;gt;&lt;br /&gt;
The Fascist could support the economy of the Birds with Pillaging and the Birds could help with their intelligence collection.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Summarized: &amp;lt;font color=&amp;quot;#CC0000&amp;quot;&amp;gt;Not a good Alliance&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Privateers ==&lt;br /&gt;
[[Privateers]] would love your [[White Falcon Class Cruiser]] and especially your [[Resolute Class Battlecruiser]]. On the other side, a [[Meteor Class Blockade Runner]] is a ship everyone wants to have.&amp;lt;br&amp;gt;&lt;br /&gt;
They are pretty good allies. [[Privateers]] together with Birds should know almost everything about their opponents. Birds take out [[planets]], [[starbases]] and every ship besides big hitter ([[Virgo Class Battlestar|Virgo]], [[Rush Class Heavy Carrier|Rush]], [[Biocide Class Carrier|Biocide]], ...) and the Privateer captures those big ships (together, they should know where every big hitter of a single opponent is located).&amp;lt;br&amp;gt;&lt;br /&gt;
Birds are able to take out Privateers biggest threat: [[minefields]].&lt;br /&gt;
They are pretty fast at it through [[Super Spy]] or with their cloakable [[Resolute Class Battlecruiser]]s or [[Dark Wing Class Battleship]]s.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Summarized: &amp;lt;font color=&amp;quot;#00FF00&amp;quot;&amp;gt;Very good Alliance&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Cyborgs ==&lt;br /&gt;
== Crystals ==&lt;br /&gt;
The chance to get a [[White Falcon Class Cruiser]], [[Fearless Wing Cruiser]] or [[Resolute Class Battlecruiser]] should be enough, so that every [[Crystals|Crystal]] player wants an alliance with the Bird. The only ship thats interesting for the Bird is the [[Onyx Class Frigate]].&amp;lt;br&amp;gt;&lt;br /&gt;
Birds are master of attack. Sneak in, destroy unprotected small/midsized ships, planets, starbases or even homeworlds and get out without losing any ships. But if a Carrier race decides to rush into the Birds empire, it gets really difficult. [[Crystals]] are masters of defending, so they can help Birds and neutralize their weaknesses.  Knowing where your enemy is and the possibility to sneak cloaked into someones empire and lay big webmine fields is really powerful.  On the other side, [[Crystals]] are a really tough opponent, especially for Birds. So why fight against them, if you can have a strong alliance partner.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Summarized: &amp;lt;font color=&amp;quot;#00FF00&amp;quot;&amp;gt;Very good Alliance&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Empire ==&lt;br /&gt;
== Robots ==&lt;br /&gt;
The chance to get a [[White Falcon Class Cruiser]], [[Fearless Wing Cruiser]] or [[Resolute Class Battlecruiser]] should be enough, so that every [[Robotics|Robot]] player wants an alliance with the Bird too.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Pawn Class Baseship]], [[Automa Class Baseship]] and a [[Golem Class Baseship]] are really interesting for Birds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Birds get informations about planets and fleet movement. They could destroy small/midsized ships, planets and starbases. The Robot is good at destroying big ships. Since Birds have their weakness in defense, [[Robots]] can help them with large minefields.&amp;lt;br&amp;gt;&lt;br /&gt;
Birds get a big carrier, [[Robots]] one of the best cloakable minefield layers.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Summarized: &amp;lt;font color=&amp;quot;#00FF00&amp;quot;&amp;gt;Very Good Alliance&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Rebels ==&lt;br /&gt;
[[Rebels]] should be interested in a cloaker. It could be quiet interesting for [[RGA]] and scouting.&amp;lt;br&amp;gt;&lt;br /&gt;
A [[Falcon Class Escort]] could be interesting, if you wanna build a [[starbase]] in each others empire, so you can produce ships for your ally (Rebels could live with a 0 degree world with good [[natives]]).&amp;lt;br&amp;gt;&lt;br /&gt;
A [[Rush Class Heavy Carrier]] is better at fighting big ships, but a [[Dark Wing Class Battleship]] is just a little bit weaker and invisible. Nevertheless, a [[Dark Wing Class Battleship|Dark Wing]] and a [[Rush Class Heavy Carrier|Rush]] are able to destroy every other ship. Even a [[Resolute Class Battlecruiser|Resolute]] and a [[Rush Class Heavy Carrier|Rush]] are pretty strong. And because of their [[Cloaking|cloaking device]], you can fight other big ships 1on1.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rebels]] could fill your [[starbase|Starbases]] with fighters and attack big hitters. And if the Bird and the Rebel work close together, they&#039;re pretty strong. They should combine their forces, to destroy big ships.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Summarized: &amp;lt;font color=&amp;quot;#00BB00&amp;quot;&amp;gt;Good Alliance&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Colonials ==&lt;br /&gt;
A [[Cobol Class Research Cruiser]] or [[Aries Class Transport Advanced Alchemy]] is always interesting, since everyone will run short on Neutronium. [[Dark Wing Class Battleship|Dark Wings]] and [[Resolute Class Battlecruiser|Resolutes]] are interesting for everyone aswell.&amp;lt;br&amp;gt;&lt;br /&gt;
A [[Virgo Class Battlestar]] is better at fighting big ships, but a [[Dark Wing Class Battleship]] is just a little bit weaker and invisible. Nevertheless, a [[Dark Wing Class Battleship|Dark Wing]] and a [[Virgo Class Battlestar|Virgo]] are able to destroy every other ship (Rush+Dark Wing are better, nevertheless). Even a Resolute and a [[Virgo Class Battlestar|Virgo]] are pretty strong. And because of their cloaking device, you can fight other big ships 1on1.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Colonials]] could fill your Starbases with fighters and attack big hitters. And if the Bird and the Colonial work close together, they&#039;re pretty strong. They should combine their forces, to destroy big ships.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Summarized: &amp;lt;font color=&amp;quot;#bbbb01&amp;quot;&amp;gt;Ok Alliance&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Other races as enemies =&lt;br /&gt;
&lt;br /&gt;
UNDER CONSTRUCTION&lt;br /&gt;
&lt;br /&gt;
= Strategy =&lt;br /&gt;
UNDER CONSTRUCTION&lt;br /&gt;
&lt;br /&gt;
== Quickstart ==&lt;br /&gt;
=== Turn 1-5 ===&lt;br /&gt;
Increase the factories on your homeworld to the max and build about 250 mines.&amp;lt;br&amp;gt;&lt;br /&gt;
Build 2 Swift Hearts at the beginning, so you can explore your neighbour planets. Put 20 Clans on each and drop a clan on every planet, so a later ship can transfer money to the planet and beam up Neutronium.&amp;lt;br&amp;gt;&lt;br /&gt;
Next build 2 or 3 LDSF&#039;s and colonise those planets, the good ones as fast as possible. Try to bring 100 clans to every planet (if the climate doesn&#039;t support as much, get the max clans to that planet; 100 is optimal, because you can build 100 factories with them). Good planets should probably get more clans.&amp;lt;br&amp;gt;&lt;br /&gt;
On the new planets you should build 15 factories first (15 factories aren&#039;t detectable). Next try to increase to 15 defense posts (so the planets can&#039;t be detected anymore) and after that raise the factories to the max.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Turn 5-11 ===&lt;br /&gt;
Try to expand and find your neighbours unseen. Your LDSF&#039;s should bring minerals and money back, if they&#039;re empty. And you should build a ship each round. Communicate at least with one neighbour and try to get an alliance or a non-aggression pact. Use one of your LDSF&#039;s as mineral transporter and a Swift Heart (for example) as money transport.&lt;br /&gt;
&lt;br /&gt;
=== Turn 12-14 ===&lt;br /&gt;
You have to decide what to do next. Build your 2nd starbase? Engage your neighbour? Build a Merlin?&amp;lt;br&amp;gt;&lt;br /&gt;
If you wanna engage your neighbour, you should know where their homeworld is. Build at least 2 Dark Wings, but if your facing an unexperienced player, a Resolute could be enough.&amp;lt;br&amp;gt;&lt;br /&gt;
If you found a real good Bovinoid planet and a planet which produce much money, you should think about a Merlin.&lt;br /&gt;
&lt;br /&gt;
== Advanced combat tactics ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Races]]&lt;/div&gt;</summary>
		<author><name>Sirius113</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=The_Empire_of_Birds&amp;diff=607</id>
		<title>The Empire of Birds</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=The_Empire_of_Birds&amp;diff=607"/>
		<updated>2011-06-05T13:29:52Z</updated>

		<summary type="html">&lt;p&gt;Sirius113: /* Quickstart */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Birds_Race_Icon_Nu.png|thumb|left|Empire of the Birds race icon from [http://vgaplanets.nu VGA Planets Nu]]]&lt;br /&gt;
= History =&lt;br /&gt;
&lt;br /&gt;
[[The Empire of Birds]] also known as Birdmen are based on the Romulan Empire, from the &amp;quot;Star Trek&amp;quot; universe.&lt;br /&gt;
&lt;br /&gt;
== Good Players ==&lt;br /&gt;
There are some players who played the Birds pretty well. Timo Kreike and Merlyn were pretty strong, so if you find guides from those two, you should read them.&lt;br /&gt;
&lt;br /&gt;
= Racial Abilities =&lt;br /&gt;
&lt;br /&gt;
* [[Super Spy]]&lt;br /&gt;
* [[Cloaking|cloaking device]] on most ships&lt;br /&gt;
* 2 Ships with [[Advanced Cloak|advanced cloaking device]]&lt;br /&gt;
&lt;br /&gt;
= Ship List =&lt;br /&gt;
      &amp;lt;table border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;700&amp;quot; bgcolor=&amp;quot;Light Steel Blue4&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;tr bgcolor=#CFECEC valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;350&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Tech Levels|Tc]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Beams|Bm]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Torpedo|T]]/[[Fighter|F]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Engines|En]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Megacredits|MC]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Minerals#Duranium|Dur]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Minerals#Tritanium|Tri]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Minerals#Molybdenum|Mol]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Mass]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Cargo|Car]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Minerals#Neutronium|Fuel]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Crew]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Small Deep Space Freighter]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;30&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;70&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Swift Heart Class Scout]] ([[Cloaking|cloaks]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;60&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;20&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;5&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;45&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;20&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;170&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;126&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Medium Deep Space Freighter]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;65&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;60&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;250&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Neutronic Fuel Carrier]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;20&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;20&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;900&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[White Falcon Class Cruiser]] ([[Cloaking|cloaks]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;110&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;32&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;61&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;33&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;120&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;140&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;430&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Bright Heart Class Destroyer]] ([[Cloaking|cloaks]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;140&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;22&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;43&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;15&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;80&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;40&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;90&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;122&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Small Transport]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;25&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;20&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;30&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;50&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;180&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;15&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Fearless Wing Cruiser]] ([[Cloaking|cloaks]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;5&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;180&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;52&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;81&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;63&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;240&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;360&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;300&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Skyfire Class Cruiser]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;5&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;250&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;52&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;61&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;83&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;250&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;370&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;270&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Large Deep Space Freighter]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;160&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;85&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;7&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;8&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;130&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1200&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;600&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;102&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Valiant Wind Class Carrier]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;7&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/3&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;380&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;52&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;61&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;123&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;180&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;80&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;190&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;322&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Deth Specula Class Frigate]] ([[Cloaking|cloaks]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;280&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;25&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;45&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;89&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;113&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;35&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;140&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;240&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Resolute Class Battlecruiser]] ([[Advanced Cloak|adv. cloaking]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;7&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;8&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;3/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;380&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;52&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;71&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;93&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;180&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;280&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;480&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;348&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Red Wind Class Carrier]] ([[Cloaking|cloaks]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;8&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;22&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;37&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;15&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;70&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;60&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;85&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;40&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Neutronic Refinery Ship]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;9&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;970&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;125&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;527&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;712&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1050&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;800&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;190&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
       &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Super Transport Freighter]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;220&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;125&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;13&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;18&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;160&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2600&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1200&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;202&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Merlin Class Alchemy Ship]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;8&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;840&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;625&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;250&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;134&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;920&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2700&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;450&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;120&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Dark Wing Class Battleship]] ([[Advanced Cloak|adv. cloaking]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;8/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;450&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;170&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;183&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;110&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;491&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;290&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;910&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Notable Ships ===&lt;br /&gt;
&lt;br /&gt;
[[Swift Heart Class Scout]]:&lt;br /&gt;
This ship will be your primary scout. Quite a large fuel tank and really lightweight.&lt;br /&gt;
Perfect for changing [[friendly code]]s with [[Super Spy]] and for capturing freighters.&lt;br /&gt;
Build them with Transwarp drives and X-Rays/Disruptor.&lt;br /&gt;
&lt;br /&gt;
[[Neutronic Fuel Carrier]]:&lt;br /&gt;
Useful for transporting Neutronium and as MC transport. With Transwarp drives it can move its max range without consuming any Neutronium.&lt;br /&gt;
&lt;br /&gt;
[[Large Deep Space Freighter]]:&lt;br /&gt;
Best hullmass/cargo ratio of all ships. So, if you want to save on Neutronium, this is the best ship. Useful for colonizing and moving minerals. Always use Transwarp drives on this ship.&lt;br /&gt;
&lt;br /&gt;
[[Resolute Class Battlecruiser]]:&lt;br /&gt;
Really good mid class ship. Its cargo is enough to use it as freighter, if you&#039;re running short on freighters, or lay large minefields. Its fuel tank is large enough to refuel your battleships, which have a really small tank. Mine sweeping with 8 beams works pretty well, too. It&#039;s one of the strongest mid class ships. Best of all, it has an advanced cloaking device, so cloaking won&#039;t consume any Neutronium. Decloaking doesn&#039;t work on this ship.&lt;br /&gt;
Transwarp drives are a must here. For beams, you should choose between Disruptor, Heavy Blaster, Heavy Disruptor and Heavy Phaser (both Disruptors would be the best choice, cause you can capture ships with them). Mark 4 or Mark 7 as torpedoes is a must.&lt;br /&gt;
&lt;br /&gt;
[[Neutronic Refinery Ship]]:&lt;br /&gt;
Later on you will run short on Neutronium, so its good to have these ships.&lt;br /&gt;
Don&#039;t use any expensive engines on this ship, you won&#039;t move it much. For defense, you should use some better beams. Because of its hull mass, it can take some ships down.&lt;br /&gt;
&lt;br /&gt;
[[Merlin Class Alchemy Ship]]:&lt;br /&gt;
With a Merlin over Bovinoid worlds, you won&#039;t run short on minerals.&lt;br /&gt;
Don&#039;t use any expensive engines on this ship, you won&#039;t move it much. For defense you should use some better beams, cause of its hullmass, it can take some ships down.&lt;br /&gt;
&lt;br /&gt;
[[Dark Wing Class Battleship]]:&lt;br /&gt;
Your big ship. It has the best strength/cost ratio of all ships. It also has an advanced cloaking device.&lt;br /&gt;
Its stronger then the main battleships of the Federation (only few players use Novas), Lizards, Fascists, Privateers and Crystals.&lt;br /&gt;
Versus Cyborg, Empire, Robotic, Rebel and Colonial you need 2-3 to destroy their capital ship, but your ship is significantly more favourable and after the 500 shiplimit, it needs much less Priority Build Points.&lt;br /&gt;
Transwarps, X-Rays(just if you wanna throw it at a carrier and it won&#039;t survive)/Disruptor/Heavy Blaster/Heavy Disruptor/Heavy Phaser and Mark4(only in the very beginning)/Mark7/Mark8 should be used.&lt;br /&gt;
&lt;br /&gt;
= Alliances =&lt;br /&gt;
&lt;br /&gt;
UNDER CONSTRUCTION&lt;br /&gt;
&lt;br /&gt;
A Bird is a really good ally. It&#039;s easy for them to locate starbases, enemy planets and to distinguish bad planets from good ones. And best of all, nobody will know what informations he has. Birds are more like a support in a war. Destroying minefields, laying minefields and attacking unprotected planets/ships will help every race and no other race is as good in it, as the Birds.&lt;br /&gt;
They offer some pretty interesting ships for other races. Nearly everyone should be interested in your Resolute and Dark Wing.&lt;br /&gt;
&lt;br /&gt;
== Federation ==&lt;br /&gt;
== Lizard ==&lt;br /&gt;
Since the Dark Wing is better then the Lizard Tc10 ship, [[Lizards]] are usually interested in it. [[Eros Class Research Vessel]]s are quiet interesting. And sometimes the Bird could need a[[Loki Class Destroyer]] aswell.&amp;lt;br&amp;gt;&lt;br /&gt;
The Lizard could support the economy of the Birds with [[Hiss]]-ships, especially an [[Eros Class Research Vessel]] could be interesting for it. Because of the Super Spy mission, Birds can inform the Lzard, how many defense posts there are on a planet, which helps at Ground attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Summarized: &amp;lt;font color=&amp;quot;#CC0000&amp;quot;&amp;gt;Not a good Alliance&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Fascists ==&lt;br /&gt;
Since the Dark Wing is better then the Fascist Tc10 ship, [[Fascists]] are usually interested in it. Since Fascist cloakers have little cargo, a Resolute is quiet interesting for ground attacks. On the other side there aren&#039;t many intersting ships. [[Saber Class Frigate]] and [[D19b Nefarious Class Destroyer]] are just a little bit interesting.&amp;lt;br&amp;gt;&lt;br /&gt;
The Fascist could support the economy of the Birds with Pillaging and the Birds could help with their intelligence collection.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Summarized: &amp;lt;font color=&amp;quot;#CC0000&amp;quot;&amp;gt;Not a good Alliance&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Privateers ==&lt;br /&gt;
[[Privateers]] would love your [[White Falcon Class Cruiser]] and especially your [[Resolute Class Battlecruiser]]. On the other side, a [[Meteor Class Blockade Runner]] is a ship everyone wants to have.&amp;lt;br&amp;gt;&lt;br /&gt;
They are pretty good allies. [[Privateers]] together with Birds should know almost everything about their opponents. Birds take out [[planets]], [[starbases]] and every ship besides big hitter ([[Virgo Class Battlestar|Virgo]], [[Rush Class Heavy Carrier|Rush]], [[Biocide Class Carrier|Biocide]], ...) and the Privateer captures those big ships (together, they should know where every big hitter of a single opponent is located).&amp;lt;br&amp;gt;&lt;br /&gt;
Birds are able to take out Privateers biggest threat: [[minefields]].&lt;br /&gt;
They are pretty fast at it through [[Super Spy]] or with their cloakable [[Resolute Class Battlecruiser]]s or [[Dark Wing Class Battleship]]s.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Summarized: &amp;lt;font color=&amp;quot;#00FF00&amp;quot;&amp;gt;Very good Alliance&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Cyborgs ==&lt;br /&gt;
== Crystals ==&lt;br /&gt;
The chance to get a [[White Falcon Class Cruiser]], [[Fearless Wing Cruiser]] or [[Resolute Class Battlecruiser]] should be enough, so that every [[Crystals|Crystal]] player wants an alliance with the Bird. The only ship thats interesting for the Bird is the [[Onyx Class Frigate]].&amp;lt;br&amp;gt;&lt;br /&gt;
Birds are master of attack. Sneak in, destroy unprotected small/midsized ships, planets, starbases or even homeworlds and get out without losing any ships. But if a Carrier race decides to rush into the Birds empire, it gets really difficult. [[Crystals]] are masters of defending, so they can help Birds and neutralize their weaknesses.  Knowing where your enemy is and the possibility to sneak cloaked into someones empire and lay big webmine fields is really powerful.  On the other side, [[Crystals]] are a really tough opponent, especially for Birds. So why fight against them, if you can have a strong alliance partner.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Summarized: &amp;lt;font color=&amp;quot;#00FF00&amp;quot;&amp;gt;Very good Alliance&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Empire ==&lt;br /&gt;
== Robots ==&lt;br /&gt;
The chance to get a [[White Falcon Class Cruiser]], [[Fearless Wing Cruiser]] or [[Resolute Class Battlecruiser]] should be enough, so that every [[Robotics|Robot]] player wants an alliance with the Bird too.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Pawn Class Baseship]], [[Automa Class Baseship]] and a [[Golem Class Baseship]] are really interesting for Birds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Birds get informations about planets and fleet movement. They could destroy small/midsized ships, planets and starbases. The Robot is good at destroying big ships. Since Birds have their weakness in defense, [[Robots]] can help them with large minefields.&amp;lt;br&amp;gt;&lt;br /&gt;
Birds get a big carrier, [[Robots]] one of the best cloakable minefield layers.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Summarized: &amp;lt;font color=&amp;quot;#00FF00&amp;quot;&amp;gt;Very Good Alliance&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Rebels ==&lt;br /&gt;
[[Rebels]] should be interested in a cloaker. It could be quiet interesting for [[RGA]] and scouting.&amp;lt;br&amp;gt;&lt;br /&gt;
A [[Falcon Class Escort]] could be interesting, if you wanna build a [[starbase]] in each others empire, so you can produce ships for your ally (Rebels could live with a 0 degree world with good [[natives]]).&amp;lt;br&amp;gt;&lt;br /&gt;
A [[Rush Class Heavy Carrier]] is better at fighting big ships, but a [[Dark Wing Class Battleship]] is just a little bit weaker and invisible. Nevertheless, a [[Dark Wing Class Battleship|Dark Wing]] and a [[Rush Class Heavy Carrier|Rush]] are able to destroy every other ship. Even a [[Resolute Class Battlecruiser|Resolute]] and a [[Rush Class Heavy Carrier|Rush]] are pretty strong. And because of their [[Cloaking|cloaking device]], you can fight other big ships 1on1.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rebels]] could fill your [[starbase|Starbases]] with fighters and attack big hitters. And if the Bird and the Rebel work close together, they&#039;re pretty strong. They should combine their forces, to destroy big ships.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Summarized: &amp;lt;font color=&amp;quot;#00BB00&amp;quot;&amp;gt;Good Alliance&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Colonials ==&lt;br /&gt;
A [[Cobol Class Research Cruiser]] or [[Aries Class Transport Advanced Alchemy]] is always interesting, since everyone will run short on Neutronium. [[Dark Wing Class Battleship|Dark Wings]] and [[Resolute Class Battlecruiser|Resolutes]] are interesting for everyone aswell.&amp;lt;br&amp;gt;&lt;br /&gt;
A [[Virgo Class Battlestar]] is better at fighting big ships, but a [[Dark Wing Class Battleship]] is just a little bit weaker and invisible. Nevertheless, a [[Dark Wing Class Battleship|Dark Wing]] and a [[Virgo Class Battlestar|Virgo]] are able to destroy every other ship (Rush+Dark Wing are better, nevertheless). Even a Resolute and a [[Virgo Class Battlestar|Virgo]] are pretty strong. And because of their cloaking device, you can fight other big ships 1on1.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Colonials]] could fill your Starbases with fighters and attack big hitters. And if the Bird and the Colonial work close together, they&#039;re pretty strong. They should combine their forces, to destroy big ships.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Summarized: &amp;lt;font color=&amp;quot;#bbbb01&amp;quot;&amp;gt;Ok Alliance&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Other races as enemies =&lt;br /&gt;
&lt;br /&gt;
UNDER CONSTRUCTION&lt;br /&gt;
&lt;br /&gt;
= Strategy =&lt;br /&gt;
UNDER CONSTRUCTION&lt;br /&gt;
&lt;br /&gt;
== Quickstart ==&lt;br /&gt;
=== Turn 1-5 ===&lt;br /&gt;
Increase the factories on your homeworld to the max and build about 250 mines.&amp;lt;br&amp;gt;&lt;br /&gt;
Build 2 Swift Hearts at the beginning, so you can explore your neighbour planets. Put 20 Clans on each and drop a clan on every planet, so a later ship can transfer money to the planet and beam up Neutronium.&amp;lt;br&amp;gt;&lt;br /&gt;
Next build 2 or 3 LDSF&#039;s and colonise those planets, the good ones as fast as possible. Try to bring 100 clans to every planet (if the climate doesn&#039;t support as much, get the max clans to that planet; 100 is optimal, because you can build 100 factories with them). Good planets should probably get more clans.&amp;lt;br&amp;gt;&lt;br /&gt;
On the new planets you should build 15 factories first (15 factories aren&#039;t detectable). Next try to increase to 15 defense posts (so the planets can&#039;t be detected anymore) and after that raise the factories to the max.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Turn 5-11 ===&lt;br /&gt;
Try to expand and find your neighbours unseen. Your LDSF&#039;s should bring minerals and money back, if they&#039;re empty. And you should build a ship each round. Communicate at least with one neighbour and try to get an alliance or a non-aggression pact. Use one of your LDSF&#039;s as mineral transporter and a Swift Heart (for example) as money transport.&lt;br /&gt;
&lt;br /&gt;
=== Turn 12-14 ===&lt;br /&gt;
You have to decide what to do next. Build your 2nd starbase? Engage your neighbour (you should know where their homeworld is, if you wanna do this; If yes, build at least 2 Dark Wings)? Build a Merlin (you should only do this if you found a real good Bovinoid planet)?&lt;br /&gt;
&lt;br /&gt;
== Advanced combat tactics ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Races]]&lt;/div&gt;</summary>
		<author><name>Sirius113</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=The_Empire_of_Birds&amp;diff=606</id>
		<title>The Empire of Birds</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=The_Empire_of_Birds&amp;diff=606"/>
		<updated>2011-06-05T13:06:22Z</updated>

		<summary type="html">&lt;p&gt;Sirius113: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Birds_Race_Icon_Nu.png|thumb|left|Empire of the Birds race icon from [http://vgaplanets.nu VGA Planets Nu]]]&lt;br /&gt;
= History =&lt;br /&gt;
&lt;br /&gt;
[[The Empire of Birds]] also known as Birdmen are based on the Romulan Empire, from the &amp;quot;Star Trek&amp;quot; universe.&lt;br /&gt;
&lt;br /&gt;
== Good Players ==&lt;br /&gt;
There are some players who played the Birds pretty well. Timo Kreike and Merlyn were pretty strong, so if you find guides from those two, you should read them.&lt;br /&gt;
&lt;br /&gt;
= Racial Abilities =&lt;br /&gt;
&lt;br /&gt;
* [[Super Spy]]&lt;br /&gt;
* [[Cloaking|cloaking device]] on most ships&lt;br /&gt;
* 2 Ships with [[Advanced Cloak|advanced cloaking device]]&lt;br /&gt;
&lt;br /&gt;
= Ship List =&lt;br /&gt;
      &amp;lt;table border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;700&amp;quot; bgcolor=&amp;quot;Light Steel Blue4&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;tr bgcolor=#CFECEC valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;350&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Tech Levels|Tc]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Beams|Bm]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Torpedo|T]]/[[Fighter|F]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Engines|En]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Megacredits|MC]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Minerals#Duranium|Dur]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Minerals#Tritanium|Tri]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Minerals#Molybdenum|Mol]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Mass]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Cargo|Car]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Minerals#Neutronium|Fuel]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Crew]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Small Deep Space Freighter]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;30&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;70&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Swift Heart Class Scout]] ([[Cloaking|cloaks]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;60&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;20&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;5&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;45&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;20&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;170&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;126&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Medium Deep Space Freighter]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;65&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;60&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;250&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Neutronic Fuel Carrier]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;20&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;20&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;900&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[White Falcon Class Cruiser]] ([[Cloaking|cloaks]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;110&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;32&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;61&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;33&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;120&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;140&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;430&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Bright Heart Class Destroyer]] ([[Cloaking|cloaks]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;140&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;22&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;43&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;15&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;80&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;40&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;90&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;122&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Small Transport]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;25&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;20&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;30&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;50&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;180&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;15&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Fearless Wing Cruiser]] ([[Cloaking|cloaks]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;5&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;180&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;52&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;81&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;63&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;240&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;360&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;300&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Skyfire Class Cruiser]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;5&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;250&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;52&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;61&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;83&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;250&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;370&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;270&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Large Deep Space Freighter]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;160&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;85&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;7&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;8&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;130&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1200&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;600&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;102&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Valiant Wind Class Carrier]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;7&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/3&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;380&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;52&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;61&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;123&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;180&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;80&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;190&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;322&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Deth Specula Class Frigate]] ([[Cloaking|cloaks]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;280&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;25&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;45&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;89&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;113&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;35&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;140&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;240&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Resolute Class Battlecruiser]] ([[Advanced Cloak|adv. cloaking]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;7&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;8&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;3/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;380&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;52&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;71&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;93&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;180&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;280&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;480&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;348&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Red Wind Class Carrier]] ([[Cloaking|cloaks]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;8&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;22&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;37&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;15&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;70&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;60&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;85&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;40&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Neutronic Refinery Ship]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;9&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;970&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;125&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;527&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;712&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1050&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;800&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;190&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
       &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Super Transport Freighter]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;220&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;125&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;13&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;18&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;160&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2600&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1200&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;202&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Merlin Class Alchemy Ship]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;8&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;840&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;625&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;250&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;134&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;920&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2700&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;450&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;120&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Dark Wing Class Battleship]] ([[Advanced Cloak|adv. cloaking]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;8/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;450&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;170&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;183&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;110&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;491&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;290&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;910&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Notable Ships ===&lt;br /&gt;
&lt;br /&gt;
[[Swift Heart Class Scout]]:&lt;br /&gt;
This ship will be your primary scout. Quite a large fuel tank and really lightweight.&lt;br /&gt;
Perfect for changing [[friendly code]]s with [[Super Spy]] and for capturing freighters.&lt;br /&gt;
Build them with Transwarp drives and X-Rays/Disruptor.&lt;br /&gt;
&lt;br /&gt;
[[Neutronic Fuel Carrier]]:&lt;br /&gt;
Useful for transporting Neutronium and as MC transport. With Transwarp drives it can move its max range without consuming any Neutronium.&lt;br /&gt;
&lt;br /&gt;
[[Large Deep Space Freighter]]:&lt;br /&gt;
Best hullmass/cargo ratio of all ships. So, if you want to save on Neutronium, this is the best ship. Useful for colonizing and moving minerals. Always use Transwarp drives on this ship.&lt;br /&gt;
&lt;br /&gt;
[[Resolute Class Battlecruiser]]:&lt;br /&gt;
Really good mid class ship. Its cargo is enough to use it as freighter, if you&#039;re running short on freighters, or lay large minefields. Its fuel tank is large enough to refuel your battleships, which have a really small tank. Mine sweeping with 8 beams works pretty well, too. It&#039;s one of the strongest mid class ships. Best of all, it has an advanced cloaking device, so cloaking won&#039;t consume any Neutronium. Decloaking doesn&#039;t work on this ship.&lt;br /&gt;
Transwarp drives are a must here. For beams, you should choose between Disruptor, Heavy Blaster, Heavy Disruptor and Heavy Phaser (both Disruptors would be the best choice, cause you can capture ships with them). Mark 4 or Mark 7 as torpedoes is a must.&lt;br /&gt;
&lt;br /&gt;
[[Neutronic Refinery Ship]]:&lt;br /&gt;
Later on you will run short on Neutronium, so its good to have these ships.&lt;br /&gt;
Don&#039;t use any expensive engines on this ship, you won&#039;t move it much. For defense, you should use some better beams. Because of its hull mass, it can take some ships down.&lt;br /&gt;
&lt;br /&gt;
[[Merlin Class Alchemy Ship]]:&lt;br /&gt;
With a Merlin over Bovinoid worlds, you won&#039;t run short on minerals.&lt;br /&gt;
Don&#039;t use any expensive engines on this ship, you won&#039;t move it much. For defense you should use some better beams, cause of its hullmass, it can take some ships down.&lt;br /&gt;
&lt;br /&gt;
[[Dark Wing Class Battleship]]:&lt;br /&gt;
Your big ship. It has the best strength/cost ratio of all ships. It also has an advanced cloaking device.&lt;br /&gt;
Its stronger then the main battleships of the Federation (only few players use Novas), Lizards, Fascists, Privateers and Crystals.&lt;br /&gt;
Versus Cyborg, Empire, Robotic, Rebel and Colonial you need 2-3 to destroy their capital ship, but your ship is significantly more favourable and after the 500 shiplimit, it needs much less Priority Build Points.&lt;br /&gt;
Transwarps, X-Rays(just if you wanna throw it at a carrier and it won&#039;t survive)/Disruptor/Heavy Blaster/Heavy Disruptor/Heavy Phaser and Mark4(only in the very beginning)/Mark7/Mark8 should be used.&lt;br /&gt;
&lt;br /&gt;
= Alliances =&lt;br /&gt;
&lt;br /&gt;
UNDER CONSTRUCTION&lt;br /&gt;
&lt;br /&gt;
A Bird is a really good ally. It&#039;s easy for them to locate starbases, enemy planets and to distinguish bad planets from good ones. And best of all, nobody will know what informations he has. Birds are more like a support in a war. Destroying minefields, laying minefields and attacking unprotected planets/ships will help every race and no other race is as good in it, as the Birds.&lt;br /&gt;
They offer some pretty interesting ships for other races. Nearly everyone should be interested in your Resolute and Dark Wing.&lt;br /&gt;
&lt;br /&gt;
== Federation ==&lt;br /&gt;
== Lizard ==&lt;br /&gt;
Since the Dark Wing is better then the Lizard Tc10 ship, [[Lizards]] are usually interested in it. [[Eros Class Research Vessel]]s are quiet interesting. And sometimes the Bird could need a[[Loki Class Destroyer]] aswell.&amp;lt;br&amp;gt;&lt;br /&gt;
The Lizard could support the economy of the Birds with [[Hiss]]-ships, especially an [[Eros Class Research Vessel]] could be interesting for it. Because of the Super Spy mission, Birds can inform the Lzard, how many defense posts there are on a planet, which helps at Ground attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Summarized: &amp;lt;font color=&amp;quot;#CC0000&amp;quot;&amp;gt;Not a good Alliance&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Fascists ==&lt;br /&gt;
Since the Dark Wing is better then the Fascist Tc10 ship, [[Fascists]] are usually interested in it. Since Fascist cloakers have little cargo, a Resolute is quiet interesting for ground attacks. On the other side there aren&#039;t many intersting ships. [[Saber Class Frigate]] and [[D19b Nefarious Class Destroyer]] are just a little bit interesting.&amp;lt;br&amp;gt;&lt;br /&gt;
The Fascist could support the economy of the Birds with Pillaging and the Birds could help with their intelligence collection.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Summarized: &amp;lt;font color=&amp;quot;#CC0000&amp;quot;&amp;gt;Not a good Alliance&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Privateers ==&lt;br /&gt;
[[Privateers]] would love your [[White Falcon Class Cruiser]] and especially your [[Resolute Class Battlecruiser]]. On the other side, a [[Meteor Class Blockade Runner]] is a ship everyone wants to have.&amp;lt;br&amp;gt;&lt;br /&gt;
They are pretty good allies. [[Privateers]] together with Birds should know almost everything about their opponents. Birds take out [[planets]], [[starbases]] and every ship besides big hitter ([[Virgo Class Battlestar|Virgo]], [[Rush Class Heavy Carrier|Rush]], [[Biocide Class Carrier|Biocide]], ...) and the Privateer captures those big ships (together, they should know where every big hitter of a single opponent is located).&amp;lt;br&amp;gt;&lt;br /&gt;
Birds are able to take out Privateers biggest threat: [[minefields]].&lt;br /&gt;
They are pretty fast at it through [[Super Spy]] or with their cloakable [[Resolute Class Battlecruiser]]s or [[Dark Wing Class Battleship]]s.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Summarized: &amp;lt;font color=&amp;quot;#00FF00&amp;quot;&amp;gt;Very good Alliance&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Cyborgs ==&lt;br /&gt;
== Crystals ==&lt;br /&gt;
The chance to get a [[White Falcon Class Cruiser]], [[Fearless Wing Cruiser]] or [[Resolute Class Battlecruiser]] should be enough, so that every [[Crystals|Crystal]] player wants an alliance with the Bird. The only ship thats interesting for the Bird is the [[Onyx Class Frigate]].&amp;lt;br&amp;gt;&lt;br /&gt;
Birds are master of attack. Sneak in, destroy unprotected small/midsized ships, planets, starbases or even homeworlds and get out without losing any ships. But if a Carrier race decides to rush into the Birds empire, it gets really difficult. [[Crystals]] are masters of defending, so they can help Birds and neutralize their weaknesses.  Knowing where your enemy is and the possibility to sneak cloaked into someones empire and lay big webmine fields is really powerful.  On the other side, [[Crystals]] are a really tough opponent, especially for Birds. So why fight against them, if you can have a strong alliance partner.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Summarized: &amp;lt;font color=&amp;quot;#00FF00&amp;quot;&amp;gt;Very good Alliance&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Empire ==&lt;br /&gt;
== Robots ==&lt;br /&gt;
The chance to get a [[White Falcon Class Cruiser]], [[Fearless Wing Cruiser]] or [[Resolute Class Battlecruiser]] should be enough, so that every [[Robotics|Robot]] player wants an alliance with the Bird too.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Pawn Class Baseship]], [[Automa Class Baseship]] and a [[Golem Class Baseship]] are really interesting for Birds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Birds get informations about planets and fleet movement. They could destroy small/midsized ships, planets and starbases. The Robot is good at destroying big ships. Since Birds have their weakness in defense, [[Robots]] can help them with large minefields.&amp;lt;br&amp;gt;&lt;br /&gt;
Birds get a big carrier, [[Robots]] one of the best cloakable minefield layers.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Summarized: &amp;lt;font color=&amp;quot;#00FF00&amp;quot;&amp;gt;Very Good Alliance&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Rebels ==&lt;br /&gt;
[[Rebels]] should be interested in a cloaker. It could be quiet interesting for [[RGA]] and scouting.&amp;lt;br&amp;gt;&lt;br /&gt;
A [[Falcon Class Escort]] could be interesting, if you wanna build a [[starbase]] in each others empire, so you can produce ships for your ally (Rebels could live with a 0 degree world with good [[natives]]).&amp;lt;br&amp;gt;&lt;br /&gt;
A [[Rush Class Heavy Carrier]] is better at fighting big ships, but a [[Dark Wing Class Battleship]] is just a little bit weaker and invisible. Nevertheless, a [[Dark Wing Class Battleship|Dark Wing]] and a [[Rush Class Heavy Carrier|Rush]] are able to destroy every other ship. Even a [[Resolute Class Battlecruiser|Resolute]] and a [[Rush Class Heavy Carrier|Rush]] are pretty strong. And because of their [[Cloaking|cloaking device]], you can fight other big ships 1on1.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rebels]] could fill your [[starbase|Starbases]] with fighters and attack big hitters. And if the Bird and the Rebel work close together, they&#039;re pretty strong. They should combine their forces, to destroy big ships.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Summarized: &amp;lt;font color=&amp;quot;#00BB00&amp;quot;&amp;gt;Good Alliance&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Colonials ==&lt;br /&gt;
A [[Cobol Class Research Cruiser]] or [[Aries Class Transport Advanced Alchemy]] is always interesting, since everyone will run short on Neutronium. [[Dark Wing Class Battleship|Dark Wings]] and [[Resolute Class Battlecruiser|Resolutes]] are interesting for everyone aswell.&amp;lt;br&amp;gt;&lt;br /&gt;
A [[Virgo Class Battlestar]] is better at fighting big ships, but a [[Dark Wing Class Battleship]] is just a little bit weaker and invisible. Nevertheless, a [[Dark Wing Class Battleship|Dark Wing]] and a [[Virgo Class Battlestar|Virgo]] are able to destroy every other ship (Rush+Dark Wing are better, nevertheless). Even a Resolute and a [[Virgo Class Battlestar|Virgo]] are pretty strong. And because of their cloaking device, you can fight other big ships 1on1.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Colonials]] could fill your Starbases with fighters and attack big hitters. And if the Bird and the Colonial work close together, they&#039;re pretty strong. They should combine their forces, to destroy big ships.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Summarized: &amp;lt;font color=&amp;quot;#bbbb01&amp;quot;&amp;gt;Ok Alliance&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Other races as enemies =&lt;br /&gt;
&lt;br /&gt;
UNDER CONSTRUCTION&lt;br /&gt;
&lt;br /&gt;
= Strategy =&lt;br /&gt;
UNDER CONSTRUCTION&lt;br /&gt;
&lt;br /&gt;
== Quickstart ==&lt;br /&gt;
=== Turn 1-5 ===&lt;br /&gt;
Build 2 Swift Hearts at the beginning, so you can explore your neighbour planets. Put 20 Clans on each and drop a clan on every planet, so a later ship can transfer money to the planet and beam up Neutronium.&amp;lt;br&amp;gt;&lt;br /&gt;
Next build 2 or 3 LDSF&#039;s and colonise those planets, the good ones as fast as possible. Try to bring 100 clans to every planet (if the climate doesn&#039;t support as much, get the max clans to that planet; 100 is optimal, because you can build 100 factories with them). Good planets should probably get more clans.&amp;lt;br&amp;gt;&lt;br /&gt;
On the new planets you should build 15 factories first (15 factories aren&#039;t detectable). Next try to increase to 15 defense posts (so the planets can&#039;t be detected anymore) and after that raise the factories to the max.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Turn 5-11 ===&lt;br /&gt;
Try to expand and find your neighbours unseen. Your LDSF&#039;s should bring minerals and money back, if they&#039;re empty.&lt;br /&gt;
&lt;br /&gt;
=== Turn 12-14 ===&lt;br /&gt;
You have to decide what to do next. Build your 2nd starbase? Engage your neighbour (you should know where their homeworld is, if you wanna do this; If yes, build at least 2 Dark Wings)? Build a Merlin (you should only do this if you found a real good Bovinoid planet)?&lt;br /&gt;
&lt;br /&gt;
== Advanced combat tactics ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Races]]&lt;/div&gt;</summary>
		<author><name>Sirius113</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Talk:Neutronium&amp;diff=574</id>
		<title>Talk:Neutronium</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Talk:Neutronium&amp;diff=574"/>
		<updated>2011-06-04T21:26:02Z</updated>

		<summary type="html">&lt;p&gt;Sirius113: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is made up by me taken from an explanation of Neutronium on wikipedia... it&#039;s based on pieces of the wiki entry that I liked.  Not sure if I should label it as an actual reference though.  Anyone got an opinion? [[User:Veldan|Veldan]] 19:54, 4 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
Quoting is always a good thing imo. But perhaps we should put all minerals on one page [[User:Sirius113|Sirius113]] 21:23, 4 June 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Sirius113</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Talk:Neutronium&amp;diff=573</id>
		<title>Talk:Neutronium</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Talk:Neutronium&amp;diff=573"/>
		<updated>2011-06-04T21:23:48Z</updated>

		<summary type="html">&lt;p&gt;Sirius113: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is made up by me taken from an explanation of Neutronium on wikipedia... it&#039;s based on pieces of the wiki entry that I liked.  Not sure if I should label it as an actual reference though.  Anyone got an opinion? [[User:Veldan|Veldan]] 19:54, 4 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
Quoting is always a good thing imo [[User:Sirius113|Sirius113]] 21:23, 4 June 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Sirius113</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=File:Warbird.jpg&amp;diff=568</id>
		<title>File:Warbird.jpg</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=File:Warbird.jpg&amp;diff=568"/>
		<updated>2011-06-04T11:45:53Z</updated>

		<summary type="html">&lt;p&gt;Sirius113: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A Romulan Warbird from the Star Trek: TNG.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fair use rationale&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This image may be linked on the following pages in which it is a primary subject:&lt;br /&gt;
    [[Dark Wing Class Battleship]]&lt;br /&gt;
&lt;br /&gt;
Though the picture is subject to copyright. I feel it is covered by the U.S. fair use laws because:&lt;br /&gt;
&lt;br /&gt;
    *it does not limit the copyright owner’s rights to sell the show, DVDs, games, posters, models, toys, etc.;&lt;br /&gt;
    *it illustrates and identifies, in a way text alone cannot, a fictional starship and the television show in which it is featured.&lt;/div&gt;</summary>
		<author><name>Sirius113</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=Lizards&amp;diff=567</id>
		<title>Lizards</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=Lizards&amp;diff=567"/>
		<updated>2011-06-04T11:38:07Z</updated>

		<summary type="html">&lt;p&gt;Sirius113: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Lizards_Race_Icon_Nu.png|thumb|right|Lizard Alliance race icon from [http://vgaplanets.nu VGA Planets Nu]]]&lt;br /&gt;
=Origin=&lt;br /&gt;
The Lizard Alliance also known as Lizards are based on the Gorn Hegemony, from the &amp;quot;Star Trek&amp;quot; universe. It&#039;s a reptilian species, which showed in the Episodes TOS: &amp;quot;Arena&amp;quot;, Enterprise: &amp;quot;In a Mirror, Darkly Part II&amp;quot; and in some books/games.&lt;br /&gt;
&lt;br /&gt;
=Race abilities=&lt;br /&gt;
* Ground Combat: 30:1 (offensive); 15:1 (defensive) - strongest in the game&lt;br /&gt;
* 2x faster mining&lt;br /&gt;
* &amp;quot;Hiss&amp;quot; mission - ships with beam weapons can threaten colonists and natives on a planet to increase happiness by 5 points per ship per turn&lt;br /&gt;
* Cloaking device on some ships - [[Reptile Class Destroyer|Reptile]], [[Saurian Class Light Cruiser|Saurian]], and [[Lizard Class Cruiser|Lizard]]&lt;br /&gt;
* can take 150% damage on their ships (ships will explode after combat if damage is above 100% and if they are in orbit of a planet)&lt;br /&gt;
&lt;br /&gt;
=Strategy Guides=&lt;br /&gt;
&lt;br /&gt;
From [http://www.donovansvgap.com/ Donovan&#039;s VGA Planets] site:&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.donovansvgap.com/guides/lslizards.htm It Ain&#039;t Easy Being Green]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.donovansvgap.com/guides/lizards.htm The Lizards Guide to the Echo Cluster]&lt;br /&gt;
&lt;br /&gt;
=Ship List=&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tech&lt;br /&gt;
! Name&lt;br /&gt;
! Mass&lt;br /&gt;
! Fuel&lt;br /&gt;
! Cargo&lt;br /&gt;
! Crew&lt;br /&gt;
! Engines&lt;br /&gt;
! Beams&lt;br /&gt;
! Torps&lt;br /&gt;
! Bays&lt;br /&gt;
! MC&lt;br /&gt;
! Dur&lt;br /&gt;
! Trit&lt;br /&gt;
! Moly&lt;br /&gt;
! Special&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| [[Small Deep Space Freighter]]&lt;br /&gt;
| 30&lt;br /&gt;
| 200&lt;br /&gt;
| 70&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| 10&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| [[Serpent Class Escort]]&lt;br /&gt;
| 55&lt;br /&gt;
| 160&lt;br /&gt;
| 20&lt;br /&gt;
| 35&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 40&lt;br /&gt;
| 15&lt;br /&gt;
| 33&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| [[Neutronic Fuel Carrier]]&lt;br /&gt;
| 10&lt;br /&gt;
| 900&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 20&lt;br /&gt;
| 10&lt;br /&gt;
| 2&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| [[Medium Deep Space Freighter]]&lt;br /&gt;
| 60&lt;br /&gt;
| 250&lt;br /&gt;
| 200&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| 65&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| [[Reptile Class Destroyer]]&lt;br /&gt;
| 60&lt;br /&gt;
| 120&lt;br /&gt;
| 50&lt;br /&gt;
| 45&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
| 22&lt;br /&gt;
| 33&lt;br /&gt;
| 15&lt;br /&gt;
| [[Cloaking|Cloak]]&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| [[Eros Class Research Vessel]]&lt;br /&gt;
| 35&lt;br /&gt;
| 110&lt;br /&gt;
| 30&lt;br /&gt;
| 78&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 30&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
| 13&lt;br /&gt;
| [[Terraform Ship]] (lowers temp)&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| [[Lizard Class Cruiser]]&lt;br /&gt;
| 160&lt;br /&gt;
| 330&lt;br /&gt;
| 290&lt;br /&gt;
| 430&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 3&lt;br /&gt;
| &lt;br /&gt;
| 190&lt;br /&gt;
| 42&lt;br /&gt;
| 81&lt;br /&gt;
| 30&lt;br /&gt;
| [[Cloaking|Cloak]]&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| [[Vendetta Class Frigate]]&lt;br /&gt;
| 100&lt;br /&gt;
| 140&lt;br /&gt;
| 30&lt;br /&gt;
| 79&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
| &lt;br /&gt;
| 170&lt;br /&gt;
| 12&lt;br /&gt;
| 23&lt;br /&gt;
| 57&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| [[Large Deep Space Freighter]]&lt;br /&gt;
| 130&lt;br /&gt;
| 600&lt;br /&gt;
| 1200&lt;br /&gt;
| 102&lt;br /&gt;
| 2&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 160&lt;br /&gt;
| 85&lt;br /&gt;
| 7&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| [[Saurian Class Light Cruiser]]&lt;br /&gt;
| 120&lt;br /&gt;
| 260&lt;br /&gt;
| 150&lt;br /&gt;
| 336&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| &lt;br /&gt;
| 85&lt;br /&gt;
| 32&lt;br /&gt;
| 67&lt;br /&gt;
| 23&lt;br /&gt;
| [[Cloaking|Cloak]]&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| [[Loki Class Destroyer]]&lt;br /&gt;
| 101&lt;br /&gt;
| 140&lt;br /&gt;
| 80&lt;br /&gt;
| 265&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| &lt;br /&gt;
| 170&lt;br /&gt;
| 10&lt;br /&gt;
| 20&lt;br /&gt;
| 43&lt;br /&gt;
| [[Tachyon Device]]&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| [[Madonnzila Class Carrier]]&lt;br /&gt;
| 331&lt;br /&gt;
| 290&lt;br /&gt;
| 150&lt;br /&gt;
| 910&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| &lt;br /&gt;
| 5&lt;br /&gt;
| 420&lt;br /&gt;
| 110&lt;br /&gt;
| 123&lt;br /&gt;
| 90&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| [[Neutronic Refinery Ship]]&lt;br /&gt;
| 712&lt;br /&gt;
| 800&lt;br /&gt;
| 1050&lt;br /&gt;
| 190&lt;br /&gt;
| 10&lt;br /&gt;
| 6&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| 970&lt;br /&gt;
| 125&lt;br /&gt;
| 150&lt;br /&gt;
| 527&lt;br /&gt;
| [[Alchemy|Alchemy Ship]] - 1 Supply + 1 Mineral -&amp;gt; 1 Fuel&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| [[Super Transport Freighter]]&lt;br /&gt;
| 160&lt;br /&gt;
| 1200&lt;br /&gt;
| 2600&lt;br /&gt;
| 202&lt;br /&gt;
| 4&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 220&lt;br /&gt;
| 125&lt;br /&gt;
| 13&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| [[T-Rex Class Battleship]]&lt;br /&gt;
| 421&lt;br /&gt;
| 490&lt;br /&gt;
| 190&lt;br /&gt;
| 810&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| 5&lt;br /&gt;
| &lt;br /&gt;
| 350&lt;br /&gt;
| 140&lt;br /&gt;
| 153&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| [[Merlin Class Alchemy Ship]]&lt;br /&gt;
| 920&lt;br /&gt;
| 450&lt;br /&gt;
| 2700&lt;br /&gt;
| 120&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 840&lt;br /&gt;
| 625&lt;br /&gt;
| 250&lt;br /&gt;
| 134&lt;br /&gt;
| [[Alchemy|Alchemy Ship]] - 3 Supplies -&amp;gt; 1 Mineral&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Notes=&lt;br /&gt;
&lt;br /&gt;
* Build an Eros starbase early on to pump out HISS-er ships.  Every large cluster of planets should have one HISS starbase.  Eros ships are 100mc each (ish) even if you outfit them with t5 engines (nice but not necessary).&lt;br /&gt;
* Some players build tons of small deep space freighters late in the game to fill up the build queue, then recycle them for priority build points.  The Lizards can do one better - build Serpents with tech-1 engines and beams and use them to HISSS! until you want to recycle them.&lt;br /&gt;
* starbase-inna-can ships are extremely valuable for getting starbases up and running fast.  Null-tech starbases can still pump out HISS ships, and you may not get the chance to make them later.&lt;br /&gt;
* The T-Rex is a midrange attack ship, and is extremely cheap for its armament.  Don&#039;t treat it like a heavy warship - it&#039;s in fact the least powerful tech-10 ship in the game. (Nevertheless it is superior to Fascists/Crystals (Diamond Flame)/Privateer and Fed (Missouri) main warship if you have a Lizard crew on board)&lt;br /&gt;
* LCCs are awesome but they&#039;re heavy and they suck up fuel.  Make lots, but be aware that scavenging for fuel in enemy territory is hard, particularly if you&#039;re gravid with troops.&lt;br /&gt;
* Lizard players can win alliances by offering to HISSSS! other players&#039; planets - have them tow a Serpent with tech-1 engines and beams to the planet of their choice.  Note that you can&#039;t give your ships to them - you must be in control of them in order to HISSSS!&lt;br /&gt;
&lt;br /&gt;
=Strategies=&lt;br /&gt;
&lt;br /&gt;
==[[Alliances]]==&lt;br /&gt;
&lt;br /&gt;
===With the [[Feds|Solar Federation]]===&lt;br /&gt;
&lt;br /&gt;
* Refitting of ships&lt;br /&gt;
* You can provide cloakers, which they can make pretty good use of (immune to Lokis)&lt;br /&gt;
* can HISS his planets&lt;br /&gt;
* [[Madonnzila Class Carrier|Madonzilla]] benefits highly from Fed ship bonus (extra bays)&lt;br /&gt;
* Economies: they have double taxes, you have double mining - trade-off (hissing a fed planet will make it a cash cow)&lt;br /&gt;
&lt;br /&gt;
===With the [[The Empire of Birds|Empire of the Birds]]===&lt;br /&gt;
&lt;br /&gt;
===With the [[Fascists]]===&lt;br /&gt;
&lt;br /&gt;
===With the [[Privateers]]===&lt;br /&gt;
&lt;br /&gt;
===With the [[Cyborg]]===&lt;br /&gt;
&lt;br /&gt;
* HISSSS! their planets!  The Borg need fighters for their deadly Biocides, and for those they need a TON of cash.&lt;br /&gt;
* An amazing strategy to try:&lt;br /&gt;
** Put a cloaker ([[Reptile Class Destroyer|Reptile]], [[Lizard Class Cruiser|Lizard]], or [[Saurian Class Light Cruiser|Saurian]]) on an enemy planet where there is also in orbit a very strong enemy ship (say, a [[Virgo Class Battlestar|Colonial Virgo]]).  Make sure the ship is cloaked.&lt;br /&gt;
** Have the Cyborg player move a [[Firecloud Class Cruiser|Firecloud]] about 80 lightyears away from the planet - enough to reach in one turn.&lt;br /&gt;
** When you are both ready, have your cloaker tow the enemy ship to the Firecloud.&lt;br /&gt;
** The same turn, the Cyborg should [[Warp Chunnel|chunnel]] that Firecloud (and, by extension, the enemy ship) to one of his worlds, where he has a low-[[Ship ID|ID]] Biocide waiting, mission set to &amp;quot;Kill!&amp;quot;.&lt;br /&gt;
** When the enemy ship comes through the chunnel, its shields will be down.  Because the Biocide has the lowest ship ID, it will attack the enemy ship first, easily destroying it.&lt;br /&gt;
** If the friendly code of your cloaker is different from that of the Firecloud, you can stay around and do it again!&lt;br /&gt;
* Cool any hot planets they may have (above 50) using [[Eros Class Research Vessel|Eros Researchers]]. This increases not only the rate at which their colonists grow, but also increases the maximum colonist population. Essential when combined with assimilation.&lt;br /&gt;
* Borg colonists are deadly when given to [[Lizard Class Cruiser|LCC]]s. Capture enemy planets (and even starbases) with those clans via ground combat.&lt;br /&gt;
&lt;br /&gt;
===With the [[Crystals]]===&lt;br /&gt;
&lt;br /&gt;
===With the [[Empire]]===&lt;br /&gt;
&lt;br /&gt;
===With the [[Robots]]===&lt;br /&gt;
&lt;br /&gt;
===With the [[Rebels]]===&lt;br /&gt;
&lt;br /&gt;
===With the [[Colonies]]===&lt;br /&gt;
&lt;br /&gt;
==[[Enemies]]==&lt;br /&gt;
&lt;br /&gt;
===The [[Feds|Solar Federation]]===&lt;br /&gt;
&lt;br /&gt;
* Feds have a rough time getting minerals; hit their laden freighters.&lt;br /&gt;
* Their [[Nova Class Super-Dreadnought|Nova]] can easily take out two T-Rexes in a row.  Be careful.&lt;br /&gt;
&lt;br /&gt;
===The [[The Empire of Birds|Empire of the Birds]]===&lt;br /&gt;
&lt;br /&gt;
===The [[Fascists]]===&lt;br /&gt;
&lt;br /&gt;
===The [[Privateers]]===&lt;br /&gt;
&lt;br /&gt;
===The [[Cyborg]]===&lt;br /&gt;
&lt;br /&gt;
* Kill them early if you can!  The Cyborg are at their strongest later in the game, while the Lizards are strongest earliest in the game.  If you are playing as the Lizards and you come across a fledgling Cyborg player, don&#039;t hesitate to destroy them - you probably won&#039;t get another chance.&lt;br /&gt;
* Don&#039;t make the mistake of building only T-Rexes.  A single Biocide well-stocked with fighters can destroy four, maybe five T-rexes depending on their torpedo tech.  A Rex-Mad-Rex or Rex-Mad-Mad combo will usually do the trick.  Annihilations are somewhat easier to destroy (as they are torp ships), but they can still destroy several of your ships, so be careful.&lt;br /&gt;
&lt;br /&gt;
===The [[Crystals]]===&lt;br /&gt;
&lt;br /&gt;
===The [[Empire|Evil Empire]]===&lt;br /&gt;
&lt;br /&gt;
===The [[Robots]]===&lt;br /&gt;
&lt;br /&gt;
===The [[Rebels]]===&lt;br /&gt;
&lt;br /&gt;
===The [[Colonies|Missing Colonies of Man]]===&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Races]]&lt;/div&gt;</summary>
		<author><name>Sirius113</name></author>
	</entry>
	<entry>
		<id>https://vgaplanets.org/index.php?title=The_Empire_of_Birds&amp;diff=566</id>
		<title>The Empire of Birds</title>
		<link rel="alternate" type="text/html" href="https://vgaplanets.org/index.php?title=The_Empire_of_Birds&amp;diff=566"/>
		<updated>2011-06-04T11:18:15Z</updated>

		<summary type="html">&lt;p&gt;Sirius113: /* Lizard */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Birds_Race_Icon_Nu.png|thumb|left|Empire of the Birds race icon from [http://vgaplanets.nu VGA Planets Nu]]]&lt;br /&gt;
= History =&lt;br /&gt;
&lt;br /&gt;
[[The Empire of Birds]] also known as Birdmen are based on the Romulan Empire, from the &amp;quot;Star Trek&amp;quot; universe.&lt;br /&gt;
&lt;br /&gt;
== Good Players ==&lt;br /&gt;
There are some players who played the Birds pretty well. Timo Kreike and Merlyn were pretty strong, so if you find guides from those two, you should read them.&lt;br /&gt;
&lt;br /&gt;
= Racial Abilities =&lt;br /&gt;
&lt;br /&gt;
* [[Super Spy]]&lt;br /&gt;
* [[Cloaking|cloaking device]] on most ships&lt;br /&gt;
* 2 Ships with [[Advanced Cloak|advanced cloaking device]]&lt;br /&gt;
&lt;br /&gt;
= Ship List =&lt;br /&gt;
      &amp;lt;table border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;700&amp;quot; bgcolor=&amp;quot;Light Steel Blue4&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;tr bgcolor=#CFECEC valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;350&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Tech Levels|Tc]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Beams|Bm]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Torpedo|T]]/[[Fighter|F]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Engines|En]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Megacredits|MC]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Minerals#Duranium|Dur]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Minerals#Tritanium|Tri]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Minerals#Molybdenum|Mol]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Mass]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Cargo|Car]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Minerals#Neutronium|Fuel]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;[[Crew]]&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Small Deep Space Freighter]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;30&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;70&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Swift Heart Class Scout]] ([[Cloaking|cloaks]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;60&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;20&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;5&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;45&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;20&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;170&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;126&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Medium Deep Space Freighter]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;65&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;60&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;250&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Neutronic Fuel Carrier]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;20&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;20&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;900&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[White Falcon Class Cruiser]] ([[Cloaking|cloaks]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;110&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;32&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;61&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;33&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;120&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;140&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;430&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Bright Heart Class Destroyer]] ([[Cloaking|cloaks]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;140&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;22&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;43&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;15&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;80&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;40&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;90&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;122&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Small Transport]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;25&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;20&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;30&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;50&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;180&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;15&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Fearless Wing Cruiser]] ([[Cloaking|cloaks]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;5&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;180&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;52&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;81&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;63&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;240&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;360&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;300&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Skyfire Class Cruiser]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;5&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;250&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;52&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;61&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;83&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;250&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;370&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;270&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Large Deep Space Freighter]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;160&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;85&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;7&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;8&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;130&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1200&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;600&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;102&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Valiant Wind Class Carrier]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;7&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/3&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;380&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;52&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;61&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;123&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;180&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;80&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;190&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;322&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Deth Specula Class Frigate]] ([[Cloaking|cloaks]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;280&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;25&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;45&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;89&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;113&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;35&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;140&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;240&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Resolute Class Battlecruiser]] ([[Advanced Cloak|adv. cloaking]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;7&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;8&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;3/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;380&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;52&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;71&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;93&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;180&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;280&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;480&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;348&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Red Wind Class Carrier]] ([[Cloaking|cloaks]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;8&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;22&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;37&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;15&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;70&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;60&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;85&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;40&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Neutronic Refinery Ship]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;9&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;970&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;125&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;527&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;712&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1050&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;800&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;190&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
       &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Super Transport Freighter]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;220&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;125&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;13&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;18&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;160&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2600&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;1200&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;202&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Merlin Class Alchemy Ship]]&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;8&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;0/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;840&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;625&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;250&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;134&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;920&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2700&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;450&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;120&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;tr valign=&amp;quot;bottom&amp;quot;&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;left&amp;quot; width=&amp;quot;300&amp;quot;&amp;gt;[[Dark Wing Class Battleship]] ([[Advanced Cloak|adv. cloaking]])&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;8/0&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;450&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#EDDA74 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;170&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#3BB9FF align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;183&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td bgcolor=#B5EAAA align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;110&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;491&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
          &amp;lt;td bgcolor=#E77471 align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;290&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td align=&amp;quot;right&amp;quot; width=&amp;quot;32&amp;quot;&amp;gt;910&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Notable Ships ===&lt;br /&gt;
&lt;br /&gt;
[[Swift Heart Class Scout]]:&lt;br /&gt;
This ship will be your primary scout. Quite a large fuel tank and really lightweight.&lt;br /&gt;
Perfect for changing [[friendly code]]s with [[Super Spy]] and for capturing freighters.&lt;br /&gt;
Build them with Transwarp drives and X-Rays/Disruptor.&lt;br /&gt;
&lt;br /&gt;
[[Neutronic Fuel Carrier]]:&lt;br /&gt;
Useful for transporting Neutronium and as MC transport. With Transwarp drives it can move its max range without consuming any Neutronium.&lt;br /&gt;
&lt;br /&gt;
[[Large Deep Space Freighter]]:&lt;br /&gt;
Best hullmass/cargo ratio of all ships. So, if you want to save on Neutronium, this is the best ship. Useful for colonizing and moving minerals. Always use Transwarp drives on this ship.&lt;br /&gt;
&lt;br /&gt;
[[Resolute Class Battlecruiser]]:&lt;br /&gt;
Really good mid class ship. Its cargo is enough to use it as freighter, if you&#039;re running short on freighters, or lay large minefields. Its fuel tank is large enough to refuel your battleships, which have a really small tank. Mine sweeping with 8 beams works pretty well, too. It&#039;s one of the strongest mid class ships. Best of all, it has an advanced cloaking device, so cloaking won&#039;t consume any Neutronium. Decloaking doesn&#039;t work on this ship.&lt;br /&gt;
Transwarp drives are a must here. For beams, you should choose between Disruptor, Heavy Blaster, Heavy Disruptor and Heavy Phaser (both Disruptors would be the best choice, cause you can capture ships with them). Mark 4 or Mark 7 as torpedoes is a must.&lt;br /&gt;
&lt;br /&gt;
[[Neutronic Refinery Ship]]:&lt;br /&gt;
Later on you will run short on Neutronium, so its good to have these ships.&lt;br /&gt;
Don&#039;t use any expensive engines on this ship, you won&#039;t move it much. For defense, you should use some better beams. Because of its hull mass, it can take some ships down.&lt;br /&gt;
&lt;br /&gt;
[[Merlin Class Alchemy Ship]]:&lt;br /&gt;
With a Merlin over Bovinoid worlds, you won&#039;t run short on minerals.&lt;br /&gt;
Don&#039;t use any expensive engines on this ship, you won&#039;t move it much. For defense you should use some better beams, cause of its hullmass, it can take some ships down.&lt;br /&gt;
&lt;br /&gt;
[[Dark Wing Class Battleship]]:&lt;br /&gt;
Your big ship. It has the best strength/cost ratio of all ships. It also has an advanced cloaking device.&lt;br /&gt;
Its stronger then the main battleships of the Federation (only few players use Novas), Lizards, Fascists, Privateers and Crystals.&lt;br /&gt;
Versus Cyborg, Empire, Robotic, Rebel and Colonial you need 2-3 to destroy their capital ship, but your ship is significantly more favourable and after the 500 shiplimit, it needs much less Priority Build Points.&lt;br /&gt;
Transwarps, X-Rays(just if you wanna throw it at a carrier and it won&#039;t survive)/Disruptor/Heavy Blaster/Heavy Disruptor/Heavy Phaser and Mark4(only in the very beginning)/Mark7/Mark8 should be used.&lt;br /&gt;
&lt;br /&gt;
= Alliances =&lt;br /&gt;
&lt;br /&gt;
UNDER CONSTRUCTION&lt;br /&gt;
&lt;br /&gt;
A Bird is a really good ally. It&#039;s easy for them to locate starbases, enemy planets and to distinguish bad planets from good ones. And best of all, nobody will know what informations he has. Birds are more like a support in a war. Destroying minefields, laying minefields and attacking unprotected planets/ships will help every race and no other race is as good in it, as the Birds.&lt;br /&gt;
They offer some pretty interesting ships for other races. Nearly everyone should be interested in your Resolute and Dark Wing.&lt;br /&gt;
&lt;br /&gt;
== Federation ==&lt;br /&gt;
== Lizard ==&lt;br /&gt;
Since the Dark Wing is better then the Lizard Tc10 ship, [[Lizards]] are usually interested in it. [[Eros Class Research Vessel]]s are quiet interesting. And sometimes the Bird could need a[[Loki Class Destroyer]] aswell.&amp;lt;br&amp;gt;&lt;br /&gt;
The Lizard could support the economy of the Birds with [[Hiss]]-ships, especially an [[Eros Class Research Vessel]] could be interesting for it. Because of the Super Spy mission, Birds can inform the Lzard, how many defense posts there are on a planet, which helps at Ground attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Summarized: &amp;lt;font color=&amp;quot;#CC0000&amp;quot;&amp;gt;Not a good Alliance&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Fascists ==&lt;br /&gt;
Since the Dark Wing is better then the Fascist Tc10 ship, [[Fascists]] are usually interested in it. Since Fascist cloakers have little cargo, a Resolute is quiet interesting for ground attacks. On the other side there aren&#039;t many intersting ships. [[Saber Class Frigate]] and [[D19b Nefarious Class Destroyer]] are just a little bit interesting.&amp;lt;br&amp;gt;&lt;br /&gt;
The Fascist could support the economy of the Birds with Pillaging and the Birds could help with their intelligence collection.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Summarized: &amp;lt;font color=&amp;quot;#CC0000&amp;quot;&amp;gt;Not a good Alliance&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Privateers ==&lt;br /&gt;
[[Privateers]] would love your [[White Falcon Class Cruiser]] and especially your [[Resolute Class Battlecruiser]]. On the other side, a [[Meteor Class Blockade Runner]] is a ship everyone wants to have.&amp;lt;br&amp;gt;&lt;br /&gt;
They are pretty good allies. [[Privateers]] together with Birds should know almost everything about their opponents. Birds take out [[planets]], [[starbases]] and every ship besides big hitter ([[Virgo Class Battlestar|Virgo]], [[Rush Class Heavy Carrier|Rush]], [[Biocide Class Carrier|Biocide]], ...) and the Privateer captures those big ships (together, they should know where every big hitter of a single opponent is located).&amp;lt;br&amp;gt;&lt;br /&gt;
Birds are able to take out Privateers biggest threat: [[minefields]].&lt;br /&gt;
They are pretty fast at it through [[Super Spy]] or with their cloakable [[Resolute Class Battlecruiser]]s or [[Dark Wing Class Battleship]]s.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Summarized: &amp;lt;font color=&amp;quot;#00FF00&amp;quot;&amp;gt;Very good Alliance&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Cyborgs ==&lt;br /&gt;
== Crystals ==&lt;br /&gt;
The chance to get a [[White Falcon Class Cruiser]], [[Fearless Wing Cruiser]] or [[Resolute Class Battlecruiser]] should be enough, so that every [[Crystals|Crystal]] player wants an alliance with the Bird. The only ship thats interesting for the Bird is the [[Onyx Class Frigate]].&amp;lt;br&amp;gt;&lt;br /&gt;
Birds are master of attack. Sneak in, destroy unprotected small/midsized ships, planets, starbases or even homeworlds and get out without losing any ships. But if a Carrier race decides to rush into the Birds empire, it gets really difficult. [[Crystals]] are masters of defending, so they can help Birds and neutralize their weaknesses.  Knowing where your enemy is and the possibility to sneak cloaked into someones empire and lay big webmine fields is really powerful.  On the other side, [[Crystals]] are a really tough opponent, especially for Birds. So why fight against them, if you can have a strong alliance partner.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Summarized: &amp;lt;font color=&amp;quot;#00FF00&amp;quot;&amp;gt;Very good Alliance&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Empire ==&lt;br /&gt;
== Robots ==&lt;br /&gt;
The chance to get a [[White Falcon Class Cruiser]], [[Fearless Wing Cruiser]] or [[Resolute Class Battlecruiser]] should be enough, so that every [[Robotics|Robot]] player wants an alliance with the Bird too.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Pawn Class Baseship]], [[Automa Class Baseship]] and a [[Golem Class Baseship]] are really interesting for Birds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Birds get informations about planets and fleet movement. They could destroy small/midsized ships, planets and starbases. The Robot is good at destroying big ships. Since Birds have their weakness in defense, [[Robots]] can help them with large minefields.&amp;lt;br&amp;gt;&lt;br /&gt;
Birds get a big carrier, [[Robots]] one of the best cloakable minefield layers.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Summarized: &amp;lt;font color=&amp;quot;#00FF00&amp;quot;&amp;gt;Very Good Alliance&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Rebels ==&lt;br /&gt;
[[Rebels]] should be interested in a cloaker. It could be quiet interesting for [[RGA]] and scouting.&amp;lt;br&amp;gt;&lt;br /&gt;
A [[Falcon Class Escort]] could be interesting, if you wanna build a [[starbase]] in each others empire, so you can produce ships for your ally (Rebels could live with a 0 degree world with good [[natives]]).&amp;lt;br&amp;gt;&lt;br /&gt;
A [[Rush Class Heavy Carrier]] is better at fighting big ships, but a [[Dark Wing Class Battleship]] is just a little bit weaker and invisible. Nevertheless, a [[Dark Wing Class Battleship|Dark Wing]] and a [[Rush Class Heavy Carrier|Rush]] are able to destroy every other ship. Even a [[Resolute Class Battlecruiser|Resolute]] and a [[Rush Class Heavy Carrier|Rush]] are pretty strong. And because of their [[Cloaking|cloaking device]], you can fight other big ships 1on1.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rebels]] could fill your [[starbase|Starbases]] with fighters and attack big hitters. And if the Bird and the Rebel work close together, they&#039;re pretty strong. They should combine their forces, to destroy big ships.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Summarized: &amp;lt;font color=&amp;quot;#00BB00&amp;quot;&amp;gt;Good Alliance&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Colonials ==&lt;br /&gt;
A [[Cobol Class Research Cruiser]] or [[Aries Class Transport Advanced Alchemy]] is always interesting, since everyone will run short on Neutronium. [[Dark Wing Class Battleship|Dark Wings]] and [[Resolute Class Battlecruiser|Resolutes]] are interesting for everyone aswell.&amp;lt;br&amp;gt;&lt;br /&gt;
A [[Virgo Class Battlestar]] is better at fighting big ships, but a [[Dark Wing Class Battleship]] is just a little bit weaker and invisible. Nevertheless, a [[Dark Wing Class Battleship|Dark Wing]] and a [[Virgo Class Battlestar|Virgo]] are able to destroy every other ship (Rush+Dark Wing are better, nevertheless). Even a Resolute and a [[Virgo Class Battlestar|Virgo]] are pretty strong. And because of their cloaking device, you can fight other big ships 1on1.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Colonials]] could fill your Starbases with fighters and attack big hitters. And if the Bird and the Colonial work close together, they&#039;re pretty strong. They should combine their forces, to destroy big ships.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Summarized: &amp;lt;font color=&amp;quot;#bbbb01&amp;quot;&amp;gt;Ok Alliance&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Other races as enemies =&lt;br /&gt;
&lt;br /&gt;
UNDER CONSTRUCTION&lt;br /&gt;
&lt;br /&gt;
= Advanced combat tactics =&lt;br /&gt;
&lt;br /&gt;
UNDER CONSTRUCTION&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Races]]&lt;/div&gt;</summary>
		<author><name>Sirius113</name></author>
	</entry>
</feed>